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Luxembourg

24,666 bytes removed, 3 years ago
National Focus: replaced generic tree by a link
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==National Focusfocus =={{SVersionmain|1.3National_focus#Generic_tree}}As a minor country, Luxembourg has the generic Focus Tree. {| class="mildtable sortable mw-collapsible mw-collapsed"|+ style="width: 55em; text-align: left;" | {{nowrap|'''Army Branch'''}}! width="2%" class="unsortable" | !! width="17%" | Focus! width="30%" | Effects! width="10%" | Prerequisites! width="25%" class="unsortable" | Description|- id="Army Effort"| width="1%" | [[File: Goal generic allies build infantry.png|70px]] || Army Effort|* {{green|+5}} {{icon|army exp}} Army experience* {{green|50%}} Research bonus {{nowrap|({{green|1x}} uses):}}** Land Doctrine|| ''Despite the increasing possibilities of aerial and naval warfare, ground combat is still key in tomorrow's wars. With preparation, we can avoid reliving the hell of the trenches.''|- id="Equipment Effort"| [[File: goal_generic_small_arms.png|70px]] || Equipment Effort|* {{green|50%}} Research bonus {{nowrap|({{green|1x}} uses):}}** Infantry Weapons** Support Artillery| [[File: goal_generic_allies_build_infantry.png|36px]] Army Effort| ''The limits for what equipment can be carried by infantry are constantly being pushed. We will focus on giving our troops the best tools available.''|- id="Equipment Effort II"| [[File: goal_generic_army_artillery.png|70px]] || Equipment Effort II|* {{green|50%}} Research bonus {{nowrap|({{green|1x}} uses):}}** Infantry Weapons** Support Artillery| [[File: goal_generic_small_arms.png|40px|36px]] Equipment Effort| ''We will continue our efforts to ensure our infantry and support troops are armed with the best possible equipment of our time.''|- id="Equipment Effort III"| [[File: goal_generic_army_artillery2.png|70px]] || Equipment Effort III|* {{green|100%}} Reduced AoT penalty {{nowrap|({{green|1x}} uses):}}** Infantry Weapons** Support Artillery| [[File: goal_generic_army_artillery.png|36px]] Equipment Effort II| ''Instead of imitating or buying foreign equipment, we should aim to become world-leading in infantry weapons.''|- id="Motorization Effort"| [[File: goal_generic_army_motorized.png|70px]] || Motorization Effort|* {{green|75%}} Research bonus {{nowrap|({{green|1x}} uses):}}** Motorized| [[File: goal_generic_allies_build_infantry.png|36px]] Army Effort| ''Mobility and protection are crucial to get infantry into and out of the field safely. Focusing on these developments will allow us to take action quickly.''|- id="Mechanization Effort"| [[File: goal_generic_build_tank.png|70px]] || Mechanization Effort|* {{green|50%}} Reduced AoT penalty {{nowrap|({{green|1x}} uses):}}** Motorized| [[File: goal_generic_army_motorized.png|36px]] Motorization Effort| ''Rethinking the possibilities of motorized infantry, we can push the limits of what vehicles can be constructed today.''|- id="Armor Effort"| [[File: goal_generic_army_tanks.png|70px]] || Armor Effort|* {{green|50%}} Research bonus ({{green|2x}} uses):** Armor technology| [[File: goal_generic_build_tank.png|36px]] Mechanization Effort| ''Applying what we have learned from mechanizing our infantry, we can improve our armored vehicles as well.''|- id="Doctrine Effort"| [[File: goal_generic_army_doctrines.png|70px]] || Doctrine Effort|* {{green|+5}} {{icon|army exp}} Army experience* {{green|50%}} Research bonus {{nowrap|({{green|1x}} uses):}}** Land Doctrine| [[File: goal_generic_allies_build_infantry.png|36px]] Army Effort| ''The military doctrines that defined ground combat in the Great War are outdated. We must put our greatest minds to the task of shaping the military thought of tomorrow.''|- id="Doctrine Effort II"| [[File: goal_generic_army_doctrines.png|70px]] || Doctrine Effort II|* {{green|+5}} {{icon|army exp}} Army experience* {{green|50%}} Research bonus {{nowrap|({{green|1x}} uses):}}** Land Doctrine| [[File: goal_generic_army_doctrines.png|36px]] Doctrine Effort| ''The battlefield has changed not just in the interbellum years, but over the course of recent conflicts. We must continuously reevaluate our doctrines to reflect this.''|- id="Special Forces"| [[File: goal_generic_special_forces.png|70px]] || Special Forces|* {{green|50%}} Research bonus {{nowrap|({{green|1x}} uses):}}** Special Forces (levels 1 & 2)| {{Plainlist|* [[File: goal_generic_army_tanks.png|36px]] Armor Effort* [[File: goal_generic_army_doctrines.png|36px]] Doctrine Effort II* [[File: goal_generic_army_artillery2.png|36px]] Equipment Effort III }}| ''We have need of elite forces; mountain troops and paratroopers should be our priority.''|} {| class="mildtable sortable mw-collapsible mw-collapsed"|+ style="width: 55em; text-align: left;" | {{nowrap|'''Aviation Branch'''}}! width="2%" class="unsortable" | !! width="17%" | Focus! width="30%" | Effects! width="10%" | Prerequisites! width="25%" class="unsortable" | Description|- id="Aviation Effort"| width="1%" | [[File:Goal_generic_build_airforce.png|70px]] || Aviation Effort |* {{green|+25}} {{icon|air exp|1}} * → Prioritize capital state ''else'' random ←** Instant build (1) state level 2 {{nowrap|[[File:Air_base.png|22px]]Air Base}} * {{green|50%}} Research bonus ({{green|1x}} uses):**Air doctrine|| ''Nowhere is technological advances more rapid than in aerial warfare. Aviation is a field any modern nation must master."''|- id="Fighter Focus"| [[File:Goal_generic_air_fighter.png|70px]] || [[File:ExclusiveM.png|22px]]Fighter Focus|* {{green|50%}} Research bonus ({{green|2x}} uses):**Fighter planes technology| [[File:Goal_generic_build_airforce.png|36px]] Aviation Effort | ''We have not seen that last of dogfights in the Great War. Keeping ahead in the development of fighter planes will give us an edge in the future.''|- id="CAS Effort"| [[File:Goal_generic_CAS.png|70px]] || CAS Effort|* {{green|100%}} Reduced AoT penalty {{nowrap|({{green|1x}} uses):}}** CAS plane models| [[File:Goal_generic_air_fighter.png|36px]] Fighter Focus '''''AND''''' [[File: goal_generic_army_motorized.png|36px]] Motorization Effort| ''A modern army needs support from vehicles not only on the ground, but also in the air.''|- id="Bomber Focus"| [[File:Goal_generic_air_bomber.png|70px]] || [[File:ExclusiveM.png|22px]]Bomber Focus|* {{green|50%}} Research bonus ({{green|2x}} uses):**Bomber planes technology| [[File:Goal_generic_build_airforce.png|36px]] Aviation Effort | ''When people of the future speak of the horror to today's wars, fire raining from the skies will prominently feature. We will do our best to ensure those stories are told by our enemies."''|- id="NAV Effort"| [[File:Goal_generic_air_naval_bomber.png|70px]] || NAV Effort|* {{green|100%}} Reduced AoT penalty {{nowrap|({{green|1x}} uses):}}** Naval bomber plane models| [[File:Goal_generic_air_bomber.png|36px]] Bomber Focus '''''AND''''' [[File:Goal_generic_build_nay.png|36px]] Flexible Navy| ''Just as the new naval warfare takes place in part beneath the water's surface, part of it takes place in the air above the waters.''|- id="Aviation Effort II"| [[File:Goal_generic_air_doctrine.png|70px]] || Aviation Effort II|* {{green|+25}} {{icon|air exp|1}} * → Prioritize capital state ''else'' random ←** Instant build (1) state level 2 {{nowrap|[[File:Air_base.png|22px]]Air Base}}* {{green|50%}} Research bonus ({{green|1x}} uses):**Air doctrine| [[File:Goal_generic_air_bomber.png|36px]] Bomber Focus '''''OR''''' [[File:Goal_generic_air_fighter.png|36px]] Fighter Focus| ''Further advances in aviation will be necessary to integrate our air force well with other branches of the military.''|- id="Rocket Effort"| [[File:Focus_rocketry.png|70px]] || Rocket Effort|* {{green|50%}} Reduced AoT penalty {{nowrap|({{green|2x}} uses):}}** Jet ''and'' Rocketry technologies| '''''ALL'''''<br />[[File:Goal_generic_air_naval_bomber.png|36px]] NAV Effort<br />[[File:Goal_generic_CAS.png|36px]] CAS Effort<br />[[File:Goal_generic_air_doctrine.png|36px]] Aviation Effort II| ''Rocket and jet engines allow for unprecedented speeds for unmanned and manned vessels alike. Pioneering these technologies will allow us to take the enemy by surprise.''|} {| class="mildtable sortable mw-collapsible mw-collapsed"|+ style="width: 55em; text-align: left;" | {{nowrap|'''Naval Branch'''}}! width="2%" class="unsortable" | !! width="17%" | Focus! width="30%" | Effects! width="10%" | Prerequisites! width="25%" class="unsortable" | Description|- id="Naval Effort"| width="1%" | [[File:Goal_generic_construct_naval_dockyard.png|70px]] || Naval Effort|* {{green|+25}} {{icon|navy exp|1}} * (''Random'' State)** Add (3) [[File:Shared_buildings.png|22px]]shared building slot ** Instant build (3) {{icon|nic|1}}|| ''"The expansion of our navy should be our first priority. Assign all available resources to new Dockyards and research into light surface ships."''|- id="Flexible Navy"| [[File:Goal_generic_build_nay.png|70px]] || [[File:ExclusiveM.png|22px]]Flexible Navy|* {{green|50%}} Research bonus {{nowrap|({{green|1x}} uses):}}** Submarine naval doctrines| [[File:Goal_generic_construct_naval_dockyard.png|36px]] Naval Effort| ''"Reinventing naval warfare to account for the advances in submarine technology will allow us to strike efficiently against enemy convoys."''|- id="Submarine Effort"| [[File:Goal_generic_navy_submarine.png|70px]] || Submarine Effort|* {{green|100%}} Reduced AoT penalty {{nowrap|({{green|1x}} uses):}}** Submarine models| [[File:Goal_generic_build_nay.png|36px]] Flexible Navy '''''OR''''' [[File:Goal_generic_navy_doctrines_tactics.png|36px]] Large Navy| ''A modern army needs support from vehicles not only on the ground, but also in the air.''|- id="Destroyer Effort"| [[File:Goal_generic_wolf_pack.png|70px]] || Destroyer Effort|* {{green|100%}} Reduced AoT penalty {{nowrap|({{green|1x}} uses):}}** Destoryer ship models| [[File:Goal_generic_navy_submarine.png|36px]] Submarine Effort| ''"Studying the design and strategic use of submarines, we have also learned how to counter those strategies. Destroyers will be crucial for this."''|- id="Large Navy"| [[File:Goal_generic_navy_doctrines_tactics.png|70px]] || [[File:ExclusiveM.png|22px]]Large Navy|* {{green|50%}} Research bonus ({{green|2x}} uses):**{{blue|Fleet in being doctrine}}| [[File:Goal_generic_construct_naval_dockyard.png|36px]] Naval Effort| ''"Submarine warfare is the most exciting naval development since the invention of the torpedo boat. We would do well to not just protect against submarines, but also use them against enemy shipping."''|- id="Cruiser Effort"| [[File:Goal_generic_navy_cruiser.png|70px]] || Cruiser Effort|* {{green|100%}} Reduced AoT penalty {{nowrap|({{green|1x}} uses):}}** Cruiser ship models| [[File:Goal_generic_navy_doctrines_tactics.png|36px]] Large Navy '''''OR''''' [[File:Goal_generic_build_nay.png|36px]] Flexible Navy| ''"Before making forays into advanced battleship research, the smaller cruisers are in need of replacement."''|- id="Capital Ship Effort"| [[File:Goal_generic_navy_battleship.png|70px]] || Capital Ship Effort|* {{green|25}} {{icon|navy exp|1}} * {{green|100%}} Reduced AoT penalty {{nowrap|({{green|1x}} uses):}}** Battlecruiser models** Battleship models** Carrier ship models| [[File:Goal_generic_navy_cruiser.png|36px]] Effort| ''"The nation with the most battleships will rule the oceans. Battleships and carriers represent the old and the new in naval superiority."''|} {| class="mildtable sortable mw-collapsible mw-collapsed"|+ style="width: 55em; text-align: left | {{nowrap|'''Industrial Branch'''}}! width="2%" class="unsortable" | !! width="17%" | Focus! width="30%" | Effects! width="10%" | Prerequisites! width="25%" class="unsortable" | Description|- id="Industrial Effort"| width="1%" | [[File:Goal_generic_production.png|70px]] || Industrial Effort|* {{green|50%}} Research bonus ({{green|1x}} uses):** Industry|| ''"Focus all our political efforts on building up the civilian industry in a great leap forward."''|- id="Construction Effort"| [[File:Goal_generic_construct_civ_factory.png|70px]] || Construction Effort|(''Random'' State)* Add (1) [[File:Shared_buildings.png|22px]]shared building slot * Instant build (1) {{icon|cic|1}} | [[File:Goal_generic_production.png|36px]] Industrial Effort| ''"Civilian industrial capacity must not be underestimated even when war looms over the world."''|- id="Construction Effort II"| [[File:Goal_generic_construct_civ_factory.png|70px]] || Construction Effort II|(''Random'' State)* Add (1) [[File:Shared_buildings.png|22px]]shared building slot * Instant build (1) {{icon|cic|1}}| [[File:Goal_generic_construct_civ_factory.png|36px]] Construction Effort| ''"Continuing to expand our factories will allow us to speed up production of goods for trade and further construction efforts."''|- id="Infrastructure Effort"| [[File:Goal_generic_construct_infrastructure.png|70px]] || Infrastructure Effort|(''Random'' State)* Instant build (1) {{icon|cic|1}}(''Random'' State)* Instant build (1) {{icon|cic|1}}| [[File:Goal_generic_construct_civ_factory.png|36px]] Construction Effort II| ''"A country without proper infrastructure cannot pursue advanced projects or constructions."''|- id="Infrastructure Effort II"| [[File:Goal_generic_construct_infrastructure.png|70px]] || Infrastructure Effort II|(''Random'' State)* Instant build (1) {{icon|cic|1}}(''Random'' State)* Instant build (1) {{icon|cic|1}}| [[File:Goal_generic_construct_infrastructure.png|36px]] Infrastructure Effort| ''"Extending our infrastructure further will enable the transports and communications necessary for high-tech clandestine projects."''|- id="Construction Effort III"| [[File:Goal_generic_construct_civ_factory.png|70px]] || Construction Effort III|(''Random'' State)* Add (2) [[File:Shared_buildings.png|22px]]shared building slot * Instant build (2) {{icon|cic|1}}| [[File:Goal_generic_construct_infrastructure.png|36px]] Infrastructure Effort| ''"Expansion of our infrastructure network has significantly improved our capacity for construction."''|- id="Extra Research Slot"| [[File:Focus_research.png|70px]] || Extra Research Slot|* Gain 1 Research slot| [[File:Goal_generic_construct_infrastructure.png|36px]] Infrastructure Effort II| ''"Our industrial expansion and other recent advances might allow us to conduct more R&D in parallel."''|- id="Nuclear Effort"| [[File:Focus_wonderweapons.png|70px]] || Nuclear Effort|* {{green|–50 %}} Reduced AoT penalty {{nowrap|({{green|1x}} uses):}}**Nuclear technology | [[File:Goal_generic_construct_infrastructure.png|36px]] Infrastructure Effort II| ''"Standing on the edge of a world-changing discovery, we cannot let others light the fire that may one day consume the Earth."''|- id="Secret Weapons"| [[File:Goal_generic_secret_weapon.png|70px]] || Secret Weapons|* {{green|50%}} Research bonus ({{blue|4x}} uses):** Electronics** Nuclear technology** Rocketry technology| [[File:Goal_generic_construct_infrastructure.png|36px]] Infrastructure Effort II| ''"Before making forays into advanced battleship research, the smaller cruisers are in need of replacement."''|- id="Extra Research Slot II"| [[File:Focus_research.png|70px]] || Extra Research Slot II|* Gain 1 Research slot| [[File:Focus_research.png|36px]] Extra Research Slot| ''"The rapid industrialization of our nation has opened up new opportunities in R&D that we should pursue."''|- id="Armament Effort"| [[File:Goal_generic_construct_mil_factory.png|70px]] || Armament Effort|(''Random'' State)* Add (1) [[File:Shared_buildings.png|22px]]shared building slot * Instant build (1) {{icon|mic|1}}| [[File:Goal_generic_production.png|36px]] Industrial Effort| ''"If you can build tractors, you can build tanks! We must not allow our military production capacity to lag behind."''|- id="Armament Effort II"| [[File:Goal_generic_construct_mil_factory.png|70px]] || Armament Effort II|(''Random'' State)* Add (1) [[File:Shared_buildings.png|22px]]shared building slot * Instant build (1) {{icon|mic|1}}| [[File:Goal_generic_construct_mil_factory.png|36px]] Armament Effort| ''"Trying to adapt civilian factories to produce military equipment is inefficient. We should focus on preparing military production now."''|- id="Armament Effort III"| [[File:Goal_generic_construct_mil_factory.png|70px]] || Armament Effort III|(''Random'' State)* Add (1) [[File:Shared_buildings.png|22px]]shared building slot * Instant build (1) {{icon|mic|1}}| [[File:Goal_generic_construct_mil_factory.png|36px]] Armament Effort II| ''"Continued efforts to expand our military factories are necessary to meet the demands for new equipment."''|} {| class="mildtable sortable mw-collapsible mw-collapsed"|+ style="width: 55em; text-align: left;" | {{nowrap|'''Political Branch'''}}! width="2%" class="unsortable" | !! width="17%" | Focus! width="30%" | Effects! width="10%" | Prerequisites! width="25%" class="unsortable" | Description|- id="Political Effort"| width="1%" | [[File:Goal_generic_demand_territory.png|70px]] || Political Effort|* {{green|+120}} Political Power|| ''"To bring about change in the world, we need to be able to bring about change in our own country. Strengthening our political position should come first."''|- id="Collectivist Ethos"| [[File:Goal_generic_national_unity.png|70px]] || [[File:ExclusiveM.png|22px]]Collectivist Ethos|* Gains {{blue|Collectivist Ethos}}| [[File:Goal_generic_demand_territory.png|36px]] Political Effort| ''"Our enemies may divide and conquer lesser nations, but our people will stand united. All for one and one for all."''|- id="Nationalism Focus"| [[File:Goal_generic_support_fascism.png|70px]] || [[File:ExclusiveM.png|22px]]Nationalism Focus|* Gains {{blue|Nationalism}}| [[File:Goal_generic_national_unity.png|36px]] Collectivist Ethos| ''"Our nation is unique, and our political achievements could only have happened here. We must fight for it at any cost."''|- id="Militarism"| [[File:Goal_generic_political_pressure.png|70px]] || Militarism|* Gains {{blue|Militarism}}* {{green|+20}} {{icon|army exp}}Army experience* Can send volunteer forces| [[File:Goal_generic_support_fascism.png|36px]] Nationalism Focus| ''"Those who view the military as a necessary evil are doomed to hesitate in the face of war. We will ingrain militarism into our culture to become a people of soldiers."''|- id="Military Youth"| [[File:Goal_generic_more_territorial_claims.png|70px]] || Military Youth|* Gains {{blue|Military Youth}}| [[File:Goal_generic_political_pressure.png|36px]] Militarism| ''"Organizations to promote discipline and political education of young people in our nation will foster loyalty and self-sacrifice early."''|- id="Paramilitarism"| [[File:Goal_generic_military_sphere.png|70px]] || Paramilitarism|* Gains {{blue|Paramilitarism}}| [[File:Goal_generic_more_territorial_claims.png|36px]] Military Youth| ''"Military principles have applications outside of the military. With the development of semi-militarized units to complement our armed forces, more people will have military training."''|- id="Internationalism Focus"| [[File:Goal_generic_support_communism.png|70px]] || [[File:ExclusiveM.png|22px]]Internationalism Focus|* Gains {{blue|Internationalism }}| [[File:Goal_generic_national_unity.png|36px]] Collectivist Ethos| ''"Ideology knows no borders. Another nation may call itself sovereign, but our convictions are above such claims."''|- id="Political Correctness"| [[File:Goal_generic_dangerous_deal.png|70px]] || Political Correctness|* {{green|+200}} Political Power* Gains {{blue|Political Correctness}}| [[File:Goal_generic_support_communism.png|36px]] Internationalism Focus| ''"People holding mildly controversial or otherwise embarrassing opinions appear to be concerned that there is a wide-reaching conspiracy against them. This seems like an excellent idea."''|- id="Indoctrination"| [[File:Goal_generic_propaganda.png|70px]] || Indoctrination|* {{green|+150}} Political Power* Gains {{blue|Indoctrination}}| [[File:Goal_generic_dangerous_deal.png|36px]] Political Correctness| ''"Having established our ideology as based on the truth, it may be taught as truth. Education and media must reflect this lesson."''|- id="Political Commissars"| [[File:Goal_generic_forceful_treaty.png|70px]] || Political Commissars|* {{green|+200}} Political Power* Gains {{blue|Political Commissars}}| [[File:Goal_generic_propaganda.png|36px]] Indoctrination| ''"To ensure that our policies are followed in military practice, we will introduce politically appointed officials into military ranks."''|- id="Ideological Fanaticism"| [[File:Goal_generic_demand_territory.png|70px]] || Ideological Fanaticism|* Gain 1 Research slot| [[File:Goal_generic_military_sphere.png|36px]] Paramilitarism '''''OR''''' [[File:Goal_generic_forceful_treaty.png|36px]] Political Commissars| ''"Our politically established values and goals are worth dying for as much as any ancient faith. Any follower should be prepared to face death, and those who stray better be prepared to face death."''|- id="Liberty Ethos"| [[File:Goal_generic_support_democracy.png|70px]] || [[File:ExclusiveM.png|22px]]Liberty Ethos|* Gains {{blue|Liberty Ethos}}* {{green|+150}} Political Power| [[File:Goal_generic_demand_territory.png|36px]] Political Effort| ''"In this time of ideological fanatics who seek to suffocate the human spirit, we will safeguard individual liberties and freedom."''|- id="Neutrality Focus"| [[File:Goal generic neutrality focus.png|70px]] || Neutrality Focus|* Gains {{blue|Nuetral Foreign Policy}}| [[File:Goal_generic_support_democracy.png|36px]] Liberty Ethos| ''"While others may claim it takes bravery and wisdom to take sides in a global conflict, we know it takes more to refuse."''|- id="Deterrance"| [[File:Goal_generic_defence.png|70px]] || Deterrance|* Gains {{blue|Deterrance}}| [[File:Goal generic neutrality national focustree.png|36px]] Neutrality Focus| ''"Standing alone, we rarely benefit from war. Fortunately, we know that the best defense is one so well-known you never have to put it to use."''|- id="Why we Fight"| [[File:Goal_generic_propaganda.png|70px]] || Why we Fight|* Can create [[Factions]]| [[File:Goal_generic_defence.png|36px]] Deterrance '''''OR''''' [[File:Goal_generic_more_territorial_claims.png|36px]] Foreign Expeditions| ''"The world is growing increasingly unsafe. Our people need to see the atrocities being committed by those who crave power. It is time we rally the people to our cause and ensure everyone is ready to fight for our freedom."''|- id="Interventionism Focus"| [[File:Goal_generic_political_pressure.png|70px]] || Interventionism Focus|* Can send [[volunteer forces]]* {{green|+150}} Political Power| [[File:Goal_generic_support_democracy.png|36px]] Liberty Ethos| ''"We value the freedom of all people, not only our own citizens. If preventing tyranny means war, then so be it."''|- id="Volunteer Corps"| [[File:Goal_generic_axis_build_infantry.png|70px]] || Volunteer Corps|* Gains {{blue|Volunteer Corps}}| [[File:Goal_generic_political_pressure.png|36px]] Interventionism Focus| ''"Forcing our people to die for ideals of freedom would be an exercise in irony, but establishing means for those who wish to aid people abroad is not."''|- id="Foreign Expeditions"| [[File:Goal_generic_more_territorial_claims.png|70px]] || Foreign Expeditions|* Gains {{blue|Foreign Expeditions}}| [[File:Goal_generic_axis_build_infantry.png|36px]] Volunteer Corps| ''"With our enemies prepared to intervene in distant conflicts on behalf of their ideals, we must be ready to do the same for ours."''|- id="Technology Sharing"| [[File:Goal_generic_scientific_exchange.png|70px]] || Technology Sharing|* {{green|50%}} Research bonus ({{green|1x}} uses):**Electronics* {{green|50%}} Research bonus ({{green|1x}} uses):**Industry* {{green|50%}} Research bonus ({{green|1x}} uses):**Infantry Weapons and Support Artillery| [[File:Goal_generic_propaganda.png|36px]] Why we Fight '''''OR''''' [[File:Goal_generic_demand_territory.png|36px]] Ideological Fanaticism| ''"Continued efforts to expand our military factories are necessary to meet the demands for new equipment."''|} <br />[[File:ExclusiveM.png|22px]] ''Mutually exclusive choices can be only chosen once and then the other choice is excluded and further focuses depending on that excluded focus also become unavailable. These choices should be considered carefully as they can fundamentally change the direction of the country.'
==Military==
Moderator, Bureaucrats, hoi4beta, hoi4de
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