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Terrain

1,965 bytes added, 11 months ago
m
Unit-specific adjusters
{{version|1.35}}
{{see also|Weather}}
The '''terrain''' of a province the world map can affect the movement and combat performance of land units and the effectiveness of ground attack, and cause attrition(equipment loss, not manpower loss). Harsh terrain tends to favor the defender.
[[File:Terrain map.png|thumb|800px|center|Terrain map.]]
== Base terrain modifiers Types =={{SVersion|1.35}}* '''Movement cost:''' Movement of Land Increases the distance units is modified have to travel by this factor.* '''Attrition:''' Moving When at war, land units moving from this terrain type suffer this amount of attrition.* '''Attack:''' Modifier Adjuster to the attacker's soft/hard attack and breakthrough when the defender is in this terrain.
* '''Enemy air superiority:''' If the enemy has air superiority, their bonus is reduced by this amount.
! Terrain
! Movement cost
! Attrition (equipment loss)
! Attack
! Enemy air superiority
! Airborne Attack (paradrop)
! class="unsortable"| Graphic (normal) !! class="unsortable"| Graphic (Winter)
|-
|
|
| no effect
| [[File:Terrain desert.png]] || [[File:Terrain desert winter.png]]
|-
| {{red|-20%}}
| {{red|-10%}}
| no effect
| [[File:Terrain forest.png]] || [[File:Terrain forest winter.png]]
|-
| {{red|-30%}}
| {{red|-5%}}
| no effect
| [[File:Terrain hills.png]] || [[File:Terrain hills winter.png]]
|-
| {{red|-30%}}
| {{red|-25%}}
| no effect
| [[File:Terrain jungle.png]] || [[File:Terrain jungle winter.png]]
|-
| {{red|-40%}}
|
| no effect
| [[File:Terrain marsh.png]] || [[File:Terrain marsh winter.png]]
|-
| {{red|-60%}}
| {{red|-10%}}
| no effect
| [[File:Terrain mountain.png]] || [[File:Terrain mountain winter.png]]
|-
|
|
| no effect
| [[File:Terrain plains.png]] || [[File:Terrain plains winter.png]]
|-
| {{red|-30%}}
| {{red|-50%}}
| no effect
| [[File:Terrain urban.png]] || [[File:Terrain urban winter.png]]
|-
! Ocean
|
|
|
|
|
|
|-
! Lake
|
|
|
|
|
|
|}
 
== Province ==
The terrain type of a province is shown in the bottom left when selecting it. When provinces visually contain multiple terrain types, the most dominant one is used. All terrain effects except movement cost are based on it.
 
== Paths ==
A path between two adjacent provinces is the straight line between their centers. It is traced on a pixel grid, making diagonal lines noticeably longer than north-south and east-west lines. The terrain along this path (along with its distance) determines its movement cost. The path may consist of the source and target province's terrain in varying proportions or even different terrains altogether. For example the path between two coastal mountain provinces at a fjord might consist of 40% mountain and 60% ocean, resulting in {{red|+40%}} movement cost for this path instead of {{red|+100%}} in a pure mountain range.
 
The path also determines whether direction-dependent terrain features apply.
== Terrain features ==
{{SVersion|1.35}}In Terrain features can apply adjusters and modifiers in addition to the base terrain, . They stack multiplicatively with base terrain features can apply additional modifiers to values. They only affect the attackerbecause some of them depend on the path and the defender might fight against attackers from different directions. The river modifiers apply between two provinces, meaning they do not always appear when a certain province is attacked, but rather when a certain province is attacked from a certain direction. If a river modifier is applied in combat, this also allows other battle tacticsattack adjuster applies to the attacker's soft/hard attack and the defense adjuster to their breakthrough.
* '''Small river:''' {{red|-30%}} to attack /defense and {{red|-25%}} to movement.* '''Large river:''' {{red|-60%}} to attack /defense and {{red|-50%}} to movement.* '''Amphibious landing:''' {{red|-70%}} to attack/defense.* '''Fort:''' {{red|-15%}} to attack /defense per level.
== Unit-specific modifiers =={{SVersion|1The river adjuster apply when a path intersects a river.3}}Units may have specific modifiers If a river modifier is applied in addition to combat, this also allows other battle tactics. The amphibious landing penalty applies when a unit attacks a land province from a sea province. The movement cost of an amphibious landing is a fixed length. The fort adjuster applies in all directions but with each flanking attack the base terrain and terrain feature modifiersbonus gets diminished.
Notes== Unit-specific adjusters =={{SVersion|1.5}}Units may have specific adjusters in addition to the base terrain and terrain feature adjusters. The net adjuster for a division is the average of its combat battalions, plus the sum of the adjusters of its support battalions. Among the regular terrain adjusters, the attack value modifies the attacker's attack and breakthrough, and the defense value modifies the defender's attack and defense. For terrain feature adjusters (except amphibious and forts), the attack value modifies the attacker's attack, and the defense value modifies the attacker's breakthrough. The amphibious and fort adjusters ignore their defense value<ref>This means Engineer Company's fort defense bonus of {{green|+25%}} [[forum:982794|does not work]]</ref> and use the attack value for both attack and breakthrough. The unit's adjuster stacks additively with the terrain and terrain feature adjuster respectively. Divisions lacking manpower have proportionately smaller bonuses and penalties.
* These are as shown in the "Adjusters" section in-game.* The net modifier for a division is the average of its combat battalionsNote that positive amphibious, plus the sum of the modifiers for its support battalions.* "Attack" and "defense" refer to the attacking and defending ''sides'' and affect both offensive (soft attack, hard attack) and defensive (breakthrough, defense) statistics.* The fort attack and defense modifiers stack additively with the base terrain value, while the movement modifier is multiplicative with adjusters cannot exceed the base terrain movement costpenalty.* (River, amphibious, and fort modifiers stack with that of the terrain type proper.* Understrength divisions have proportionately smaller bonuses, but penalties are unaffectedadjusters can.)
=== Attack ===
{{SVersion|1.5}}Note that positive amphibious, and fort attack modifiers cannot exceed the base penalty. (River modifiers can.) {| class = "wikitable sortablemw-collapsible mw-collapsed" style="text-align: right;"|+ {{nowrap|List of terrain attack adjusters by unit}}! Unit !! Type !! [[File:Forest.png]]<br/>Forest !! [[File:Hills.png]]<br/>Hills !! [[File:Mountain.png]]<br/>Mountain !! [[File:Plains.png]]<br/>Plains !! [[File:Urban.png]]<br/>Urban !! [[File:Jungle.png]]<br/>Jungle !! [[File:Marsh.png]]<br/>Marsh !! [[File:Desert.png]]<br/>Desert ![[File:River.png]]<br/>River! Small river !! Large river !! [[File:Amphibious.png]]<br/>Amphibious !! [[File:Fort.png]]<br/>Fort
|-
| style="text-align: left;" | Anti-Air || style="text-align: left;" | Combat || {{red|-10−10%}} || || || || || {{red|-20−20%}} || {{red|-20−20%}} || || {{red|-20−20%}} || {{red|-20−40%}} || {{red|-40%}} ||
|-
| style="text-align: left;" | Anti-Tank || style="text-align: left;" | Combat || {{red|-20−20%}} || || || || || {{red|-25−25%}} || {{red|-20−20%}} || || {{red|-20−20%}} || {{red|-20−40%}} || {{red|-40%}} || {{green|+10%}}
|-
| style="text-align: left;" | Artillery || style="text-align: left;" | Combat || {{red|-20−20%}} || || || || || {{red|-25−25%}} || {{red|-20−20%}} || || {{red|-20−20%}} || {{red|-20−40%}} || {{red|-40%}} || {{green|+10%}}
|-
| style="text-align: left;" | Bicycle Battalion || style="text-align: left;" | Combat || || || || || || || || || || || ||
|-
| style="text-align: left;" | Cavalry || style="text-align: left;" | Combat || {{red|-5−5%}} || {{red|-5−5%}} || {{red|-10−10%}} || || {{red|-5−5%}} || {{red|-10−10%}} || || || || || {{red|-40−40%}} ||
|-
| style="text-align: left;" | Engineer Company || style="text-align: left;" | Support || || || || |({{green| |+10%}}<ref name="eng4">requires Engineer Company IV</ref>)| || || |({{green| || |+10%}}<ref name="eng3">requires Engineer Company III</ref>)| {{green|+25%}} |{{green| +10%}} ({{green|+1020%}}<ref name="eng2">requires Engineer Company II</ref>)
|-
| style="text-align: left;" | Field Hospital || style="text-align: left;" | Support || || || || || || || || || || || ||
|-
| style="text-align: left;" | Heavy SP Anti-Air || style="text-align: left;" | Combat || {{red|-40−40%}} || {{red|-20−20%}} || {{red|-30−30%}} || || {{red|-50−50%}} || {{red|-60−60%}} || {{red|-40−40%}} || || {{red|-40−40%}} || {{red|-40−80%}} || {{red|-80%}} ||
|-
| style="text-align: left;" | Heavy SP Artillery || style="text-align: left;" | Combat || {{red|-40−40%}} || {{red|-20−20%}} || {{red|-30−30%}} || || {{red|-50−50%}} || {{red|-60−60%}} || {{red|-40−40%}} || || {{red|-40−40%}} || {{red|-40−80%}} || {{red|-80%}} ||
|-
| style="text-align: left;" | Heavy Tank || style="text-align: left;" | Combat || {{red|-40−40%}} || {{red|-20−20%}} || {{red|-30−30%}} || || {{red|-50−50%}} || {{red|-60−60%}} || {{red|-40−40%}} || || {{red|-40−40%}} || {{red|-40−80%}} || {{red|-80%}} || {{green|+10%}}
|-
| style="text-align: left;" | Heavy Tank Destroyer || style="text-align: left;" | Combat || {{red|-40−40%}} || {{red|-20−20%}} || {{red|-30−30%}} || || {{red|-50−50%}} || {{red|-60−60%}} || {{red|-40−40%}} || || {{red|-40−40%}} || {{red|-40−80%}} || {{red|-80%}} || {{green|+5%}}
|-
| style="text-align: left;" | Infantry || style="text-align: left;" | Combat || || || || || || || || || || || ||
|-
| style="text-align: left;" | Light SP Anti-Air || style="text-align: left;" | Combat || {{red|-20−20%}} || || {{red|-10−10%}} || || {{red|-40−40%}} || {{red|-30−30%}} || {{red|-10−10%}} || || {{red|-20%}} || {{red|-20−20%}} || {{red|-60−60%}} ||
|-
| style="text-align: left;" | Light SP Artillery || style="text-align: left;" | Combat || {{red|-20−20%}} || || {{red|-10−10%}} || || {{red|-40−40%}} || {{red|-30−30%}} || {{red|-10−10%}} || || {{red|-20%}} || {{red|-20−20%}} || {{red|-60−60%}} ||
|-
| style="text-align: left;" | Light Tank || style="text-align: left;" | Combat || {{red|-20−20%}} || || {{red|-10−10%}} || || {{red|-40−40%}} || {{red|-30−30%}} || {{red|-10−10%}} || || {{red|-20%}} || {{red|-20−20%}} || {{red|-40−40%}} ||
|-
| style="text-align: left;" | Light Tank Destroyer || style="text-align: left;" | Combat || {{red|-20−20%}} || || {{red|-10−10%}} || || {{red|-40−40%}} || {{red|-30−30%}} || {{red|-10−10%}} || || {{red|-20%}} || {{red|-20−20%}} || {{red|-60−60%}} ||
|-
| style="text-align: left;" | Logistics Company || style="text-align: left;" | Support || || || || || || || || || || || ||
|-
| style="text-align: left;" | Maintenance Company || style="text-align: left;" | Support || || || || || || || || || || || ||
|-
| style="text-align: left;" | Marines || style="text-align: left;" | Combat || || || || || || || {{green|+30%}} || || {{green|+40%}} || {{green|+40%}} || {{green|+50%}} ||
|-
| style="text-align: left;" | Mechanized Infantry || style="text-align: left;" | Combat || {{red|-20−20%}} || || {{red|-5−5%}} || || {{red|-20−20%}} || {{red|-30−30%}} || {{red|-10−10%}} || || {{red|-20%}} || {{red|-20−20%}} || {{red|-40−40%}} ||
|-
| style="text-align: left;" | Medium SP Anti-Air || style="text-align: left;" | Combat || {{red|-30−30%}} || {{red|-10−10%}} || {{red|-20−20%}} || || {{red|-40−40%}} || {{red|-40−40%}} || {{red|-10−10%}} || || {{red|-20−20%}} || {{red|-20−70%}} || {{red|-70%}} ||
|-
| style="text-align: left;" | Medium SP Artillery || style="text-align: left;" | Combat || {{red|-30−30%}} || {{red|-10−10%}} || {{red|-20−20%}} || || {{red|-40−40%}} || {{red|-40−40%}} || {{red|-10−10%}} || || {{red|-20−20%}} || {{red|-20−70%}} || {{red|-70%}} ||
|-
| style="text-align: left;" | Medium Tank || style="text-align: left;" | Combat || {{red|-30−30%}} || {{red|-10−10%}} || {{red|-20−20%}} || || {{red|-40−40%}} || {{red|-40−40%}} || {{red|-10−10%}} || || {{red|-20−20%}} || {{red|-20−70%}} || {{red|-70%}} ||
|-
| style="text-align: left;" | Medium Tank Destroyer || style="text-align: left;" | Combat || {{red|-30−30%}} || {{red|-10−10%}} || {{red|-20−20%}} || || {{red|-40−40%}} || {{red|-40−40%}} || {{red|-10−10%}} || || {{red|-20−20%}} || {{red|-20−70%}} || {{red|-70%}} ||
|-
| style="text-align: left;" | Military Police || style="text-align: left;" | Support || || || || || || || || || || || ||
|-
| style="text-align: left;" | Modern SP Anti-Air || style="text-align: left;" | Combat || {{red|-30−30%}} || {{red|-10−10%}} || {{red|-20−20%}} || || {{red|-40−40%}} || {{red|-40−40%}} || {{red|-10−10%}} || || {{red|-20−20%}} || {{red|-20−70%}} || {{red|-70%}} ||
|-
| style="text-align: left;" | Modern SP Artillery || style="text-align: left;" | Combat || {{red|-30−30%}} || {{red|-10−10%}} || {{red|-20−20%}} || || {{red|-40−40%}} || {{red|-40−40%}} || {{red|-10−10%}} || || {{red|-20−20%}} || {{red|-20−70%}} || {{red|-70%}} ||
|-
| style="text-align: left;" | Modern Tank || style="text-align: left;" | Combat || {{red|-30−30%}} || {{red|-10−10%}} || {{red|-20−20%}} || || {{red|-40−40%}} || {{red|-40−40%}} || {{red|-10−10%}} || || {{red|-20−20%}} || {{red|-20−70%}} || {{red|-70%}} ||
|-
| style="text-align: left;" | Modern Tank Destroyer || style="text-align: left;" | Combat || {{red|-30−30%}} || {{red|-10−10%}} || {{red|-20−20%}} || || {{red|-40−40%}} || {{red|-40−40%}} || {{red|-10−10%}} || || {{red|-20−20%}} || {{red|-20−70%}} || {{red|-70%}} ||
|-
| style="text-align: left;" | Motorized Infantry || style="text-align: left;" | Combat || {{red|-10−10%}} || || {{red|-5−5%}} || || {{red|-10−10%}} || {{red|-20−20%}} || {{red|-10−10%}} || || {{red|-10%}} || {{red|-10−10%}} || {{red|-20−20%}} ||
|-
| style="text-align: left;" | Motorized Rocket Artillery || style="text-align: left;" | Combat || {{red|-10−10%}} || || || || || {{red|-25−25%}} || {{red|-20−20%}} || || {{red|-20−20%}} || {{red|-20−40%}} || {{red|-40%}} || {{green|+10%}}
|-
| style="text-align: left;" | Mountaineers || style="text-align: left;" | Combat || || {{green|+20%}} || {{green|+35%}} || || || || || || || || ||
|-
| style="text-align: left;" | Paratroopers || style="text-align: left;" | Combat || || || || || || || || || || || ||
|-
| style="text-align: left;" | Recon Company || style="text-align: left;" | Support || || || || || || || || || || || ||
|-
| style="text-align: left;" | Rocket Artillery || style="text-align: left;" | Combat || {{red|-20−20%}} || || || || || {{red|-25−25%}} || {{red|-20−20%}} || || {{red|-20−20%}} || {{red|-20−40%}} || {{red|-40%}} || {{green|+10%}}
|-
| style="text-align: left;" | Signal Company || style="text-align: left;" | Support || || || || || || || || || || || ||
|-
| style="text-align: left;" | Super Heavy SP Anti-Air || style="text-align: left;" | Combat || {{red|-50−50%}} || {{red|-30−30%}} || {{red|-40−40%}} || || {{red|-60−60%}} || {{red|-70−70%}} || {{red|-50−50%}} || || {{red|-50−50%}} || {{red|-50−100%}} || {{red|-100%}} ||
|-
| style="text-align: left;" | Super Heavy SP Artillery || style="text-align: left;" | Combat || {{red|-50−50%}} || {{red|-30−30%}} || {{red|-40−40%}} || || {{red|-60−60%}} || {{red|-70−70%}} || {{red|-50−50%}} || || {{red|-50−50%}} || {{red|-50−100%}} || {{red|-100%}} ||
|-
| style="text-align: left;" | Super Heavy Tank Destroyer || style="text-align: left;" | Combat || {{red|-50−50%}} || {{red|-30−30%}} || {{red|-40−40%}} || || {{red|-60−60%}} || {{red|-70−70%}} || {{red|-50−50%}} || || {{red|-50−50%}} || {{red|-50−100%}} || {{red|-100%}} || {{green|+30%}}
|-
| style="text-align: left;" | Super-Heavy Tank || style="text-align: left;" | Combat || {{red|-50−50%}} || {{red|-30−30%}} || {{red|-40−40%}} || || {{red|-60−60%}} || {{red|-70−70%}} || {{red|-50−50%}} || || {{red|-50−50%}} || {{red|-50−100%}} || {{red|-100%}} || {{green|+50%}}
|-
| style="text-align: left;" | Support Anti-Air || style="text-align: left;" | Support || || || || || || || || || || || ||
|-
| style="text-align: left;" | Support Anti-Tank || style="text-align: left;" | Support || || || || || || || || || || || ||
|-
| style="text-align: left;" | Support Artillery || style="text-align: left;" | Support || || || || || || || || || || || ||
|-
| style="text-align: left;" | Support Rocket Artillery || style="text-align: left;" | Support || || || || || || || || || || || ||
|}
=== Defense ===
{{SVersion|1.5}}{| class = "wikitable sortablemw-collapsible mw-collapsed" style="text-align: right;"|+ {{nowrap|List of terrain defense adjusters by unit}}! Unit !! Type !! [[File:Forest.png]]<br/>Forest !! [[File:Hills.png]]<br/>Hills !! [[File:Mountain.png]]<br/>Mountain !! [[File:Plains.png]]<br/>Plains !! [[File:Urban.png]]<br/>Urban !! [[File:Jungle.png]]<br/>Jungle !! [[File:Marsh.png]]<br/>Marsh !! [[File:Desert.png]]<br/>Desert ![[File:River.png]]<br/>River! Small river !! Large river !! [[File:Amphibious.png]]<br/>Amphibious !! [[File:Fort.png]]<br/>Fort
|-
| style="text-align: left;" | Anti-Air || style="text-align: left;" | Combat || || || || || || || || || || || ||
|-
| style="text-align: left;" | Anti-Tank || style="text-align: left;" | Combat || || || || || || || || || || || ||
|-
| style="text-align: left;" | Artillery || style="text-align: left;" | Combat || || || || || || || || || || || ||
|-
| style="text-align: left;" | Bicycle Battalion || style="text-align: left;" | Combat || || || || || || || || || || || ||
|-
| style="text-align: left;" | Cavalry || style="text-align: left;" | Combat || || || || || || || || || || || ||
|-
| style="text-align: left;" | Engineer Company || style="text-align: left;" | Support || {{green|+25%}} || {{green|+10%}} || || |({{green| |+10%}}<ref name="eng4">requires Engineer Company IV</ref>)| {{green|+25%}} || {{green|+25%}} || || {{green|+25%}} || ({{green|+2535%}} |<ref name="eng3">requires Engineer Company III</ref>)| |{{green| +25%}} ({{green|+2535%}}<ref name="eng2"/>)
|-
| style="text-align: left;" | Field Hospital || style="text-align: left;" | Support || || || || || || || || || || || ||
|-
| style="text-align: left;" | Heavy SP Anti-Air || style="text-align: left;" | Combat || || || || || {{red|-20−20%}} || || || || || || ||
|-
| style="text-align: left;" | Heavy SP Artillery || style="text-align: left;" | Combat || || || || || {{red|-20−20%}} || || || || || || ||
|-
| style="text-align: left;" | Heavy Tank || style="text-align: left;" | Combat || || || || || {{red|-20−20%}} || || || || || || ||
|-
| style="text-align: left;" | Heavy Tank Destroyer || style="text-align: left;" | Combat || || || || || {{red|-20−20%}} || || || || || || ||
|-
| style="text-align: left;" | Infantry || style="text-align: left;" | Combat || || || || || || || || || || || ||
|-
| style="text-align: left;" | Light SP Anti-Air || style="text-align: left;" | Combat || || || || || {{red|-10−10%}} || || || || || || ||
|-
| style="text-align: left;" | Light SP Artillery || style="text-align: left;" | Combat || || || || || {{red|-10−10%}} || || || || || || ||
|-
| style="text-align: left;" | Light Tank || style="text-align: left;" | Combat || || || || || {{red|-10−10%}} || || || || || || ||
|-
| style="text-align: left;" | Light Tank Destroyer || style="text-align: left;" | Combat || || || || || {{red|-10−10%}} || || || || || || ||
|-
| style="text-align: left;" | Logistics Company || style="text-align: left;" | Support || || || || || || || || || || || ||
|-
| style="text-align: left;" | Maintenance Company || style="text-align: left;" | Support || || || || || || || || || || || ||
|-
| style="text-align: left;" | Marines || style="text-align: left;" | Combat || || || || || || || || || || || ||
|-
| style="text-align: left;" | Mechanized Infantry || style="text-align: left;" | Combat || || || || || {{red|-5−5%}} || || || || || || ||
|-
| style="text-align: left;" | Medium SP Anti-Air || style="text-align: left;" | Combat || || || || || {{red|-10−10%}} || || || || || || ||
|-
| style="text-align: left;" | Medium SP Artillery || style="text-align: left;" | Combat || || || || || {{red|-10−10%}} || || || || || || ||
|-
| style="text-align: left;" | Medium Tank || style="text-align: left;" | Combat || || || || || {{red|-10−10%}} || || || || || || ||
|-
| style="text-align: left;" | Medium Tank Destroyer || style="text-align: left;" | Combat || || || || || {{red|-10−10%}} || || || || || || ||
|-
| style="text-align: left;" | Military Police || style="text-align: left;" | Support || || || || || || || || || || || ||
|-
| style="text-align: left;" | Modern SP Anti-Air || style="text-align: left;" | Combat || || || || || {{red|-10−10%}} || || || || || || ||
|-
| style="text-align: left;" | Modern SP Artillery || style="text-align: left;" | Combat || || || || || {{red|-10−10%}} || || || || || || ||
|-
| style="text-align: left;" | Modern Tank || style="text-align: left;" | Combat || || || || || {{red|-10−10%}} || || || || || || ||
|-
| style="text-align: left;" | Modern Tank Destroyer || style="text-align: left;" | Combat || || || || || {{red|-10−10%}} || || || || || || ||
|-
| style="text-align: left;" | Motorized Infantry || style="text-align: left;" | Combat || || || || || || || || || || || ||
|-
| style="text-align: left;" | Motorized Rocket Artillery || style="text-align: left;" | Combat || || || || || || || || || || || ||
|-
| style="text-align: left;" | Mountaineers || style="text-align: left;" | Combat || || {{green|+5%}} || {{green|+10%}} || || || || || || || || ||
|-
| style="text-align: left;" | Paratroopers || style="text-align: left;" | Combat || || || || || || || || || || || ||
|-
| style="text-align: left;" | Recon Company || style="text-align: left;" | Support || || || || || || || || || || || ||
|-
| style="text-align: left;" | Rocket Artillery || style="text-align: left;" | Combat || || || || || || || || || || || ||
|-
| style="text-align: left;" | Signal Company || style="text-align: left;" | Support || || || || || || || || || || || ||
|-
| style="text-align: left;" | Super Heavy SP Anti-Air || style="text-align: left;" | Combat || || || || || {{red|-20−20%}} || || || || || || ||
|-
| style="text-align: left;" | Super Heavy SP Artillery || style="text-align: left;" | Combat || || || || || {{red|-20−20%}} || || || || || || ||
|-
| style="text-align: left;" | Super Heavy Tank Destroyer || style="text-align: left;" | Combat || || || || || {{red|-20−20%}} || || || || || || ||
|-
| style="text-align: left;" | Super-Heavy Tank || style="text-align: left;" | Combat || || || || || {{red|-20−20%}} || || || || || || ||
|-
| style="text-align: left;" | Support Anti-Air || style="text-align: left;" | Support || || || || || || || || || || || ||
|-
| style="text-align: left;" | Support Anti-Tank || style="text-align: left;" | Support || || || || || || || || || || || ||
|-
| style="text-align: left;" | Support Artillery || style="text-align: left;" | Support || || || || || || || || || || || ||
|-
| style="text-align: left;" | Support Rocket Artillery || style="text-align: left;" | Support || || || || || || || || || || || ||
|}
=== Movement ===
{{SVersion|1.5}} {| class = "wikitable sortablemw-collapsible mw-collapsed" style="text-align: right;"|+ {{nowrap|List of terrain movement adjusters by unit}}! Unit !! Type !! [[File:Forest.png]]<br/>Forest !! [[File:Hills.png]]<br/>Hills !! [[File:Mountain.png]]<br/>Mountain !! [[File:Plains.png]]<br/>Plains !! [[File:Urban.png]]<br/>Urban !! [[File:Jungle.png]]<br/>Jungle !! [[File:Marsh.png]]<br/>Marsh !! [[File:Desert.png]]<br/>Desert ![[File:River.png]]<br/>River! Small river !! Large river !! [[File:Amphibious.png]]<br/>Amphibious !! [[File:Fort.png]]<br/>Fort
|-
| style="text-align: left;" | Anti-Air || style="text-align: left;" | Combat || {{red|-10−10%}} || || || || || {{red|-20−20%}} || {{red|-20−20%}} || || {{red|-20−20%}} || {{red|-20%}} || ||
|-
| style="text-align: left;" | Anti-Tank || style="text-align: left;" | Combat || {{red|-20−20%}} || {{red|-5−5%}} || {{red|-20−20%}} || || || {{red|-20−20%}} || {{red|-30−30%}} || || {{red|-20%}} || {{red|-20−20%}} || ||
|-
| style="text-align: left;" | Artillery || style="text-align: left;" | Combat || {{red|-20−20%}} || {{red|-5−5%}} || {{red|-20−20%}} || || || {{red|-20−20%}} || {{red|-30−30%}} || || {{red|-20%}} || {{red|-20−20%}} || ||
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| style="text-align: left;" | Bicycle Battalion || style="text-align: left;" | Combat || || {{green|+10%}} || {{green|+5%}} || {{green|+20%}} || {{green|+20%}} || || {{green|+5%}} || {{green|+5%}} || {{red|-5−5%}} || {{red|-5−5%}} || {{red|-5%}} ||
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| style="text-align: left;" | Cavalry || style="text-align: left;" | Combat || || || {{red|-5−5%}} || || || || || || || || ||
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| style="text-align: left;" | Engineer Company || style="text-align: left;" | Support || {{green|+5%}} || || || || || || {{green|+20%}} || || {{green|+25%}} || {{green|+25%}} || ||
|-
| style="text-align: left;" | Field Hospital || style="text-align: left;" | Support || || || || || || || || || || || ||
|-
| style="text-align: left;" | Heavy SP Anti-Air || style="text-align: left;" | Combat || {{red|-40−40%}} || || || || || {{red|-40−40%}} || {{red|-20−20%}} || || {{red|-40−40%}} || {{red|-40%}} || ||
|-
| style="text-align: left;" | Heavy SP Artillery || style="text-align: left;" | Combat || {{red|-40−40%}} || || || || || {{red|-40−40%}} || {{red|-20−20%}} || || {{red|-40−40%}} || {{red|-40%}} || ||
|-
| style="text-align: left;" | Heavy Tank || style="text-align: left;" | Combat || {{red|-40−40%}} || || || || || {{red|-40−40%}} || {{red|-20−20%}} || || {{red|-40−40%}} || {{red|-40%}} || ||
|-
| style="text-align: left;" | Heavy Tank Destroyer || style="text-align: left;" | Combat || {{red|-40−40%}} || || || || || {{red|-40−40%}} || {{red|-20−20%}} || || {{red|-40−40%}} || {{red|-40%}} || ||
|-
| style="text-align: left;" | Infantry || style="text-align: left;" | Combat || || || || || || || || || || || ||
|-
| style="text-align: left;" | Light SP Anti-Air || style="text-align: left;" | Combat || {{red|-40−40%}} || || || || || {{red|-40−40%}} || {{red|-10−10%}} || || {{red|-20−20%}} || {{red|-20%}} || ||
|-
| style="text-align: left;" | Light SP Artillery || style="text-align: left;" | Combat || {{red|-40−40%}} || || || || || {{red|-40−40%}} || {{red|-10−10%}} || || {{red|-20−20%}} || {{red|-20%}} || ||
|-
| style="text-align: left;" | Light Tank || style="text-align: left;" | Combat || {{red|-40−40%}} || || || || || {{red|-40−40%}} || {{red|-10−10%}} || || {{red|-20−20%}} || {{red|-20%}} || ||
|-
| style="text-align: left;" | Light Tank Destroyer || style="text-align: left;" | Combat || {{red|-40−40%}} || || || || || {{red|-40−40%}} || {{red|-10−10%}} || || {{red|-20−20%}} || {{red|-20%}} || ||
|-
| style="text-align: left;" | Logistics Company || style="text-align: left;" | Support || || || || || || || || || || || ||
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| style="text-align: left;" | Maintenance Company || style="text-align: left;" | Support || || || || || || || || || || || ||
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| style="text-align: left;" | Marines || style="text-align: left;" | Combat || || || || || || || || || || || ||
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| style="text-align: left;" | Mechanized Infantry || style="text-align: left;" | Combat || || || || || || || || || {{red|-20−20%}} || {{red|-20%}} || ||
|-
| style="text-align: left;" | Medium SP Anti-Air || style="text-align: left;" | Combat || {{red|-40−40%}} || || || || || {{red|-40−40%}} || {{red|-10−10%}} || || {{red|-20−20%}} || {{red|-20%}} || ||
|-
| style="text-align: left;" | Medium SP Artillery || style="text-align: left;" | Combat || {{red|-40−40%}} || || || || || {{red|-40−40%}} || {{red|-10−10%}} || || {{red|-20−20%}} || {{red|-20%}} || ||
|-
| style="text-align: left;" | Medium Tank || style="text-align: left;" | Combat || {{red|-40−40%}} || || || || || {{red|-40−40%}} || {{red|-10−10%}} || || {{red|-20−20%}} || {{red|-20%}} || ||
|-
| style="text-align: left;" | Medium Tank Destroyer || style="text-align: left;" | Combat || {{red|-40−40%}} || || || || || {{red|-40−40%}} || {{red|-10−10%}} || || {{red|-20−20%}} || {{red|-20%}} || ||
|-
| style="text-align: left;" | Military Police || style="text-align: left;" | Support || || || || || || || || || || || ||
|-
| style="text-align: left;" | Modern SP Anti-Air || style="text-align: left;" | Combat || {{red|-40−40%}} || || || || || {{red|-40−40%}} || {{red|-10−10%}} || || {{red|-20−20%}} || {{red|-20%}} || ||
|-
| style="text-align: left;" | Modern SP Artillery || style="text-align: left;" | Combat || {{red|-40−40%}} || || || || || {{red|-40−40%}} || {{red|-10−10%}} || || {{red|-20−20%}} || {{red|-20%}} || ||
|-
| style="text-align: left;" | Modern Tank || style="text-align: left;" | Combat || {{red|-40−40%}} || || || || || {{red|-40−40%}} || {{red|-10−10%}} || || {{red|-20−20%}} || {{red|-20%}} || ||
|-
| style="text-align: left;" | Modern Tank Destroyer || style="text-align: left;" | Combat || {{red|-40−40%}} || || || || || {{red|-40−40%}} || {{red|-10−10%}} || || {{red|-20−20%}} || {{red|-20%}} || ||
|-
| style="text-align: left;" | Motorized Infantry || style="text-align: left;" | Combat || {{red|-50−50%}} || || || || || {{red|-50−50%}} || {{red|-30−30%}} || || {{red|-10−10%}} || {{red|-10%}} || ||
|-
| style="text-align: left;" | Motorized Rocket Artillery || style="text-align: left;" | Combat || {{red|-50−50%}} || {{red|-5−5%}} || {{red|-20−20%}} || || || {{red|-50−50%}} || {{red|-50−50%}} || || {{red|-20%}} || {{red|-20−20%}} || ||
|-
| style="text-align: left;" | Mountaineers || style="text-align: left;" | Combat || || {{green|+10%}} || {{green|+20%}} || || || || || || || || ||
|-
| style="text-align: left;" | Paratroopers || style="text-align: left;" | Combat || || || || || || || || || || || ||
|-
| style="text-align: left;" | Recon Company || style="text-align: left;" | Support || {{green|+10%}} || {{green|+10%}} || {{green|+10%}} || {{green|+10%}} || || {{green|+10%}} || {{green|+10%}} || {{green|+10%}} || {{green|+10%}} || {{green|+10%}} || ||
|-
| style="text-align: left;" | Rocket Artillery || style="text-align: left;" | Combat || {{red|-20−20%}} || {{red|-5−5%}} || {{red|-20−20%}} || || || {{red|-20−20%}} || {{red|-30−30%}} || || {{red|-20%}} || {{red|-20−20%}} || ||
|-
| style="text-align: left;" | Signal Company || style="text-align: left;" | Support || || || || || || || || || || || ||
|-
| style="text-align: left;" | Super Heavy SP Anti-Air || style="text-align: left;" | Combat || {{red|-40−40%}} || || || || || {{red|-40−40%}} || {{red|-20−20%}} || || {{red|-40−40%}} || {{red|-40%}} || ||
|-
| style="text-align: left;" | Super Heavy SP Artillery || style="text-align: left;" | Combat || {{red|-40−40%}} || || || || || {{red|-40−40%}} || {{red|-20−20%}} || || {{red|-50−50%}} || {{red|-50%}} || ||
|-
| style="text-align: left;" | Super Heavy Tank Destroyer || style="text-align: left;" | Combat || {{red|-40−40%}} || || || || || {{red|-40−40%}} || {{red|-20−20%}} || || {{red|-50−50%}} || {{red|-50%}} || ||
|-
| style="text-align: left;" | Super-Heavy Tank || style="text-align: left;" | Combat || {{red|-40−40%}} || || || || || {{red|-40−40%}} || {{red|-20−20%}} || || {{red|-50−50%}} || {{red|-50%}} || ||
|-
| style="text-align: left;" | Support Anti-Air || style="text-align: left;" | Support || || || || || || || || || || || ||
|-
| style="text-align: left;" | Support Anti-Tank || style="text-align: left;" | Support || || || || || || || || || || || ||
|-
| style="text-align: left;" | Support Artillery || style="text-align: left;" | Support || || || || || || || || || || || ||
|-
| style="text-align: left;" | Support Rocket Artillery || style="text-align: left;" | Support || || || || || || || || || || || ||
|}
=== Upgrades ==={{SVersion|1.3}}The Engineer Company II upgrade grants {{green|+10%}} attack and defense in forts, Engineer Company III grants {{green|+10%}} attack and defense in rivers, and Engineer Company IV grants {{green|+10%}} attack and defense in urban terrain.[[Category:Map]][[Category:MilitaryLists]]
[[hoi4de:Terrain]]
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