Argentina
Historical background[edit | edit source]
Leading up to 1936 Argentina had been racked by political instability. Government corruption, failed revolutions and coups, as well as the great depression led to another coup in 1930 establishing a right wing government. José Félix Uriburu, the leader of the coup was later diagnosed with stomach cancer in 1932 leading to elections in which Agustín Pedro Justo came to power. Justo proceeded to begin an interventionist policy to build up the Argentinian economy, industry, and infrastructure. Along with these developments the government maintained a heavy handed approach against dissidents continuing the political turmoil. Argentina declared war on the Axis in March of 1945
National spirit[edit | edit source]
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Argentina does not have any national spirit in 1936
National focus[edit | edit source]
- Main article: Generic national focus tree
Argentina, lacking a unique national focus tree, uses the generic national focus tree instead.
The generic focus tree has 5 main branches:
- Army Effort gives army experience and research bonuses to army research.
- Aviation Effort gives air experience, builds air bases, and research bonuses to air research.
- Naval Effort gives navy experience, builds naval dockyards, and research bonuses to navy research.
- Industrial Effort builds civilian and military factories (usually even if building slots are already full), infrastructure and grants extra research slots.
- Political Effort gives the country choices on which political path they will take.
Technology[edit | edit source]
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Army technology | Naval technology | Air technology | Electronics & industry |
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Army technology | Naval technology | Air technology | Electronics & industry |
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Cosmetic names[edit | edit source]
Argentina has many unique cosmetic names for its equipment, listed here. Note that generic names are not listed.
Type | 1918 | 1936 | 1938 | 1939 | 1940 | 1941 | 1942 | 1943 | 1944 |
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Infantry Equipment | Mauser M91 | Mauser M09 | Hafdasa C-4 | Halcón M-43 |
Year | Amphibious ![]() |
Light (TD/SPG/AA) | Medium (TD/SPG/AA) | Modern (TD/SPG/AA) | Heavy (TD/SPG/AA) | Super-Heavy (TD/SPG/AA) |
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1918 | ||||||
1934 | ||||||
1936 | ||||||
1939 | ||||||
1941 | Nahuel | |||||
1943 | ||||||
1945 |
Year | Close air support (Carrier) | Fighter (Carrier) | Naval bomber (Carrier) | Heavy fighter | Tactical bomber | Strategic bomber | Scout plane |
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1933 | D.21 | FMA AeMB.1 | |||||
1936 | FMA AeMB.2 | ||||||
1940 | I.Ae 22 DL | Hawk 75O | |||||
1944 | Nancu P2 | Nancu P1 | Calquin | ||||
Jet Engine Technology | |||||||
1945 | Pulqui I | ||||||
1950 | Pulqui II |
Diplomacy[edit | edit source]
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Like all the other states in South America the independence of Argentina is guaranteed by the United States.
Argentina also starts with claims on the Falkland Islands and the island of South Georgia, both territories held by the United Kingdom.
Geography[edit | edit source]
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Argentina controls 6 states:
- Tucuman, Mendoza and Patagonia are rural regions mostly composed by mountains and deserts.
- Chaco Austral is a developed rural region all tiles are forest
- Mesopotamia is a sparse Urban region with forests on the north but it is mostly plains, except one tile which is a marsh.
- Pampas is a dense urban region with plains and hills, with a marsh tile on the north and an urban tile in Buenos Aires.
Victory points[edit | edit source]
Two main cities in Argentina are represented by 11 victory points:
City | State | ![]() |
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Córdoba | Mendoza | 1 |
Tucumán | Tucuman | 1 |
Rosario | Mesopotamia | 1 |
Mar del Plata | Pampa | 1 |
Buenos Aires | Pampa | 10 |
Politics[edit | edit source]
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Ideology[edit | edit source]
Political parties[edit | edit source]
Id. | Party name | Popularity | Leader | Ruling | Traits | |
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Unión Cívica Radical | 5.00% | Marcelo T. de Alvear | No, but can came to power by coup. | No traits | |
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Partido Comunista de la Argentina | 12.00% | Fanny Edelman | No, but can came to power by coup. | No traits | |
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Union Nacional Fascista | 5.00% | Nimo de Anquín | No, but can came to power by coup. | No traits | |
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Union Nacional Fascista | ---- | Señor Hilter | No, but can came to power by the German Civil War. | Dictator: Political Power Gain: +25 Incognito: Daily ![]() Ideology drift defense: +15 |
Argentine League |
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Concordancia | 78.00% | Agustín Pedro Justo | Yes | No traits |
Laws[edit | edit source]
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Conscription Law | Economy Law | Trade Law |
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Staff and designers[edit | edit source]
These are choices of ministers and design companies for Argentina.
Designer | Type | Effect | Cost (![]() |
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Naval Company | Generic Fleet Designer |
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150 |
Designer | Type | Effect | Cost (![]() |
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Industrial Company | Industrial Concern |
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150 |
Economy[edit | edit source]
1936
3 ![]() |
1 ![]() |
12 ![]() |
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Argentina also starts with 7 empty slots available for factories
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8(19) | 0(0) | 2(8) | 0(0) | 23(46) | 0(0) |
*These numbers represent the available resources for production at start of the game. The difference between the surplus number and the produced number are goods already used in factories. In the bracket are the complete numbers including those lost for trading.
Military[edit | edit source]
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Army[edit | edit source]
5![]() |
2![]() |
1![]() |
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Total: 8 Division
One General and one Field Marshal are available in both the 1936 and 1939 game scenarios:
Name | Skill | Bonuses | Medals | Effects |
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Attack: +5% Defense: +10% |
Urban Assault Specialist |
Urban Movement: +5% Urban Attack: +10% Urban Defense: +10% | ||
Attack: +20% Defense: +15% |
Defensive Doctrine |
Max Entrenchment: +30% |
Name | Type | Techyear |
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Mauser M91 | Basic Eq. | 1918 |
Mauser M09 | Weapons I | 1936 |
Hafdasa C-4 | Weapons II | 1939 |
Halcón M-43 | Weapons III | 1942 |
Name | Type | Techyear |
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Great War Tank | Great War Tank | 1918 |
L. Tank I | Light Tank I | 1934 |
L. Tank II | Light Tank II | 1936 |
L. Tank III | Light Tank III | 1941 |
M. Tank I | Medium Tank I | 1939 |
Nahuel | Medium Tank II | 1941 |
M. Tank III | Medium Tank III | 1943 |
H. Tank I | Heavy Tank I | 1934 |
H. Tank II | Heavy Tank II | 1941 |
H. Tank III | Heavy Tank III | 1943 |
SH. Tank | Super Heavy Tank | 1943 |
Mod. Tank | MBT | 1945 |
[edit | edit source]
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Total: 19 Ships || Manpower Used: 20.55K
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![]() 2 Battleships |
![]() 3 Heavy Cruisers |
![]() 3 Light Cruisers |
![]() 16 Destroyers |
![]() 3 Submarine |
Total: 28 Ships || Manpower Used: 23.62K
One Admiral is available in both scenarios:
Name | Skill | Bonuses | Medals | Effects |
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Alberto Teïsaïre | Blockade Runner |
Retreat Decision Chance: +20% Fleet Speed when retreating: +25% |
Air Force[edit | edit source]
12 ![]() |
18 ![]() |
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Total: 30 Planes
Tech Year | Close air support (Carrier variant) | Fighter (Carrier variant) | Naval bomber (Carrier variant) | Heavy fighter | Tactical bomber | Strategic bomber |
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1933 | D.21 | FMA AeMB.1 | ||||
1936 | CAS I | Fighter I | NAV I | Heavy Fighter I | FMA AeMB.2 | Strat Bomber I |
1940 | I.Ae 22 DL | Hawk 75O | NAV II | Heavy Fighter II | Tac Bomber II | Strat Bomber II |
1944 | Nancu P2 | Fighter III | NAV III | Nancu P1 | Calquin | Strat Bomber III |
Jet Engine Technology | ||||||
1945 | Pulqui I | Jet Tac Bomber II | ||||
1950 | Pulqui II | Jet Tac Bomber II | Jet Strat Bomber I |
Strategies and guides[edit | edit source]

Argentina's position as a South American country is much more stable than most others, having a small varied supply of resources, such as steel, oil and tungsten (which is enough for most of the game). It can build up its military faster in the early game than other South American countries with less need of imports.
At the start of the game, the player should focus on building up the industry as in any other country. Military factories should be a priority, as Argentina starts with plenty more civilian factories than military. While the building is on course, the player should also expand the military. However it is worth mentioning that most of the terrain of South America is hostile, having a lot of ground covered by hills, forest and mountains will make the use of vehicles a challenge. As such, an 7/2 Infantry artillery are a good choice to do. Companies that help with terrain such as engineer and recon companies will be useful. On the same note, an option that will prove useful with the use of artillery would be the Superior Firepower doctrine branch due to the great amount of soft attack it gives. (Consider that because of the terrain as well as all of South America are incapable of producing effective tank divisions, you'll seldom see armor). Although Mass Assault and Grand Battleplan doctrines also give useful bonuses such as extra manpower and lower infantry width, or extra planning bonus for breaking through the terrain. (Again, most times when attacking you'll have many maluses).
It is recommended that the player starts by going down the industry focus tree, as it will provide civilian, military factories, infrastructure and near the end of it, an additional research slot. Which is needed as Argentina only has 2 research slots.
In addition the player should choose the fascist path of the political part of the focus tree. Since Argentina starts as neutral they don't even have to go fascist first to unlock this path, and can instead opt to keep the rising fascist influence at bay with occasional anti-fascist raids and/or ministers advocating a democratic or communist ideology. That way Argentina can benefit from the massive boosts the fascist path provides, while still being able to pick any ideology it desires.
If the player does decide to go fascist, they can join the Axis and invade the United States by taking over Mexico or through a naval invasion. The same goes for communism just that instead of joining the Axis, you join the Comintern.
Once the player takes over South America they are free to decide how to continue their conquest. It is recommended that by the time they invade the United States (if they go fascist/Communist), it is recommended that they possess a great amount of divisions and have finished the Land doctrines. A strong navy is also recommended as the opposing faction will be a great obstacle in the way of naval invasions.
However if Argentina joins the Allies, your main focus should be taking down the remaining enemies. Although betraying the allies later can also be an option, it's mostly up to the player to decide.
North America |
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South America |
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Africa |
Oceania |