Decision events

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This is a list of all events relating to Decisions (from /Hearts of Iron IV/events/Decisions_Events.txt).

id 1 - 10[edit]


id

Lower Army Command Loyalty

Certain officers in the lower echelons of the military have expressed 'alternative' views on the country's leadership. To limit suspicion, we should limit our efforts to approaching only one potential supporter, and we should spare no resources in buying their loyalty.


 
Trigger conditions
  • None
Is triggered only by

Immediate effects
  • from unit leaders that are not field marshals and do not have hidden_sympathies unit_leader_flag or trait:
    • select 1 each from group and give unit_leader_flag hidden_sympathies:
      • <2 average stats
      • 3 average stats
      • 4 average stats
      • >4 average stats

Event trigger.pngEnabled if:

  • exists any army leader that is not a field marshal, has average stats <2 and unit_leader_flag hidden_sympathies
Event button.png
Anyone will do, we just need someone to lead our armies.
  • -1 Command power.png command power
  • one random army leader that is not a field marshal, has average stats <2 and unit_leader_flag hidden_sympathies
    • receives leader_trait hidden_sympathies
    • remove unit_leader_flag hidden_sympathies from all army leader

Event trigger.pngEnabled if:

  • exists any army leader that is not a field marshal, has average stats 3 and unit_leader_flag hidden_sympathies
Event button.png
We need someone who at least knows what they're doing.
  • -2 Command power.png command power
  • -10 Political Power political power
  • one random army leader that is not a field marshal, has average stats 3 and unit_leader_flag hidden_sympathies
    • receives leader_trait hidden_sympathies
    • remove unit_leader_flag hidden_sympathies from all army leader

Event trigger.pngEnabled if:

  • exists any army leader that is not a field marshal, has average stats 4 and unit_leader_flag hidden_sympathies
Event button.png
Quality is paramount, we should not compromise on cost.
  • -3 Command power.png command power
  • -20 Political Power political power
  • one random army leader that is not a field marshal, has average stats 4 and unit_leader_flag hidden_sympathies
    • receives leader_trait hidden_sympathies
    • remove unit_leader_flag hidden_sympathies from all army leader

Event trigger.pngEnabled if:

  • exists any army leader that is not a field marshal, has average stats >4 and unit_leader_flag hidden_sympathies
Event button.png
Only the very best will suffice.
  • -4 Command power.png command power
  • -30 Political Power political power
  • one random army leader that is not a field marshal, has average stats >4 and unit_leader_flag hidden_sympathies
    • receives leader_trait hidden_sympathies
    • remove unit_leader_flag hidden_sympathies from all army leader


id

Upper Army Command Loyalty

Certain officers in the upper echelons of the military have expressed 'alternative' views on the country's leadership. To limit suspicion, we should limit our efforts to approaching only one potential supporter, and we should spare no resources in buying their loyalty.


 
Trigger conditions
  • None
Is triggered only by

Immediate effects
  • from unit leaders that are field marshals and do not have hidden_sympathies unit_leader_flag or trait:
    • select 1 each from group and give unit_leader_flag hidden_sympathies:
      • <2 average stats
      • 3 average stats
      • 4 average stats
      • >4 average stats

Event trigger.pngEnabled if:

  • exists any army leader that is a field marshal, has average stats <2 and unit_leader_flag hidden_sympathies
Event button.png
Anyone will do, we just need someone to lead our armies.
  • -1 Command power.png command power
  • one random army leader that is a field marshal, has average stats <2 and unit_leader_flag hidden_sympathies
    • receives leader_trait hidden_sympathies
    • remove unit_leader_flag hidden_sympathies from all army leader

Event trigger.pngEnabled if:

  • exists any army leader that is a field marshal, has average stats 3 and unit_leader_flag hidden_sympathies
Event button.png
We need someone who at least knows what they're doing.
  • -2 Command power.png command power
  • -10 Political Power political power
  • one random army leader that is a field marshal, has average stats 3 and unit_leader_flag hidden_sympathies
    • receives leader_trait hidden_sympathies
    • remove unit_leader_flag hidden_sympathies from all army leader

Event trigger.pngEnabled if:

  • exists any army leader that is a field marshal, has average stats 4 and unit_leader_flag hidden_sympathies
Event button.png
Quality is paramount, we should not compromise on cost.
  • -3 Command power.png command power
  • -20 Political Power political power
  • one random army leader that is a field marshal, has average stats 4 and unit_leader_flag hidden_sympathies
    • receives leader_trait hidden_sympathies
    • remove unit_leader_flag hidden_sympathies from all army leader

Event trigger.pngEnabled if:

  • exists any army leader that is a field marshal, has average stats >4 and unit_leader_flag hidden_sympathies
Event button.png
Only the very best will suffice.
  • -4 Command power.png command power
  • -30 Political Power political power
  • one random army leader that is a field marshal, has average stats >4 and unit_leader_flag hidden_sympathies
    • receives leader_trait hidden_sympathies
    • remove unit_leader_flag hidden_sympathies from all army leader