Kingdom of Hungary

From Hearts of Iron 4 Wiki
Jump to navigation Jump to search
Kingdom of Hungary
Kingdom of Hungary.png

Government Type:
Authoritarian, Oligarchic


Hungary is a landlocked minor power in central Europe. Its neighbors are Flag of Czechoslovakia Czechoslovakia, Flag of Romania Romania, Flag of Yugoslavia Yugoslavia and Flag of Austria Austria.


Main article: Hungarian events
Main articles: Hungarian events DoD 1, Hungarian events DoD 2

National focus[edit]

Hungarian national focus tree.
Main article: Hungarian national focus tree

The Flag of Kingdom of Hungary Kingdom of Hungary, along with three other nations situated between Flag of Germany Germany and the Flag of Soviet Union Soviet Union, gets a unique national focus tree as part of the Death or Dishonor expansion. Without the expansion, Hungary utilizes the Generic national focus tree instead.

The Hungarian national focus tree can be divided into 3 branches and 6 sub-branches:

  • Political Branch
This branch allows Hungary to change its political stance.
  • Strengthen the Monarchists Sub-branch
This branch allows Hungary to elect a Democratic, Fascist, or a Habsburg King and could potentially re-create the Austro-Hungarian Empire.
  • Strengthen Fascists Sub-branch
This branch allows Hungary to become Fascist and create Greater Hungary and either join the Axis or create their own faction with Italy.
  • Council of People's Commissars Sub-branch
This branch allows Hungary to become Communist and join the Comintern.
  • Industrial Revitalization Branch
This branch allows Hungary to develop its industry and unlock research slots. One of its sub-branches is connected to the Establish the Air-Force sub-branch.
  • Secret Rearmament Branch
This branch allows Hungary to cast off the Treaty of Trianon and start researching military tech.
  • Establish the Air-Force Sub-branch
This sub-branch allows the research and licensing of the Airforce.
  • Army Maneuvers Sub-branch
This sub-branch gives research bonuses for various types of Army equipment.
  • Naval Warfare Sub-branch
This sub-branch deals with the Navy but requires that Hungary controls a coastal state as they lack one in 1936.



Hungary starts in 1936 as a non-aligned country with an election in March of 1939. The ruling party in 1936 is the F48P and its leader is Miklós Horthy. Hungary in the 1939 game start is a fascist country.

National Spirits[edit]

Without the Death or Dishonor DLC enabled, Hungary starts with no national spirits. With the Death or Dishonor DLC enabled, Hungary starts off with the Treaty of Trianon, which disarms Hungary. This can be removed by either negotiating with the Little Entente, proposing the Bled Agreement, or by renouncing it if you choose the fascist route of the tree.

Treaty of Trianon icon
Treaty of Trianon
  • Recruitable Population: -0.50%
  • Military Factory construction speed -50.00%
The Treaty of Trianon is, in many ways, similar to the Treaty of Versailles, crippling our military and preventing rearmament. Seeing it altered or abolished must be our premier goal. We can do this by seeking a Rapprochement with the Little Entente, proposing the Bled Agreement, or by renouncing it altogether. The last option will be widely considered as very aggressive and may provoke a strong response.

Political Parties[edit]

Political Party Ideology Popularity Party Leader Country Name Is Ruling?
Szociáldemokrata Párt (SZDP) democracy Democratic 25% Árpád Szakasits Republic of Hungary No
Kommunisták Magyarországi Pártja (KMP) communism Communist 0% Mátyás Rákosi Hungarian People's Republic No
Horthy Government fascism Fascist 31% Miklós Horthy Hungary No
Függetlenségi és 48-as Párt (48P) neutrality Non-Aligned 44% Miklós Horthy Kingdom of Hungary Yes
Legitimists neutrality Non-Aligned ---- Otto von Habsburg Kingdom of Hungary No, but can came to power via national focus.
Legitimists neutrality Non-Aligned ---- Franz Ferdinand V von Melckenburg-Schwerin Kingdom of Hungary No, but can came to power via national focus.


Hungary begins with claims on Flag of Czechoslovakia Czechoslovakia's territory, namely in Southern Slovakia and Carpathian Ruthenia.


Political Advisors
Name Type Effect Political PowerCost
Kálmán Kánya Compassionate Gentleman
  • Improve relations opinion: +15%
Lajos Reményi-Schneller Captain of Industry
  • Civilian Factory construction speed: +10%
  • Infrastructure construction speed: +10%
  • Refinery construction speed: +10%
Vilmos Rőder War Industrialist
  • Military Factory construction speed: +10%
  • Dockyard construction speed: +10%
  • Fuel Silo construction speed: +10%
Gusztáv Gratz Staunch Monarchist
  • Daily Support for Unaligned: +0.10
Kálmán Darányi Smooth-Talking Charmer
  • Trade deal opinion factor: +10%
Zoltán Tildy Silent Workhorse
  • Political Power Gain: +15%
László Rajk Communist Revolutionary
  • Daily Communism Support: +0.10
József Széll Democratic Reformer
  • Daily Democracy Support: +0.10
Gyula Gömbös de Jákfa Fascist Demagogue
  • Daily Fascism Support: +0.10
Kelemen Rohr Illusive Gentleman
  • Operative Slots: +1
  • Agency upgrade time: -15%


Hungary begins 1936 with 3 research slots, this may expanded to 5 via the Industrial Revitalization path in their national focus tree.

Army Technology Naval Technology Air Technology Electronics & Industry
  • FEG 35M (Infantry eq. I)
  • Recon Company I
  • Great War Tank
  • 8cm M1905 (Towed Artillery)
  • None
  • AVIS III (Interwar Fighter)
  • WM-16 (Close Air Support I)
  • Fuel Storage
  • None
  • None
  • None

Designers, Concerns & Theorists[edit]

Tank Designers
Name Type Effect Political PowerCost
Armor Company Tank Designer
  • Armor Research Speed: +15%
  • Armor Reliability: +5%

By selecting this Design Company it will permanently affect capabilities on all equipment researched while they are hired.

Ship Designers
Name Type Effect Political PowerCost
Ganz Danubius Ship Designer
  • Naval Research Speed: +15%

Requires Naval Warfare focus in order to select.

Aircraft Designers
Name Type Effect Political PowerCost
M.W. Aircraft Light Aircraft Designer
  • Air Research Speed: +15%
  • Fighter:
    • Agility: +10%
    • Max Speed: +10%
  • Carrier Fighter:
    • Agility: +10%
    • Max Speed: +10%

By selecting this Design Company it will permanently affect capabilities on all equipment researched while they are hired.

Medium Air Company Medium Aircraft Designer
  • Air Research Speed: +15%
  • Heavy Fighter: Reliability: +20%
  • Tactical Bomber: Reliability: +20%
  • Scout Planes: Reliability: +20%

By selecting this Design Company it will permanently affect capabilities on all equipment researched while they are hired.

Heavy Air Company Heavy Aircraft Designer
  • Air Research Speed: +15%
  • Strategic Bomber: Strategic Bombing: +10%

By selecting this Design Company it will permanently affect capabilities on all equipment researched while they are hired.

Naval Air Company Naval Aircraft Designer
  • Air Research Speed: +15%
  • Naval Bomber:
    • Range: +10%
    • Naval Attack: +10%
  • CV Naval Bomber:
    • Range: +10%
    • Naval Attack: +10%
  • Carrier Fighter:
    • Range: +10%
    • Agility: +10%
  • Carrier CAS:
    • Range: +10%
    • Naval Attack: +10%

By selecting this Design Company it will permanently affect capabilities on all equipment researched while they are hired.

Materiel Designers
Name Type Effect Political PowerCost
Fegyver- és Gépgyár Infantry Equipment Designer
  • Weapons and Equipment Research Speed: +15%
Motorization Company Motorized Equipment Designer
  • Motorization Research Speed: +15%
Artillery Company Artillery Designer
  • Artillery Research Speed: +15%
Industrial Concerns
Name Type Effect Political PowerCost
MÁVAG Industrial Concern
  • Industrial Research Speed: +15%
Electronics Company Electronics Concern
  • Electronics Research Speed: +15%
Name Type Effect Political PowerCost
Shvoy Kálmán Military Theorist
  • Army Experience Gain: +0.05 daily
  • Land Doctrine Research Speed: +10%
György Jendrassik Air Warfare Theorist
  • Air Experience Gain: +0.05 daily
  • Air Doctrine Research Speed: +10%



Conscription Law Economy Law Trade Law
Disarmed Nation.png Disarmed Nation
  • 1% Recruitable population
Civilian Economy.png Civilian Economy
  • 35% Consumer Goods factories
  • –30% Factory construction speed
  • +30% Factory (type) conversion cost
  • -40% Fuel Gain per Oil
  • -25% Fuel Capacity
Export Focus.png Export Focus
  • 50% Resources to market
  • +5% Research speed
  • +10% Factory/Dockyard output
  • +10% Construction speed
  • +20% Civilian intelligence to others
  • +10% Navy intelligence to others


Oil.png Oil Aluminum.png Aluminum Rubber.png Rubber Tungsten.png Tungsten Steel.png Steel Chromium.png Chromium
2 *(-1) 160 *(-80) 0 (0) 5 *(-3) 0 (0) 0 (0)

*Indicates how many resources are reserved for the international market due to trade laws.


6 Military factoryMilitary Factories 10 *(-5) Civilian factoryCivilian Factories

*Indicates how many civilian factories are required to produce consumer goods due to economy laws.


Hungary's military mostly consists of 14 Infantry divisions (one division made up by 6 INF battalions), 2 Cavalry divisions (4 CAV battalion and a Recon company), and a small air force. However, all of these divisions are at less than half-strength, as Hungary has a mere 52 men in reserve at the start of the game.


14NATO infantry.pngInfantry Divisions 2NATO cavalry.pngCavalry Division

Total: 16 Divisions | Manpower.png Manpower Used: 41.30k


Hungary doesn't have any naval forces or convoys as it is a landlocked nation.

Air Force[edit]

Close air support.png
12 Close Air Support
12 Tactical Bombers
Air Skirmish.png
72 Fighters

Manpower used:2.16k

Military Staff[edit]

Chief of Army
Name Type Effect Political PowerCost
Ferenc Szombathelyi Army Defense (Expert)
  • Division Defense: +10%
Hugó Sónyi Army Offense (Expert)
  • Division Attack: +10%
Chief of Navy
Name Type Effect Political PowerCost
Francois Deak Naval Reformer (Expert)
  • Naval Experience Gain: +10%
Reszö Kastner Naval Maneuver (Expert)
  • Naval Speed: +10%
Chief of Airforce
Name Type Effect Political PowerCost
Béla Rákosi Ground Support (Expert)
  • Air Superiority: +10%
Sándor Magyarossy Air Combat Training (Specialist)
  • Ace Generation Chance: +5%
Military High Command
Name Type Effect Political PowerCost
Gusztáv Jány Armor (Specialist)
  • Armor Division Attack: +5%
  • Armor Division Defense: +5%
Deszo László Army Regrouping (Expert)
  • Division Recovery Rate: +8%
Jenő Rátz Air Combat Training (Expert)
  • Ace Generation Chance: +10%
Henrik Werth Cavalry (Expert)
  • Cavalry Attack: +10%
  • Cavalry Defense: +10%
  • Motorized Attack: +10%
  • Motorized Defense: +10%
  • Mechanized Attack: +10%
  • Mechanized Defense: +10%

Strategies and guides[edit]

Greater Hungary[edit]

Strategy Needed. Please write when available.


When playing Flag of Hungary Hungary, there are two achievements you can gain: Miklós Horthy And The Habsburg Prince and Better Than Szent István. Let's look at the Habsburg Prince achievement. For one, you need to do the focus Balanced Budget and elect Otto von Habsburg to the Habsburg throne. Then you need to demand a referendum on unification with Flag of Austria Austria, and there are two outcomes: war or unification. To peacefully unify, you must spend political power to improve relations between you and Austria and they must have a very good opinion of you by the referendum. If Austria peacefully unifies, that means they have voted to reunite. If Austria chooses no or denies the referendum, then go to war. Put your troops on the border and head for the cities. Capturing Vienna and Salzburg will end the war quickly enough for you to annex it before Germany does the Anschluss. From there, you can proclaim the restoration of Flag of Austria-Hungary Austria-Hungary. As Hungary is the new dominant constituent in the empire this time, your capital will stay in Budapest. Afterward, put your attention on Flag of Czechoslovakia Czechoslovakia and improve relations with them as much as possible. This is required as the Protect Czechoslovakia focus gives Czechoslovakia a decision to decline, become an associate or to reintegrate back into the empire. You need them to at least become an associate, thus improving relations with them is necessary. Rinse and repeat for Romania through the Claim Transylvania focus. Then right after demanding Transylvania, you generate a war goal on Yugoslavia (Romania will refuse, giving you a short-lived buff that allows generating war goals regardless of world tension), and declare war. Being at war gets rid of Treaty of Trianon, so you should have some saved up Political Power political power to change conscription & economy laws. If Romania ceded all of Transylvania, you can reintegrate the empire after annexing Yugoslavia, giving you cores on most of your new territory and on some Italian states, if they didn't, you have to pick the March to the Shore focus to get some claims on Italy for later. While Hitler will demand Sudetenland (most likely early in 1939), it is possible to avoid war by fortifying your border with Germany (at least level 4 forts, though higher is better) and having a large enough air force to protect them from bombers—this does require a huge industrial investment however, an alternative approach is temporarily parting with the Sudetenland (preferably after dismantling its forts) and spend that time expanding your industry instead. After a few months, Hitler should get into a war with the Allies. At this point, you've probably generated too much world tension to be allowed into the Allies, but you can join the war soon after by generating a war goal for one of your cores or claims in Italy. After Hitler breaks the Molotov-Ribbentrop Pact, you can join Comintern to get Stalin's aid in conquering states from Britain & France later on.

To get Better Than Szent István, the most straightforward way is to construct dockyards (e.g. in Yugoslavia) and build a battleship, though contrary to the achievement's description, you don't have to build the battleship yourself, acquiring one by puppeting & annexing a naval power like Italy or Britain also works (assuming the Together for VictoryTogether for Victory DLC is active).

With historical AI disabled, the fastest way is to invade Germany first. Head north, take the cities and annex Germany. This will get you two provinces closer. Next, invade France. Just heading into the Maginot Line is going to be a suicide mission, so head through Belgium (Schlieffen 2: Electric Boogaloo) and Britain is almost certainly going to guarantee France or Belgium, so you can also bring down Britain with them. And Italy might just join the Axis to bog you down, so hoping that the Austro-Hungarian military has been built up significantly, you can do a mass invasion of Western Europe. Getting to Paris will bring down the French, and they will surrender after about half of the country is occupied. Then go around Switzerland to Italy's western border and attack. This will be a surprise attack for the Italians, so rush down the peninsula and do a naval invasion of Palestine and Lebanon. Go down to Egypt, seize the Suez Canal (you should also have seized Malta and Cyprus by now) and march into Algeria. Once you have Algiers, navally invade Gibraltar. This will make supply lines to the British Raj and the Antipodes longer and costlier, weakening the eastern half of the British Empire. Then put all your troops on the north coast of France and navally invade England. When the treaties come, take as much land as possible and what you also need for the achievement. As soon as you hold all the provinces necessary, you can get the achievement.

For the rest of the achievement, you have to do some invasions. You need Franche-Comté, Lombardy, Emiliano Romagna, Tuscany, Oberschlesien, Lebanon, Palestine, all of Hungary, all of Austria, and all of Czechoslovakia to get the achievement. Completing the rest of the Habsburg Prince achievement means war with Italy, Germany, France and Britain.

With the free update during the release of La Résistance, Otto von Habsburg come with a leader modifier of -40 percent world tension requirement to begin justifying war claims. This means that world tension only needs to be at 10% to start claiming on countries. Going the path of Austria-Hungary, you gain claims on :Austria, Czechoslovakia, Romania, Yugoslavia, Poland, Germany, Italy, the United Kingdom, and France. However, you only need Austria, Czechoslovakia, Romania, and Yugosalvia to get the cores for Austria-Hungary.


Better Than Szent István icon
Better Than Szent István
As Hungary, have Miklos Horthy as a Naval commander and build a battleship.
Miklos Horthy and the Habsburg Prince icon
Miklos Horthy and the Habsburg Prince
As Hungary, Restore Austria-Hungary.
States needed for the "Miklos Horthy and the Habsburg Prince" Achievement