Panama

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Panama
Panama.png
Capital:
Panamá

Government Type:
Democratic

Faction:
Neutral

Panama is a small country in Central America. It is a one state minor split in half by the Flag of United States United States' Panama Canal. To the west, it borders Flag of Costa Rica Costa Rica while in the east it borders Flag of Colombia Colombia. It is mostly jungle with its only plains province on the peninsula.

National focus[edit]

Generic national focus tree.
Main article: Generic national focus tree

Flag of Panama Panama does not have a focus tree. It instead uses the Generic focus tree.

The generic focus tree has 5 main branches:

  • Army Effort gives army experience and research bonuses to army research.
  • Aviation Effort gives air experience, builds air bases, and research bonuses to air research.
  • Naval Effort gives navy experience, builds naval dockyards, and research bonuses to navy research.
  • Industrial Effort builds civilian and military factories (usually even if building slots are already full)and grants extra research slots.
  • Political Effort gives the country choices on which political path they will take.

Technology[edit]

Panama starts with 2 research slots.

Army technology Naval technology Air technology Electronics & Industry
  • Basic Eq.
  • None
  • None
  • None
Doctrines
  • None
  • None
  • None

Politics[edit]

Panama, in 1936, is completely controlled by the democratic party. Elections are every 4 years and the next one is in June 1936. Panama has the following political parties:

Political party Ideology Popularity Party leader Country name Is ruling?
Partido Liberal Doctrinario democracy Democratic 100% Harmodio Arias Madrid Panama yes
Partido del Pueblo de Panamá communism Communist 0% Generic Free Panama Commune No
Fascist fascism Fascist 0% Generic Patriotic Communal Panama No
Non-Aligned neutrality Non-Aligned 0% Generic Costas Hermanas No

National spirits[edit]

Panama has no National spirits.

Diplomacy[edit]

In 1936, It is being guaranteed by the Flag of United States United States via Monroe Doctrine. Panama may form Flag of Gran Colombia Gran Colombia if it controls all of Flag of Colombia Colombia, Flag of Venezuela Venezuela, Flag of Ecuador Ecuador and northern Flag of Peru Peru. It will gain cores on the above states plus the Panama Canal (685) and British Guyana (687).

Staff and Designer[edit]

Political Advisors
Advisor Type Effect Cost
Nicholas Ardito Barletta Compassionate Gentleman
  • Improve Relationship Opinion +15.00%
150 pp
Victor Pareja Armaments Organizer
  • Civilian to Military Factory Conversion Cost: -20.00%
150 pp
José Pezet Fortification Engineer 150 pp
Hector Sanches Communist Revolutionary
  • Communism Support: +0.1%
150 pp
Juan Deag Democratic Reformer
  • Daily Democracy Support: +0.1
150 pp
Diego Miedo Fascist Demagogue
  • Daily Fascism Support: +0.1%
150 pp
Tank Designers
Designer Type Effect Cost
Armor Company Tank Designer
  • Armor Research Time: -10.0%
  • Armor: Reliability: +5.0%
150 pp
Ship Designers
Designer Type Effect Cost
Naval Company Ship designer
  • Naval Research Time: -10.0%
150 pp
Aircraft Designers
Designer Type Effect Cost
Light Air Company Light aircraft
  • Air Research Time: -10.0%
  • Fighter: Agility: +10.0%
  • Fighter: Max Speed: +10.0%
  • Carrier Fighter: Agility: +10.0%
  • Carrier Fighter: Max Speed: +10.0%
150 pp
Medium Air Company Medium aircraft
  • Air Research Time: -10.0%
  • Heavy Fighter: Reliability: +20.0%
  • Tactical Bomber: Reliability: +20.0%
150 pp
Heavy Air Company Heavy aircraft
  • Air Research Time: -10.0%
  • Strategic Bomber: Strategic Bombing: +10.0%
150 pp
Naval Air Company Naval aircraft
  • Air Research Time: -10.0%
  • Naval Bomber: Operational Range: +10.0%
  • Naval Bomber: Naval Attack: +10.0%
  • CV Naval Bomber: Operational Range: +10.0%
  • CV Naval Bomber: Naval Attack: +10.0%
150 pp
Materiel Designers
Designer Type Effect Cost
Artillery Company Artillery designer
  • Artillery Research Time: -10.0%
150 pp
Small Arms Company Infantry Equipment designer
  • Weapons and Equipment Research Time: -10.0%
150 pp
Motorization Company Motorized Equipment designer
  • Motorization Research Time: -10.0%
150 pp
Industrial Concern
Designer Type Effect Cost
Industrial Company Industrial Concern
  • Industrial Research Time: -10.0%
150 pp
Theorists
Designer Type Effect Cost
Enrique Jimenez Brin Military Theorist
  • Land Doctrine Research Time: -7.0%
  • Army Experience Gain: +0.05
150 pp
Marcos A. Gelabert Air Warfare Theorist
  • Air Doctrine Research Time: -7.0%
  • Air Experience Gain: +0.05
150 pp
Arturo Osborne Irragá Naval Theorist
  • Naval Doctrine Research Time: -7.0%
  • Naval Experience Gain: +0.05
150 pp

Economy[edit]

Laws[edit]

Conscription Law Economy Law Trade Law
Volunteer Only.png Volunteer Only
  • 1.5% Recruitable population
Civilian Economy.png Civilian Economy
  • 35% Consumer Goods factories
  • –30% Factory construction speed
  • +30% Factory (type) conversion cost
  • -40% Fuel Gain per Oil
  • -25% Fuel Capacity
Export Focus.png Export Focus
  • 50% Resources to market
  • +5% Research speed
  • +10% Factory/Dockyard output
  • +10% Construction speed

Industry & Resources[edit]

Resources
Type No.
Aluminum.png Aluminium 0
Chromium.png Chromium 0
Oil.png Oil 1
Rubber.png Rubber 0
Steel.png Steel 0
Tungsten.png Tungsten 0
Industry
Type No.
Civilian factory Civilian factory 2
Military factory Military factory 1
Naval dockyard Naval dockyard 0
Industry
Panama has one Military Factory and two civilian Factories.
Resources
Panama only has one Oil.

Military[edit]

Panama starts out with no Military units

Army
Type No.
Infantry cropped.png Infantry 0
Cavalry cropped.png Cavalry 0
Motorized cropped.png Motorized infantry 0
Light tank cropped.png Light tank 0
Marine cropped.png Marine 0
Mountain cropped.png Mountaineer 0
Paratroop cropped.png Paratrooper 0
Army experience.png Total divisions 0
Navy
Type No.
Destroyer.png Destroyer 0
Light Cruiser.png Light cruiser 0
Heavy Cruiser.png Heavy cruiser 0
Battlecruiser.png Battlecruiser 0
Battleship.png Battleship 0
Submarine.png Submarine 0
Carrier.png Carrier 0
Convoy.png Convoy 0
Navy experience.png Total ships 0
Air force
Type No.
CAS.png Close air support 0
Fighter c.png Fighter 0
Heavy fighter.png Heavy fighter 0
Naval bomber.png Naval bomber 0
Tactical bomber.png Tactical bomber 0
Strategic bomber.png Strategic bomber 0
Transport air.png Transport 0
Air experience.png Total planes 0
Army
They do not have an army.
Navy
They do not have a navy.
Air force
They have no airforce.

Strategies and guides[edit]

Panama, arguably the weakest nation in the Americas, gets the decision to form Flag of Gran Colombia Gran Colombia. If one wishes to achieve greatness as the small, split in two nation of Panama, taking this decision will tremendously help and skyrocket her core population, from less than half a million to more than twenty million, turning it into the second most populated country in Latin America and putting it on par with nations like Flag of Spain Spain (25 million, without accounting for civil war losses) or Flag of Romania Romania (18 million). But how would one be supposed to take Panama there? Their starting manpower is laughable and only slightly higher than Flag of Bhutan Bhutan's manpower. It goes without saying that one will need some help in forming Flag of Gran Colombia Gran Colombia. It should also be noted that to make things easier, one should play on Historical AI Focuses mode so as to prevent the United States from enacting their Pax Americana in early 1937, thus blocking Panama from any attempts at expansion.

First of all, one should take Political Effort as their starting focus, and get the Fascist Politician as soon as possible: the clock is already ticking. One's next two purchases should be Free Trade and Limited Conscription, and then one should start saving up their political power. Also, one should build a port in the southernmost province of the left side of the country, and not trade for any resources just yet: Panama's lone civilian factory is desperately needed. One will need to research submarines and naval invasions, as well as planes and paratroopers. Getting better guns and artillery is also a good idea. Once the first focus is done, one should go for Naval Effort and start producing some convoys until the port construction is done, then start producing some submarines; it is worth noting that one single submarine should provide enough naval capacity for the following years, so switching back to convoy production early can be a good idea. One can then make their way into the Industrial foci. The order one takes them in does not really matter. One should have their first submarine ready by early-mid 1937.

Once Panama's politics switch to fascism, it should ready itself for the many wars she will face in the foreseeable future. One may start going down the Fascist route in the focus tree for the extra 7% recruitable population. By this point one should have two divisions of the default template. One should then justify a war goal on Flag of Costa Rica Costa Rica, and then on Flag of Nicaragua Nicaragua as soon as possible; Costa Rica should have one division at most, and usually leaves her capital open for naval invasions. Puppet them: they will enable Panama to get one or two more divisions. Start justifying on Flag of Honduras Honduras, puppet Nicaragua, start justifying on Flag of Guatemala Guatemala, puppet Honduras, start justifying on Flag of El Salvador El Salvador, puppet Guatemala and puppet El Salvador. All of Central America needs to fall under Panama's control. Flag of Costa Rica Costa Rica, Flag of Nicaragua Nicaragua and Flag of Honduras Honduras should supply Panama with between one and three divisions each, depending on whether if they already went for the Democratic / Neutrality route in their focus tree or not. Flag of Guatemala Guatemala and Flag of El Salvador El Salvador should be Panama's main division providers, as they have the two highest populated states in Central America, and El Salvador will likely have already taken the +7% recruitable population from its focus tree.

By now you should be able to field an entire army of 24 multi-ethnical divisions. One shouldn't spend too much time taking pride of this however, as it is now time to move on to South America, with Flag of Ecuador Ecuador. One should also have a potent air force, with a healthy supply of Close Air Support and Fighters. Ecuador won't have many divisions, and one of them will likely be defending the Galapagos Islands; a naval invasion of mainland Ecuador should be sufficient, they won't be a match for Panama's army. One doesn't have to puppet them, and annexing them will provide Panama with some factories, which is always welcome.

The real challenge begins here: the invasion of Flag of Colombia Colombia. If one is to declare war on them, they will instantly deploy 20 divisions to counter one's offensives (from Ecuador and mainland Panama). If one can succesfully paradop into their victory points fast enough, one might be able to capitulate them quickly. Making them Panama's puppet might be a better idea, as their manpower will come in handy for one's last two conquests: Flag of Venezuela Venezuela and Flag of Peru Peru. They will likely have a high amount of divisions (Peru in particular, able to reach as many as 70 divisions by 1941), making this an uphill battle to say the least. Rely on Panama's air supremacy and on paradrops / naval invasions, and one should be able to capitulate them, integrate Colombia if one make the choice to puppet them, and form Flag of Gran Colombia Gran Colombia at last. By this point onwards, one does not need to rely on their puppets' manpower to field an army anymore.