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Static AA [[File:Anti-air (building).png|24px]] can also reduce air superiority in an air region.  Each building level (maximum level 5) affects the air superiority multiplier by {{red|-1}} (reference [[Defines#NBuildings|Defines NBuildings ANTI_AIR_SUPERIORITY_MULT = 5.0]]  -- How much air superiority reduction to the enemy does our AA guns? Normally each building level = -1 reduction. With this multiplier).   
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Static AA [[File:Anti-air (building).png|24px]] can also reduce air superiority in an air region.  Each building level (maximum level 5) affects the air superiority multiplier by {{red|-1}} (reference [[Defines#NBuildings|Defines#NBuildings ANTI_AIR_SUPERIORITY_MULT = 5.0]]  -- How much air superiority reduction to the enemy does our AA guns? Normally each building level = -1 reduction. With this multiplier).   
  
 
Every 50 points of air superiority advantage in a strategic region gives a {{red|+1%}} air support malus to enemy land combat defense and breakthrough. For this reason it is advised to hold air superiority as much as possible. AA inside divisions can reduce this penalty and potentially completely remove it. Air superiority also inflicts a malus to enemy movement.
 
Every 50 points of air superiority advantage in a strategic region gives a {{red|+1%}} air support malus to enemy land combat defense and breakthrough. For this reason it is advised to hold air superiority as much as possible. AA inside divisions can reduce this penalty and potentially completely remove it. Air superiority also inflicts a malus to enemy movement.

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