Mongolia

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Mongolia
Mongolia.png
Capital:
Ulaanbaatar

Government Type:
Marxism Communist

Faction:
Comintern

Mongolia is a one state country in Asia between the Flag of Soviet Union Soviet Union, Flag of Tannu Tuva Tannu Tuva, The Japanese puppets in China and the Chinese Warlords. It has mountains in the west, deserts in the south and forests in the north.

Historical background[edit]

With the fall of the Qing dynasty in 1911, Mongolia under the Bogd Khaan, (Mongolia's civil and religious ruler) declared independence. But, the newly established Flag of China Republic of China considered Mongolia to be part of its own territory. After the 1915 tripartite Kyakhta Agreement, Russia, Flag of China RoC and Mongolia agreed that Mongolia was autonomous under Chinese Control.

In 1919, after the October Revolution in Russia, Chinese troops re-occupied the country due to fears of communism spreading to mainland China. On October 1920, The White Russian General Baron Roman von Ungern-Sternberg led his troops into Mongolia, defeating the Chinese forces in the capital city of Ulaanbaatar. There, Ungern's eccentric, often violent treatment of enemies and his own men, earned him the sobriquet "the Mad Baron". In February 1921 he expelled Chinese troops from Mongolia and restored the monarchic power of the Bogd Khaan. In June 1921, Communist Mongolian Partisans aided by Flag of Soviet Union Soviet Russia established control over parts of the country and on July 6 The Bolsheviks would defeat the white army forces and seize the country for themselves, establishing a communist regime aligned with the Soviets.

National focus[edit]

Generic national focus tree.
Main article: Generic national focus tree

Flag of Mongolia Mongolia, lacking a unique national focus tree, uses the generic national focus tree instead.

The generic focus tree has 5 main branches:

  • Army Effort gives army experience and research bonuses to army research.
  • Aviation Effort gives air experience, builds air bases, and research bonuses to air research.
  • Naval Effort gives navy experience, builds naval dockyards, and research bonuses to navy research.
  • Industrial Effort builds civilian and military factories (usually even if building slots are already full)and grants extra research slots.
  • Political Effort gives the country choices on which political path they will take.


Technology[edit]

Mongolia starts with 2 research slots.

Army technology Naval technology Air technology Electronics & Industry
  • Basic Infantry Eq.
  • None
  • None
  • None
Doctrines
  • None
  • None
  • None

Politics[edit]

in 1936, Mongolia is a CommunismCommunist nation with no elections.

Mongolia has the following political parties:

Political party Ideology Popularity Party leader Country name Is ruling?
Democratic democracy Democratic 0% Generic Mongolian Parliamentary Republic No
Mongol Ardiin Nam communism Communist 100% Anandyn Amar Mongolia Yes
Fascist fascism Fascist 0% Generic New Mongol Empire No
Non-Aligned neutrality Non-Aligned 0% Generic Great Mongolian State No

National spirits[edit]

None

Diplomacy[edit]

Mongolia is in the Comintern with the Flag of Soviet Union Soviet Union and Flag of Tannu Tuva Tannu Tuva

Staff and designer[edit]

Political advisors
Advisor Type Effect Cost
Dansrabillegyin Dogsam Compassionate Gentleman
  • Improve Relations Opinion: +15.00%
150 pp
Yundunwangcug Quartermaster General
  • Airbase construction speed: +15.0%
  • Naval base construction speed: +15.0%
  • Rocket Site construction speed: +15.0%
  • Radar Station construction speed: +15.0%
  • Nuclear Reactor construction speed: +15.0%
150 pp
Pai Yun-ti War Industrialist
  • Military Factory Construction Speed: +10.0%
  • Dockyard Construction Speed: +10.0%
150 pp
Dogijavyn Luvsanshara Communist Revolutionary
  • Communism Support: +0.1%
150 pp
Tsengubal Badrach Democratic Reformer
  • Daily Democracy Support: +0.1
150 pp
Songgotu Linge Fascist Demagogue
  • Daily Fascism Support: +0.1%
150 pp
Tank designers
Designer Type Effect Cost
Armor Company Tank Designer
  • Armor Research Time: -10.0%
  • Armor: Reliability: +5.0%
150 pp
Ship designers
Designer Type Effect Cost
Naval Company Ship designer
  • Naval Research Time: -10.0%
150 pp
Aircraft designers
Designer Type Effect Cost
Light Air Company Light aircraft
  • Air Research Time: -10.0%
  • Fighter: Agility: +10.0%
  • Fighter: Max Speed: +10.0%
  • Carrier Fighter: Agility: +10.0%
  • Carrier Fighter: Max Speed: +10.0%
150 pp
Medium Air Company Medium aircraft
  • Air Research Time: -10.0%
  • Heavy Fighter: Reliability: +20.0%
  • Tactical Bomber: Reliability: +20.0%
150 pp
Heavy Air Company Heavy aircraft
  • Air Research Time: -10.0%
  • Strategic Bomber: Strategic Bombing: +10.0%
150 pp
Naval Air Company Naval aircraft
  • Air Research Time: -10.0%
  • Naval Bomber: Operational Range: +10.0%
  • Naval Bomber: Naval Attack: +10.0%
  • CV Naval Bomber: Operational Range: +10.0%
  • CV Naval Bomber: Naval Attack: +10.0%
150 pp
Materiel designers
Designer Type Effect Cost
Small Arms Company Infantry Equipment designer
  • Weapons and Equipment Research Time: -10.0%
150 pp
Motorization Company Motorized Equipment designer
  • Motorization Research Time: -10.0%
150 pp
Artillery Company Artillery designer
  • Artillery Research Time: -10.0%
150 pp
Industrial concern
Designer Type Effect Cost
Industrial Company Industrial Concern
  • Industrial Research Time: -10.0%
150 pp
Theorists
Designer Type Effect Cost
Dagva Military Theorist
  • Land Doctrine Research Time: -7.0%
  • Army Experience Gain: +0.05
150 pp
Ganbaatar Naval Warfare Theorist
  • Naval Doctrine Research Time: -7.0%
  • Naval Experience Gain: +0.05
150 pp
Ulanhu Air Warfare Theorist
  • Air Doctrine Research Time: -7.0%
  • Air Experience Gain: +0.05
150 pp

Economy[edit]

Mongolia is very weak industrially and resourcefully.

Laws[edit]

Conscription Law Economy Law Trade Law
Limited Conscription.png Limited Conscription
  • 2.5% Recruitable population
Civilian Economy.png Civilian Economy
  • 35% Consumer Goods factories
  • –30% Factory construction speed
  • +30% Factory (type) conversion cost
  • -40% Fuel Gain per Oil
  • -25% Fuel Capacity
Export Focus.png Export Focus
  • 50% Resources to market
  • +5% Research speed
  • +10% Factory/Dockyard output
  • +10% Construction speed

Industry and resources[edit]

Resources
Type No.
Aluminum.png Aluminium 0
Chromium.png Chromium 4
Oil.png Oil 0
Rubber.png Rubber 0
Steel.png Steel 2
Tungsten.png Tungsten 0
Industry
Type No.
Civilian factory Civilian factory 3
Military factory Military factory 1
Naval dockyard Naval dockyard 0
Industry
It has 3 civilian factories and 1 military factory in its only state, Mongolia.
Resources
Mongolia has only 2 steel and 4 chromium.

Military[edit]

Mongolia is very weak militarily as it only has cavalry.

Army
Type No.
Infantry cropped.png Infantry 0
Cavalry cropped.png Cavalry 5
Motorized cropped.png Motorized infantry 0
Light tank cropped.png Light tank 0
Marine cropped.png Marine 0
Mountain cropped.png Mountaineer 0
Paratroop cropped.png Paratrooper 0
Army experience.png Total divisions 5
Navy
Type No.
Destroyer.png Destroyer 0
Light Cruiser.png Light cruiser 0
Heavy Cruiser.png Heavy cruiser 0
Battlecruiser.png Battlecruiser 0
Battleship.png Battleship 0
Submarine.png Submarine 0
Carrier.png Carrier 0
Convoy.png Convoy 0
Navy experience.png Total ships 0
Air force
Type No.
CAS.png Close air support 0
Fighter c.png Fighter 0
Heavy fighter.png Heavy fighter 0
Naval bomber.png Naval bomber 0
Tactical bomber.png Tactical bomber 0
Strategic bomber.png Strategic bomber 0
Transport air.png Transport 0
Air experience.png Total planes 0
Army
Mongolia's Cavalry divisions are 3 cavalry units big.
Navy
Because Mongolia is Landlocked, it has no navy.
Air force
Mongolia has no airforce.

Strategies and guides[edit]

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