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Turkey is a nation in Eurasia, mainly on the Anatolian peninsula in Western Asia, with a smaller portion on the Balkan peninsula in Southeast Europe. Strategically located at the crossroads of Asia and Europe, Turkey is bordered by
Bulgaria and
Greece to the west,
Italy, the Island of Rhodes to the southwest, the
Soviet Union to the northeast,
France to the southwest,
Iraq to the south,
Iran to the east and the
United Kingdom in the island of Cyprus in the Mediterranean Sea south of Turkey. Turkey has a coastline on the Black Sea to the north, the Mediterranean Sea to the south, and the Aegean Sea to the west.
Historical background[edit]
The Ottoman Empire entered World War I on the side of the Central Powers and was ultimately defeated. Following the Armistice of Mudros on 30 October 1918, the victorious Allied Powers sought to partition the Ottoman state through the 1920 Treaty of Sèvres.
The occupation of Istanbul and Izmir by the Allies in the aftermath of World War I prompted the establishment of the Turkish National Movement, and the Turkish War of Independence was waged with the aim of revoking the terms of the Treaty of Sèvres.
By 18 September 1922, the occupying armies were expelled, and the Ankara-based Turkish regime, which had declared itself the legitimate government of the country on 23 April 1920, started to formalize the legal transition from the old Ottoman into the new Republican political system. The republic was officially proclaimed on 29 October 1923 in Ankara, the country's new capital.
Turkey was neutral until several months before the end of the war, at which point it joined the Allies. Prior to the outbreak of war, Turkey signed a Mutual Aid Pact with
France and the
United Kingdom in 1939. After the German invasion of France, however, Turkey remained neutral, relying on a clause excusing them if military action might bring conflict with the USSR, which, after the division of
Poland, Turkey feared. Then, in June of 1941, after neighboring
Bulgaria joined the Axis and allowed the
German Reich to move troops through to invade
Yugoslavia and
Greece, Turkey signed a non-aggression pact with Germany. Turkey was an important producer of chromite, which is a key ingredient in the manufacture of stainless steel and refractory brick and Germany had limited access to it. The key issue in Turkey's negotiations with both sides was the sale of chromite to Germany or to the Allies. The Allies had access to other sources and mainly bought the chromite in order to preclude its sale to Germany. Turkey halted its sales to Germany in April, 1944 and broke off relations in August. Turkey declared war on the Axis powers in February, 1945, after the Allies made its invitation to the inaugural meeting of the United Nations (along with the invitations of several other nations) conditional on full belligerency. No Turkish troops ever saw combat.
- Main article: Turkish events
The Death of Mustafa Kemal Atatürk
- "The republic grieves".
War hero, revolutionary, president and Father of the Turks, Mustafa Kemal Atatürk has passed away.
He maintained his duty to the Turkish people and the republic he founded up until the very end. Thousands of mourners have paid their respects in Istanbul, before his body was transferred by caisson, ship and train to Ankara. There his state funeral was held with the entire parliament and dignitaries from all over the world in attendance.
With the father of the modern Turkish nation now gone, the republic must move on. The Grand National Assembly has elected former prime minister Ismet Inönü as his successor.'
Trigger conditions
- Can fire only once
- Is
Turkey
- Is
Neutral
- Campaign start is before 1936.01.02
- Date is after 1938.11.1
|
Mean time to happen
- Modifiers
- 0.5x Date is after 1938.12.1
- 0.2x Date is after 1939.1.1
|
Atatürk will be remembered.
- Lose current nation leader
|
Other events[edit]
- Turkey is subject to
Germany's "Puppet Turkey" National Focus, where Turkey will gain "Ultimatum From Germany".
- Turkey is subject to
Germany's "Befriend Turkey" National Focus, where Turkey will gain opinion gain of Germany +50 , daily fascism support +0.10% and acceptance of fascism +85 ,and Turkey will join the Axis faction.
- Turkey is subject to
Italy's "Claims on Turkey" National Focus, where Italy will gain Conquer War Goal against Turkey.
- Turkey is subject to
Italy's "Befriend Turkey" National Focus,where Turkey will gain opinion gain of Italy +40 , daily fascism support +0.10% and acceptance of fascism +85.
National focus[edit]
Turkish national focus tree.
- Main article: Turkish national focus tree
Turkey gets a unique national focus tree as part of the Battle for the Bosporus expansion. Without the expansion, Turkey utilizes the Generic national focus tree.
The Turkish national focus tree can be divided into 2 branches The first can be divided into 3 sections with multiple sub-branches within:
- The Montreux Convention Branch
- This branch allows Turkey to manipulate its internal politics.
The Montreux Convention Branch can be divided into 5 sections which pivot Turkey's internal politics.
- Privatize the Anadolu Agency Sub-branch
- This sub-branch allows
Turkey to become
Democratic, integrate the Kurdish states and increase infrastructure. If Adnan Menderes is the leader, it will force a civil war.
- The Sanayiciler Sub-branch
- The industry sub-branch allows
Turkey to remove its Debt Council and gain foreign investments with the help of the old Great Powers and the United States. Turkey must not be
Communist.
- Treaty of Saadabad Sub-branch
- This sub-branch allows
Turkey to be neutral internationally, have non-aggression pacts with middle eastern nations, take the state of Hatay and either following or deny The Legacy of Atatürk.
- Peace at Home/ Reinvigorate Turkish Nationalism Sub-branch
- This
non-aligned sub-branch allows
Turkey to deal with the Kurdish, Kemalist and Traditionalist factions. If the Kemalist Officers have too much power and Turkey has low stability, it will start a civil war.
- Rehabilitate the Kadro Movement Sub-branch
- This sub-branch allows
Turkey to become
Fascist or
Communist. It also allows the sending of volunteers to the Spanish Civil War.
- Pivot to the Past Sub-branch
- This sub-branch allows
Turkey to reform the
Ottoman Empire, rejoin the Central Powers, recreate
Austria-Hungary or create the Saadabad Concordat with other Middle Eastern nations.
- Reconfigure Turkish Foreign Policy Sub-branch
- This sub-branch starts
Turkey's foreign relations with either the Allies, the Axis or the Comintern and is able to get bonuses from the major nations.
- Join the Allies Sub-branch
- This sub-branch allows
Turkey to join the Allies, gain bonuses in the airforce or navy, get war goals against
Romania or
Iran and ask
Britain for their Middle Eastern states.
- The Mediterranean Entente/ Join the Axis Sub-branch
- This sub-branch allows
Turkey to join the Axis or form the Covenant of the Mediterranean with
Italy. The Mediterranean side of the branch allows the
Bulgarians and
Portuguese to join and the choice between war or alliance with
Greece or
Spain. It also would give war goals against the
United Kingdom,
France or the
Soviet Union. The Axis path allows an alliance with
Germany, military bonuses and meddling in
Iraq.
- The Anti-Bolshevik Mediterranean Bloc/ Readdress the Montreux Convention Sub-branch
- This sub-branch allows
Turkey to join the Comintern which allows military bonuses and war with
Iran and
Bulgaria.It also allows the formation of an alliance with
Spain and wargoals against the
Soviet Union,
France and the
United Kingdom.
- This branch breaks
Turkey's alliances to expand into the
Soviet Union, the Middle East, Eastern Europe, and
China to create the
Turanian Empire.
- Continue to Prioritize Balkan Integrity Sub-branch
- This sub-branch allows
Turkey to create an alliance with the other Balkan nations and would get bonuses that will benefit all faction members.
- Learning From the Great War/ Hava Okulu Branch
- This Branch allows
Turkey to increase its armed force research bonus and fort construction speed.
Technology[edit]
Turkey starts in 1936 with three research slots. It can gain two additional slots from its National focuses - Extra Research Slot and Extra Research Slot II.
Army technology |
Naval technology |
Air technology |
Electronics & Industry
|
- Mauser 93 (Basic Infantry Equipment)
- M38 Kırıkkale (Infantry Equipment I)
- Mountain Infantry I
- Support Equipment
- Recon Company I
- FT-17 (Great War Tank)
- T-26 (Light Tank I)
- Towed Artillery
- Towed Anti-Air
|
- 1936 Destroyer Hull
- Early Cruiser Hull
- Early Heavy Ship Hull
- 1936 Submarine Hull
- Basic Torpedo
- Naval Gunnery
- Casemate Secondary Battery
- Transport Ship
- Contact Mine
- Minelaying Submarine
|
- TamTAS Hawk (Interwar Fighter)
- Nu.D Balıkçıl (Close Air Support I)
- TamTAS Ju A-20 (Interwar Bomber)
|
|
Doctrines
|
|
|
|
|
Politics[edit]
National spirits[edit]
Turkey starts with three national spirits with the
Battle for the Bosporus expansion enabled. Otherwise it starts with none.
The Turkish officer corps are some of the staunchest protectors of Kemalist values. Kemalism remains challenged as an ideology, but the officer corps stand ready to assist the goverment in all manners concerning the protection of the state.

Sectarian Woes
- Turkey's internal divisions are represented geographically through State Modifiers: the Kemalists can be found in the west and in the north, the religious Traditionalists can be found in the central hinterlands as well as in the south, while the Kurdish people can be found in the south-east of the nation.
- Interactions with the different Factions can be accessed through the Decisions Tab, as well as through some Focus Effects and Event Options.
Turkey is beset by internal divisions that are drawn across ideological, religious, and ethnic lines. The Kemalists hope to turn Turkey into a secularized state, but there is a large percentage of the population who are fundamentally opposed to the very concept of secularism. In the east, the Kurdish people have caused a great deal of trouble for the Turkish government and seem determined to go the way of rebellion over assimilation. To mend the internal divisions of our country, we will either need to approach these issues with a gentle hand or an iron fist.

Disorganized Armed Forces
- Fleet Coordination: -15%
- Divisions speed: -10.00%
- Divisions Organization: -8.00%
- Air Accidents Chance: +15.0%
War support: -15.00%
- Training time: +25.00%
- Minimum training level: -10%
The Turkish Armed Forces is young much like the country of Turkey itself. Even though our armies emerged from the War of Liberation victorious against the Entente and the Ottomans, our nation paid the price for freedom in blood. There has been little to no enthusiasm for war after losing nearly a quarter of our population in the Great War, but with the spectre of war looming over the world once again ti seems that we will have no choice but to either modernize our forces fast, or ensure that the war never reaches our borders.
Political parties[edit]
Party Name |
Party Ideology |
Party Leader |
Popularity |
Country Name
|
Müstakil Grup |
Democratic |
Celâl Bayar |
6% |
Turkey
|
Türkiye Komunist Partisi |
Communist |
Şefik Hüsnü |
0% |
Turkish Socialist Republic
|
Faşist Konsey |
Fascist |
Mehmet Recep Peker |
0% |
Turkish Empire
|
Cumhuriyet Halk Partisi |
Non-Aligned |
Mustafa Kemal Atatürk |
94% |
Turkey
|
Political leaders[edit]
Leader |
Ideology |
Party |
In power (1936) |
Popularity |
Unique portrait? |
Leader trait
|
Mustafa Kemal Atatürk |
Non-Aligned/Despotism |
Cumhuriyet Halk Partisi (CHP) |
Yes |
94% |
Yes |
Father of the Turks
- Stability +30.00%
- Political Advisor Cost -30%
- Army Chief Cost -30%
- Air Chief Cost -30%
- Navy Chief Cost -30%
- High Command Cost -30%
- Economy Laws Cost -25%
- Conscription Laws Cost -25%
|
İsmet İnönü |
Non-Aligned/Despotism |
Cumhuriyet Halk Partisi (CHP) |
No, can come to power via decision (Retire Ataturk) |
--- |
Yes |
Millî Şef
- Stability +10.00%
- Division Defense on core territory +5.0%
- Justify war goal time on us +200.0%
- Ideology drift defense +25.0%
|
Fevzi Çakmak |
Non-Aligned/Conservatism |
Cumhuriyet Halk Partisi (CHP) |
No, can come to power via decision (Retire Ataturk) |
--- |
Yes |
Mareşal
- Political Power Gain +5%
- Mobilization speed +10.00%
- War Support +10.00%
- Division Attack on core territory +5.0%
|
Celâl Bayar |
Non-Aligned/Centrism or Democracy/Conservatism or Democracy |
Cumhuriyet Halk Partisi (CHP) or Müstakil Grup |
No, can come to power via decision (Retire Ataturk or Election Day) |
6% |
Yes |
Liberal Democratic Paragon
- Daily Political Power Gain +0.05
- Improve relations opinion +25.00%
- Trade deal opinion factor +25.00%
- ideology drift defense +33.0%
|
Adnan Menderes |
Democracy/Conservatism |
Demokrat Parti (DP) |
No, can come to power via event (Election Day) |
--- |
Yes |
Man of the Nation
- Daily Political Power Gain +0.05
- Stability +10.00%
- Political Advisor Cost -15%
|
Şevket Süreyya Aydemir |
Non-Aligned/Marxism |
Cumhuriyet Halk Partisi (CHP) |
No, can come to power via decision (Retire Ataturk) or via completing focus "Halk ve Devlet" |
--- |
Yes |
The Academic
- Political Power Gain +10%
- Consumer Goods Factories -3.0%
- Production Efficiency growth +5.00%
- Factory Output +5.00%
|
Şefik Hüsnü |
Communism/Marxism |
Türkiye Komünist Partisi (TKP) |
No, can come to power via completing focus "Lift the Türkiye Komünist Partisi's Exile" |
0% |
Yes |
Reluctant Stalinist
- War Support +10.00%
- Civilian to Military Factory conversion cost -25.00%
- Factory Output +10.00%
|
Mehmet Recep Peker |
Fascist |
Cumhuriyet Halk Partisi (CHP)/Faşist Konsey |
No, can come to power via decision (Retire Ataturk) or via completing focus "Fatherland First!" |
--- |
Yes |
The Statist
- Political Power Gain +10%
- Consumer Goods Factories -3.0%
- Military Factory construction speed +5.00%
- Civilian Factory construction speed +5.00%
|
Kazım Orbay |
Non-Aligned/Despotism |
Cumhuriyet Halk Partisi (CHP) |
No, can come to power via decision (Retire Ataturk or Coup) |
--- |
Yes |
Celebrity Junta Leader
- Political Power Gain -15%
- Stability +15.00%
|
Refet Pasha |
Non-Aligned/Monarchy |
Geçici Hükümet |
No, can come to power via event after completing focus "Purge the Officers" |
--- |
Yes |
Crown Regent
- Political Power Gain -15%
- Stability +15.00%
|
Abdulmejid II |
Non Aligned/Monarchism |
Devlet-i Ebed-müddet |
No, can come to Power via national focus "Return of the Sultan" |
--- |
Yes |
Gentle Scholar
- Stability +15.00%
- War Support -10.00%
- Political Advisor Cost -25%
- Army Chief Cost -15%
- Air Chief Cost -15%
- Navy Chief Cost -15%
- High Command Cost -15%
gains Caliph after completing focus "Reclaim the Fallen Empire"
- Weekly Manpower +1250
- Mobilization speed +25.00%
- War Support +25.00%
|
Dürrüşehvar I |
Non-Aligned/Monarchism |
Devlet-i Ebed-müddet |
No, can come to Power via national focus "Return of the Sultan" and via decision "Alter Royal Laws" after 1943 |
--- |
Yes |
The First Ottoman Sultanta
- Stability +15.00%
- War Support +10.00%
- Daily Compliance Gain +0.01%
- Political Advisor Cost -33%
- Army Chief Cost -33%
- Air Chief Cost -33%
- Navy Chief Cost -33%
- High Command Cost -33%
gains Calipha after completing focus "Reclaim the Fallen Empire"
- Weekly Manpower +2000
- Mobilization speed +25.00%
- War Support +20.00%
|
Mehmet Esat Paşa |
Non-Aligned/Monarchism |
Devlet-i Ebed-müddet |
No, can come to Power via national focus "Return of the Sultan" after 1943 |
--- |
Yes |
Crown Regent
- Political Power Gain -15%
- Stability +15.00%
|
Ideology[edit]
Cumhuriyet Halk Partisi
Can force government of another country to adopt the same ideology.
Can puppet a country.
- Generate war goal tension limit: +50.0%
- Join faction tension limit: +40.0%
- Lend-lease tension limit: +40.0%
- Send volunteers tension limit: +40.0%
- Guarantee tension limit: +40.0%
- Ideology drift defense: -30.0%
- Civilian intelligence to others: +20.0%
- Army intelligence to others: +10.0%
- Navy intelligence to others: +20.0%
- Airforce intelligence to others: +10.0%
Staff and Designers[edit]
These are the unique companies and individuals that are available for Turks to use.
Tank Designers
Designer
|
Type
|
Effect
|
Cost
|
TÜLOMSAŞ
|
Mobile Tank Designer
|
- Armor Research Speed: +15%
- Motorized Defense: +5.0%
- Mechanized Defense: +5.0%
- Armor:
- Max Speed: +5%
- Reliability: +10%
By selecting this Design Company it will permanently affect capabilities on all equipment researched while they are hired.
|
150
|
Koç Ticaret A.Ş.
|
Infantry Tank Designer
|
- Armor Research Speed: +10%
- Armor:
- Soft Attack: +5%
- Armor: +5%
By selecting this Design Company it will permanently affect capabilities on all equipment researched while they are hired.
|
75
|
Ship Designers
Designer
|
Type
|
Effect
|
Cost
|
Gölcük NSY
|
Coastal Defense Fleet Designer
|
- Naval Research Speed: +15%
- Carrier:
- Production Cost: -25.00%
- Deck size: -20%
- Max Range: -50%
- Capital Ship:
- Production Cost: -25.00%
- Armor: -20%
- Heavy Attack: -20%
- Max Range: -50%
- Screen:
- Production Cost: -25.00%
- Max Range: -50%
- Submarine:
- Production Cost: -25.00%
- Max Range: -50%
By selecting this Design Company it will permanently affect capabilities on all equipment researched while they are hired.
|
150
|
Compagnie Générale Transatlantique
|
Battlefleet Designer
|
- Naval Research Speed: +15%
- Capital Ship:
- Armor: +15%
- Heavy Attack: +15%
- Screen:
- Torpedo attack: +25%
- Sub detection: -25%
By selecting this Design Company it will permanently affect capabilities on all equipment researched while they are hired.
|
150
|
Koç Ticaret A.Ş.
|
Mediterranean Fleet Designer
|
- Naval Research Speed: +10%
- Capital Ship:
- Max Range: -25%
- Max Speed: +10%
- Screen:
- Max Range: -25%
- Max Speed: +10%
By selecting this Design Company it will permanently affect capabilities on all equipment researched while they are hired.
|
75
|
Aircraft Designers
Designer
|
Type
|
Effect
|
Cost
|
Türk Tayyare Cemiyeti
|
Light Aircraft Designer
|
- Air Research Speed: +15%
- Fighter:
- Agility: +10%
- Max Speed: +10%
- Carrier Fighter:
- Agility: +10%
- Max Speed: +10%
By selecting this Design Company it will permanently affect capabilities on all equipment researched while they are hired.
|
150
|
Gök Okulu
|
Range-focused Aircraft Designer
|
- Air Research Speed: +15%
- Fighter:
- Heavy Fighter:
- Range: +10%
- Reliability: +20%
- Tactical Bomber:
By selecting this Design Company it will permanently affect capabilities on all equipment researched while they are hired.
|
150
|
Nu.D
|
CAS Designer
|
- Air Research Speed: +15%
- Close Air Support:
- Ground Attack: +10%
- Reliability: +10%
- Carrier CAS:
- Ground Attack: +10%
- Reliability: +10%
By selecting this Design Company it will permanently affect capabilities on all equipment researched while they are hired.
|
150
|
TOMTASCH
|
Medium Aircraft Designer
|
- Air Research Speed: +15%
- Heavy Fighter:
- Tactical Bomber:
- Scout Planes:
By selecting this Design Company it will permanently affect capabilities on all equipment researched while they are hired.
|
150
|
Economy[edit]
The nation starts with the following laws:
Conscription Law |
Economy Law |
Trade Law
|
Limited Conscription
- 2.5% Recruitable population
|
Civilian Economy
- 35% Consumer Goods factories
- –30% Factory construction speed
- +30% Factory (type) conversion cost
- -40% Fuel Gain per Oil
- -25% Fuel Capacity
|
Export Focus
- 50% Resources to market
- +5% Research speed
- +10% Factory/Dockyard output
- +10% Construction speed
- +20% Civilian intelligence to others
- +10% Navy intelligence to others
|
Industry[edit]
Industry
|
Type |
No.
|
 |
Civilian factory |
11 (-5)
|
 |
Military factory |
4
|
 |
Naval dockyard |
1
|
Numbers in red indicate the number of civilian factories required to produce consumer goods, based on economy laws and the total number of military and civilian factories, rounded up.
Resources[edit]
Resources
|
Type |
No.
|
 |
Oil |
0
|
 |
Aluminium |
0
|
 |
Rubber |
0
|
 |
Tungsten |
0
|
 |
Steel |
51 (-41)
|
 |
Chromium |
274 (-219)
|
Numbers in red indicate how many resources are reserved for export due to trade laws.
Military[edit]
Army
|
Type |
No.
|
 |
Infantry |
25
|
 |
Mountaineer |
3
|
 |
Cavalry |
2
|
 |
Light Tank |
1
|
 |
Total divisions |
31
|
Navy
|
Type |
No.
|
 |
Destroyer |
6
|
 |
Light cruiser |
2
|
 |
Battlecruiser |
1
|
 |
Submarine |
5
|
 |
Total ships |
14
|
Air force
|
Type |
No.
|
 |
Close air support |
16
|
 |
Fighter |
45
|
 |
Total planes |
61
|
- Turkey's army is bigger than all of its neighbors except the Soviet Union and France.
Manpower Used: 247.50K
Infantry equipment list
Name |
Type |
Techyear
|
Mauser 93 |
Basic Eq. |
1918
|
M38 Kırıkkale |
Weapons I |
1936
|
Sten MkII |
Weapons II |
1939
|
ZB vz.26 |
Weapons III |
1942
|
- Turkey has a better navy than Bulgaria, Greece, Yugoslavia, and Romania which can be very useful when navally invading. But it is also much smaller than its counterparts in Italy, France, and the UK which have navies stationed near Turkey and can be a big problem.
Manpower Used: 10.10K
Air force[edit]
- Turkey has a bigger airforce than Greece, Bulgaria, and Iraq
Manpower Used: 1.22K
Military staff[edit]
These are the military staff candidates for appointment of Turkey.
Chief of Airforce
Candidate
|
Specialty
|
Skill
|
Effects + Requirements
|
Cost
|
Muzaffer Göksenin
|
Air Reformer
|
Expert
|
- Air Experience Gain: +7.5%
|
150
|
Zeki Doğan
|
Ground Support
|
Expert
|
|
150
|
Strategies and guides[edit]
Turkey begins in 1936 as a very powerful country compared to their neighbours. Due to the large military and medium-sized navy to their neighbors, following the Industrial branch of the default focus tree is imperative for a successful army. Construction technology is specifically important, so using your 3 research slots for the industrial technologies is a good idea. After building up your civilian factories, military factories should be constructed. Since Turkey normally does not join a faction, you have enough time to build up. Focus on Greece first since you two have unfinished business since 1922. You will get nice factories and resources from Greece, then focus on Iraq for oil, then Bulgaria and Yugoslavia if they aren't guaranteed and world tension is low, unless Germany or Italy attacked them first. You can join either the Axis, Allies or Comintern but the Axis faction is advised. You can get French and British colonies in Middle East and Saudi Arabia and Yemen you lost in World War One. Then you can finally reform the Ottoman Empire again, this will give you cores on Iraq, Libya, Tunisia, the Dodecanese, Saudi Arabia, Yemen, Egypt, Syria, Lebanon, Jordan and Palestine. You're a vengeful, powerful country now so it's all up to you how you proceed from after this.
Achievements[edit]
Hardly Anything Sèvres
As the Ottoman Empire, hold the capitals of France, the United Kingdom, Italy, and Japan.
I Captured the Bosporus and All I Got Was This Lousy Achievement
As Greece or Bulgaria, own both sides of the Bosporus. As Turkey, subjugate both Greece & Bulgaria.
Nobody’s Business but the Turks
Restore the Ottoman Sultanate.
One Nation Under Atatürk, Indivisible
As non-aligned Turkey, have zero negative state modifiers.
We’re Putting the Band Back Together
As Turkey, be in a faction with Germany and Austria-Hungary