British Raj

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British Raj
British Raj.png
Capital:
Delhi

Government type:
Non-Aligned, Despotic

Faction:
Allies

In 1936, the British Raj (Modern day Flag of India India) is one of the largest countries in terms of manpower, area and natural resources. However, they are still a puppet of the Flag of United Kingdom United Kingdom and their fate is inevitably tied to that of the UK. This large Asian puppet state borders Flag of Portugal Portugal, Flag of Iran Iran, Flag of Afghanistan Afghanistan, Flag of Sinkiang Sinkiang Flag of Tibet Tibet, Flag of Nepal Nepal, Flag of Bhutan Bhutan, Flag of China China, Flag of Yunnan Yunnan, Flag of France France, and Flag of Siam Siam.

Historical background[edit | edit source]

The British Raj was the result of piecemeal annexation of Indian princely states by the British East India Company. After a series of failed mutinies in 1857, the British Government took control of India from the BEIC and the Raj was born with Queen Victoria being given the title of Empress of India. Modern day India, Pakistan, Bangladesh and Myanmar form part of the British Raj in 1936. Although some territories like Rajputana were independently governed under British suzerainty, they have been abstracted under the overall control of the Raj for game play purposes.

During World War II, British India fielded the largest volunteer army in the war, and used it to contain the Japanese advance into the Indian Ocean basin, as well as stopping Japanese advances into the Indian subcontinent. The Battle of Imphal was a critical victory that stopped the Flag of Japan Japanese army's advances from occupied Burma. The war, however, was not without consequences to the people of the Raj, as wartime needs for the military often superseded any civilian concerns. A massive famine in the Bengal region was blamed upon the limited food aid sent by the British in favor of sending those supplies to the European and African theaters.

The British Raj suffered politically during the war as different groups vied to command leadership of the then flourishing Indian independence movement. The Muslim League and the Indian National Congress disagreed on their opinions on supporting the British war effort, with the League backing the British and Congress calling for supporting the British in exchange for concessions. Eventually, the British government agreed to consider Indian independence after the war ended. The last Viceroy of Flag of India India, Louis Mountbatten, left in 1947, just two years after the war.

Events[edit | edit source]

Main article: British Raj events

National focus[edit | edit source]

British Raj's national focus tree.
Main article: British Raj national focus tree

Flag of British Raj British Raj, along with other nations of the British commonwealth, gets a unique national focus tree as part of the Together for Victory expansion. Without the expansion, the British Raj utilizes the Generic national focus tree.

The British Raj has a unique focus tree with 3 main branches:

Provincial Elections branch
Focuses on gaining independence and modifies the debilitating national spirits of the British Raj.
Lessons of the Great War branch
Focuses on expanding the army, establishes the air force and gives elite infantry divisions.
Great Indian Peninsula Railway branch
Focuses on building infrastructure, naval dockyards, and gives extra research slots.


Technology[edit | edit source]

The British Raj starts with the fewest technologies in the Commonwealth, lacking any tank or naval technologies whatsoever.

Army Technology Naval Technology Air Technology Electronics & Industry
  • Infantry Eq. I
  • Engineer Company I
  • Recon Company I
  • None
  • Close Air Support I
  • Fuel Refining I
Doctrines
  • None

The Raj starts with only 2 research slots. It can get a third quite quickly, but can't unlock any more until becoming independent. However, with Together for Victory Together for Victory it does get access to technology sharing from being in the Commonwealth. Becoming a dominion will increase the maximum cost reduction to -50% from -25%.

Cosmetic names[edit | edit source]

The Raj, being a British subject, shares most of their technologies and equipment with the United Kingdom, but still fields equipment that separates it from its mother country. Note that generic names are not listed.

Infantry & motorized techs
Type 1918 1936 1938 1939 1940 1941 1942 1943 1944
Support Weapons Vickers MG & Stokes mortar Lewis Mk. III DEMS & SBML two-inch mortar Bren Mk. I & ML 3 inch mortar Bren Mk. III & ML 4.2 inch Mortar
Infantry Equipment GRI Rifle No.1 MkIII POF Rifle No.4 MkI GRI Sten MkII GRI Sterling MkI
Infantry Anti-Tank Boys Anti-Tank Rifle PIAT
Motorized NA
Mechanized Bren Carrier Universal Carrier Churchill Kangaroo
Armor techs
Tech year Amphibious Man the Guns Light (TD/SPG/AA) Medium (TD/SPG/AA) Modern (TD/SPG/AA) Heavy (TD/SPG/AA) Super-Heavy (TD/SPG/AA)
1918 Mark V
1934 Vickers II (Deacon / Birch / Vickers II AA) Vickers (NA / Gun Carrier Mk. I / NA)
1936 Matilda (Valiant / Priest / Matilda AA)
1939 Crusader (Cavalier / (Centaur / Crusader AA)
1940
1941 Valentine (Archer / Bishop / Valentine AA) Cromwell (Charioteer / Avenger / Cromwell AA) Churchill ( Churchill Gun Carrier / Churchill AVRE / Churchill AA )
1942
1943 Comet (Contentious / Sexton / Comet Marksman) Black Prince (Hector / Black Prince AVRE / Black Prince Marksman) Tortoise (Iron Duke/ NA / NA)
1945 Centurion (Centurion Malkara / Centurion AVRE / Centurion Marksman)
Artillery techs
Tech year Anti-Air Artillery Rocket Artillery Anti-Tank
1934 QF 18-pounder
1936 QF 3-inch QF 2-pounder
1939 QF 25-pounder
1940 QF 40 mm Bofors RP-3 HE/GP QF 6-pounder
1942 BL 5.5-inch Medium Gun
1943 QF 3.7-inch RP-3 HE/SAP QF 17-pounder
Aircraft techs
Tech year Close Air Support (Carrier) Fighter (Carrier) Naval Bomber (Carrier) Heavy Fighter Tactical Bomber Strategic Bomber Scout Plane
1933 Hart (Nimrod) B-18 Bolo
1936 Hector (Osprey) Demon (Sea Gladiator) Swordfish (Shark) Blenheim Wellington Halifax
1940 Typhoon (Skua) Spitfire (Fulmar) Albacore (Roc) Beaufighter Beaufort Lancaster
1944 Tempest (Sea Fury) Spiteful (Firefly) Barracuda (Firebrand) Mosquito FB Mosquito B Lincoln
Jet Engine Technology
1945 Meteor Venom
1950 Vampire Canberra Valiant

Politics[edit | edit source]

The British Raj in 1936 is beset with communal divisions between the Hindus and the Muslims, and the Burmese in the extreme east outright rejects any affinity with the Raj, insisting that they are a separate nation that was unreasonably incorporated into the Raj by the British only because of geographical proximity. In the game, this is represented by the states of Peshawar, Punjab, Quetta, Baluchistan and Sind in the west, and Mandalay and Burma in the east being classified as occupied states, which significantly reduces the amount of manpower, resources, and industrial capacity the player can utilize from these states.

National spirits[edit | edit source]

With the Together for Victory Together for Victory expansion enabled, the British Raj starts with the following national spirits in both the 1936 and 1939 scenarios. Otherwise, it does not start with any national spirits and the ones it gains are dependent on the choices it make in the generic national focus tree.

Princely States icon
Princely States
  • Daily autonomy progress gain: -0.1
Marginalized Muslim Community icon
Marginalized Muslim Community
  • Recruitable Population Factor: -20%
  • Stability: -10.00%
Agrarian Society icon
Agrarian Society
  • Recruitable Population Factor: -69%
The local administrators believe that their agrarian lifestyle has made a large part of the Indian population simply unfit for military service or warfare of any kind. They maintain that we should only recruit from the so-called "martial tribes". This belief is so wide-spread and well-entreched that it will require at least a generation to overcome. For the foreseeable future, we must accept that they would simply ignore any order to draft farmers.
Risk of Famine icon
Risk of Famine
The Indian system of food production is very fragile. Even a small interruption might cause a collapse.


Princely States and Marginalized Muslim Community are automatically lost on becoming independent peacefully (including the more beneficial versions of these traits unlockable via focuses)[1]. Princely States and Risk of Famine are also removed if India becomes communist or fascist[2]. Agrarian Society can be removed through the rural industralization decisions.

Diplomacy[edit | edit source]

With the Together for Victory Together For Victory expansion it is now possible to leave the Commonwealth. India can choose to join the Comintern or Axis via the Swaraj branch of its national focus tree. This will lead to a civil war which will be backed by its new allies.

Political parties[edit | edit source]

In both the 1936 and 1939 scenarios, the non-aligned Indian National Congress is the ruling political party in the British Raj with Lord Linlithgow acting as the Governor-General and Viceroy of India with overwhelming popularity.

Political Party Ideology Popularity Party Leader Country Name (If Independent) Is Ruling?
Indian National Congress neutrality Non-Aligned 80.00% Lord Linlithgow India Yes
India Independence Movement democracy Democratic 17.00% B. P. Sitaramayya India No
Communist Party of India communism Communist 1.0% P. Krishna Pillai Indian People's Republic No
All-India Hindu Assembly fascism Fascist 2.0% V. D. Savarkar Free India No

Staff and designers[edit | edit source]

Political Advisors
Advisor Type Effect Cost (Political Power)
Bhimrao Ramji Ambedkar Democratic Reformer
  • Daily Democracy Support: +0.10

Has completed focus Indian National Congress
Is not Supervised State

150
Karam Singh Mann Communist Revolutionary
  • Daily Communism Support: +0.10

Has completed focus All India Forward Bloc
Is not Supervised State

150
Subhas Chandra Bose Fascist Demagogue
  • Daily Fascism Support: +0.10

Has completed focus All India Forward Bloc
Is not Supervised State

150
John Edward Golightly Silent Workhorse
  • Political Power Gain: +15%
150
Chakravarti Rajagopalachari Popular Figurehead
  • Stability: +15.00%
150
Mahatma Mohandas Gandhi Compassionate Gentleman
  • Improve relations opinion: +15.00%
150
John Mathai Captain of Industry
  • Infrastructure construction speed: +10.00%
  • Civilian Factory construction speed: +10.00%
  • Refinery construction speed: +10.00%
150
Sir Muhammed Iqbal Backroom Backstabber
  • Political Power Gain: +5%
  • Ideology drift defense: +15.0%
150
Agha Khan III Ideological Crusader
  • Same ideology monthly opinion: +100.00%
150
Tank Designers
Icon Designer Type Effect Cost (Political Power)
Armor Company Tank Designer
  • Armor Research Speed: +15%
  • Armor: Reliability: +5%
150
Ship Designers
Icon Designer Type Effect Cost (Political Power)
Mazagon dock limited.png Mazagon Dock Limited Escort Fleet Designer
  • Naval Research Speed: +15%
  • Screen:
    • Max Range: +30%
    • Sub detection: +10%
    • Max Speed: +10%
    • Production Cost: +10.00%
150
Garden reach shipbuilders.png Garden Reach Shipbuilders Pacific Fleet Designer
  • Naval Research Speed: +15%
  • Carrier:
    • Deck Size: +25%
    • Armor: -15%
    • Max Range: +25%
  • Capital Ship: Max Range: +25%
  • Screen: Max Range: +25%
  • Submarine: Max Range: +25%
150
Scindia shipyard.png Scindia Shipbuilders Atlantic Fleet Designer
  • Naval Research Speed: +15%
  • Carrier:
    • Armor: +50%
    • HP: +10%
  • Capital Ship:
    • Armor: +10%
    • Heavy Attack: +10%
150
Aircraft Designers
Icon Designer Type Effect Cost (Political Power)
Hindustan aircraft.png Hindustan Aircraft Corporation Light Aircraft Designer
  • Air Research Speed: +15%
  • Fighter:
    • Agility: +10%
    • Max Speed: +10%
  • Carrier Fighter:
    • Agility: +10%
    • Max Speed: +10%
150
Generic air manufacturer 3.png Medium Air Company Medium Aircraft Designer
  • Air Research Speed: +15%
  • Heavy Fighter: Reliability: +20%
  • Tactical Bomber: Reliability: +20%
150
Generic air manufacturer 2.png Heavy Air Company Heavy Aircraft Designer
  • Air Research Speed: +15%
  • Strategic Bomber: Strategic Bombing: +10%
150
Generic naval manufacturer 2.png Naval Air Company Naval Aircraft Designer
  • Air Research Speed: +15%
  • Naval Bomber:
    • Range: +10%
    • Naval Attack: +10%
  • CV Naval Bomber:
    • Range: +10%
    • Naval Attack: +10%
  • Carrier Fighter:
    • Range: +10%
    • Agility: +10%
  • Carrier CAS:
    • Range: +10%
    • Naval Attack: +10%
150
Materiel Designers
Icon Designer Type Effect Cost (Political Power)
Ishapore rifle factory.png Ishapore Rifle Factory Infantry Equipment Designer
  • Weapons and Equipment Research Speed: +15%
150
Ordnance factories board.png Ordnance Factories Board Artillery Designer
  • Artillery Research Speed: +15%
150
Generic motorized equipment manufacturer 3.png Motorization Company Motorized Equipment Designer
  • Motorization Research Speed: +15%
150
Industrial Concerns
Concern Type Effect Cost (Political Power)
Industrial Company Industrial Concern
  • Industrial Research Speed: +15%
150
Electronics Company Electronics Concern
  • Electronics Research Speed: +15%
150
Theorists
Theorist Type Effect Cost (Political Power)
Rajendra Prasad Military Theorist
  • Army Experience Gain: +0.05 daily
  • Land Doctrine Research Speed: +10%
150
Anyang Bhula Air Warfare Theorist
  • Air Experience Gain: +0.05 daily
  • Air Doctrine Research Speed: +10%
150
Bahadur Jayla of Khoch Bahur Naval Theorist
  • Naval Experience Gain: +0.05 daily
  • Naval Doctrine Research Speed: +10%
150
Homi J. Bhabha Nuclear Scientist
  • Nuclear Doctrine Research Speed: +7%

Has completed focus Institute of Fundamental Research

150

Economy[edit | edit source]

Laws[edit | edit source]

Conscription Law Economy Law Trade Law
Volunteer Only.png Volunteer Only
  • 1.5% Recruitable population
Civilian Economy.png Civilian Economy
  • 35% Consumer Goods factories
  • –30% Factory construction speed
  • +30% Factory (type) conversion cost
  • –40% Fuel gain per oil
  • –25% Fuel capacity
Export Focus.png Export Focus
  • 50% Resources to market
  • +5% Research speed
  • +10% Factory/Dockyard output
  • +10% Construction speed
  • +20% Civilian intelligence to others
  • +10% Navy intelligence to others

The Raj can't increase its conscription law past Volunteer Only until it becomes independent.

Industry and resources[edit | edit source]

Resources
Type No.
Aluminum.png Aluminum 1
Chromium.png Chromium 55
Oil.png Oil 11
Rubber.png Rubber 30
Steel.png Steel 55
Tungsten.png Tungsten 100
Industry
Type No.
Civilian factory Civilian factory 13
Military factory Military factory 2
Naval dockyard Naval dockyard 1
Industry
Although the British Raj starts with a total of 14 civilian factories, 1 of them is unavailable at game start due to insufficient compliance. All in all, it has 47 free slots, enough to build up a much larger industrial base.
Resources
The Raj starts with significant reserves of rare earth minerals and enough steel and oil to field a sizeable force. Note that since its tungsten reserves are entirely located in Burma and Mandalay, both of them occupied states, only a fraction of tungsten is available for use at game start.

Military[edit | edit source]

In 1936, the British Raj starts with a small and under-equipped army, as well as a small air force. It does not possess a navy. Due to its starting national spirits vastly reducing its recruitable population, it only has a total manpower of 353.41K, of which 99.00K is tied up in the army, and 1.60K in the air force, leaving 252.82K available for recruitment.

Army
Type No.
Infantry cropped.png Infantry 11
Army experience.png Total divisions 11
Navy
Type No.
Navy experience.png Total ships 0
Air force
Type No.
CAS.png Close air support 80
Air experience.png Total planes 80

Army[edit | edit source]

The British Raj starts with 11 infantry divisions made up of 9 infantry battalions.

Navy[edit | edit source]

The British Raj does not possess any warships.

Air force[edit | edit source]

The British Raj starts with 80 close air support I stationed in Delhi.

Military staff[edit | edit source]

Chief of Army
Name Type Effect Cost (Political Power)
Arthur A. Barrett Army Defense (Expert)
  • Division Defense: +10.0%
150
Archibald Wavell Army Reformer (Expert)
  • Army Experience Gain: +10.0%
150
Reginald Savory Army Drill (Expert)
  • Division training time: -10.0%
150
Kodandera Cariappa Army Morale (Expert)
  • Division Recovery Rate: +8.0%
150
Mohan Singh Army Offense (Expert)
  • Division Attack: +10.0%
150
Chief of Navy
Name Type Effect Cost (Political Power)
Louis Mountbatten Naval Maneuver (Expert)
  • Naval Speed: +10%
150
William E. Parry Commerce Raiding (Expert)
  • Convoy Raiding Efficiency: +15.00%
150
Bhaskar Soman Decisive Battle (Expert)
  • Capital Ship Attack: +10.00%
  • Capital Ship Armor: +10.00%
  • Screen Attack: +10.00%
  • Screen Defense: +10.00%
150
Ram Dass Katari Naval Reformer (Expert)
  • Naval Experience Gain: +10.0%
150
Chief of Airforce
Name Type Effect Cost (Political Power)
Bruce W. McPherson Air Safety (Expert)
  • Air Accidents Chance: -10.0%
150
Subroto Mukherjee Ground Support (Expert)
  • Air Superiority: +10.00%
150
Ravindra Darshan Singh Night Operations (Expert)
  • Night Operations Penalty: -20.00%
150
Military High Command
Name Type Effect Cost (Political Power)
Ram Singh Thakuri Infantry (Expert)
  • Infantry Division Attack: +10.0%
  • Infantry Division Defense: +15.0%
150
Arjan Singh Air Combat Training (Genius)
  • Ace generation chance: +15.00%
150
Aspy Merwan Engineer Naval Strike (Expert)
  • Naval Bombing: +3%
  • Naval Targeting: +3%
  • Naval Agility: +3%
150
Mehar Singh Close Air Support (Genius)
  • Close air support attack: +5.00%
  • Close air support defense: +5.00%
  • Close air support agility: +5.00%
150
W.H. Gould-Bradford Anti-Submarine (Expert)
  • Submarine Detection: +15.00%
150

Strategies and guides[edit | edit source]

Strategy The below is one of many player suggested strategies for British Raj. Bear in mind, due to the dynamic nature of the game, it may unfold differently for other players.

Multiplayer

Here is a basic strategy for most competitive multiplayer games. As British Raj, you have two roles in the world war, to lead an invasion into the African Horn and to defend against a Japanese invasion. You want to research your industrial techs first, as you will need to produce large amounts of equipment so you can use your manpower. Do not stop building civilian factories until early 1939 although try to keep your factories away from the east, as that is where the Japanese invasion will start from. Your divisions need to be 20 width pure infantry, with engineers. Support artillery is to be added by the time the Japanese war starts. When against the Japanese, you will only want to hold the main part of Burma, not the strip of land in the south, I suggest positioning your troops behind a river and on the mountains and forests, as you will get the most terrain bonuses this way and to create a few airfields to allow allied planes to support you. I also suggest adding a secondary fall back line in Bangladesh, just in case your main line falls falls. Create a 5-6 40 width mountaineers with 4 artillery and 14 mountaineers along with engineers and recon, you will keep these in the back and move them into any province that is being heavily attacked. This is the most basic of strategies when it comes to British Raj, it is extremely boring to use as most of the time you will just be waiting, but I do not have enough experience in competitive games as this country to give a more advanced strategy.

For general play as Allies, you want to become Dominion as soon as possible. Take the 2 focuses which gives dockyards as soon as you get your third research slot to get your convoy production going which will be used to be lend-leased to the British for instant autonomy gain as soon as WW2 starts. Also since you are a bit behind in research, try to research whatever other Commonwealth members have finished for the free bonus (by default Commonwealth members will pick Concentrated Industry, you might want to keep that in mind), also try to steal technology from Japan or Italy if you have La Resistance. When Sino-Japanese war starts which will increase world tension to 10%, start doing your political focuses immediately. Two Nation Theory should be taken before Quit India Movement as its bonuses is greater, but both should be completed. You might want to station some troops in Africa so you can get some autonomy gain from combat. You can focus on infantry but you can build tanks and even ships if you want. As soon as the war starts, send attache to UK immediately and give them lend-lease of convoys as you want to increase your autonomy to Dominion ASAP which will allow you to take the Clamp Down on Corruption focus to avert the dreadful Bengal Famine and also give you better research sharing bonus. You can help the war effort any way you want either by helping the Allies in Africa or help defend Malaya and East Indies, in any case pay attention to what is happening in China. If China is about to lose, you want to pull your troops back and prepare your defense. The three focuses which gives factories on the rightmost branch as well as the Princely State branch must be taken before you break free, otherwise they cannot be taken anymore. It is possible to release Pakistan as a puppet at any time you become a Dominion and it is best to do so just before becoming independent as otherwise Pakistan will break free and will not be joining the Allies.

Single Player

This guide assumes the UK and France are democratic while Germany and Italy remain fascist.

With so few military factories and many resources, free trade is a very powerful policy for the Raj in the early game for gaining more civilian industrial points, allowing India to build up its industry to rival that of some of the less industrialized great powers. However, as long as the Raj remains a colony of the UK, it cannot remove risk of famine, cannot take advantage of its large manpower, and cannot access 2 of its 5 research slots. Therefore, quickly gaining dominion status and independence should be top priorities of the player.

The most efficient way to gain the autonomy needed for dominion and independence is war contribution and lend-leasing to the UK. Both war contribution and lend-lease material can be gained very early in the war through a naval invasion of Italy originating from southern France (before France is invaded by Germany) and then capitulation of Italy. In HOI 4 single-player, Italy really is the “soft underbelly of Europe”. The captured war materials can then be shipped to the UK to increase autonomy. The player must finish the “Clamp Down on Corruption” focus within 300 days of the start of WWII in order assure the Bengal Famine is avoided. A rapid capitulation of Italy has the additional advantage of tipping the balance of power between Allies and Axis enough that France can hold off the German invasion.

Capturing factories from the Axis means that the British investment focuses are not worth it for the player in single-player since these focuses greatly slow down independence and the rewards from these focuses are a pittance compared to what can be captured (also the railroad construction bonus is lost on independence). Two-Nation Theory and Quit India are also not worth it (unless one is aiming for the “Our Words Are Backed With Nuclear Weapons” achievement). Remember that autonomy is being lost passively for India every day, meaning each extra focus has an additional autonomy cost. Cripp's Mission must be taken to get dominion status, despite its bad effects. Pakistan and Burma can be released as puppets when the player gets a notification of unrest in the northwest and northeast in order to avoid civil war.

An AI Japan pursuing a Southern Expansion strategy will become a threat to India around 1942 or so (assuming the war in Europe has not already been won). However, India is at the limit of Japan’s naval reach and is defended by mountain and jungle terrain so not many forces are needed to stop Japan (a few ships in the Bay of Bengal can prevent naval invasion). Just make sure your defensive lines are supplied and entrenched.

The British Raj will be behind technologically until independence so pick one or two aspects of your military (such as the air force) to do very well and get ahead-of-time to compensate for weaknesses elsewhere. India remains part of Commonwealth Tech Sharing with full bonuses even after independence so its research could very well eventually become faster than any other country's (besides the USA) once all 5 research slots are unlocked. Further boosts can be picked up by stealing blueprints while getting the "Spies Trade" achievement.

Take as much as possible in peace negotiations to propel India to major power status and perhaps even leadership of the Allied faction.

Achievements[edit | edit source]

Our Words Are Backed With Nuclear Weapons icon
Our Words Are Backed With Nuclear Weapons
As India, develop and deploy a nuke. You must have the Quit India Movement national spirit.
Rule Britannia icon
Rule Britannia
As any British Subject state, conquer all of Britain.
Spies Trade icon
Spies Trade
As India, become the spymaster for the Allies.
Europe

Albania.png Albania Austria.png Austria Belgium.png Belgium Bulgaria.png Bulgaria Czechoslovakia.png Czechoslovakia Denmark.png Denmark Estonia.png Estonia Finland.png Finland France.png France Free France.png Free France Vichy France.png Vichy France German Reich.png German Reich Kingdom of Greece.png Kingdom of Greece Kingdom of Hungary.png Kingdom of Hungary Ireland.png Ireland Italy.png Italy Latvia.png Latvia Lithuania.png Lithuania Luxembourg.png Luxembourg Netherlands.png Netherlands Norway.png Norway Poland.png Poland Portugal.png Portugal Nationalist Spain.png Nationalist Spain Republican Spain.png Republican Spain Romania.png Romania Slovakia.png Slovakia Soviet Union.png Soviet Union Sweden.png Sweden Switzerland.png Switzerland Turkey.png Turkey Republic of Ukraine.png Republic of Ukraine United Kingdom.png United Kingdom Yugoslavia.png Yugoslavia

North America

Dominion of Canada.png Dominion of Canada Costa Rica.png Costa Rica Cuba.png Cuba Dominican Republic.png Dominican Republic El Salvador.png El Salvador Guatemala.png Guatemala Haiti.png Haiti Honduras.png Honduras Mexico.png Mexico Republic of Nicaragua.png Nicaragua Panama.png Panama United States.png United States

South America

Argentina.png Argentina Bolivia.png Bolivia Brazil.png Brazil Chile.png Chile Colombia.png Colombia Ecuador.png Ecuador Paraguay.png Paraguay Peru.png Peru Uruguay.png Uruguay Venezuela.png Venezuela

Asia

Afghanistan.png Afghanistan Bhutan.png Bhutan British Malaya.png British Malaya British Raj.png British Raj China.png China Communist China.png Communist China Netherlands.png Dutch East Indies Guangxi Clique.png Guangxi Clique Iran.png Iran Iraq.png Iraq Japan.png Japan Manchukuo.png Manchukuo Mengkukuo.png Mengkukuo Mongolia.png Mongolia Nepal.png Nepal Oman.png Oman Philippines.png Philippines Saudi Arabia.png Saudi Arabia Shanxi.png Shanxi Siam.png Siam Sinkiang.png Sinkiang Tannu Tuva.png Tannu Tuva Tibet.png Tibet Xibei San Ma.png Xibei San Ma Yemen.png Yemen Yunnan.png Yunnan

Africa

Angola.png Angola Sultanate of Aussa.png Sultanate of Aussa Botswana.png Botswana Kingdom of Egypt.png Kingdom of Egypt Ethiopia.png Ethiopia Liberia.png Liberia South Africa.png South Africa

Oceania

Australia.png Australia Melanesian Federation.png Melanesian Federation New Zealand.png New Zealand Tahiti.png Tahiti

  1. See /common/on_actions/01_tfv_on_actions.txt
  2. See /common/ideas/British_Raj.txt