User talk:Evil4Zerggin

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It would probably be best to keep all technology on a single page for now, unless you've got reason to believe that there's enough info currently available to justify several pages. ~ Meneth (talk) 08:52, 9 February 2015 (CET)

There are 60+ land doctrine techs alone; while effects have not been implemented yet, I imagine that's enough for a full page, and I doubt the number will go down significantly before release. Is your preference to split pages as they grow too long rather than split ahead of time? --Evil4Zerggin (talk) 09:01, 9 February 2015 (CET)
Pretty much. Perhaps split it by doctrine tech vs. non-doctrine tech for now? ~ Meneth (talk) 09:02, 9 February 2015 (CET)
I'm inclined to halt here for now---without any information on the other two doctrine categories, it's unclear which split makes the most sense. --Evil4Zerggin (talk) 09:12, 9 February 2015 (CET)
Or maybe fold it back up to the main Technology page for now as you initially suggested. I'll do that. --Evil4Zerggin (talk) 09:15, 9 February 2015 (CET)

Standard stuff[edit]

When making new articles, make sure to:

  • Categorize them ("game concepts" for now, unless some new category makes a lot of sense, like the Units one you made). You seem to be doing this pretty consistently now, which is great
  • Bold the first instance of the page name in the lead, assuming it is in the lead. If possible, write the lead in a way that includes the page title in the first sentence or two
  • Add versioning

Great work as always other than those minor niggles. ~ Meneth (talk) 16:15, 13 February 2015 (CET)