Patch 1.6

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Patch 1.6, aka "Ironclad", was released on 2019-02-28[1] coinciding with the release of Man the Guns DLC. The checksum is 9513.

Man the Guns Expansion

  • New national focus tree for America (historical parts free)
  • New national focus tree for United Kingdom (historical parts free)
  • New national focus tree for Mexico
  • New national focus tree for Netherlands
  • Admirals can now unlock and earn new traits with access to a details screen for traits
  • Ships can now be designed in a ship designer using naval xp with a variety of modules
  • Naval treaties exist on start of game and can be intereacted with, they place dynamic limits on ship designs
  • Existing ships can now be sent back to port and be refit with upgrades
  • It is now possible to lay down mines and to sweep enemy mines in sea zones
  • Democracies can create a new subject level on losers in war called "Supervised State". These are locked to master ideology and get a drift. They will slowly gain autonomy of their own.
  • Its now possible for democracies to host Governments in Exile. They give different things based on legitimacy.
  • It is also possible to play a GiE for those who want a challenge
  • New Amphibious Tanks and Amphibious mechanized infantry for tougher invasions targets
  • Its now possible to give docking rights to other nation's navies as a new diplo action
  • Its now possible to set access settings for naval zones to tell navies and transports to avoid them if possible or to block access completely
  • Player can now request expeditionaries for specific armies and plans directly from the army interface
  • A nation that has become sufficiently strong can now take over faction leadership from the current leader with a new action
  • Nations can now designate ships as Pride of the Fleet for bonuses, synergies and war support. For a cost
  • New unit models for Mexico and Netherlands, including Dutch East Indies infantry.
  • 8 new ship models for USA and UK
  • New voice overs for dutch units
  • 4 new music tracks

Free Features and Important

  • Fuel is now a resource required by most moving things with an engine and produced from oil and synthetic refineries and can be stored in the new silo building
  • New naval combat that uses different distance and role boxes for ships as well as a whole new spotting phase on the map for locating and chasing down targets
  • New naval missions and many interfaces for controlling ships who are now organized into Task Forces within a fleet
  • Ships and planes can now be trained, both for Naval XP and for personal experience level
  • Naval production is revamped, ships can be named before they are launched and the ship calss dictates how many dockyards can be assigned to its construction at max
  • Ship repair is no longer free but requires dockyards. A new interface lets you control this from the production screen
  • Naval zones now have terrain which has effects on combat, movement etc. Fjords/Archipelagos, Shallow seas, Deep Oceans, Arctic waters and shark infested areas.
  • Some technologies (like doctrines) can now be boosted by spending XP, in response their default time has been increased somewhat
  • The effects of raiding on your trades and transports now has a scaling war support penalty on your nation
  • Decisions now exist on map also making state picking a lot easier to navigate
  • Admirals new have 4 new stats rather than skill level: Attack, Defense, Manouvering and Coordination
  • Admirals now have personality traits
  • Added ability to cancel national focus. Up to 10 days progress will be saved.
  • New customizable gameplay rules available for single and multi player including the ability to direct ai nations.
  • 21 new Achievements
  • Naval invasions are no longer limited to one per starting port
  • Justifying wargoals are now cheaper vs nations that assist enemies
  • Naval battle reports will now automatically decay and go away based on importance
  • added a repeatable decision for Austria-Hungary to lower the autonomy of CZE if CZE decides to become a puppet
  • Added new decision for Lithuania to rename West Wilno state and Wilno victory point to Vilnius.
  • Added Dismantle Czechoslovakian Forts decision for Germany
  • Democratic King Hungary can now call in Sweden into its wars through a decision
  • Added 70 new releasable nations:
    • Kazakhstan
    • Uzbekistan
    • Tajikistan
    • Kyrgyzstan
    • Turkmenistan
    • Bangladesh
    • Sri Lanka
    • Burma
    • Papua New Guinea
    • Maldives
    • Fiji/Melanesia
    • Kuwait
    • Qatar
    • United Arab Emirates
    • Cyprus
    • Belize
    • Jamaica
    • Bahamas
    • Puerto Rico
    • Guadeloupe
    • Trinidad & Tobago
    • Guyana
    • Suriname
    • Curacao
    • British Antilles
    • French Guyana
    • Morocco
    • Algeria
    • Tunisia
    • Sudan
    • Eritrea
    • Djibouti
    • Somalia
    • Uganda
    • Rwanda
    • Burundi
    • Tanzania
    • Malawi
    • Zambia
    • Republic of Congo
    • Gabon
    • Equatorial Guinea
    • Cameroon
    • Central African Republic
    • Chad
    • Nigeria
    • Niger
    • Dahomey
    • Togo
    • Upper Volta
    • Ghana
    • Côte d'Ivoire
    • Mali
    • Sierra Leone
    • Guinea
    • Guinea-Bissau
    • Senegal
    • The Gambia
    • Mauritania
    • Namibia
    • Western Sahara (Sahrawi Arab Democratic Republic)
    • Malta
    • Moldova
    • Scotland
    • Wales
    • Northern Ireland
    • Slovenia
    • Bosnia
    • Macedonia

Bugfix

AI

UI

Modding

Balance

Database

Stability & Performance

References

  1. Forum: Patch 1.6 Ironclad Live - Checksum 9513, 2019-02-28
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