British Raj

From Hearts of Iron 4 Wiki
Jump to navigation Jump to search
British Raj
British Raj.png
Capital:
Delhi

Government Type:
Non-Aligned, Despotic

Faction:
Neutral

In 1936, the British Raj is one of the largest countries in terms of manpower, area and natural resources. However, they are still a puppet of the Flag of United Kingdom United Kingdom and their fate is inevitably tied to that of the UK.

Historical background[edit]

The British Raj was the result of piecemeal annexation of Indian princely states by the British East India Company. After a series of failed mutinies in 1857, the British Government took control of India from the BEIC and the Raj was born with Queen Victoria being given the title of Empress of India. Modern day India, Pakistan, Bangladesh and Myanmar form part of the British Raj in 1936. Although some territories like Rajputana were independently governed under British suzerainty, they have been abstracted under the overall control of the Raj for game play purposes.

During World War II, British India fielded the largest volunteer army in the war, and used it to contain the Japanese advance into the Indian Ocean basin, as well as stopping Japanese advances into the Indian subcontinent. The Battle of Imphal was a critical victory that stopped the Flag of Japan Japanese army's advances from occupied Burma. The war, however, was not without consequences to the people of the Raj, as wartime needs for the military often superseded any civilian concerns. A massive famine in the Bengal region was blamed upon British refusal to send food supplies there in favor of sending those supplies to the European and African theaters.

The British Raj suffered politically during the war as different groups vied to command leadership of the then flourishing Indian independence movement. The Muslim League and the Indian National Congress disagreed on their opinions on supporting the British war effort, with the League backing the British and Congress calling for supporting the British in exchange for concessions. Eventually, the British government agreed to consider Indian independence after the war ended. The last Viceroy of Flag of India India, Louis Mountbatten, left in 1947, just two years after the war.

Events[edit]

Main article: British Raj events

National focus[edit]

British Raj's national focus tree.
Main article: British Raj national focus tree

Flag of British Raj British Raj, along with other nations of the British commonwealth, gets a unique national focus tree as part of the Together for Victory expansion. Without the expansion, the British Raj utilizes the Generic national focus tree.

The British Raj has a unique focus tree with 3 main branches:

Provincial Elections
Focuses on gaining independence and modifies the debilitating national spirits of the British Raj.
Lessons of the Great War
Focuses on expanding the army, establishes the air force and gives elite infantry divisions.
Great Indian Peninsula Railway
Focuses on building infrastructure, naval dockyards, and gives extra research slots.


Technology[edit]

The British Raj starts with the fewest technologies in the Commonwealth, lacking any tank or naval technologies whatsoever.

Army Technology Naval Technology Air Technology Electronics & Industry
  • Infantry Eq. I
  • Engineer Company I
  • Recon Company I
  • None
  • Close Air Support I
  • Fuel Refining I
Doctrines
  • None

The Raj starts with only 2 research slots. It can get a third quite quickly, but can't unlock any more until becoming independent. However, with Together for Victory Together for Victory it does get access to technology sharing from being in the Commonwealth. Becoming a dominion will increase the maximum cost reduction to -50% from -25%.

Politics[edit]

The British Raj in 1936 is beset with communal divisions between the Hindus and the Muslims, and the Burmese in the extreme east outright rejects any affinity with the Raj, insisting that they are a separate nation that was unreasonably incorporated into the Raj by the British only because of geographical proximity. In the game, this is represented by the states of Peshawar, Punjab, Quetta, Baluchistan and Sind in the west, and Mandalay and Burma in the east being classified as occupied states, which significantly reduces the amount of manpower, resources, and industrial capacity the player can utilize from these states.

National spirits[edit]

With the Together for Victory Together for Victory expansion enabled, the British Raj starts with the following national spirits in both the 1936 and 1939 scenarios. Otherwise, it does not start with any national spirits and the ones it gains are dependent on the choices it make in the generic national focus tree.

Princely States icon
Princely States
  • Daily autonomy progress gain: -0.1
Marginalized Muslim Community icon
Marginalized Muslim Community
  • Recruitable Population Factor: -20%
  • Stability: -10.00%
Agrarian Society icon
Agrarian Society
  • Recruitable Population Factor: -69%
The local administrators believe that their agrarian lifestyle has made a large part of the Indian population simply unfit for military service or warfare of any kind. They maintain that we should only recruit from the so-called "martial tribes". This belief is so wide-spread and well-entreched that it will require at least a generation to overcome. For the foreseeable future, we must accept that they would simply ignore any order to draft farmers.
Risk of Famine icon
Risk of Famine
The Indian system of food production is very fragile. Even a small interruption might cause a collapse.


Princely States and Marginalized Muslim Community are automatically lost on becoming independent peacefully (including the more beneficial versions of these traits unlockable via focuses)[1]. Princely States and Risk of Famine are also removed if India becomes communist or fascist[2]. Agrarian Society can't be removed.

Diplomacy[edit]

With the Together for Victory Together For Victory expansion it is now possible to leave the Commonwealth. India can choose to join the Comintern or Axis via the Swaraj branch of its national focus tree. This will lead to a civil war which will be backed by its new allies.

Political parties[edit]

In both the 1936 and 1939 scenarios, the non-aligned Indian National Congress is the ruling political party in the British Raj with Lord Linlithgow acting as the Governor-General and Viceroy of India with overwhelming popularity.

Political Party Ideology Popularity Party Leader Country Name (If Independent) Is Ruling?
Indian National Congress neutrality Non-Aligned 80.00% Lord Linlithgow India Yes
India Independence Movement democracy Democratic 17.00% B. P. Sitaramayya India No
Communist Party of India communism Communist 1.0% P. Krishna Pillai Indian People's Republic No
All-India Hindu Assembly fascism Fascist 2.0% V. D. Savarkar Free India No

Staff and designers[edit]

Political Advisors
Advisor Type Effect Cost (Political Power)
Bhimrao Ramji Ambedkar Democratic Reformer
  • Daily Democracy Support: +0.10

Has completed focus Indian National Congress
Is not Supervised State

150
Karam Singh Mann Communist Revolutionary
  • Daily Communism Support: +0.10

Has completed focus All India Forward Bloc
Is not Supervised State

150
Subhas Chandra Bose Fascist Demagogue
  • Daily Fascism Support: +0.10

Has completed focus All India Forward Bloc
Is not Supervised State

150
John Edward Golightly Silent Workhorse
  • Political Power Gain: +15%
150
Chakravarti Rajagopalachari Popular Figurehead
  • Stability: +15.00%
150
Mahatma Mohandas Gandhi Compassionate Gentleman
  • Improve relations opinion: +15.00%
150
John Mathai Captain of Industry
  • Infrastructure construction speed: +10.00%
  • Civilian Factory construction speed: +10.00%
  • Refinery construction speed: +10.00%
150
Sir Muhammed Iqbal Backroom Backstabber
  • Political Power Gain: +5%
  • Ideology drift defense: +15.0%
150
Agha Khan III Ideological Crusader
  • Same ideology monthly opinion: +100.00%
150
Tank Designers
Designer Type Effect Cost (Political Power)
Armor Company Tank Designer
  • Armor Research Speed: +15%
  • Armor: Reliability: +5%
150
Ship Designers
Designer Type Effect Cost (Political Power)
Mazagon Dock Limited Escort Fleet Designer
  • Naval Research Speed: +15%
  • Screen:
    • Max Range: +30%
    • Sub detection: +10%
    • Max Speed: +10%
    • Production Cost: +10.00%
150
Garden Reach Shipbuilders Pacific Fleet Designer
  • Naval Research Speed: +15%
  • Carrier:
    • Deck Size: +25%
    • Armor: -15%
    • Max Range: +25%
  • Capital Ship: Max Range: +25%
  • Screen: Max Range: +25%
  • Submarine: Max Range: +25%
150
Scindia Shipbuilders Atlantic Fleet Designer
  • Naval Research Speed: +15%
  • Carrier:
    • Armor: +50%
    • HP: +10%
  • Capital Ship:
    • Armor: +10%
    • Heavy Attack: +10%
150
Aircraft Designers
Designer Type Effect Cost (Political Power)
Hindustan Aircraft Corporation Light Aircraft Designer
  • Air Research Speed: +15%
  • Fighter:
    • Agility: +10%
    • Max Speed: +10%
  • Carrier Fighter:
    • Agility: +10%
    • Max Speed: +10%
150
Medium Air Company Medium Aircraft Designer
  • Air Research Speed: +15%
  • Heavy Fighter: Reliability: +20%
  • Tactical Bomber: Reliability: +20%
150
Heavy Air Company Heavy Aircraft Designer
  • Air Research Speed: +15%
  • Strategic Bomber: Strategic Bombing: +10%
150
Naval Air Company Naval Aircraft Designer
  • Air Research Speed: +15%
  • Naval Bomber:
    • Range: +10%
    • Naval Attack: +10%
  • CV Naval Bomber:
    • Range: +10%
    • Naval Attack: +10%
  • Carrier Fighter:
    • Range: +10%
    • Agility: +10%
  • Carrier CAS:
    • Range: +10%
    • Naval Attack: +10%
150
Materiel Designers
Designer Type Effect Cost (Political Power)
Ishapore Rifle Factory Infantry Equipment Designer
  • Weapons and Equipment Research Speed: +15%
150
Ordnance Factories Board Artillery Designer
  • Artillery Research Speed: +15%
150
Motorization Company Motorized Equipment Designer
  • Motorization Research Speed: +15%
150
Industrial Concerns
Concern Type Effect Cost (Political Power)
Industrial Company Industrial Concern
  • Industrial Research Speed: +15%
150
Electronics Company Electronics Concern
  • Electronics Research Speed: +15%
150
Theorists
Theorist Type Effect Cost (Political Power)
Rajendra Prasad Military Theorist
  • Army Experience Gain: +0.05 daily
  • Land Doctrine Research Speed: +10%
150
Anyang Bhula Air Warfare Theorist
  • Air Experience Gain: +0.05 daily
  • Air Doctrine Research Speed: +10%
150
Bahadur Jayla of Khoch Bahur Naval Theorist
  • Naval Experience Gain: +0.05 daily
  • Naval Doctrine Research Speed: +10%
150
Homi J. Bhabha Nuclear Scientist
  • Nuclear Doctrine Research Speed: +7%

Has completed focus Institute of Fundamental Research

150

Economy[edit]

Laws[edit]

Conscription Law Economy Law Trade Law
Volunteer Only.png Volunteer Only
  • 1.5% Recruitable population
Civilian Economy.png Civilian Economy
  • 35% Consumer Goods factories
  • –30% Factory construction speed
  • +30% Factory (type) conversion cost
  • -40% Fuel Gain per Oil
  • -25% Fuel Capacity
Export Focus.png Export Focus
  • 50% Resources to market
  • +5% Research speed
  • +10% Factory/Dockyard output
  • +10% Construction speed
  • +20% Civilian intelligence to others
  • +10% Navy intelligence to others

The Raj can't increase its conscription law past Volunteer Only until it becomes independent.

Industry and resources[edit]

Resources
Type No.
Aluminum.png Aluminum 1
Chromium.png Chromium 55
Oil.png Oil 11
Rubber.png Rubber 30
Steel.png Steel 55
Tungsten.png Tungsten 100
Industry
Type No.
Civilian factory Civilian factory 13
Military factory Military factory 2
Naval dockyard Naval dockyard 1
Industry
Although the British Raj starts with a total of 14 civilian factories, 1 of them is unavailable at game start due to insufficient compliance. All in all, it has 47 free slots, enough to build up a much larger industrial base.
Resources
The Raj starts with significant reserves of rare earth minerals and enough steel and oil to field a sizeable force. Note that since its tungsten reserves are entirely located in Burma and Mandalay, both of them occupied states, only a fraction of tungsten is available for use at game start.

Military[edit]

In 1936, the British Raj starts with a small and under-equipped army, as well as a small air force. It does not possess a navy. Due to its starting national spirits vastly reducing its recruitable population, it only has a total manpower of 353.41K, of which 99.00K is tied up in the army, and 1.60K in the air force, leaving 252.82K available for recruitment.

Army
Type No.
Infantry cropped.png Infantry 11
Army experience.png Total divisions 11
Navy
Type No.
Navy experience.png Total ships 0
Air force
Type No.
CAS.png Close air support 80
Air experience.png Total planes 80

Army[edit]

The British Raj starts with 11 infantry divisions made up of 9 infantry battalions.

Navy[edit]

The British Raj does not possess any warships.

Air force[edit]

The British Raj starts with 80 close air support I stationed in Delhi.

Military staff[edit]

Chief of Army
Name Type Effect Cost (Political Power)
Arthur A. Barrett Army Defense (Expert)
  • Division Defense: +10.0%
150
Archibald Wavell Army Reformer (Expert)
  • Army Experience Gain: +10.0%
150
Reginald Savory Army Drill (Expert)
  • Division training time: -10.0%
150
Kodandera Cariappa Army Morale (Expert)
  • Division Recovery Rate: +8.0%
150
Mohan Singh Army Offense (Expert)
  • Division Attack: +10.0%
150
Chief of Navy
Name Type Effect Cost (Political Power)
Louis Mountbatten Naval Maneuver (Expert)
  • Naval Speed: +10%
150
William E. Parry Commerce Raiding (Expert)
  • Convoy Raiding Efficiency: +15.00%
150
Bhaskar Soman Decisive Battle (Expert)
  • Capital Ship Attack: +10.00%
  • Capital Ship Armor: +10.00%
  • Screen Attack: +10.00%
  • Screen Defense: +10.00%
150
Ram Dass Katari Naval Reformer (Expert)
  • Naval Experience Gain: +10.0%
150
Chief of Airforce
Name Type Effect Cost (Political Power)
Bruce W. McPherson Air Safety (Expert)
  • Air Accidents Chance: -10.0%
150
Subroto Mukherjee Ground Support (Expert)
  • Air Superiority: +10.00%
150
Ravindra Darshan Singh Night Operations (Expert)
  • Night Operations Penalty: -20.00%
150
Military High Command
Name Type Effect Cost (Political Power)
Ram Singh Thakuri Infantry (Expert)
  • Infantry Division Attack: +10.0%
  • Infantry Division Defense: +15.0%
150
Arjan Singh Air Combat Training (Genius)
  • Ace generation chance: +15.00%
150
Aspy Merwan Engineer Naval Strike (Expert)
  • Naval Bombing: +3%
  • Naval Targeting: +3%
  • Naval Agility: +3%
150
Mehar Singh Close Air Support (Genius)
  • Close air support attack: +5.00%
  • Close air support defense: +5.00%
  • Close air support agility: +5.00%
150
W.H. Gould-Bradford Anti-Submarine (Expert)
  • Submarine Detection: +15.00%
150

Strategies and guides[edit]

Have a good strategy for British Raj?
+ Add it to this article and help other players!
Please note the style guidelines and the example page.

Achievements[edit]

Our Words Are Backed With Nuclear Weapons icon
Our Words Are Backed With Nuclear Weapons
As India, develop and deploy a nuke. You must have the Quit India Movement national spirit.
Rule Britannia icon
Rule Britannia
As any British Subject state, conquer all of Britain.
Spies Trade icon
Spies Trade
As India, become the spymaster for the Allies.
  1. See /common/on_actions/01_tfv_on_actions.txt
  2. See /common/ideas/British_Raj.txt