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Argentina

Argentina
Argentina.png
Capital:
Buenos Aires

Government Type:
Authoritarian

Faction:
Neutral

Contents

Historical BackgroundEdit

Leading up to 1936 Argentina had been racked by political instability. Government corruption, failed revolutions and coups, as well as the great depression led to another coup in 1930 establishing a right wing government. José Félix Uriburu, the leader of the coup was later diagnosed with stomach cancer in 1932 leading to elections in which Agustín Pedro Justo came to power. Justo proceeded to begin an interventionist policy to build up the Argentinian economy, industry, and infrastructure. Along with these developments the government maintained a heavy handed approach against dissidents continuing the political turmoil.

National SpiritEdit

Argentina does not have any National Spirit in 1936

National focusEdit

 
Generic national focus tree.
Main article: Generic national focus tree

  Argentina, lacking a unique national focus tree, uses the generic national focus tree instead.

The generic focus tree has 5 main branches:

  • Army Effort gives army experience and research bonuses to army research.
  • Aviation Effort gives air experience, builds air bases, and research bonuses to air research.
  • Naval Effort gives navy experience, builds naval dockyards, and research bonuses to navy research.
  • Industrial Effort builds civilian and military factories (usually even if building slots are already full)and grants extra research slots.
  • Political Effort gives the country choices on which political path they will take.


TechnologyEdit

Latest Technologies Researched 1936
Army Technology Naval Technology Air Technology Electronics & Industry
Infantry
  • Basic Infantry Equipment
  • Mountain Infantry 1
Support Battalions
  • -
Armor
  • -
Artillery
  • Artillery I
Navy
  • Destroyer I
  • Light Cruiser I
  • Heavy Cruiser I
  • Battleship I
  • Submarine I
  • Transport Ship
Air
  • Interwar fighter
  • CAS I
Electrical
  • -
Land Doctrine
  • -
Naval doctrine
  • -
Air doctrine
  • -
Industrial
  • -


Latest Technologies Researched 1939
Army Technology Naval Technology Air Technology Electronics & Industry
Infantry
  • Basic Infantry Equipment
  • Improved Infantry Equipment
  • Support Weapons 1
Support Battalions
  • -
Armor
  • -
Artillery
  • Artillery I
  • Interwar Artillery
  • Anti-Air
Navy
  • Destroyer I
  • Destroyer II
  • Light Cruiser I
  • Light Cruiser II
  • Heavy Cruiser I
  • Battleship I
  • Submarine I
  • Transport Ship
Air
  • Interwar fighter
  • CAS I
  • NAV I
  • Bomber I
Electrical
  • Electronic Mechanical Engineering
  • Radio
  • Radio Detection
  • Mechanical Computing
  • Computing Machine
Land Doctrine - Grand Battle Plan
  • Trench Warfare
  • Grand Battle Plan
Naval doctrine - Fleet in Being
  • Fleet in Being
  • Battlefleet Concentration
  • Convoy Sailing
Air doctrine - Strategic Destruction
  • Air Superiority
Industrial
  • Basic Machine Tools
  • Improved Machine Tools
  • Advanced Machine Tools
  • Dispersed Industry I
  • Dispersed Industry II
  • Construction I
  • Construction II
  • Synthetic Oil Experiments
  • Oil Plant
  • Improved Oil Plant

DiplomacyEdit

Like all the other states in South America the independence of Argentina is guaranteed by the   United States.

Argentina also starts with claims on the Falkland Islands and the island of South Georgia, both territories held by the   United Kingdom.

GeographyEdit

Argentina controls 6 states:

  • Tucuman, Mendoza and Patagonia are rural regions mostly composed by mountains and deserts.
  • Chaco Austral is a developed rural region all tiles are forest
  • Mesopotamia is a sparse Urban region with forests on the north but it is mostly plains, except one tile which is a marsh.
  • Pampas is a dense urban region with plains and hills, with a marsh tile on the north and an urban tile in Buenos Aires.

Victory pointsEdit

Two main cities in Argentina are represented by 11 victory points:

City State  
Mar del Plata Pampa 1
Buenos Aires Pampa 10

PoliticsEdit

IdeologyEdit

  Concordancia (Non-Aligned)

  •   Can force government of another country to adopt the same ideology.

Political PartiesEdit

Political parties, 1936
Id. Party name Popularity Leader Ruling Traits
  Unión Cívica Radical 5.00% Marcelo T. de Alvear No, but can came to power by coup. No traits
  Partido Comunista de la Argentina 12.00% Fanny Jabcovsky No, but can came to power by coup. No traits
  Union Nacional Fascista 5.00% Nimo de Anquín No, but can came to power by coup. No traits
  Union Nacional Fascista ---- Señor Hilter No, but can came to power by the German Civil War. Dictator:
Political Power Gain: +25
Incognito:
Daily   Fascism Support: +0.1
Ideology drift defense: +15
  Concordancia 78.00% Agustín Pedro Justo Yes No traits
Id. Party name Popularity Leader Ruling Traits
Political parties, 1939
  Unión Cívica Radical 5.00% Marcelo T. de Alvear No, but can came to power by coup. No traits
  Partido Comunista de la Argentina 12.00% Fanny Jabcovsky No, but can came to power by coup. No traits
  Union Nacional Fascista 5.00% Nimo de Anquín No, but can came to power by coup. No traits
  Concordancia 78.00% Roberto María Ortiz Yes No traits

LawsEdit

Conscription Law Economy Law Trade Law
  Volunteer Only
  • 1.5% Recruitable population
  Civilian Economy
  • 35% Consumer Goods factories
  • –30% Factory construction speed
  • +30% Factory (type) conversion cost
  • -40% Fuel Gain per Oil
  • -25% Fuel Capacity
  Export Focus
  • 50% Resources to market
  • +5% Research speed
  • +10% Factory/Dockyard output
  • +10% Construction speed

Staff and DesignersEdit

These are choices of ministers and design companies for Argentina.

Political Advisors
Advisor Type Effect Cost ( )
Ramon Castillo Quartermaster General
  • Air base Construction Speed: +15 %
  • Naval base Construction Speed: +15 %
  • Rocket Site Construction Speed: +15 %
  • Radar Station Construction Speed: +15 %
  • Nuclear Reactor Construction Speed: +15 %
150
Luis Podesta Costa Backroom Backstabber
  • Political Power Gain: +5.00%
  • Ideological Drift Defense: +15.00%
150
Manuel Maria de Iriondo Prince of Terror
  • Effect of partisans on us: -25 %
  • Foreign subversive activities efficiency: -30 %
  • Non-core manpower: +2 %
150
Juan Domingo Peron Communist Revolutionary
  • Daily Communist Support: +.10
150
Alberto Gilbert Democratic Reformer
  • Daily Democracy Support: +.10
150
Carlos Alberto Pueyrredon Fascist Demagogue
  • Daily Fascism Support: +.10
150
Tank Designers
Designer Type Effect Cost ( )
Armor Company Generic Tank Designer
  • Armor Research Time: -10 %
  • Armor Reliability: +5 %

By selecting this Design Company they will permanently affect capabilities on all equipment researched while they are hired.

150
Ship Designers
Designer Type Effect Cost ( )
Naval Company Generic Fleet Designer
  • Naval Research Time: -10 %
150
Aircraft Designers
Designer Type Effect Cost ( )
Light Aircraft Company Light Aircraft Designer
  • Air Research Time: -10 %
  • Fighter:
    • Agility: +10 %
    • Max Speed: +10 %
  • Carrier Fighter:
    • Agility: +10 %
    • Max Speed: +10 %

By selecting this Design Company they will permanently affect capabilities on all equipment researched while they are hired.

150
Medium Air Company Medium Aircraft Designer
  • Air Research Time: -10 %
  • Heavy Fighter: Reliability: +20 %
  • Tactical Bomber: Reliability: +20 %

By selecting this Design Company they will permanently affect capabilities on all equipment researched while they are hired.

150
Heavy Air Company Heavy Aircraft Designer
  • Air Research Time: -10 %
  • Strategic Bomber: Strategic Bombing: +10 %

By selecting this Design Company they will permanently affect capabilities on all equipment researched while they are hired.

150
Naval Air Company Naval Aircraft Designer
  • Air Research Time: -10 %
  • Naval Bomber:
    • Range: +10 %
    • Naval Attack: +10 %
  • CV Naval Bomber:
    • Range: +10 %
    • Naval Attack: +10 %

By selecting this Design Company they will permanently affect capabilities on all equipment researched while they are hired.

150
Materiel Designers
Designer Type Effect Cost ( )
Artillery Company Artillery Designer
  • Artillery Research Time: -10 %
150
Small Arms Company Infantry Equipment Designer
  • Weapons and Equipment Research Time: -10 %
150
Motorization Company Motorization Equipment Designer
  • Motorization Research Time: -10 %
150
Industrial Concern
Designer Type Effect Cost ( )
Industrial Company Industrial Concern
  • Industrial Research Time: -10 %
150
Theorists
Theorist Type Effect Cost ( )
Agustín Pedro Justo Military Theorist
  • Army Experience Gain: +0.05 daily
  • Land Interdiction DoctrineResearch Time: -7 %
150
Edelmiro Farrell Naval Theorist
  • Naval Experience Gain: +0.05 daily
  • Naval Doctrine Research Time: -7 %
150
Hortensio Quijano Air Warfare Expert
  • Air Experience Gain: +0.05 daily
  • Air Doctrine Research Time: -7 %
150

EconomyEdit

1936

3  Military Factories 1  Naval Dockyard 12  Civilian Factories

Argentina also starts with 7 empty slots available for factories

  Oil   Rubber   Steel   Aluminium   Tungsten   Chromium
8(19) 0(0) 2(8) 0(0) 23(46) 0(0)

*These numbers represent the available resources for production at start of the game. The difference between the Surplus number and the Produced number are goods already used in factories. In the bracket are the complete numbers including those lost for trading.

MilitaryEdit

ArmyEdit

5 Infantry Divisions 2 Mountaineer Division 1 Cavalry Division

Total: 8 Division

One General and one Field Marshal are available in both the 1936 and 1939 game scenarios:

Name Skill Bonuses Medals Effects
General
Juan Pistarini
3
Attack: +5%
Defense: +10%
Urban Assault Specialist
Urban Movement: +5%
Urban Attack:  +10%
Urban Defense: +10%
Field Marshal
Arturo Rawson
3
Attack: +20%
Defense: +15%
Defensive Doctrine
Max Entrenchment: +30%


  Manpower Used: 60K

NavyEdit

Capital ships 1936
 
2 Battleships
 
3 Heavy Cruisers
Screens and Submarines 1936
 
2 Light Cruisers
 
9 Destroyers
 
3 Submarine

Total: 19 Ships ||   Manpower Used: 20.55K

Capital ships 1939
 
2 Battleships
 
3 Heavy Cruisers
Screens and Submarines 1939
 
3 Light Cruisers
 
16 Destroyers
 
3 Submarine

Total: 28 Ships ||   Manpower Used: 23.62K

One Admiral is available in both scenarios:

Name Skill Bonuses Medals Effects
Alberto Teïsaïre
3
Blockade Runner
Retreat Decision Chance: +20%
Fleet Speed when retreating: +25%

Air ForceEdit

12   Close Air Support 18   Fighters

Total: 30 Planes

  Manpower Used: 600

Strategies and guidesEdit

Argentina's Position as a South american country is way more stable than most others, having a small varied supply of Resources, such as steel,oil and tungsten (Which is enough for most of the game) it can Produce military faster in the early game than other South american countries with less need of imports.

At the start of the game, the player should focus on building up the industry as any other country, Military Factories should be a priority, as argentina starts with plenty more civilian factories than military, While the building is on course, The player should also expand the military, However it is worth mentioning that most of the terrain of South america is Hostile, having a lot of ground covered by hills, forest and mountains will make the use of vehicles a challenge, as such, an 7/2 Infantry artillery are a good choice to do, Companies that help with terrain such as engineer and Recon companies will be useful. On the same note, An option that will prove useful with the use of artillery would be Superior firepower doctrine branch due to the great ammount of soft attack it gives (Consider that because of the terrain as well as all of South America are incapable of producing effective tank divisions, you'll seldom see armor) Although Mass assault and Grand battleplan doctrines also give useful Bonuses Such as Extra manpower and lower Infantry Width Or Extra planning bonus for breaking through the Terrain (again, Most times when attacking you'll have many Maluses)

It is recomended that the player starts by going down the Industry Focus tree, as it will provide Civilian, Military factories, infraestructure and near the end of it, and aditional research slot. Which is needed as Argentina only has 2 research slots

If the player decides to go facist, They can join the Axis and invade the United States by taking over mexico or through a naval invasion. The same goes for communism just that instead of the axis, the Commitern.


Once The player Takes over South america they are free to decide how to continue their conquest. it is recomended that by the time They invade the United states (if they go facist/Communist),It is recomended that they possess a great ammount of divisions and have finished the Land doctrines, A Mighty navy is also recomended as the oposing faction will be a Great obstacle in the way of naval invasions.

However if Argentina joins the allies, your main focus should be taking down the remaining enemies. Although betraying the allies later can also be an option, its mostly Up to the player to decide.