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Achievements

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{{Version|1.67.1}}
Hearts of Iron IV has 92 different '''achievements''', all using the Steam achievements mechanics. Achievements have no in-game effects; the achievement just pops up in-game, and is then added to the player's Steam profile. It is possible to see the achievements sorted by the percentage of users that managed to complete each achievement by going to the game's [http://steamcommunity.com/stats/394360/achievements/?l=english global achievements at Steam].
The difficulty of each achievement varies; some achievements are very easy (e.g. joining a faction), while some are more difficult (e.g. invading Spain as Mexico). The below list groups the various achievements by a difficulty level as assessed by the wiki editors (uncategorized - UC - achievements haven't been assessed yet).
Achievements can only be gained in single-player [[Ironman]] games, with the 1936 start, on ''regular'', ''veteran'' or ''veteranelite'' difficulty. (30 Minutes of Hel can only be completed in the 1939 start date.) (Can be earned in Elite difficulty since 1.5) They can be earned while playing older versions of the game as long as said achievements were present in that version. They can also be earned with ''Historical AI Focuses'' set to off. They are also still available in games which run past the end game screen in 1948 or later.
It is not possible to gain achievements if the [[checksum]] has been changed - either by tampering with game files, or by running the game using mods that affect gameplay mechanics (graphical mods do not affect checksum), or a corrupted installation.
The "Ver" column indicates in which version a certain achievement was added. Achievements cannot be earned prior to the version they were added in.
The "DI" column is for difficulty as assessed by wiki editors. IE = Insanely Easy, VE = Very Easy, E = Easy, M = Medium, H = Hard, VH = Very Hard, I = Insane, UC = Uncategorized.
{| class="mildtable sortable" width=100%
! width=1% | Ver
! width=1% | DI
|-
| {{Iconbox|Transport Tycoon|Have at least 1000 convoys.}}
|
| [[File:Convoy.png|28px]] Has convoys > 999
|Just set all of your dockyards as the U.S. to Convoy production and idle.
|
| data-sort-value="0" | 1.0
| {{DI|IE}}
|-
| {{Iconbox|Friends in Need|Join a faction.}}
|
| {{icon|yes}} Country flag ''achievement_has_joined_faction'' is set
|Choose {{flag|Sinkiang}} click on the Soviets, click Join Faction, and click yes on the pop-up. It's that simple.
|
| data-sort-value="0" | 1.0
| {{DI|IE}}
|-
| {{Iconbox|Braaaaains!|As Canada, complete the Send in the Zombies focus.|extension=png}}
* {{icon|yes}} {{flag|Germany}} is a faction leader }}
| The faction need not be Axis, but must be led by Germany. Although Together for Victory is not required; the achievement is much easier with it.
|
| data-sort-value="0" | 1.0
| {{DI|VE}}
|-
| {{Iconbox|Romance of the Three Kingdoms|As China, puppet and then annex Yunnan and Guangxi Clique.|extension=png}}
| {{icon|yes}} Playing as {{flag|China}}
| {{icon|yes}} Integrated the {{flag|Guangxi Clique}} and {{flag|Yunnan}} through making them a puppet.
|
* With {{icon|wtt}} DLC:
 
Pick the "Subjugate the Warlords" focus from "Three Principles of the People" branch. Yunnan and Guangxi will either subjugate (and will become your puppet) or will refuse - then you will get a wargoal against them. You may annex the majority of their states, however, it is important to puppet them.
 
After subjugating warlords, a series of "Integrates the Warlords" decisions will be opened ; just make decisions for Yunnan and Guangxi.
|
| data-sort-value="6" | 1.6
| {{DI|VE}}
|-
| {{Iconbox|Mine is bigger than yours|Lead a faction with at least 20 members.}}
|
| {{Plainlist|* {{icon|yes}} Is a faction leader
* {{icon|yes}} Members of faction > 19 }}
| This suggestion requires {{icon|tfv}} DLC.
As {{flag|United Kingdom}}, release all releasable nations.
|
| data-sort-value="0" | 1.0
| {{icon|mtg}}
| data-sort-value="6" | 1.6
| {{DI|VE}}
|-
| {{Iconbox|Friends in Need|Join a faction.}}
|
| {{icon|yes}} Country flag ''achievement_has_joined_faction'' is set
|
|
| data-sort-value="0" | 1.0
| {{DI|VE}}
|-
| {{icon|yes}} At least 9 Battlecruisers
|Battlecruisers are built with Heavy Ship Hulls and Battlecruiser armor.
|
| data-sort-value="6" | 1.6
| {{DI|VE}}
|-
| {{Iconbox|Romance of the Three Kingdoms|As China, puppet and then annex Yunnan and Guangxi Clique.|extension=png}}
| {{icon|yes}} Playing as {{flag|China}}
| {{icon|yes}} Integrated the {{flag|Guangxi Clique}} and {{flag|Yunnan}} through making them a puppet.
|
* With {{icon|wtt}} DLC:
Pick the "Subjugate the Warlords" focus from "Three Principles of the People" branch. Yunnan and Guangxi will either subjugate (and will become your puppet) or will refuse - then you will get a wargoal against them. You may annex the majority of their states, however, it is important to puppet them.
After subjugating warlords, a series of "Integrates the Warlords" decisions will be opened ; just make decisions for Yunnan and Guangxi.
|
| data-sort-value="5" | 1.5
|
| {{icon|time}} Date is > 1947.12.31
|Play as any South American nation if you want to AFK.
|
| data-sort-value="0" | 1.0
* Can be done together with "Our Words Are Backed With Nuclear Weapons" (declaring independence after dropping the nuke) - requires {{icon|tfv}}.
* WARNING! Cannot be done as Egypt (possibly because starting a game as UK).
* Can be done as Manchukuo by following the focus tree to declare war on Japan - requires {{icon|wtt}}.
|
| data-sort-value="3" | 1.3
In order for Mexico to host an exiled country, it has to be Democratic, and the faction leader needs to be Democratic. Although Mexico does not have to be the faction leader, it still needs a powerful army or economy to host exiles.
| {{icon|mtg}}
| data-sort-value="60" | 1.6| {{DI|E}}|-| {{Iconbox|Mine is bigger than yours|Lead a faction with at least 20 members.}}|| {{Plainlist|* {{icon|yes}} Is a faction leader* {{icon|yes}} Members of faction > 19 }}| This suggestion requires {{icon|tfv}} DLC.As {{flag|France}}, follow the Little Entente focus and release all releasable nations. As {{flag|United Kingdom}}, release all releasable nations.|| data-sort-value="0" | 1.0
| {{DI|E}}
|-
|
| data-sort-value="5" | 1.5
| {{DI|E}}|-| {{Iconbox|Transport Tycoon|Have at least 1000 convoys.}}|| [[File:Convoy.png|28px]] Has convoys > 999||| data-sort-value="0" | 1.0| {{DI|EVE}}
|-
| {{Iconbox|Treading the Narrow Path|As the Netherlands, do not cave to the Germans, continue the Zuiderzee works, and do not lose control of any of your continental European states until 1945.|extension=png}}
| With {{icon|mtg}} DLC:
Cave to the German, join the Axis and take your naval focuses. Build warships and planes, use naval bombers to sink the British fleet once you have gained air superiority. Some capital ships might escape to Malta, East Africa or the Caribbean, use carriers with naval bombers on Port Strike to find and sink them.
The achievement will also trigger if the United Kingdom has been fully annexed and no longer exists.
|
| data-sort-value="6" | 1.6

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