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Government Type:
Democratic, Social Democrat

None(1936), Allies(1939)

France is a major power in 1936, one of the winners of the Great War, and in control of a globe-spanning empire. Their heartland in Europe is rich; almost half of Africa is under their control, and they have colonies in Indochina, Syria and Guyana, not to mention direct control of islands in all the oceans of the world. However, their government is divided, with Communist influences threatening to weaken it further.

The memory of the Great War is also very much alive, and the people of France are reluctant to fight another major war in Europe. Should an aggressive adversary like Germany threaten its heartland, France is unlikely to be willing to sustain defensive efforts that could see the entire country devastated. On top of that, the French military leadership is made up of old guards who are inexperienced with modern warfare and dangerously complacent regarding the intentions of their enemies.

That being said, if a player takes control of France and is able to iron out all of the country's internal problems and strengthen the military-industrial complex enough before war breaks out, they are in a good position to repulse and defeat both Germany and Italy and annex both countries, thus ending those threats for good.

If played correctly, the Second World War (and any other conflicts before 1948) could very well see France reborn and reshaped and emerge from the crucible of war as the far bigger and stronger Flag of European Union European Union. If allied with the Flag of United Kingdom United Kingdom (which can annex all of its dominions and even the Flag of United States United States to form the Imperial Federation), these two titans can easily become the dominant superpowers of the post-war world order.


Historical BackgroundEdit

  France, along with the   United Kingdom, guaranteed the independence of   Poland prior to its invasion by   Germany. Feeling secured by the Maginot Line in the Eastern provinces of Alsace-Lorraine, France declared war against Germany with the United Kingdom in 1939 after Germany's invasion of Poland. However, around a year later, in 1940, when actual combat ensued between all three powers, the Allied armies were defeated in just six weeks during the Battle of France against Germany and   Italy, in contrast to the years-long campaign expectation by both sides. Thinking their chances poor regardless, Germany gambled on a decisive victory by sending Panzer divisions through   Luxembourg and the Ardennes' forested hills, terrain which the French supreme commander Gamelin thought unable to sustain tank movements. The Panzers then drove—without waiting for infantry to secure their supply lines—through France to the English Channel, surrounding the bulk of the Allied forces which had been sent to   Belgium's border with Germany aiming to deny them room for mobile warfare and overconfident that their main thrust would be through Belgium as in WWI's Schlieffen Plan.

Threatened with annihilation, the British evacuated their expeditionary forces and what Allied units they could until Dunkirk fell. Soon thereafter, the french front collapsed and Germany begun an offensive southwards capturing Paris completely unopposed on the 14th of June and occupying the northern half of France (with the frontline going from Bordeaux to Grenoble) by the 24th of June. The French military completely disintegrated and the French government agreed to an armistice on the 25th of June—effectively surrendering the whole country—in a defeat which caused great astonishment to the rest of the world, as up until that point, France was a leading world power (both economically and militarily) that only 20 years earlier had won the Great War.

After the crushing and humiliating defeat, Germany and Italy annexed territories of eastern France (equivalent to the states of Alsace-Lorraine, Nord-Pas-de-Calais, Savoy, Nice and Corsica in-game) while the rest of metropolitan France was placed under the jurisdiction of   Vichy France, a German client state led by Marshal Philippe Pétain with its de facto capital in the french town of Vichy. France's colonial empire on the other hand, was either occupied by the United Kingdom and the Free French forces under general Charles de Gaulle or conquered by the Axis powers (Primarily Italy and Japan).


Main article: French events

National focusEdit

French national focus tree.
Main article: French national focus tree

  France, as one of the seven major powers, got a unique national focus tree. But in the upcoming DLC, La Resistance, they will get a complete focus tree overhaul.

The French national focus tree can be divided into 4 branches:

Industrial branch
This branch offers the possibility to develop Metropolitan France and the overseas region, as well as two more research slots.
Defensive and aggressive branch
These branches are mutually exclusive. They end with the shared focus   Army Reform which removes the starting national spirit  Victors of the Great War. (This focus can only be taken after removing  Disjointed Government via the government reform branch.)
Government Reform branch
This branch consists of various diplomatic focuses and focuses to change the ideology of the government or to strengthen the current democratic government. All possible mutually exclusive branches contain a focus to remove the crippling  Disjointed Government national spirit.
Navy and air force branch
This branch includes focuses which grant experience and research bonuses to improve in these domains.


France starts with very good tanks, having unlocked 2 levels of the light tanks tree. This is offset by a major penalty to doctrine research, making it extremely time-consuming to develop proper doctrines. In addition, France's focus tree lacks many research boosts that other majors (and even minors) do have, such as infantry equipment and industry. This makes France a technologically weak country by the time Germany invades.

Army Technology Naval Technology   Air Technology Electronics & Industry
  • MAS-36 (Infantry Eq. I)
  • Citroen U23 (Motorized)
  • Mountain Infantry I
  • Recon Company I
  • FCM 36 (Light Tank II)
  • Canon de 75 modèle 1897 (Towed Artillery I)
  • Hotchkiss 25mm (Towed Anti-Air I)
  • 1936 Destroyer Hull
    • Roller-chain DC Racks (Depth Charge I)
  • Early Cruiser Hull
  • 1936 Heavy Ship Hull
    • 300mm Belt/70mm Deck (Battleship Armor II)
    • 283mm Belt/130mm Deck (Battlecruiser Armor II)
  • Deck Conversions
  • 1936 Submarine Hull
    • Twin 550mm TTs (Torpedo Rack I)
  • 138.6mm/40 Model 1927 (Light Battery II)
  • 152mm/55 Model 1930 (Light Cruiser Battery II)
  • 203mm/55 Model 1931 (Heavy Cruiser Battery II)
  • 34cm/45 Model 1912 (Heavy Battery I)
  • 138.6mm/55 Model 1910 (Secondary Battery I)
  • Contact Mines
  • Minelaying Submarine
  • Transport Ship
  • 25mm/60 Hotchkiss 1940 (Anti-Air Battery II)
  • Nieuport-Delage NiD 62 (Interwar Fighter)
    • Dewoitine D.376 (Interwar Carrier Fighter)
  • Breguet BR.693 (Close Air Support I)
  • Latécoère 298 (Naval Bomber I)
    • Latécoère 298B (Carrier Naval Bomber I)
  • Amiot 143 (Tactical Bomber I)
  • Fuel Storage
  • Fuel Refining I
  • None
Without Man the Guns
  • La Fantasque Class (Destroyer II)
  • La Galissonnière Class (Light Cruiser II))
  • Algérie Class (Heavy Cruiser II)
  • Dunkerque Class (Battlecruiser II)
  • Courbet Class (Battleship I)
    • Upgraded Bretagne Class
  • Béarn Class (Carrier I)
  • Minerve Class (Submarine II)
  • Transport Ship

France is the only nation to start with Battlecruiser II, a 1940 technology.


National spiritsEdit

France starts with four National Spirits in  Man the Guns Man the Guns:

London Naval Treaty Signatory
  • Carrier Max Cost: 9500 
  • Cruiser Max Cost: 5300 
  • Heavy Ship Max Cost: 10000 
We have signed the London Naval Treaty and accordingly are restricted in the size of our capital ships.
Victors of the Great War
  • Recruitable Population: −0.3%
  • War Support: -5%
  • Land Doctrine Research Speed: -75%
Having emerged victorious from the Great War, the army has developed a dangerously complacent attitude which causes strategic developments to come slowly and with some reluctance.
Disjointed Government
  • Daily Political Power Cost: +0.8
  • Stability: −10%
  • Surrender Limit: -50%
The state of French politics is far from stable. While reforms are needed and welcome, the nation is divided and getting drawn into a conflict would put it at great risk.
Protected by the Maginot Line
  • Max Planning: +25%
  • Planning Speed: −25%
Having fortified the border gives France the opportunity to plan and prepare carefully, but it does sacrifice some flexibility in the event of something unexpected.

Disjointed Government and Protected by the Maginot Line can possibly be removed by completing National Focuses in the Government Reform branch.

Victors of the Great War can be removed by completing National Focuses in the Defensive or Aggressive branches.

Political partiesEdit

Political Party Ideology Popularity Party Leader Country Name Is Ruling?
Parti Radical   Democratic 69% Édouard Daladier France Yes
Parti Communiste Francais   Communist 30% Maurice Thorez French Commune No
Mouvement Franciste   Fascist 1% Philippe Pétain Nation Française(If Independent)/Vichy France(If formed by Germany's decision) No
Non-Aligned   Non-Aligned 0% Generic Bourbon France No


France starts outside of the Allies at the start of 1936, but has options to join later. They also have focuses to form their own faction with   Czechoslovakia and invite   Yugoslavia and   Romania to form the Little Entente.

France has focuses to intervene in the Spanish Civil War, either for the Nationalists or Republicans, but these require first becoming fascist or communist.

Diplomatic RulesEdit

Rule Whether it applies Reason
Can declare war on country of the same ideology group without a war goal No Democracy
Can Guarantee other Ideologies Yes Democracy
Can join Factions led by another Ideology Yes Democracy
Can create Factions No No National Spirit. Requires National Focus
Lowers World Tension with Guarantees Yes Democracy
Can puppet a country No Democracy
Can justify wargoals against a country that have not generated world tension No Democracy


France can form the   European Union through a decision if it is  democratic and controls the requisite territories (those being all of its own starting core states a well as the starting core states of   Germany,   Italy, the   Netherlands,   Belgium and   Luxembourg.

Staff and DesignersEdit

These are choices of ministers and design companies for France.

Political Advisors
Advisor Type Effect Cost( )
Maurice Thorez Communist Revolutionary
  • Daily Communism Support: +0.10

Has completed focus Leftist Rhetoric

Marcel Bucard Fascist Demagogue
  • Daily Fascism Support: +0.10

Has completed focus Right Wing Rhetoric

Léon Blum Democratic Reformer
  • Daily Democracy Support: +0.10
Gaston Henry-Haye Silent Workhorse
  • Political Power Gain: +15 %
Paul Baudouin Smooth-Talking Charmer
  • Trade deal opinion factor: +10.00 %
Jacques Duclos Backroom Backstabber
  • Political Power Gain: +5 %
  • Ideology drift defense: +15 %
Félix Gouin Captain of Industry
  • Civilian Factory construction speed: +10 %
  • Infrastructure construction speed: +10 %
  • Refinery construction speed: +10 %
Charles Tillon Armaments Organizer
  • Civilian to Military Factory conversion speed: +20 %
Paul Reynaud Quartermaster general
  • Air Base construction speed: +15 %
  • Naval Base construction speed: +15 %
  • Rocket Site construction speed: +15 %
  • Radar Station construction speed: +15 %
  • Nuclear Reactor construction speed: +15 %
Zivony Peshkov War Industrialist
  • Military Factory Construction Speed: +10.0%
  • Dockyard Construction Speed: +10.0%
  • Fuel Silo Construction Speed: +10.0%
Tank Designers
Designer Type Effect Cost( )
AMX Mobile Tank Designer
  • Armor Research Speed: +15 %
  • Armor:
    • Max Speed: +5 %
    • Reliability: +10 %

By selecting this Design Company it will permanently affect capabilities on all equipment researched while they are hired.
Has completed focus Army Reform

Renault Heavy Tank Designer
  • Armor Research Speed: +15 %
  • Armor:
    • Armor: +5 %
    • Hard Attack: +5 %

By selecting this Design Company it will permanently affect capabilities on all equipment researched while they are hired.

Ship Designers
Designer Type Effect Cost( )
FCM Ship Designer
  • Naval Research Speed: +15 %
Aircraft Designers
Designer Type Effect Cost( )
Morane-Saulnier Light Aircraft Designer
  • Air Research Speed: +15 %
  • Fighter:
    • Agility: +10 %
    • Max Speed: +10 %
  • Carrier Fighter:
    • Agility: +10 %
    • Max Speed: +10 %

By selecting this Design Company it will permanently affect capabilities on all equipment researched while they are hired.

Bloch Medium Aircraft Designer
  • Air Research Speed: +15 %
  • Heavy Fighter: Reliability: +20 %
  • Tactical Bomber: Reliability: +20 %

By selecting this Design Company it will permanently affect capabilities on all equipment researched while they are hired.

Amiot Heavy Aircraft Designer
  • Air Research Speed: +15 %
  • Strategic Bomber: Strategic Bombing: +10 %

By selecting this Design Company it will permanently affect capabilities on all equipment researched while they are hired.

Levasseur Naval Aircraft Designer
  • Air Research Speed: +15 %
  • Naval Bomber:
    • Range: +10 %
    • Naval Attack: +10 %
  • CV Naval Bomber:
    • Range: +10 %
    • Naval Attack: +10 %
  • Carrier Fighter:
    • Range: +10 %
    • Agility: +10 %
  • Carrier CAS:
    • Range: +10 %
    • Naval Attack: +10 %

By selecting this Design Company it will permanently affect capabilities on all equipment researched while they are hired.

Materiel Designers
Designer Type Effect Cost( )
MAS Infantry Equipment Designer
  • Weapons and Equipment Research Speed: +15 %
SOMUA Motorized Equipment Designer
  • Motorization Research Speed: +15 %
Schneider Artillery Designer
  • Artillery Research Speed: +15 %
Industrial Concern
Designer Type Effect Cost( )
FAMH Industrial Concern
  • Industrial Research Speed: +15 %
Designer Type Effect Cost( )
Charles de Gaulle Grand Battleplan Expert
  • Army Experience Gain: +0.05 daily
  • Grand Battleplan Doctrine: +15 %
Louis Kahn Grand Fleet Proponent
  • Naval Experience Gain: +0.05 daily
  • Fleet in Being Doctrine: +15 %
Victor Denain Assault Aviation
  • Air Experience Gain: +0.05 daily
  • Operational Integrity Doctrine: +15 %
Henri Giraud Military Theorist
  • Army Experience Gain: +0.05 daily
  • Land Doctrine Research Speed: +10 %
Jean Decoux Naval Theorist
  • Naval Experience Gain: +0.05 daily
  • Naval Doctrine Research Speed: +10 %
Jean-Marie Bergeret Air Warfare Theorist
  • Air Experience Gain: +0.05 daily
  • Air Doctrine Research Speed: +10 %
Frédéric & Iréne Joliot-Curie Nuclear Scientist
  • Nuclear Research Speed: +15 %



Conscription Law Economy Law Trade Law
  Limited Conscription
  • 2.5% Recruitable population
  Civilian Economy
  • 35% Consumer Goods factories
  • –30% Factory construction speed
  • +30% Factory (type) conversion cost
  • -40% Fuel Gain per Oil
  • -25% Fuel Capacity
  Export Focus
  • 50% Resources to market
  • +5% Research speed
  • +10% Factory/Dockyard output
  • +10% Construction speed


Factories 1936
6 Military Factories
8 Naval Dockyard
35 Civilian Factories

Military production is dwarfed by Germany (28 more factories) and Italy (19 more factories) and only on par with Belgium. The player can also expect production to be crippled by the 1936 strikes. However, the very good civilian production allows for considerable military buildup in the years before the war and France can easily build up its industry to a comparable level once the strikes and other negative modifiers have been removed.


Total resources 1936
0 76 758 335 38 125

These numbers represent the base available resources, depending on the trade law a certain amount may be traded away.

France has access to huge amounts of  Steel and  Aluminum. They also control large supplies of  Rubber, Chromium and  Tungsten from their Asian colonies. They have no access to  Oil so they need to import that.


France relies on the heavy fortifications at the border against Germany to defend them there.


France has 74 divisions in 1936, but several of those are colonial divisions with only two infantry battalions, and their armored divisions are basically brigades. They rely on the heavy fortifications at the border against Germany to defend them there.

Examples of alternative division template names for France include:

  • Mountaineers - Division d'Infanterie Alpine
  • Marines - Division d'Infanterie de Marine
  • Paratroopers - Division Aéroportée
  • Motorized - Division d'Infanterie Motorisée
  • Mechanized - Division d'Infanterie Mécanisée
  • Armor - Division Blindée


Capital ships 1936
1 Carriers
5 Battleships
7 Heavy Cruisers
Screens and Submarines 1936
7 Light Cruisers
52 Destroyers
63 Submarines

France has 1 Carrier(CV), 5 Battleships(BB), 7 Heavy Cruisers(CA), 7 Light Cruisers(CL), 52 Destroyers(DD) and 63 Submarines(SS) at the start, and boasts a reasonably modern - if understrength - fleet. Whilst the Marine Nationale is strong enough to decisively defeat either the Kriegsmarine or the Regia Marina alone, it would have no chance against a combined Axis fleet. As with her tanks, France begins the game with modern naval technology, such as 1936 BB, DD and SS techs. However, poor naval infrastructure and low shipbuilding priority means that constructing a large modern fleet is not easy, and in fact can often be counter-productive in that it denies vital raw materials from tank and motorized production.

Air ForceEdit

Aircraft 1936
450 Fighters
42 Naval Bombers
204 Tactical Bombers

France starts with 450 fighters, 42 Naval Bombers and 204 modern Tactical Bombers. It is a rather good air force, but it will need to be significantly strengthened before the war starts.

Military staffEdit

These are the Military Staff candidates for appointment in France.

Chief of Army
Candidate Type I Type II Effects + Requirements Cost ( )
Maurice Gamelin Army Offense (Expert)
  • Division Attack: +10 %

Has completed focus Aggressive Focus

Maxime Weygand Army Defense (Expert)
  • Division Defense: +10 %

Has completed focus Defensive Focus

Henri Marie Auguste Bineau Army Offense (Specialist)
  • Division Attack: +5 %
Pierre Alombert Goget Army Defense (Specialist)
  • Division Defense: +5 %
Alphonse Georges Army Maneuver (Specialist)
  • Division speed: +5 %
Chief of Navy
Candidate Type I Type II Effects + Requirements Cost ( )
Francois Darlan Decisive Battle (Expert)
  • Capital Ship Attack: +10 %
  • Capital Ship Armor: +10 %
  • Screen Attack: +10 %
  • Screen Defense: +10 %
Marcel Gensoul Naval Aviation (Specialist)
  • Naval Air Attacks from Carriers: +3 %
  • Naval Air Targeting from Carriers: +3 %
  • Naval Air Agility from Carriers: +4 %
Jean-Marie Abrial Commerce Raiding (Expert)
  • Convoy Raiding Efficiency: +15 %
Chief of the Air force
Candidate Type I Type II Effects + Requirements Cost ( )
Joseph Vuillemin Ground Support (Specialist)
  • Air Superiority: +5 %
Robert Odic All-Weather (Specialist)
  • Bad Weather Penalty: -10 %
Phillipe Féquant Air Reformer (Expert)
  • Air Experience Gain: +10 %
Military High Command
Candidate Type I Type II Requirements + Effects Cost ( )
René Prioux Cavalry (Expert)
  • Motorized Attack: +10 %
  • Motorized Defense: +10 %
  • Cavalry Attack: +10 %
  • Cavalry Defense: +10 %
  • Mechanized Attack: +10 %
  • Mechanized Defense: +10 %
Charles Huntizger Army Logistics (Specialist)
  • Division Attrition: -4 %
Philippe Leclerc Commando (Expert)
  • Special forces Attack: +15 %
  • Special forces Defense: +15 %
Alfred Heurtaux Air Combat Training (Expert)
  • Ace generation chance: +10 %
Martial Valin Air Superiority (Expert)
  • Air superiority attack: +3 %
  • Air superiority defense: +3 %
  • Air superiority agility: +3 %
Jean-Francois Jannekeyn Tactical Bombing (Expert)
  • Ground support: +15 %
Jean de Laborde Capital Ships (Specialist)
  • Capital Ship Attack: +5 %
  • Capital Ship Armor: +5 %
Émile Muselier Fleet Logistics (Expert)
  • Naval max range factor: +10 %
René-Emile Godfroy Screens (Expert)
  • Screen Attack: +10 %
  • Screen Defense: +15 %

Strategies and GuidesEdit

Forming the European UnionEdit

France is quite possibly the best candidate to form the European Union as if staying democratic, it can expect to end up in a defensive war against both Germany and Italy, allowing both countries to be annexed in a single peace treaty. The main problem with forming the EU as France is the inability to annex Belgium, Netherlands, and Luxembourg but this can be worked around by going down the French Entente line in the focus tree. Be sure to kick Czechoslovakia out of the faction before Sudetenland as otherwise you will end up in a war with Germany too early. Wait for Germany to capitulate all the minors on the mainland before justifying on an axis member and joining the war.

Once the war starts its important to deny military access to all other belligerents and rack up massive war score on your own. The most straightforward approach would be to first neutralize Italy by launching naval invasions to encircle and destroy their troops before matching on Rome. Start in Sicily and work your way up the peninsula towards Rome. If you have land forts around level 6 or higher then the Axis nations will be very hesitant to assault your positions and you can focus on taking down Italy. Once Italy falls, be sure to quickly capitulate Germany before the Allies are able to do that. You need to have a high war score in order to pull off this strategy.

Once the Axis powers are defeated and the peace treaty commences, annex the BeNeLux countries in their entirety and as much of Italy and Germany in the first peace treaty as possible. Try to annex all coastal states as the allies will not annex any states that they cannot reach. Only Italy's and Germany's starting regions are needed so a German Republic forming in Austria or an Italian Republic forming in Albania (due to Allied demands) is very convenient if you can cut then off and stop them from getting more land in the peace deal.

An alternative (albeit untested) way to form the EU is to allow Hungary to become a major power and then occupy and hold the territories needed before the peace deal.

Lastly, it is also possible to take advantage of several random events to increase Communist support high enough and flip France to communism, allowing them to manually justify war goals on Belgium, Luxemburg and the Netherlands and annex them, then progress down the Democratic branch of the National Focus tree and drift back to Democracy and form the EU.


Big Entente
As France, complete the "Little Entente" National Focus, and have all German cores owned by you or someone in your faction.
Vive la France
Reach 1948 as France without capitulating or surrendering.
Vive la Jeune Ecole
As France, have at least 150 Destroyers and research the maximum torpedo launcher technology, before 1945.