The German Reich was instituted as the successor to the German Empire that was dismantled in the November Revolution of 1918/19 after WW1. The so-called Weimar Republic kept the name of German Reich until its dissolution in 1945. With the Nazis' rise to power in 1933, the country was transformed into a dictatorship led by Adolf Hitler. It was the primary Axis Power in the European Theatre. Historically, the German Reich precipitated the Second World War by attacking Poland on 1 September 1939, and the German Reich closed the European Theatre of the Second World War by its surrender between 4 May and 9 May 1945. In 1936, the Nazi party has all but secured its grip on power, facing little in the way of organized reseistance and is preparing the country for the next war.
- 1 Geography
- 2 Events
- 3 National focus
- 4 Technology
- 5 Politics
- 6 Economy
- 7 Military
- 8 Strategies and Guides
- 9 Achievements
In 1936, the German Reich is one of the largest countries in Europe, spanning parts of both Western and Central Europe from the Rhine to Silesia, and from the North and Baltic Seas to the Alps. Clockwise from the north, Germany borders Denmark, Poland, Czechoslovakia, Austria, Switzerland, France, Luxembourg, Belgium and the Netherlands. Additionally, the exclave of East Prussia runs from the Baltic Sea to the north to Lithuania to the northeast and has Poland to the east, south, and west. The border states of Rhineland and Moselland are demilitarised in 1936, and the German Reich cannot move forces into the area until it completes the Rhineland national focus, or if it gets involved in a war before doing the Rhineland national focus.
The coastline consists mostly of flat, arable land and the East Frisian marshes, which together form part of the North European Plain. Much of the German interior is heavily forested, most prominent being the Black Forest region near the Alsatian border. Foothills dominate the Czechoslovakian border. The southern border with Switzerland and Austria is somewhat mountainous, although very little Alpine territory actually resides within prewar German borders; Lake Constance (the Bodensee) forms part of this southern border with Switzerland and Austria. The Rhine and Danube rivers both run partially through Germany towards the North Sea and the Black Sea respectively, whilst the Elbe, Oder, and Weser all run to the German coastline and the major ports of Hamburg, Stettin, and Bremen. The Kiel Canal traverses the German state of Schleswig-Holstein to connect the North and Baltic seas, allowing German and allied vessels to bypass the Danish straits.
There are many large urban areas in Germany, and most German states host at least one major city. The capital, Berlin, and the regional hubs Frankfurt and Munich are the most important cities from a strategic point of view, and the large Rhine-Ruhr conurbation in the northwest is also a vital, highly industrialized region. Germany's largest naval bases are situated at Wilhelmshaven and Kiel, and the nation has a generally high infrastructure level.
- Main article: German events
- Main article: German national focus tree
Germany, as one of the seven major powers, has a unique national focus tree.
The German national focus tree can be divided into 6 branches and 3 Sub-branches:
- Four Year Plan Branch
- This branch improves Germany's industry, adds a research slot, builds fort lines around Europe and allows the creation of puppets.
- Air Innovations Branch
- This branch improves Germany's air force and speeds up research of nuclear weapons and rockets.
- Army Innovations Branch
- This branch improves Germany's land forces and allows for an alliance with the Soviet Union.
- Rhineland Branch
- The Fascist branch allows war with the Soviet Union, and friendship with China or Japan. It leads to the Anschluss sub-branch with more annexation and war options.
- Anschluss Sub-branch
- This sub-branch under the Rhineland branch allows Germany to annex several states and to ally with or declare war on several countries.
- Naval Rearmament Branch
- This branch improves Germany's navy and befriends Scandinavian countries and the Netherlands.
- Oppose Hitler Branch
- This branch allows Germany to remove Adolf Hitler as leader via civil war and pursue a democratic or non-aligned path. It requires Waking the Tiger.
- Return of the Kaiser Sub-branch
- This sub-branch restores Germany's monarchy under Wilhelm II, gives war goals against the British and the French, and allows for restoring the Italian and Austro-Hungarian monarchies; Germany can also choose to be subordinate to the British and to fight against communist France. It also allies with eastern nations in order to fight the communist threat of the Soviet Union. It requires Waking the Tiger.
- The Monarchy Compromise Sub-branch
- This sub-branch creates a type of constitutional monarchy; it can happen under both Kaisers Wilhelm II and Wilhelm III. It creates a faction with Austria, Czechoslovakia, Hungary, Yugoslavia, Romania, Netherlands, Belgium, Luxembourg, Norway, Sweden, Denmark, Estonia, Latvia, Lithuania, Poland, and Finland in order to fight the Soviet Union and other communist forces. It also adds one more research slot than the regular five slots and gives boosts to nuclear technology. It requires Waking the Tiger.
|Army Technology||Naval Technology||Air Technology||Electronics & Industry|
- Consumer Goods Factories: -5%
- Daily Political Power Cost: +0.20
- Military factory construction speed: +25.00%
- Air base construction speed: +25.00%
- Naval base construction speed: +25.00%
- Naval dockyard construction speed: +25.00%
- Land fort construction speed: +25.00%
- Coastal fort construction speed: +25.00%
- Anti Air construction speed: +25.00%
- Synthetic refinery construction speed: +15.00%
- Fuel Silo construction speed: +25.00%
- Radar station construction speed: +25.00%
As a Fascist country, the German Reich begins with slightly negative relationships with most of the world. In Europe, only Italy has positive relations with the German Reich. The Treaty of Versailles demilitarized Germany's border with Belgium, Luxembourg, and part of the Netherlands and France. The German Reich is the leader of the Axis at the start of the game but has no allies yet at the beginning of the grand campaign. Following the 1.5 patch, Germany is able to form the German Empire through national focus, and the Greater German Reich or Holy Roman Empire through decisions.
|Leader||Ideology||Party||In Power (1936)||Popularity||Unique Portrait?||Leader Trait|
|Adolf Hitler||Fascism/Nazism||Nationalsozialistische Deutsche Arbeiterpartei (NSDAP)||Yes||60%||Yes||Dictator: +25% Political Power gain daily|
|Heinrich Himmler||Fascism/Nazism||Nationalsozialistische Deutsche Arbeiterpartei (NSDAP)||No, can come to power via Event (Oster Conspiracy event chain/Hitler Found Dead event)||---||Yes||---|
|Hermann Göring||Fascism/Nazism||Nationalsozialistische Deutsche Arbeiterpartei (NSDAP)||No, can come to power via Event (Oster Conspiracy event chain)||---||Yes||---|
|Konrad Adenauer||Democracy/Conservatism||Zentrum||No, can come to power via focus The Monarchy Compromise||20%||Yes||---|
|Wilhelm Pieck||Communism/Stalinism||Kommunistische Partei Deutschlands (KPD)||No||20%||Yes||---|
|August von Mackensen||Non-Aligned/Despotism||Militärregierung||No, can come to power via focus Oppose Hitler||0%||Yes||Great War Hero:|
- +5% Stability
|Wilhelm II||Non-Aligned/Despotism||Deutschenationale Volkspartei (DNVP)||No, can come to power via focus Return of the Kaiser||---||Yes||Anti-Democrat:|
- -50 Acceptance of Democratic Diplomacy
|Wilhelm III||Non-Aligned/Despotism||Deutschenationale Volkspartei (DNVP)||No, can come to power via focus Return of the Kaiser||---||Yes||Popular Figurehead:|
- +5% Stability
|Victoria||Non-Aligned/Despotism||Deutschenationale Volkspartei (DNVP)||No, can come to power via Event (Hindenburg Aflame in London)||---||Yes||Victoria III:|
- +5% Stability
Staff and Designers
These are choices of ministers and design companies for the German Reich.
|Conscription Law||Economy Law||Trade Law|
| Limited Conscription
|| Partial Mobilization
|| Limited Exports
28 Military Factories
10 Naval Dockyard
32 Civilian Factories
The German industrial capacity is formidable. Germany possesses the largest military production capacity out of all European countries and its civilian industry is on par with the other European major countries. The only thing Germany lacks is a sizable naval production capacity, something that eventually needs to be addressed in order to challenge the navies of other countries.
These numbers represent the available resources, depending on trade law a certain amount may be traded away.
As far as resources are concerned, Germany falls a little short compared to the United Kingdom and France. While Germany has access to a large amount of steel and a good amount of aluminum, they have a severe shortage of everything else and can easily become dependent on foreign import to fuel their military apparatus. Luckily, the Rubber and Oil shortage can be at least partially mitigated with synthetic resource refineries while metals (Tungsten and Chromium) can be secured throughout Europe.
|24 Infantry Divisions||1 Motorized Division||1 Mountain Divisions||1 Cavalry Division||3 Light Tank Divisions|
In 1936, German Reich's Wehrmacht is relatively small compared to the armies of the other major powers. However, quality is its strength, the Wehrmacht is well trained, with all divisions being regulars and thus receiving 25% bonuses in combat. The Wehrmacht is also well equipped, with no equipment shortages, large infantry divisions (a width of 18), and support artillery and engineers. Most importantly, it has a highly elite mobile segment, with 3 light tank Panzer divisions and one motorized SS division. The Panzers are mostly light tank 1, but light tank 2 is already researched and in production for upgrades. This 4 division unit can be dangerous if deployed effectively to punching through enemy lines on plains and then aggressively encircling enemies.
Thus, there is no need to wait for slow rearmament in single player. The player can easily crush the UK (through a surprise invasion) or France with its starting army with the right strategy. Even in peacetime, the elite mobile divisions can be sent as volunteers to Spain or Japan for extremely decisive impacts. Neither Republican Spain nor China will usually have countermeasures against aggressive encirclement by Panzers, that being said, ending the wars too quickly may have negative strategic effects due to rocketing world tension.
Examples of alternative division template names for German Reich include:
- Mountaineers - Gebirgs-Division
- Marines - Marine-Division or Marine-Korps
- Paratroopers - Flieger-Division or Fallschirmjäger-Division (after 1943)
- Motorized - Motorisierte-Division
- Mechanized - Panzergrenadier-Division
- Armor - Panzer-Division
The Kriegsmarine ("War Navy") is small and outdated in 1936, and without serious rearmament efforts, it won't stand a chance against the Royal Navy due to a lack of modern capital ships and air power. However, it can be rebuilt in the time available into an effective fighting force, especially if operating under the protection of the Luftwaffe.
Historically, the Third Reich had begun to implement a massive shipbuilding programme known as Plan Z that called for no fewer than ten modern battleships (including the Scharnhorst and Bismarck classes), four aircraft carriers (including the unfinished Graf Zeppelin) and three battlecruisers (the planned O-class) to lead a large fighting force of surface raiders capable of both operating far out into the Atlantic against convoys and fighting pitched fleet battles in the North Sea against the Royal Navy, but efforts stalled as resources and yards were diverted to more critical material following the outbreak of war.
Production shifted almost entirely to U-boats in a bid to cut Britain off from the resources of the Commonwealth and USA through unrestricted submarine warfare, and by the end of the war, the Kriegsmarine was overwhelmingly comprised of U-boats, many of very advanced design that heavily influenced post-War Allied submarines after the fall of the Third Reich. The player can choose either of these directions through the small naval branch of Germany's national focus tree, although Plan Z will take some more time to execute than the construction of a submarine raiding fleet.
Germany starts with some technological advantages in naval design, including 1936 designs for light cruisers, destroyers and submarines, and in 1936 has eight Type IIA U-boats and four Type 1934-class destroyers under construction, as well as the famous Admiral Graf Spee "pocket battleship" (heavy cruiser) about to leave the drydock. Two Scharnhorst-class tiers II battleships are under construction as well. It has two manufacturers to choose from - Germaniawerft and Blohm & Voss - which respectively confer bonuses for capital ships and raiding fleets.
80 Close Air Support
72 Naval Bombers
480 Tactical Bombers
4 Transport Planes
The Luftwaffe in 1936 is smaller than the RAF, which is usually its main adversary, and the small fighter force is outdated. However, the German Reich does start with 1936 designs for all aircraft except carrier variants and heavy fighters, meaning that modern aircraft production can begin right away and research efforts can be diverted elsewhere.
Historically, Germany focused on flexible medium bombers such as the He 111 that could provide tactical support, and also pioneered close-in air support with dive bombers such as the Ju 87 operating in concert with ground troops on the offensive. Germany's default air doctrine and unique advisors allow for the execution of very effective ground support operations.
The Luftwaffe was rapidly built into a modern air force in the late 1930s, playing a key role in German offensives in Poland, the Benelux, and France. After losing to the RAF in the Battle of Britain, the Luftwaffe would go on to play a vital role in early German victories on the Eastern Front, although the lack of strategic bombers to destroy Russian industry beyond the Urals ultimately contributed to the failure of Operation Barbarossa. German aerial innovation continued throughout the war, even after the tide had turned against the Axis, leading to the development of both the first operational jet fighter, the Me 262, and the V-2 rocket, the first long-range guided ballistic missile.
These are the Military Staff candidates for appointment of German Reich.
Strategies and Guides
During 1936 a good construction strategy is to focus on improving infrastructure in states with lots of resources and factory slots, then building civilian factories in those states. Later in 1937 its wise to start shifting construction towards military factories (And dockyards if you intend to invade the UK after capitulating France). Militarily, the first priority should be to inflate your army manpower enough to reach the requirements of the "Anschluss" national focus as fast as possible. This focus will give you valuable Austrian factories, as well as some manpower, divisions and resources. One way to accomplish this is to only train infantry divisions as they are much cheaper and faster to produce than tank or motorized.
Start with the "Four Year Plan" national focus and continue with the other industry focused focuses, as soon as the requirements for "Rhineland", "Anschluss", "Demand Sudetenland/Slovenia" and other diplomatic focuses are achieved you should take them. Germany is in a race against time to occupy Allied countries before they outgrow you industrially. Given enough time the Allied countries have enough factories and manpower to beat both Germany and Italy. Therefore it is recommended the player has declared war on France, Yugoslavia, Poland and/or the Benelux countries before 1939 is over.
Remember to send volunteers to fight for Nationalist Spain to gain military experience.
Germany suffers from a lack of fuel for most the early to mid game so its important to keep in mind that fuel silos, refineries and trade are important parts of the pre-war buildup. After war is declared with the Allies you can still trade with Romania and the Soviet Union without risking losing your convoys. Avoid trading with the Soviet Union, unless absolutely necessary, since you will likely be at war with them in the future and you don't want to give them more civilian factories.
In the buildup to the war with Poland you have many strategies to choose from. However, one approach is to build up the army with tanks and motorized, while upgrading your infantry template to include artillery and support divisions, air force with fighters and Close Air Support/Tactical Bombers and leaving the navy largely ignored as it won't help much in your wars with France, Poland and the Benelux countries. Use naval bombers and submarines to disrupt UK shipping and troop transports. This strategy largely follows the historical strategy of the German Reich.
Another approach is to focus on a strong navy, particularly submarines. While only producing a small amount of "elite" tank divisions and letting motorized/motorized artillery divisions be your "punching force". Air superiority is still very important and it's recommended you have deployed a minimum of a 1000 fighters at the outbreak of the war. Use submarines to sink as much of UK transports and trade convoys in the English Channel at the start of the war. Keep your surface fleet in dock until you think it can match the Royal Navy, and France has surrendered.