Cuba
Cuba is situated in the Caribbean as an island nation in the Caribbean Sea. It is located south of the
United States, it sits west of Hispaniola, the island of
Haiti and the
Dominican Republic. The geography of Cuba is mostly plains and desert.
Historical background[edit | edit source]
Following the Spanish-American war of 1898, Cuba was not annexed by the
United States in the Treaty of Paris unlike the other Spanish possessions of the Philippines or Puerto Rico. Instead it gained independence as a sovereign state due to the Teller Amendment passed by the US Congress that same year. Nonetheless, the American occupiers stayed until independence was granted in 1902.
Cuba remained heavily influenced by the
United States, tariffs were cut, and the economy became dominated by their northern neighbour - 4 years after the war American companies owned 80% of Cuban ore exports along with most of the sugar and tobacco factories. Moreover, the
United States introduced the Platt Amendment which allowed the US army to intervene in Cuba.
In 1917, Cuba joined the Great War as a member of the Entente but their participation was more about moral support than anything else acting as a base against German U-boats in the Caribbean and a further 100 qualified doctors were sent to the western front. After the war, in 1925, president Gerardo Machado was elected and a period of modernization began with the Carretera Central being built which was a highway that crossed the entire island. Machado, however, stayed longer than his term but slowly through concessions to the opposition, the balance of power changed yet again and shortly after Machado's fall from power in the summer of 1933 both a general strike and a coup took place led by protesting students, and non-commissioned military officers, labor activists and the likes.
After the 1933 Cuban revolution it was decided that Ramón Grau would become the next president - he was an ardent opponent of Machado's regime and jailed for it in 1931. Grau's regime became known as the 'Hundred Days Government' and in this time a law was passed declaring that half of all workers in agriculture, commerce and industry had to be Cuban citizens greatly undermining foreign influence, at the dismay of the United States. Furthermore, a minimum wage was established and women obtained the right to vote among countless other reforms. This was hailed as the first time that
Cuba was governed by Cubans. Then in 1934 an anti-government coalition backed by the
United States made up of right-wing civilian and military elements toppled the liberal government. The military requested Carlos Hevia to come to power, his rule lasted less than a week, and set in motion a period of interim presidents. José Agripino Barnet became president in December 1935 and with the looming 1936 elections on the horizon its clear change is too come.
National focus[edit | edit source]
- Main article: Generic national focus tree
Cuba, lacking a unique national focus tree, uses the generic national focus tree instead.
The generic focus tree has 5 main branches:
- Army Effort branch
- Gives army experience and research bonuses to army research.
- Aviation Effort branch
- Gives air experience, builds air bases, and research bonuses to air research.
- Naval Effort branch
- Gives navy experience, builds naval dockyards, and research bonuses to navy research.
- Industrial Effort branch
- Builds civilian and military factories (usually even if building slots are already full), infrastructure and grants extra research slots.
- Political Effort branch
- Gives the country choices on which political path they will take.
Technology[edit | edit source]
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Cuba starts with 2 research slots.
Army technology | Naval technology | Air technology | Electronics & Industry |
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Doctrines | |||
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Politics[edit | edit source]
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Cuba, in 1936 is a Democratic nation with elections every 4 years and the next one will be in January 1940.
Cuba has the following political parties:
National spirits[edit | edit source]
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None.
Diplomacy[edit | edit source]
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Cuba is guaranteed by the United States via the Monroe Doctrine.
Staff and Designer[edit | edit source]
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Advisor | Type | Effect | Cost |
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Carlos Prio | Smooth-Talking Charmer |
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150 pp |
Gerardo Machado | Silent Workhorse |
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150 pp |
Euginio Molinet Castro | Captain of Industry |
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150 pp |
Antonio G. Holmes | Communist Revolutionary |
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150 pp |
Miguel Campa y Caraveda | Democratic Reformer |
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150 pp |
Juan Martines Villera | Fascist Demagogue |
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150 pp |
Designer | Type | Effect | Cost |
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Armor Company | Tank Designer |
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150 pp |
Designer | Type | Effect | Cost |
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Naval Company | Ship designer |
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150 pp |
Designer | Type | Effect | Cost |
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Light Air Company | Light aircraft |
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150 pp |
Medium Air Company | Medium aircraft |
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150 pp |
Heavy Air Company | Heavy aircraft |
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150 pp |
Naval Air Company | Naval aircraft |
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150 pp |
Designer | Type | Effect | Cost |
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Artillery Company | Artillery designer |
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150 pp |
Small Arms Company | Infantry Equipment designer |
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150 pp |
Motorization Company | Motorized Equipment designer |
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150 pp |
Designer | Type | Effect | Cost |
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Industrial Company | Industrial Concern |
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150 pp |
Designer | Type | Effect | Cost |
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Edwardo Chibas | Military Theorist |
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150 pp |
Julio Sanguily | Naval Warfare Theorist |
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150 pp |
Sergio Carbo | Air Warfare Theorist |
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150 pp |
Economy[edit | edit source]
Laws[edit | edit source]
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Conscription Law | Economy Law | Trade Law |
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Industry and resources[edit | edit source]
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Type | No. | |
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Aluminium | 0 |
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Chromium | 126 |
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Oil | 0 |
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Rubber | 0 |
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Steel | 4 |
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Tungsten | 0 |
Type | No. | |
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Civilian factory | 3 |
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Military factory | 1 |
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Naval dockyard | 0 |
- Industry
- Cuba has 3 Civilian Factory and 1 Military Factory in the state of Cuba. It may not build anymore as there are no more building slots.
- Resources
- Cuba has 126 Chromium and 4 Steel in the state of Cuba. With the Waking the Tiger expansion, Cuba gains additional amount of steel that can be acquired via resource prospecting decisions.
Military[edit | edit source]
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Cuba has a small military.
Type | No. | |
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Infantry | 1 |
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Cavalry | 1 |
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Motorized infantry | 0 |
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Light tank | 0 |
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Marine | 0 |
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Mountaineer | 0 |
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Paratrooper | 0 |
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Total divisions | 2 |
Type | No. | |
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Destroyer | 0 |
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Light cruiser | 0 |
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Heavy cruiser | 0 |
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Battlecruiser | 0 |
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Battleship | 0 |
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Submarine | 0 |
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Carrier | 0 |
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Convoy | 0 |
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Total ships | 0 |
Type | No. | |
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Close air support | 0 |
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Fighter | 0 |
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Heavy fighter | 0 |
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Naval bomber | 0 |
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Tactical bomber | 0 |
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Strategic bomber | 0 |
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Transport | 0 |
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Total planes | 0 |
- Army
- Their Infantry and Cavalry has 4 units each.
- Navy
- They do not have a navy.
- Air force
- They have no airforce.
Strategies and guides[edit | edit source]
As a small nation in dire need of manpower it will come as no surprise that the best option is to either go Fascist to gain the 7% recruitable population from the focuses "Militarism" and "Military Youth". Or if you own the NSB DLC to go Communist and get the "Ideological Loyalty" spirit through the officer corps tab. With either of these routes you will have access to a reliable and consistent stream of manpower. Though if you want some A-historical spice, going communist will be more of a fun experience due to the historical links with Castro's government, despite the game being set 20 years before those events.
Focus wise, the best option is to go down the industrial branch until you have picked up the vital 2 civilian and 3 military factories, then I would suggest the "Naval Effort" focus to acquire 3 dockyards to begin the construction of a great Cuban fleet or "Political Effort" to grab the much needed political power so that you can start to hire advisors to modernize your country further or flip to Communist. Afterwards its your choice, but if you plan to go to war soon the best point to start work on is the Army branch of the focus tree - or you can make the flip to a radical ideology about now. *NOTE that because Cuba consists of only 1 state you cannot fire a civil war so you will only be able to peacefully transition to communism/fascism.
Like mentioned when discussing the focus tree, building a capable navy is essential for waring with your neighbours as to invade Central America or Hispaniola will require a fleet for naval invasions along with basic transport tech researched. Therefore, it may be a good idea to join a faction (like the Comintern when flipped communist) in order to access the "Technology Sharing" focus as well as completing the "Extra Research Slot" focus. Going after Venezuela may also be a good strategy as they have immense amounts of oil deposits scattered around the country.
Eventually, it may be a good idea to pick a fight with either Mexico or the US to access a very strong puppet and establish a Caribbean empire by rightfully annexing Florida.
North America |
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South America |
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Africa |
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Oceania |