Netherlands events

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This is a list of all Flag of Netherlands Netherlands' events (from /Hearts of Iron IV/events/MTG_Netherlands.txt).

Contents

id 1 - 10[edit]


id

Venezuela Offers to 'Protect' ABC Islands

Citing our present military weakness in the aftermath of the invasion of our homeland, the [VEN.GetAdjective] government has come with a proposal to 'help protect' the ABC Islands from enemy attacks. It is questionable whether they will be willing to leave once their help is no longer required...


 
Trigger conditions
  • None
Is triggered only by

Event button.png
It is not ideal, but we have no choice.

# Curacao transferred to Venezuela

Event button.png
No! They just want the islands for themselves.

# Venezuela claims Curacao


Event trigger.pngEnabled if:

Event button.png
Give the Brits control instead - lest the situation escalates.

# Curacao transferred to United Kingdom


Event trigger.pngEnabled if:

Event button.png
Give the Americans control instead - lest the situation escalates.

# Curacao transferred to United States



id

[From.GetNameDefCap] Accepts our Offer

The [HOL.GetAdjective] government has accepted our offer of lending them 'protection' for the ABC Islands.


 
Trigger conditions
  • None
Is triggered only by

Event button.png
"Our ploy has succeeded."
  • Venezuela gains control of Curacao(state 695)


id

Netherlands Rejects our Offer

The Netherlands government has rejected our offer of lending them 'protection' for the ABC Islands.


 
Trigger conditions
  • None
Is triggered only by

Event button.png
"We won't let this slide!"
  • Venezuela gets claim on Curacao


id

[From.GetNameDefCap] Requests our Protection in ABC Islands

The [HOL.GetAdjective] government has requested that we take over protection of Curaçao. They have been contacted by the Venezuelans under the guise of 'offering protection', and are fearful that hostilities might erupt if they reject the [VEN.GetAdjective] 'offer'.


 
Trigger conditions
  • None
Is triggered only by

Event button.png
"We will accept this burden."

# Curacao transferred

Event button.png
"We cannot become involved in local territorial disputes."


id

[From.GetNameDefCap] Accepts Protecting ABC Islands

[From.GetNameDefCap] has decided to accept taking over the mantle of responsibility for the ABC Islands.


 
Trigger conditions
  • None
Is triggered only by

Event button.png
"It is preferable to the alternative."
  • Curacao(state 695) is transferred


id

[From.GetNameDefCap] Rejects Protecting ABC Islands

[From.GetNameDefCap] has decided to reject taking over the mantle of responsibility for the ABC Islands. They say they cannot become involved in what they call 'local territorial disputes'.


 
Trigger conditions
  • None
Is triggered only by

Event button.png
"We have no choice but to accept the Venezuela offer, then."

# Curacao transferred to Venezuela

Event button.png
"Well, the Venezuelanss will not get it anyhow!"

# Venezuela claims Curacao


id

[From.GetNameDefCap] Requests Battlecruiser Plans

[From.GetNameDefCap] has requested that we share our plans for the Scharnhorst-class of battlecruisers. They wish to use these to create their own "Design 1047 Battlecruiser", to enable them to project power in their East Indies colonies.


 
Trigger conditions
  • None
Is triggered only by

Event button.png
"Why not."
Event button.png
"No. They can design their own ships."


id

[From.GetNameDefCap] Shares Battlecruiser Plans

[From.GetNameDefCap] has decided to share their plans for the Scharnhorst-class battlecruiser with us.


 
Trigger conditions
  • None
Is triggered only by

Event button.png
"Good news!"
  • Netherlands gets the following technology: Basic Ship Hull Heavy, AntiAir2, Improved Fire Control System, Dual Purpose Secondary Battery
  • Netherlands gets the Design 1047 Battlecruiser design
    • fixed_ship_battery_slot = ship_heavy_battery_1
    • fixed_ship_anti_air_slot = ship_anti_air_2
    • fixed_ship_fire_control_system_slot = ship_fire_control_system_2
    • fixed_ship_radar_slot = empty
    • fixed_ship_engine_slot = heavy_ship_engine_2
    • fixed_ship_secondaries_slot = dp_ship_secondaries
    • fixed_ship_armor_slot = ship_armor_bb_1
    • front_1_custom_slot = ship_heavy_battery_1
    • mid_1_custom_slot = ship_anti_air_2
    • mid_2_custom_slot = dp_ship_secondaries
    • rear_1_custom_slot = ship_heavy_battery_1


id

Germany Refuses to Share Battlecruiser Plans

Germany has decided not to share their plans for the Scharnhorst-class battlecruiser with us.


 
Trigger conditions
  • None
Is triggered only by

Event button.png
"That is most unfortunate..."
  • None


id

New Government Forms

The fifth cabinet of Colijn has once again, like its predecessors, fallen, and the Minister of State Dirk Jan de Geer has been asked to take up the responsibility for forming a new government. Having last served in 1933, he has proven his abilities to serve his country in peacetime. With mounting world tension, however, it is unclear how the new Minister-President will handle leading the nation in a war that looks increasingly more likely.


 
Trigger conditions
  • None
Is triggered only by

Event button.png
"Let's hope it's more stable than the last."
  • Set democratic party name to Christelijk-Historische Unie
  • create leader Dirk Jan de Geer
  • remove Weak Government national spirit


id 11 - 20[edit]

id

Japanese Interest in the East Indies

 
Trigger conditions
  • None
Is triggered only by

Event button.png
"Give them control of the islands."

Event button.png
Promise them large-scale imports of vital resources.


id

Netherlands Offers Control of East Indies

 
Trigger conditions
  • None
Is triggered only by

Event button.png
"This would be an acceptable solution to our predicament."
Event button.png
"They may keep their colonies - we have alternative solutions."


id

[From.GetNameDefCap] Offers East Indies Imports

 
Trigger conditions
  • None
Is triggered only by

Event button.png
"Give them control of the islands."
Event button.png
"This 'compromise' is not good enough."


id

The Queen Fires Defeatist Ministers

 
Trigger conditions
  • None
Is triggered only by

Event button.png
"If only more people shared her resolve."
  • -0.05 democraticdemocratic support
  • retire country leader
  • create country leader Pieter Sjoerds Gerbrandy
  • remove Weak Government national spirit


id

[From.GetNameDefCap] Proposes United Netherlands

 


id

[From.GetNameDefCap] Supports United Netherlands Proposal

 
Trigger conditions
  • None
Is triggered only by

Event button.png
"Most excellent news."


id

[From.GetNameDefCap] Rejects United Netherlands Proposal

 
Trigger conditions
  • None
Is triggered only by

Event button.png
"Their ingratitude is profound..."
  • None


id

[From.GetNameDefCap] Supports United Netherlands Proposal

 
Trigger conditions
  • None
Is triggered only by

Event button.png
"Is this how the flame of liberty is snuffed out?"
  • game over


id

[From.GetNameDefCap] Invites to Benelux

 
Trigger conditions
  • None
Is triggered only by

Event button.png
"This is a most excellent idea!"
Event button.png
"We are not interested."


id

[From.GetNameDefCap] Invites to European Union

 
Trigger conditions
  • None
Is triggered only by

Event button.png
"This is a most excellent idea!"
Event button.png
We are not interested."

id 21 - 30[edit]


id

[From.GetNameDefCap] Seeks Colonial Integration

It has become clear from our interactions that [From.GetNameDefCap] is seeking to secure their control over our affairs... Already certain minor duplicate branches of government have been deemed 'unnecessary', henceforth being managed directly from Amsterdam.


 
Trigger conditions
  • None
Is triggered only by

Event button.png
"If they think that is better..."

# Idea Curtail Colonial Autonomy added for 545 days.


id

[From.GetNameDefCap] Moves Capital to Batavia

Representatives from the Government-in-Exile have informed us that the government will be relocating to Batavia, and henceforth administering the colonies directly from there. Our services are no longer required.


 
Trigger conditions
  • None
Is triggered only by

Event button.png
"Perhaps we can serve the new government in some other way..."

# Game Over.


id

[From.GetNameDefCap] Accepts East Indies Transfer

[From.GetNameDefCap] accepts our proposal of taking over the entire East Indies.


 
Trigger conditions
  • None
Is triggered only by

Event button.png
"Peace has been secured."


id

[From.GetNameDefCap] Accepts East Indies Resources

[From.GetNameDefCap] accepts our proposal of receiving exclusive rights to the East Indies resources


 
Trigger conditions
  • None
Is triggered only by

Event trigger.pngEnabled if:

Event button.png
"[From.GetNameDefCap] Accepts East Indies Transfer"


id

[From.GetNameDefCap] Rejects Our Proposal

[From.GetNameDefCap] has informed us that our proposal is not of interest to them.


 
Trigger conditions
  • None
Is triggered only by

Event button.png
"How odd... And concerning..."
  • hidden effect Flag of Japan Japan set_country_flag = HOL_declare_war_indies_allowed

Event trigger.pngEnabled if: Does not have has_country_flag = HOL_jap_rejected_control

Event button.png
"Give them control of the islands."

Event trigger.pngEnabled if:

  • Does not have has_country_flag = HOL_jap_rejected_resources
Event button.png
Promise them large-scale imports of vital resources.


id

[From.GetNameDefCap] Requests US Protection of West Indies

The [HOL.GetAdjective] government has requested our protection in the West Indies. They fear attacks from third parties, now that they are going through a period of military weakness, and they suggest that it may not be in our best interest to have conflicts within our sphere of interest.


 
Trigger conditions
  • None
Is triggered only by

Event button.png
"We cannot allow foreign interference in the Caribbean."
Event button.png
"They should not presume to tell us our interests."


id

[From.GetNameDefCap] Accepts Protection of West Indies

[From.GetNameDefCap] has decided to take up protection of the West Indies. Our colonies should be safe from attack.


 
Trigger conditions
  • None
Is triggered only by

Event button.png
"With the USA on our side, it is hard to see anyone threaten them."


id

[From.GetNameDefCap] Rejects Protection of West Indies

[From.GetNameDefCap] has informed us that the West Indies are none of their concern, and they do not wish to make any assurances regarding the defence of our colonies.


 
Trigger conditions
  • None
Is triggered only by

Event button.png
"This is most disappointing..."
  • None


id

[From.GetNameDefCap] Requests Equipment

The [HOL.GetAdjective] government has reached out to us requesting a shipment of equipment. They inform us that without assistance they will not be able to equip their army in time for an invasion.


 
Trigger conditions
  • None
Is triggered only by

Event trigger.pngEnabled if:

  • Has more than 2000 infantry equipment
Event button.png
"Give them infantry equipment."

Event trigger.pngEnabled if:
  • Has more than 250 support equipment
Event button.png
"Give them support equipment."

Event trigger.pngEnabled if:
  • Has more than 200 artillery
Event button.png
"Give them artillery equipment."

Event button.png
"They'll have to do on their own."


id

[From.GetNameDefCap] Sends Equipment

[From.GetNameDefCap] has sent us a shipment of equipment to aid our re-militarization.


 
Trigger conditions
  • None
Is triggered only by

Event button.png
"Their aid will not be forgotten."
  • equipment transferred from [From.GetNameDefCap] to Flag of Netherlands Netherlands


id 31 - 40[edit]


id

[From.GetNameDefCap] Refused to Send Equipment

[From.GetNameDefCap] has refused to send us equipment, they suggest we focus our own industry on producing more if we need it.


 
Trigger conditions
  • None
Is triggered only by

Event button.png
"They overestimate our industrial capacity..."
  • None


id

[From.GetNameDefCap] Proposes Combined Staff Plan

[HOL.GetAdjective] representatives have proposed to draw up clandestine staff plans, allowing us to coordinate our defenses should they be invaded. They inform us that it is critical that this is not made public, as they fear any breach of their neutrality will lead to war...


 
Trigger conditions
  • None
Is triggered only by

Event button.png
"An excellent idea!"
Event button.png
"If they desire our protection, they must join us formally."


id

[From.GetNameDefCap] Accepts Combined Staff Plan

[From.GetNameDefCap] accepted our proposal of a combined staff plan.


 
Trigger conditions
  • None
Is triggered only by

Event button.png
"Wonderful!"
  • set country flag = secret_staff_talks_[From.GetNameDefCap]


id

[From.GetNameDefCap] Rejects Combined Staff Plan

[From.GetNameDefCap] has rejected our proposal of a combined staff plan - if we desire their aid, we must request it formally.


 
Trigger conditions
  • None
Is triggered only by

Event button.png
"That is not possible."
  • None


id

[From.GetNameDefCap] Requests to Exchange Intelligence

[From.GetNameDefCap] proposes to exchange intelligence on the likely enemies we may face in battle when fighting together.


 
Trigger conditions
  • None
Is triggered only by

Event button.png
"That is an excellent idea!"
Event button.png
"We cannot give them the intelligence we have gathered."


id

[From.GetNameDefCap] Agrees to Exchange Intelligence

[From.GetNameDefCap] has agreed to exchange intelligence on likely enemies we may face in battle when fighting together.


 
Trigger conditions
  • None
Is triggered only by

Event button.png
"This will go a long way to aiding our defenses."
  • set_country_flag = secret_staff_talks_[From.GetNameDefCap]_intelligence


id

[From.GetNameDefCap] Refuses to Exchange Intelligence

[From.GetNameDefCap] has refused to share their intelligence.


 
Trigger conditions
  • None
Is triggered only by

Event button.png
"It seems we are not trustworthy enough..."
  • None


id 41 - 50[edit]


id

[From.GetNameDefCap] Requests Sharing of Military Knowledge

[From.GetNameDefCap] requests that we share some of our military knowledge, allowing them to make great advances in military doctrine.


 
Trigger conditions
  • None
Is triggered only by

Event button.png
"A strong [From.GetName] is a useful [From.GetName]."
Event button.png
"A weak [From.GetName] is a better [From.GetName]."


id

[From.GetNameDefCap] Shares Military Knowledge

[From.GetNameDefCap] has shared some of their doctrines and military knowledge with us.


 
Trigger conditions
  • None
Is triggered only by

Event button.png
"This will go a long way to modernizing our military."
  • Added Tech Bonus HOL_secret_staff_talks for Land Doctrine


id

[From.GetNameDefCap] Refuses to Share Military Knowledge

[From.GetNameDefCap] has refused to share their military knowledge with us.


 
Trigger conditions
  • None
Is triggered only by

Event button.png
"Do they desire for us to remain weak?"
  • None


id

hidden event 44

hidden event 44 Prince Bernhard generator event


 
Trigger conditions
  • Not communism Communism
  • Player controlled
Is triggered only by

Event button.png
'


id

Prince Bernhard Involved in Scandal

It would appear Prince Bernhard has been implicated in a troubling scandal. Though his free-spirited nature can be quite a blessing at times, it appears it can just as well turn out to be a curse... The government is now forced to expend valuable resources in smoothing over the Prince's reputation in public.


 
Trigger conditions
  • None
Is triggered only by

Event button.png
"Most unfortunate."


id

Prince Bernhard Makes Good Impression

Prince Bernhard has recently made an exceptional impression in public, raising spirits and giving hope for final victory wherever he has gone. Though not technically a representative of the government, it has not stopped us from being able to profit from this unexpected success.


 
Trigger conditions
  • None
Is triggered only by

Event button.png
"A true Scion of Orange."

+25 political power


id

Prince Bernhard Gives Good Example

In his dealings with fellow pilots, Prince Bernhard has given a good example of conduct and combat flying. With this example fresh in their minds, commanders can already notice a small but perceptible improvement in dogfighting performance in our skies.


 
Trigger conditions
  • None
Is triggered only by

Event button.png
"He flies well."
  • add timed idea HOL_bernhard_good_air_example days for 30 days


id

Prince Bernhard Gives Bad Example

In brazen overconfidence, Prince Bernhard appears to have given fellow pilots 'some pointers', that from a tactical point-of-view are counterproductive, and often outright dangerous. Acts of reckless bravery have already increased losses.


 
Trigger conditions
  • None
Is triggered only by

Event button.png
"Reckless..."
  • add timed idea HOL_bernhard_bad_air_example for 30 days
  • hidden effect Flag of Netherlands Netherlands gets the event "hidden event" in 60-120 days
Event button.png
"We must discredit the Prince's 'pointers' to salvage the situation."


id

Prince Bernhard Meddles Positively in Strategy

It appears Prince Bernhard has meddled extensively in the recent battleplans. Luckily, it appears that the advice was sound, and the plans appear to be reaping excellent results


 
Trigger conditions
  • None
Is triggered only by

Event button.png
"He has a great mind."
  • add timed idea HOL_bernhard_good_strategy_meddling for 30 days
  • hidden effect Flag of Netherlands Netherlands gets the event "hidden event" in 60-120 days


id

Prince Bernhard Meddles Negatively in Strategy

It appears Prince Bernhard has meddled extensively in the recent battleplans. Using his position and title, and with his usual bravado and confidence, he silenced those who would disagree with his proposals. A number of battleplans now appear to show fundamental flaws when being implemented.


 
Trigger conditions
  • None
Is triggered only by

Event button.png
"It is too late to act..."
  • add timed idea HOL_bernhard_bad_strategy_meddling for 30 days
  • hidden effect Flag of Netherlands Netherlands gets the event "hidden event" in 60-120 days
Event button.png
"Our generals must disregard his 'advice', even if it tarnishes the Prince's reputation."


id 51 - 60[edit]


id

Prince Bernhard Wants to Gather Intelligence

There has been insufficient intelligence for the formulation of appropriate battleplans in recent weeks, and when catching wind of this in a recent staff meeting, Prince Bernhard insisted on using his personal connections in [GER.GetNameDef] to provide us the intelligence we so sorely need.


 
Trigger conditions
  • None
Is triggered only by

Event button.png
"An excellent idea!"
Event button.png
"We cannot rely on whatever he finds!"


id

Prince Bernhard Gathers Good Intelligence

It would appear that the intelligence gathered by the Prince has been very useful in the field. Multiple successes can be directly attributed to information passed on from his contacts.


 
Trigger conditions
  • None
Is triggered only by

Event button.png
"He is a credit to the secret service."
  • add timed idea HOL_bernhard_good_intelligence for 30 days
  • hidden effect Flag of Netherlands Netherlands gets the event "hidden event" in 60-120 days


id

Prince Bernhard Gathers Bad Intelligence

It would appear that the intelligence gathered by the Prince has not been the most accurate... The enemy has repeatedly struck in places we denuded of troops to reinforce other points where we expected the blows to fall.


 
Trigger conditions
  • None
Is triggered only by

Event button.png
"It was the gamble we took..."
  • add timed idea HOL_bernhard_bad_intelligence for 30 days
  • hidden effect Flag of Netherlands Netherlands gets the event "hidden event" in 60-120 days


id

Prince Bernhard Seeks to Organize Resistance

As the conversation in a recent staff meeting turned to the lacking resistance in our occupied homeland, Prince Bernhard appears to have taken it on himself to 'whip it into shape' personally. He is already preparing for a parachute drop behind enemy lines.


 
Trigger conditions
  • None
Is triggered only by

Event button.png
"He must do what he feels is right."
Event button.png
"It is too dangerous, we must forbid it!"


id

Prince Bernhard Organizes Resistance

Having been evacuated by submarine, the Prince's efforts can already be felt. The resistance is much more effective, and much more active.


 
Trigger conditions
  • None
Is triggered only by

Event button.png
"An astounding accomplishment."
  • add timed idea HOL_bernhard_organized_resistance days for 30 days
  • hidden effect Flag of Netherlands Netherlands gets the event "hidden event" in 60-120 days


id

Prince Bernhard is Wounded Organizing Resistance

In his efforts to organize the resistance, a raid by the occupier has left him wounded. He has since been evacuated by submarine, but it will be some time before he returns to full fighting strength.


 
Trigger conditions
  • None
Is triggered only by

Event button.png
"His bravery was not rewarded with success, this time."


id

hidden event 57

hidden event 57


 
Trigger conditions
  • None
Is triggered only by

Event button.png
'


id

Prince Bernhard Causes Diplomatic Row

In a recent meeting with foreign dignitaries, it appears that Prince Bernhard has created somewhat of a diplomatic row. The [HOL_bernhard_row_target.GetAdjective] representatives have accused him of meddling in domestic affairs, and in a not terribly subtle manner, too.


 
Trigger conditions
  • None
Is triggered only by

Event button.png
"This is most embarrassing..."


id

Diplomatic Row with [From.GetName]

At a recent meeting with some of our dignitaries, the Dutch Prince Bernhard has gotten into a diplomatic row with one of our representatives. It appears he accused the Prince of 'meddling in internal affairs'.


 
Trigger conditions
  • None
Is triggered only by

Event button.png
"This is concerning... Let us hope it does not escalate."
  • None


id

From.GetNameDef] Escalate Diplomatic Row

[HOL.Adjective] authorities have escalated the diplomatic row, demanding in quite hostile terms that we issue a full apology.


 
Trigger conditions
  • None
Is triggered only by

Event button.png
"Let them bring it."
Event button.png
"We must soothe tensions."


id 61 - 70[edit]


id

[From.GetNameDef] Escalates Row Further

[From.GetNameDef] has not backed down, and refuses to issue an apology for the insulting accusations and slander aimed at Prince Bernhard. Whether they are correct and the Prince has interfered in domestic issues or not is besides the point - we now have reached the breaking point in international relations.


 
Trigger conditions
  • None
Is triggered only by

Flag of Netherlands Netherlands event "From.GetNameDef] Escalate Diplomatic Row"


Event button.png
"War it is, then."
  • create Wargoal puppet


id

[From.GetNameDef] Soothes Tensions

The [From.GetAdjective] government has now backed down and issued a full apology for the accusations they directed at Prince Bernhard. Whether he has been meddling in their internal affairs or not remains to be seen, but he has, for now at least, decided to lay low on this front.


 
Trigger conditions
  • None
Is triggered only by

Flag of Netherlands Netherlands event "From.GetNameDef] Escalate Diplomatic Row"


Event button.png
"Very well."


id

Gold Reserves Evacuated

Before our capitulation, when it was clear the fight was lost, we successfully carried out our plan to evacuate our gold reserves to our new allies. The gold, having been kept aboard ships and ready to sail at any time, have now safely arrived in our host country, and should aid our government-in-exile immensely.


 
Trigger conditions
  • None
Is triggered only by

Event button.png
"Fortunate that we had the foresight to prepare for this."
  • remove idea HOL_preparing_evacuation_of_gold_reserves
  • +20 legitimacy
  • +100 political power


id

Zuiderzee Works Spark Infrastructure Advancements

Work on the Flevopolder has gotten off to a good start, and though many years remain before the project will be fully finished, we can already reap some of the fruits of our hard labor.\n\nIn gaining practical experience with a land reclamation project of this magnitude, engineers have developed new methods for the construction of roads, railways, and waterways. If we were to invest in these advancements, we could gain significant improvements in these fields for the foreseeable future.


 
Trigger conditions
  • Can fire only once
  • Is Flag of Netherlands Netherlands
  • Not finished focus The Zuiderzee Works
  • Focus Zuiderzee Works progress > 33%
Mean time to happen
  • 2 days

Event button.png
"This sounds like an excellent idea!"
  • -50 political power
  • Add idea HOL_zuiderzee_infrastructure_advancements for 365 days
Event button.png
"We don't have the funds for this right now."
  • None


id

Zuiderzee Works Spark Industrial Advancements

As progress continues on the Flevopolder, so too does the industry supplying this massive project grow. Engineers dedicated to supplying the project with the construction materials necessary have now gained new insights in the development of industry and the construction of factories and shipyards. If we were to invest in these advancements, we could gain significant improvements in this field for the foreseeable future.


 
Trigger conditions
  • Can fire only once
  • Is Flag of Netherlands Netherlands
  • Not finished focus The Zuiderzee Works
  • Focus Zuiderzee Works progress > 67%
Mean time to happen
  • 2 days

Event button.png
"This sounds like an excellent idea!"
  • -50 political power
  • Add idea HOL_zuiderzee_infrastructure_advancements for 365 days
Event button.png
"We don't have the funds for this right now."
  • None


id

[ENG.GetName] Dominates [HOL.GetAdjective] Trade Negotiations

Event trigger.png The below description is one of several available for this event.
{Netherlands} The British have expanded their influence over us to the point where we are forced to favor them in the current trade negotiations.

{Germany} The British have expanded their influence over [HOL.GetNameDef] to the point where the [HOL.GetAdjective] government has felt forced to favor them in the current trade negotiations.


 
Trigger conditions
  • None
Is triggered only by

Event trigger.pngEnabled if: is Flag of Netherlands Netherlands

Event button.png
"Concerning."

Event trigger.pngEnabled if: is Flag of Germany Germany

Event button.png
"We cannot allow them to drift into the [ENG.GetAdjective] sphere of influence!"


id

[GER.GetName] Dominates [HOL.GetAdjective] Trade Negotiations

Event trigger.png The below description is one of several available for this event.
{Netherlands} The Germans have expanded their influence over us to the point where we are forced to favor them in the current trade negotiations."

{United Kingdom}The Germans have expanded their influence over [HOL.GetNameDef] to the point where the [HOL.GetAdjective] government has felt forced to favor them in the current trade negotiations.


 
Trigger conditions
  • None
Is triggered only by

Event trigger.pngEnabled if: is Flag of Netherlands Netherlands

Event button.png
"Concerning."

Event trigger.pngEnabled if: is Flag of United Kingdom United Kingdom

Event button.png
"We cannot allow them to drift into the [GER.GetAdjective] sphere of influence!"


id

hidden event 68

hidden event 68


 
Trigger conditions
  • is Flag of Netherlands Netherlands
  • has one of Shell Shocked Spectator 1 to 5 or Aloof Neutrality
  • is in defensive war
Mean time to happen
  • 2 days

Event button.png
'
  • remove Shell shocked spectator 1-5, Aloof Neutrality


id

Local Population Opposes 'Senseless' Flooding

With no apparent immediate need for the flooding of the Dutch Water Line, the local population has begun to call for the draining of the countryside, allowing them to go back to their daily lives. Rejecting their demands is likely only going to result in more unrest later.


 
Trigger conditions
  • Inundation lines flooded
  • has full control of Holland, Gelderland, Friesland
  • does not have HOL_inundation_lines_flooded_unhappiness_timer
  • does not have HOL_draining_in_progress
Mean time to happen
  • 60 days

Event button.png
"They will have to accept it for a little longer."
  • -25 political power
  • if Holland, Gelderland, Friesland are Core states:
    • reduce warsupport by value of HOL_inundation_lines_flooded_unhappiness_var
  • if Holland, Gelderland, Friesland are not Core states:
    • Holland: damage infrastructure by 4
    • Holland: damage civilian factories by 2
    • Holland: damage military factories by 2
    • Gelderland: damage infrastructure by 3
    • Gelderland: damage civilian factories by 1.5
    • Gelderland: damage military factories by 1.5
    • Friesland: damage infrastructure by 3
    • Friesland: damage civilian factories by 1.5
    • Friesland: damage military factories by 1.5
Event button.png
"Let us drain the land."
  • -25 political power
  • Activate decision HOL_drain_the_water_lines


id

German Defectors Form Division

A large number of German defectors have now organized into a fully-fledged unit, needing only to be provided with equipment before we can send them into battle on our behalf.


 
Trigger conditions Mean time to happen
  • 90 days

Event button.png
'
  • create division with template "Hare Majesteits Duitse Legioen" with 50% experience and 25% equipment


id 71 - 80[edit]


id

Soldiers Defect to [HOL.GetName]

Queen Wilhelmina of [HOL.GetNameDef] has announced her willingness to see to the reinstatement of Kaiser Wilhelm II upon the throne of Germany, after the war concludes. This statement has resulted in unwarranted optimism and misguided sentiments of loyalty among our soldiers, who have begun to defect and seek to reach [HOL.GetNameDef] to fight on the Queen's behalf.\n\nIt will be very difficult to stamp this movement out if we cannot bring the war to a decisive end...


 
Trigger conditions
  • None
Is triggered only by

{{{triggered only}}}


Event button.png
"Traitors! All of them!"
  • Add idea German Defectors


id

"Wilhelm II Dies"

Last night Kaiser Wilhelm II, remaining under our care until the end of his life, passed away peacefully in his sleep. His son, Friedrich Wilhelm, has now become head of House von Hohenzollern, and has now chosen the regnal name of Wilhelm III.


 
Trigger conditions
  • Can fire only once
  • is Flag of Netherlands Netherlands
  • government is neutrality Non-Aligned
  • completed focus Wilhelminism
  • Germany does not have Wilhelm II as ruling only
  • Date > 1939.1.1
  • Not has_country_flag = HOL_wilhelm_ii_died
Mean time to happen
  • 1460 days

Event button.png
"Our pact with his father now passes on to him."
  • set_country_flag = HOL_wilhelm_ii_died


id

[HOL_kaiserreich_germany.GetLeader] Leads German Civil War

With the liberation of the first German land, Queen Wilhelmina has fulfilled her initial pledge and allowed Kaiser [HOL_kaiserreich_germany.GetLeader] to form a provisional government in the occupied territory. [HOL_kaiserreich_germany.GetLeader] can now lead his war to liberate the rest of the country from German soil, attracting ever more to fight on his behalf.


 
Trigger conditions
  • Can fire only once
Is triggered only by

{{{triggered only}}}


Event button.png
"A great step forward towards a monarchist Europe!"
  • German Civil war starts between fascist and neutral


id

[HOL_kaiserreich_germany.GetLeader] Proposes Alliance

With the end of the war, [HOL_kaiserreich_germany.GetLeader] has found it appropriate to remind us of our bargain, and proposes an alliance on equal terms between our two nations in the face of the inevitable Western opposition to this new Monarchic Europe.


 
Trigger conditions
  • is Flag of Netherlands Netherlands
  • government is neutrality Non-Aligned
  • completed focus Wilhelminism
  • Not in war with Flag of Germany Germany
  • Not in a faction
  • Germany is neutrality Non-Aligned and a subject of Flag of Netherlands Netherlands
Mean time to happen
  • 2 days

Event button.png
"We will fulfill our obligations."
  • Flag of Germany Germany is no longer a subject
  • Central Powers faction created
  • Flag of Netherlands Netherlands joins Central Powers faction


id

Wilhelmina Bargains with Wilhelm II

In what can only be described as utter contempt for us, the [HOL.GetAdjective] Queen Wilhelmina has announced her resolve to place Wilhelm II back on the throne of Germany after the conclusion of the present war. She has invited any Germans who wish to fight for their old Kaiser to make their way to [HOL.GetAdjective]-held territory, clearly in an attempt to weaken the [GER.GetAdjective] position and strengthen her own.


 
Trigger conditions
  • None
Is triggered only by

{{{triggered only}}}


Event button.png
"Despicable - we will deal with her later."
  • None


id

Her Majesty's German Legions Disband

With the conclusion of the war, the German soldiers who have fought on our behalf have now returned to their homeland, and prepare to fight for their Kaiser directly.


 
Trigger conditions
  • None
Is triggered only by

{{{triggered only}}}


Event button.png
"It was inevitable. Their service was invaluable."
  • remove German Defectors
  • remove "Hare Majesteits Duitse Legioen" template and divisions
  • if Waking the Tiger Waking the Tiger DLC and Flag of Germany Germany is neutrality Non-Aligned then Flag of Germany Germany:
    • complete focus Extra Tech Slot
    • unlocks focus Oppose Hitler, Secure the New State, Revive the Kaiserreich, Return of the Kaiser, Focus on the True Enemy, Four Year Plan, West Wall, Atlantikwall, Ostwall, Grosraumwirtschaft, Align Romania, Align Hungary, Autarky, Autobahn, German War Economy, Coal Liquidization, Synthetic Rubber, Hermann Goring, Werke, KDF Wagen, Air Innovation, Army Innovation, Soviet Treaty


id

[From.GetNameDef] Proposes Federation

The [From.GetAdjective] government has approached ours with a proposal to unify the Low Countries in one state. They argue that the present global crises warrant closer cooperation and unity between our peoples, of the kind that can only be achieved through complete unification. Should we accept, preparations will be made for the immediate surrender of sovereignty to a new supranational state, under [From.GetAdjective] leadership.


 
Trigger conditions
  • None
Is triggered only by

{{{triggered only}}}


Event button.png
"A marvelous idea - we stand no chance without it."
Event button.png
"Our sovereignty is paramount - we will go far in our cooperation, but not that far."

}}


id

[From.GetNameDef] Accepts Federation

The [From.GetAdjective] government has informed us that they approve of our proposal for a unified state in the Low Countries. Should all parties accept, we may proceed with the implementation of our plans.


 
Trigger conditions
  • None
Is triggered only by

Event button.png
excellent


id

[From.GetNameDef] Rejects Federation

[From.GetAdjective] representatives have informed us that they do not currently see the need for a unified states in the Low Countries. They look forward to continuing their cooperation with us, but while maintaining full sovereignty.


 
Trigger conditions
  • None
Is triggered only by

Event button.png
unfortunate
  • None