Difference between revisions of "Government"

From Hearts of Iron 4 Wiki
Jump to navigation Jump to search
m (Structure)
(Political power)
Line 16: Line 16:
 
National goals cost political power to select; however, if successfully completed, they will usually return the political power spent and then some.
 
National goals cost political power to select; however, if successfully completed, they will usually return the political power spent and then some.
  
=== Government ===
+
=== Ideas ===
Political power is spent to manage the government. There are five categories.
 
 
 
==== Ideas ====
 
 
{{main|Ideas}}
 
{{main|Ideas}}
  
 +
Political power is spent to manage the government via [[ideas]]. These include laws, ministers, and companies.
  
 
[[Category:Game concepts]]
 
[[Category:Game concepts]]

Revision as of 00:22, 18 January 2015


Political power

Political power represents the amount of influence a country's leader has over domestic affairs.

Passive generation

Political power is generated passively on a weekly basis. The base value is 10, which may be modified by ministers and other effects.

Dictators have a +100% bonus to political power.

National goals

Main article: National goals

National goals cost political power to select; however, if successfully completed, they will usually return the political power spent and then some.

Ideas

Main article: Ideas

Political power is spent to manage the government via ideas. These include laws, ministers, and companies.