Yugoslavia

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Yugoslavia
Yugoslavia.png
Capital:
Belgrade

Government type:
Non-Aligned, Despotic

Faction:
Neutral

Yugoslavia is a multinational regional power in the western Balkans.

Historical Background[edit | edit source]

When World War I ended, Serbia, a member of the victorious Entente, finally managed to fulfill its dream of incorporating all Slavic minorities of the now dissolved Austro-Hungarian Empire to one multinational Slavic entity. Slavs from Austro-Hungarian Empire declared 'State of Slovenes, Croats and Serbs' which later united with Kingdom of Serbia into 'Kingdom of Serbs, Croats and Slovenes' that later became 'Yugoslavia' (roughly meaning 'Southern Slavic' in Serbian & Croatian).

During World War II, Yugoslavia sought to remain neutral in the conflict. However, the Italian invasion of Flag of Albania Albania and Flag of Greece Greece cut Yugoslavia off from any form of non-Axis support. Eventually, Yugoslavia bowed to the pressure from its neighbors and joined the Axis on March 25th, 1941. In response to that deal, a number of anti-German military officers staged a successful coup against the royal government and declared the treaty of entry to the Axis to be void. This greatly angered the German, Italian, and Hungarian governments, all three of which simultaneously invaded on April 6th, 1941 in a response of their own. Within 10 days the Yugoslavian forces surrendered. This rapid defeat was caused by both the poor state of the Royal Army and of the refusal of the Croat population to defend the hated Serb-dominated government. Much of Yugoslavia's territory was annexed by the three invading powers, as well by the Axis-allied Flag of Bulgaria Bulgaria. The remaining portion of the country was divided into two satellite states, a Croatian state led by the fascist organization Ustaše, and a Serbian state under German 'protection'.

Popular resistance to foreign occupation was fierce and would only grow as the war went on. The two main resistance groups were the monarchical, and predominately Serbian, Chetniks, and the Communist-led inter-ethnic partisans. By the end of 1944, the Chetniks had lost most of their support and the partisans were in ascendancy. By 1945, the Partisans had formed a new Communist Yugoslavian government led by Josip Broz Tito.

After the surrender of the Axis powers in 1945, Yugoslavia reoccupied all of its prewar territory, with the new addition of the Istrian province (except the city of Trieste) and Italian Dalmatia.

Events[edit | edit source]

Main article: Yugoslavian events
Main article: Yugoslavian events 2

National focus[edit | edit source]

Yugoslavian national focus tree.
Main article: Yugoslavian national focus tree

Flag of Yugoslavia Yugoslavia, along with three other nations situated between Flag of Germany Germany and the Flag of Soviet Union Soviet Union, gets a unique national focus tree as part of the Death or Dishonor expansion. Without the expansion, Yugoslavia utilizes the Generic national focus tree instead.

Yugoslavia's unique focus tree has 6 main branches:

Western Focus branch
Allows the player to choose between increased centralization or increased autonomy for Yugoslavia's constituent states, and also to choose between remaining non-aligned, joining the Allies or joining the Axis.
Recognize the Soviet Union branch
Allows Yugoslavia to become communist, after which the player can choose between joining the Comintern or creating an independent faction for other Balkan countries to join.
Industrialization Program branch
Builds up the country, gives resources and factories, improves infrastructure and gives the option of focusing more on the main Serbian provinces or improving the country equally.
Modernize the Air Force branch
Improves the air force and builds military factories for aircraft production. The player can choose between producing their own aircraft or licensing foreign ones from other countries.
Army Modernization branch
Expands the army and gives bonuses for army research.
Expand the Shipyards branch
Expands the navy to better protect the homeland and gives bonuses for naval research.

Technology[edit | edit source]

Flag of Yugoslavia Yugoslavia has most of the 1918 land technologies and early tank tech but is lacking in support. The country is also behind in many early naval and air technologies. Like most minor nations Yugoslavia has three research slots.

Army Technology Naval Technology Man the Guns Air Technology Electronics
  • Puška M24 (Infantry Equipment I)
  • Mountain Infantry I
  • Engineer Company I
  • FT-17 (Great War Tank)
  • Towed Artillery I
  • Towed Anti-Air I
  • Towed Anti-Tank I
  • 1936 Destroyer Hull
    • Basic Depth Charges (Depth Charge I)
  • Early Cruiser Hull
  • 1936 Submarine Hull
  • 120mm/46 Skoda (Light Battery I)
  • 17 cm Cannon (Medium Battery I)
  • 14.5 cm Cannon (Light Cruiser Battery I)
  • 28 cm Cannon (Heavy Battery I)
  • Contact Mine
    • Minelaying Submarine
  • BH-33 (Interwar Fighter)
  • None
Land doctrine Naval doctrine Air doctrine Industrial
  • None
  • None
  • None
Navy technology without Man the Guns
  • Dubrovnik Class (Destroyer I)
  • Dalmacija Class (Light Cruiser I)
  • Hrabri Class (Submarine I)

Cosmetic names[edit | edit source]

Yugoslavia has many unique cosmetic names for its equipment, listed here.

Infantry & motorized techs
Type 1918 1936 1938 1939 1940 1941 1942 1943 1944
Infantry Equipment Mannlicher M95M Puška M24 EMP-35 ZB vz.26
Motorized VTZ YS-4403
Armor techs
Tech year Amphibious Man the Guns Light (TD/SPG/AA) Medium (TD/SPG/AA) Modern (TD/SPG/AA) Heavy (TD/SPG/AA) Super-Heavy (TD/SPG/AA)
1918 FT-17
1934 LT M34 TT M34
1936 LT M36
1939 ST M39
1941 LT M41 ST M41 TT M41
1943 M320 TT M43 Kraljevic Marko
1945 Igman
Aircraft techs
Tech Year Close Air Support (Carrier) Fighter (Carrier) Naval Bomber (Carrier) Heavy Fighter Tactical Bomber Strategic Bomber Scout Plane
1933 BH-33 A-5
1936 R-100 IK-2 SIM-XIV-H IK-5 Zmaj C-17 Zmaj Q-12
1940 Ikarus Orkan IK-3 SIM-XIV-V R-313 G-2 R-522
1944 Ikarus Tajfun S-49 IK-19 NEMI R-1 T-155
Jet Engine Technology
1945
1950

Diplomacy[edit | edit source]

Yugoslavia starts without any allies and is not part of any faction. Yugoslavia has a core (and claim) on the Italian-controlled state of Istria.

Yugoslavia, despite its apparent insignificance, does not go unnoticed by the greater powers. Yugoslavia is the target of the German National Focuses "Demand Slovenia" and "Fate of Yugoslavia". The former involves Flag of Germany Germany either annexing Slovenia from Yugoslavia or starting a war to take it should Yugoslavia refuse to give it up while the latter involves Germany splitting up Yugoslavia into Croatia and Yugoslavia and annexing both, making one a puppet while annexing the other or puppeting both of them.

If Flag of France France creates the French Entente Alliance via the National Focus "Little Entente", Yugoslavia is a potential member along with Flag of Czechoslovakia Czechoslovakia and Flag of Romania Romania.

Politics[edit | edit source]

National Spirits[edit | edit source]

With the Death or Dishonor Death or Dishonor DLC enabled, Yugoslavia starts with Croatian Opposition, Macedonian Opposition, Slovene Nationalism, Serbian General Staff and Anti German Military. Otherwise, Yugoslavia only has Anti German Military.

Croatian Opposition icon
Croatian Opposition
  • Stability: -30%
The political representatives of Croatia have been pushing for a federal organization of the Kingdom. Unless their demands are met, they will continue to oppose every move by the central government. They might even launch an uprising if they believe the time is right.
Macedonian Opposition icon
Macedonian Opposition
  • Political Advisor Cost: +25%
  • Trade Laws Cost: +25%
  • Mobilization Laws Cost: +25%
  • Economy Cost: +25%
The Macedonians have not quite accepted their identity as Serbs and keep demanding special rights. Political support from Bulgaria no doubt plays a role.
Slovene Nationalism icon
Slovene Nationalism
  • Production efficiency.png Production efficiency growth: -10%
Slovenes have long since wanted their own state. Although they have accepted our rule, they are not particularly enthusiastic about it. Slovene industrialists rarely invest in local businesses and seem to prefer to spend their money abroad.
Serbian General Staff icon
Serbian General Staff
  • Military Leader Cost: +50%
  • Max planning: +10%
Anti-German Military icon
Anti-German Military
  • Ideology drift defense: +5%
Factions within the Yugoslavian Air Force are opposed to cooperating with Germany. They may attempt to overthrow the regime if the country opens their borders to or enters an alliance with the Third Reich.


Laws[edit | edit source]

Conscription Law Economy Law Trade Law
Volunteer Only.png Volunteer Only
  • 1.5% Recruitable population
Civilian Economy.png Civilian Economy
  • 35% Consumer Goods factories
  • –30% Factory construction speed
  • +30% Factory (type) conversion cost
  • -40% Fuel Gain per Oil
  • -25% Fuel Capacity
Export Focus.png Export Focus
  • 50% Resources to market
  • +5% Research speed
  • +10% Factory/Dockyard output
  • +10% Construction speed
  • +20% Civilian intelligence to others
  • +10% Navy intelligence to others

Ministers[edit | edit source]

With Death or Dishonor the Macedonian Opposition National Spirit increases the cost of all advisors by 25%.

Advisor Type Effect Cost
Ivo Lola Ribar Communist Revolutionary Daily Communism Support: +0.1 150 pp
Dimitrije Ljotić Fascist Demagogue Daily Fascism Support: +0.1 150 pp
Slobodan Jovanović Popular Figurehead Stability: +15% 150 pp
Ivan Ribar Captain of Industry Civilian Factory Construction Speed +10%, Infrastructure Construction Speed +10%, Refinery Construction Speed +10% 150 pp
Milovan Dilas Democratic Reformer Daily Democracy Support: +0.1 150 pp
Milan Nedić Prince of Terror Effect of partisans on us: -25%, Foreign subversive activities efficiency: -30%, Non-core Manpower: +2% 150 pp

Political parties[edit | edit source]

Yugoslavian politics in 1936 are led by the non-aligned Regency Council but the country has substantial Communist, Democratic, and Fascist parties as well.

Id. Party name Popularity Leader Ruling
Democratic Demokratska stranka 15.00% Milan Grol No
Communist Komunisticna partija Jugoslavije 15.00% Josip Broz Tito No
Fascist Jugoslovanska radikalna skupnost 10.00% Milan Stojadinovic No
Non-Aligned (Despotism) Regency Council 60.00% Prince Paul Yes

Staff and designers[edit | edit source]

Ship Designer
Icon Designer Type Effect Cost (Political Power)
Idea generic naval manufacturer 2.png Jadransko Brodogradiliste Ship Designer
  • Naval Research Speed: +15%
150
Aircraft Designers
Icon Designer Type Effect Cost (Political Power)
Idea generic air manufacturer 3.png Ikarus Light Aircraft Designer
  • Air Research Speed: +15%
  • Fighter:
    • Agility: +10%
    • Max Speed: +10%
  • Carrier Fighter:
    • Agility: +10%
    • Max Speed: +10%
150
Idea generic air manufacturer 2.png Rogozarski Medium Aircraft Designer
  • Air Research Speed: +15%
  • Heavy Fighter: Reliability: +20%
  • Tactical Bomber: Reliability: +20%
150
Idea generic air manufacturer 1.png Zmaj Heavy Aircraft Designer
  • Air Research Speed: +15%
  • Strategic Bomber: Strategic Bombing: +10%
150
Materiel Designers
Icon Designer Type Effect Cost (Political Power)
Idea generic infantry equipment manufacturer 3.png Zastava Arms Infantry Equipment Designer
  • Weapons and Equipment Research Speed: +15%
150

Economy[edit | edit source]

Resources[edit | edit source]

Oil Rubber Steel Aluminium Tungsten Chromium
0 0 4 124 0 124

Industrial Production[edit | edit source]

Yugoslavia in the 1936 start date has a moderate industrial base consisting of 3 Military Factories (in Serbia), 1 Naval Dockyard (in Dalmatia), and 14 Civilian Factories (4 in Serbia, 3 in Dalmatia & Croatia, 2 in Bosnia, 1 in Montenegro & Macedonia). Additionally it has 19 initial free slots.

Military[edit | edit source]

Army[edit | edit source]

Yugoslavia has a small and poorly equipped army. In 1936, it consists of 16 Infantry Divisions, 3 Cavalry Divisions, 2 Mountaineer Divisions, and a Light Tank Division. The Mountaineer division consists of three battalions and the Light Tank division consists of a single tank battalion plus three infantry battalions. Only one of the 16 infantry divisions is fully equipped and trained.

Navy[edit | edit source]

In 1936, the Yugoslavian Navy consists of 1 Light Cruiser, 1 Destroyer, and 4 Submarines of which the cruiser is outdated.

Air Force[edit | edit source]

In 1936, the Yugoslavian Air Force consists of 96 Interwar Fighters split into two air wings.

Strategies and guides[edit | edit source]

Yugoslavia is plagued with its national spirits, which isn't surprising since all the Balkan nations barring Albania have poor national spirits. With Bulgaria and Greece significantly weakened, and given the fact that Yugoslavia is guaranteed by 3 decently strong nations, it seems Yugoslavia is in a perfect position to expand.

Road To Titoism: All DLC, independent communism[edit | edit source]

Firstly, take the first three focuses on the Communist Branch. After that, the 4th focus requires 40% communist support, which will take time. Depending if the player picked "Form Peasants Council" before or after "Soviet Economic Aid", has or hasn't used Anti-Communist raids (decisions) or a Communist Revolutionary in the government, the difference of these modifiers may take from 2 focuses up to 4 focuses before you can pick "Abolish the Monarchy". While waiting to reach the 40% requirement, use the national focus in the meantime to expand the Yugoslavian manpower and industry. After completing "Abolish the Monarchy", take "Yugoslavian path to Communism" in adherence to Titoism. Then, the player should logically take "Form the Federal Republic" in order to remove all the negative spirits.

It is from this point that Yugoslavia is communist, has a decent industry, guaranteed by the Soviet Union and at least 16 infantry divisions nearly equipped (requires the player to disband the other unit types).

Early Titoism[edit | edit source]

If Yugoslavia turned communist early, immediately begin justifying a wargoal on Austria to weaken Germany. The national spirit buffs will help Yugoslavia with the war. After that, take Hungary to prevent them from joining the Axis. It is up to the player if it wants to annex the countries completely for resources or puppet to save manpower. The hard part comes to who you will invade. Declaring war on Greece will result in war with Romania, but without the French guarantee. Defeat Greece first before striking Romania. If the player done properly with its army, Yugoslavia will have every Balkan nation under its influence except for Bulgaria. Bulgaria's army restriction renders it defensive capability null to a Yugoslavian offensive. Just keep in mind that Italy will be close to war with Yugoslavia. If the player has puppeted Austria, Hungary and Northern Romania, Germany would be unable to attack the player from the north, leaving the Italian front a main focus. The Zara province won't be an issue due to its small supply maintenance, Albania would be guarded with a couple of divisions but no larger than 12 divisions. This would mean that the majority of the Yugoslavian army will be directed on the Istra border. With Soviet assist, it is unlikely that Italy would penetrate the Yugoslavian defense.

March to War - Fascist start[edit | edit source]

For this path, it is vital to get "Western Focus" early, as this points will be spent to put pro Fascist Advisor. Disbanding all of your armies is needed to win the civil war (have one Cavalry ready in training), once you hit 100pp. After wining the war you can go for Austria, and Hungary.Do note that there is a change Hungary will be protected by UK or Czechoslovakia, to avoid this spend some pp on improving relations. War with Italy should be next, as you have "Core" states, that will not lose you justification once you have it, this can be done at any point before Feb. 1939. Before this war you have an option to join Axis and call on Germany. Join Axis to avoid war with Germany as AI will push some events on this end. In my experience, going the Reunited Kingdom path was beneficial, do to new units, that have buff in experience - max unit experience, once you reunite the Kingdom, you can replace Fascist, with Democrat Advisor. This will allow you to finish the King Coronation - and get you extra stability and war support. After Italy, Greece is nice target at it will pull Romania in. Only thing left is Bulgaria.

Achievements[edit | edit source]

Dracula’s Revenge icon
Dracula’s Revenge
As Yugoslavia, establish the autonomous region of Transylvania and have it own all Romanian cores.
Huge-oslavia icon
Huge-oslavia
As Yugoslavia, occupy all your neighbouring countries (Austria, Hungary, Romania, Bulgaria, Albania, Italy and Greece).
Now This is Getting Childish icon
Now This is Getting Childish
As Yugoslavia or Bulgaria, be at war while both countries are ruled by a child.
Peter’s Pride icon
Peter’s Pride
As Peter II of Yugoslavia, overthrow your uncle and become King.
The Balkan Powder Keg icon
The Balkan Powder Keg
As Yugoslavia, start the Second World War (i.e. be part of either the Axis or the Allies and at war with the other faction in a war you started).
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