New Zealand

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New Zealand
New Zealand.png
Capital:
Wellington

Government Type:
Democratic, Socialist

Faction:
Allies

New Zealand is a British Dominion and minor country located east of Australia and is one of only three countries located in the Oceania region. As a subject of the British Empire, New Zealand begins the game as a member of the Allies.

Geography and infrastructure[edit]

New Zealand in the Pacific Ocean

New Zealand is located in the Pacific Ocean, just east of Australia and south of France's New Caledonia and the United Kingdom's Fiji islands. The country itself is composed of 40 provinces organized into two moderately-sized island states connected by a single strait. New Zealand also owns Samoa, an island chain composed of two provinces, both of which are plains, located northeast of Fiji.

The northern state, called North Island, is composed of 24, mostly forested, provinces. However, there are some hills in the northeast and plains dotting the island, as well as two mountain provinces: one in the center and one in the uppermost northeast near the hills. This state is the location of Wellington, New Zealand's 10 victory point capital, which is also the location of a level two naval base. In the northeast of the state is a level three air base, which is level eight at the start of the 1939 scenario. To the northwest is Auckland, a five victory point city that houses a level three naval base. North Island's infrastructure level is six in the 1936 scenario, eight in the 1939, and it's population is 900.93K in both.

The southern state of South Island is made up of 16 provinces. This state is mostly mountainous, but contains some hills, plains, and a single forest in the south and southeast, as well as one additional forest in the north. Like North Island, it also has an air and naval base, but both are level one and located on the east side of the island and on single victory point provinces — the air base in Dunedin in the south and the naval base in Christchurch in the north. In 1936, South Island has an infrastructure level of five, which is increased to seven when starting in 1939. In both dates, the state's population is 547.86K.

Events[edit]

Main article: New Zealand events

National focus[edit]

New Zealand's unique NF tree (part of the Together for Victory expansion).
Main article: New Zealand national focus tree

Flag of New Zealand New Zealand, along with other nations of the British commonwealth, gets a unique national focus tree (part of the Together for Victory expansion). Without the expansion New Zealand utilizes the Generic national focus tree.

New Zealand's unique focus tree has five main branches:

The First Labour Government
Acts as the political tree, providing both a means to deal with internal issues, and mutually exclusive branches on whether to remain within the Commonwealth, or to push for Independence as a Democratic, Fascist or Communist country.
Transfer the New Zealand Division
Focuses on developing a navy through construction of dockyards and bonuses to ship and naval doctrine research.
Expand the NZPAF
Provides bonuses to aircraft and air doctrine research.
National Roads Board
Acts as the industrial tree, buffing industrial capacity, resource extraction and research slots.
Army Reforms
Focuses on bonuses for Infantry, Armour and Artillery, and construction of military industry capacity.


Technology[edit]

In the 1936 scenario, New Zealand starts with the first two infantry equipment technologies, Support Equipment, Engineer Company I, Recon Company I, the Mark V great war tank, V/W Class destroyer, C Class light cruiser, Transport Ship, and the 1936 Swordfish naval bomber already researched. They also have Trench Warfare in the Grand Battleplan land doctrine and Fleet in Being in the Fleet in being naval doctrine unlocked. If the Together for Victory Together for Victory expansion has been activated, then through the Commonwealth Research technology sharing bonus, New Zealand also gets a research time reduction for 16 different technologies across various research trees.

Although New Zealand only starts with 2 research slots, with the Together for Victory Together for Victory expansion, it can gain 4 more research slots from its national focuses, bringing the total slots to 6, which is matched only by the Flag of United States United States and democratic Flag of Germany Germany.

Technology 1936
Army Technology Naval Technology Air Technology Electronics & Industry
  • Infantry Eq. I
  • Engineer Company I
  • Recon Company I
  • Great War Tank
  • Towed Artillery
  • Destroyer I
  • Light Cruiser I
  • Transport Ship
  • Naval Bomber I
  • None
Doctrines
  • None

In 1939, New Zealand's research has advanced considerably compared to that of the 1936 scenario. It now has one additional infantry equipment and two support equipment technologies researched. It also has the first two light tanks, and first medium and heavy tank, Interwar Artillery, the first anti-tank artillery, and the 1936 fighter and tactical bomber researched. In the naval research tree, the 1936 destroyer has been researched. New Zealand's Grand Battleplan Doctrine has advanced by one, Battlefleet Concentration and Submarine Operations have been unlocked in the Fleet In Being naval doctrine tree, and Air Superiority in the Strategic Destruction air doctrine tree has been unlocked.

Like in the 1936 scenario, New Zealand is a British Dominion and receives a research time reduction through the Commonwealth Research bonus. This time, they receive a research time reductions for 39 technologies.

Politics[edit]

National spirits[edit]

New Zealand does not start with any national spirits in either the 1936 or 1939 scenario.

Political parties[edit]

Party name Ideology Popularity Leader Ruling
New Zealand Labour Party democracy Democratic 88.23% Michael Joseph Savage, Peter Fraser (1939) Yes
Communist Party of New Zealand communism Communist 0.00% Elsie Farrelly No
New Zealand Legion fascism Fascist 0.00% John Ormond No
New Zealand National Party neutrality Non-Aligned 11.76% Sidney Holland No

Staff and designers[edit]

Political Advisors
Advisor Type Effect Cost (Political Power)
A.E. Davy Ideological Crusader
  • Same ideology monthly opinion: +100%
150
W.A. Veitch-Milne Prince of Terror
  • Effect of partisans on us: -25%
  • Foreign subversive activities efficiency: -30%
  • Non-core Manpower: +2%
150
Walter Nash Armaments Organizer
  • Civilian to Military Factory conversion cost: -20%
150
Fred Freeman Communist Revolutionary
  • Daily Communism Support: +0.10

Requires focus The Lee Affair

150
Adam Hamilton Democratic Reformer
  • Daily Democracy Support: +0.10

Requires one of the following focuses:

  • Strengthen the Commonwealth
  • Constitution Amendment Act
150
Arthur Nelson Field Fascist Demagogue
  • Daily Fascism Support: +0.10

Requires focus In the Darkness

150
Tank Designers
Designer Type Effect Cost (Political Power)
New Zealand Railways Mobile Tank Designer
  • Armor Research Time: -10%
  • Armor:
    • Max Speed: +5%
    • Reliability: +10%
150
Christchurch Workshops Heavy Tank Designer
  • Armor Research Time: -10%
  • Armor:
    • Armor: +5%
    • Hard attack: +5%
150
Ship Designers
Designer Type Effect Cost (Political Power)
Saint Mary's Bay Shipbuilding Escort Fleet Designer
  • Naval Research Time: -10%
  • Screen:
    • Max Range: +30%
    • Sub detection: +10%
    • Max Speed: +10%
    • Production Cost: +10%
150
Port Chalmers Shipbuilding Pacific Fleet Designer
  • Naval Research Time: -10%
  • Carrier:
    • Deck size: +25%
    • Armor: -15%
    • Max Range: +25%
  • Capital Ship: Max Range: +25%
  • Screen: Max Range: +25%
  • Submarine: Max Range: +25%
150
Aircraft Designers
Designer Type Effect Cost (Political Power)
Naval Air Company Naval Aircraft Designer
  • Air Research Time: -10%
  • Naval Bomber:
    • Range: +10%
    • Naval Attack: +10%
  • CV Naval Bomber:
    • Range: +10%
    • Naval Attack: +10%
150
Light Air Company Light Aircraft Designer
  • Air Research Time: -10%
  • Fighter:
    • Agility: +10%
    • Max Speed: +10%
  • Carrier Fighter:
    • Agility: +10%
    • Max Speed: +10%
150
Medium Air Company Medium Aircraft Designer
  • Air Research Time: -10%
  • Heavy Fighter: Reliability: +20%
  • Tactical Bomber: Reliability: +20%
150
Heavy Air Company Heavy Aircraft Designer
  • Air Research Time: -10%
  • Strategic Bomber: Strategic Bombing: +10%
150
Materiel Designers
Designer Type Effect Cost (Political Power)
Artillery Company Artillery Designer
  • Artillery Research Time: -10%
150
Small Arms Company Infantry Equipment Designer
  • Weapons and Equipment Research Time: -10%
150
Charlton Motor Workshops Motorized Equipment Designer
  • Motorization Research Time: -10%
150
Industrial Concern
Concern Type Effect Cost (Political Power)
Wairarapa Ranches Industrial Concern
  • Industrial Research Time: -10%
150
Theorists
Theorist Type Effect Cost (Political Power)
Keith J. Holyoake Military Theorist
  • Army Experience Gain: +0.05 daily
  • Land Doctrine Research Time: -7%
150
R.A. Cochrane Air Warfare Theorist
  • Air Experience Gain: +0.05 daily
  • Air Doctrine Research Time: -7%
150
Arthur Dawes Naval Theorist
  • Naval Experience Gain: +0.05 daily
  • Naval Doctrine Research Time: -7%
150

Economy[edit]

In 1936, New Zealand is extremely resource poor, only producing 6 units of tungsten in South Island. By completing the New Zealand Steel and Taranaki Oil national focuses, North Island can respectively produce 10 steel and 5 oil. Both of these national focuses are automatically unlocked at the start of the 1939 scenario.

New Zealand also has a very low production capacity, with only one military and four civilian factories located in North Island in 1936, and no factories in South Island . It can gain four more civilian and six more military factories through their unique national focus tree available with Together for Victory Together for Victory, as opposed to three military and four civilian factories through the generic national focus tree. In the 1939 scenario, North Island has three military and six civilian factories with the Bureau of Industry and Domestic Army Industry national focuses already unlocked.

Laws[edit]

1936
Conscription Law Economy Law Trade Law
Volunteer Only.png Volunteer Only
  • 1.5% Recruitable population
Civilian Economy.png Civilian Economy
  • 35% Consumer Goods factories
  • –30% Factory construction speed
  • +30% Factory (type) conversion cost
  • -40% Fuel Gain per Oil
  • -25% Fuel Capacity
Export Focus.png Export Focus
  • 50% Resources to market
  • +5% Research speed
  • +10% Factory/Dockyard output
  • +10% Construction speed
1939
Conscription Law Economy Law Trade Law
Limited Conscription.png Limited Conscription
  • 2.5% Recruitable population
Early Mobilization.png Early Mobilization
  • 30% Consumer Goods factories
  • –10% Factory construction speed
  • -25% Fuel Gain per Oil
Export Focus.png Export Focus
  • 50% Resources to market
  • +5% Research speed
  • +10% Factory/Dockyard output
  • +10% Construction speed

Industry & Resources[edit]

1936
Oil.png
Oil
Aluminum.png
Aluminum
Rubber.png
Rubber
Tungsten.png
Tungsten
Steel.png
Steel
Chromium.png
Chromium
0 0 0 6 0 0
1 Military factory Military Factory 4 Civilian factory Civilian Factories 0 Naval dockyard Naval Dockyards
1939
Oil.png
Oil
Aluminum.png
Aluminum
Rubber.png
Rubber
Tungsten.png
Tungsten
Steel.png
Steel
Chromium.png
Chromium
9 0 0 7 18 0
3 Military factory Military Factories 6 Civilian factory Civilian Factories 0 Naval dockyard Naval Dockyards

Military[edit]

1936[edit]

At the start of the game, New Zealand has the smallest military of all of the British Dominions and the smallest DLC country army in the world. In total, New Zealand utilizes 18.240K manpower and has an additional 3.54K available for use.

Army
Type No.
Infantry cropped.png Infantry 3
Army experience.png Total divisions 3
Navy
Type No.
Navy experience.png Total ships 0
Air force
Type No.
Naval bomber.png Naval bomber 12
Air experience.png Total planes 12
Army
The entirety of the military consists of only three District Force infantry divisions made up of three infantry and cavalry battalions each.
Navy
The country lacks a navy, but has 70 convoys. It can acquire relatively easily a pair of Light Cruisers using the Transfer the New Zealand Division focus, which has no prerequisites.
Air force
There is a small air wing of 12 1936 Fairey Swordfish naval bombers stationed in the air base in North Island.

1939[edit]

By now, New Zealand has 26.72K manpower in use, but with limited conscription laws active, has 9.55K left available.

Army
Type No.
Infantry cropped.png Infantry 4
Army experience.png Total divisions 4
Navy
Type No.
Light Cruiser.png Light cruiser 2
Navy experience.png Total ships 2
Air force
Type No.
Naval bomber.png Naval bomber 36
Air experience.png Total planes 36
Army
In the 1939 scenario, the New Zealand Army is strengthened by a single Infantry Division made up of six infantry battalions with recon and engineer support companies.
Navy
The navy is made up of two 1922 C Class light cruisers docked in Auckland. New Zealand's convoy fleet is also increased to 120.
Air force
A wing of 36 Swordfish naval bombers are stationed in North Island. There are an additional 56 Swordfish naval bombers and 30 Vickers Wellington tactical bombers stockpiled, but not in use.

Military staff[edit]

Chief of Army
Name Type Effect Cost (Political Power)
William Sinclair-Burgess Army Defense (Expert)
  • Division Defense: +10%
150
Edward Puttick Army Offense (Expert)
  • Division Attack: +10%
150
J.E. Duigan Army Maneuver (Expert)
  • Divisions speed: +10%
150
N. Weir Army Morale (Expert)
  • Division Recovery Rate: +8%
150
Chief of Navy
Name Type Effect Cost (Political Power)
H.E. Horan Naval Maneuver (Expert)
  • Naval Speed: +10%
150
W.H.Stratton Naval Aviation (Expert)
  • Naval Air Attacks from Carriers: +6%
  • Naval Air Targeting from Carriers: +7%
  • Naval Air Agility from Carriers: +8%
150
Eric Prendergast Decisive Battle (Expert)
  • Capital Ship Attack: +10%
  • Capital Ship Armor: +10%
  • Screen Attack: +10%
  • Screen Defense: +10%
150
Chief of Airforce
Name Type Effect Cost (Political Power)
A.J. Stallworthy Naval Aviation (Expert)
  • Naval Air Attacks from Carriers: +6%
  • Naval Air Targeting from Carriers: +7%
  • Naval Air Agility from Carriers: +8%
150
L.P. Peterson Ground Support (Expert)
  • Air Superiority: +10%
150
Military High Command
Name Type Effect Cost (Political Power)
Norris Stephen Falla Army Regrouping (Expert)
  • Division Recovery Rate: +8%
150
J.C. Nichols Cavalry (Expert)
  • Cavalry Attack: +10%
  • Cavalry Defense: +10%
  • Motorized Attack: +10%
  • Motorized Defense: +10%
  • Mechanized Attack: +10%
  • Mechanized Defense: +10%
150
H.D. McGregor Airborne Assault (Expert)
  • Paradrop attack: +2%
  • Paradrop defense: +5%
  • Paradrop agility: +5%
150
Trevor Handley Naval Air Defense (Expert)
  • Naval AA attack: +15%
150

Strategies and guides[edit]

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Achievements[edit]

Rule Britannia icon
Rule Britannia
As any British Subject state, conquer all of Britain.