A continuous focus is a special type of focus that is unlocked once 10 regular focuses have been completed. There are a total of 9 continuous focuses available.
Having an active continuous focus comes at the expense of pursuing a regular focus as only one focus can be picked at a time regardless of its type.
As opposed to a regular focus which provides one-time effects, the effects of a continuous focus benefit the nation whilst the chosen focus remains active. An active focus requires a maintenance cost of –1 Political power per day. The focus can,however, be deactivated or switched with another at any time for no additional cost.
Clicking on a focus icon leads to the appropriate table row. "Repeat" action to return.
The dedicated control panel is located on the bottom left of the national focus tree. The player can see on the panel's top right how many focuses are still required (black/green leds) before the mechanic is operational. The panel displays which of the focuses are available for activation, if one is currently in effect and its relevant maintenance cost.
We can reorganize our aviation industry to eliminate waste and streamline production.
Division training time: –25%
By creating specialized advanced training units within each division, we can deploy even divisions that would previously have been held back to finish training to the front.
Construction speed: +20%
Construction speed: +10%
There is still a lot of slack in our construction industry. By focusing our attention on it, we can achieve a significant improvement in construction speed. Unfortunately, the production of machine tools has proven a major bottleneck in the expansion of our heavy industry, so they won't benefit from efforts in this area.
Free repair: +100%
Factory repair speed: +50%
We will form specialized repair teams from factory and construction workers and centrally control their deployment to improve reconstruction of damaged infrastructure.
Dockyard output: +20%
By focusing resources on our shipyards and exempting skilled shipbuilders from military service, we can dramatically reduce production time for ships.
Resistance target: –5%
By infiltrating the major resistance groups in occupied territory and turning their leaders, we can significantly reduce the amount of damage they can do.