Government

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Revision as of 08:21, 17 November 2017 by TheSurge100 (talk | contribs) (National focus)
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Government is the political representation of what is happening in the player's country. Political Power represents unused capacities of the player's government.

Political power

Political Power Political power represents the amount of influence a country's leader has over domestic affairs. The maximum quantity that can be stored is 2000.[1]

Passive generation

Political power is generated at a base rate of 2 per day.[1]

Leaders with modifiers

Certain leaders have a trait which gives their nation a bonus or negative to Political Power.

Leader Trait Country Modifiers
Adolf Hitler Dictator German Reich +25% Political Power
Leon Trotsky Permanent Revolutionary Soviet Union -15% Political Power, +15% Wargoal justification time, Subversive activities cost: -30%
Edward VIII Inexperienced Imperialist British Empire(Fascist Britain) -30% Political Power, +5% National Unity, -25% Justify War Goal Time

National focus

Main article: National focus

National focuses are a replacement for the decisions in Hearts of Iron III. One national focus can be active at any given time, and each takes a certain number of days, usually 70 days. When completed, they provide benefits or initiate events. Major nations (and DLC expanded countries) have their own unique focus tree, while other countries share a generic one.

Ideas

Main article: Ideas

Political power is spent to manage the government via ideas. These take the form of laws, ministers, and companies. Enacting or removing an idea costs political power. Some ideas may also have an upkeep cost, but this does not seem to have been implemented yet.

Commanders

Main article: Commanders

Political power may be used to produce new commanders. The cost scales with the amount of commanders the player already has.

Diplomacy

Main article: Diplomacy

Political Power is needed for several diplomatic interactions, including justifying war, guaranteeing independence, improving relations, boosting (foreign) party popularity and staging (foreign) coups.

Ideology

Main article: Ideology

The player's government type is defined by their country leader and their ideology.

Elections

Elections happen every 4 years in Democracies. The player can see when the next election will be under the politics tab. Elections enable the player to change power to other ideologies without violence. Prerequisite for that is, that the corresponding party has more than 50% popularity. Elections can also trigger some other Election events.

National spirit

Main article: National spirit

National spirits are special ideas which apply bonuses and/or maluses. These ideas can be gained through the nation's focus tree or via certain event chains.

While many of these are nation specific there are also some which are more generic in nature and can apply to more than one nation (such as those in the generic focus tree).

National Unity

National unity National unity is a measure of the war-resolve and the will to persevere of a nation. It is expressed as a percentage.

The maximum value is 90%, and the default start value is 70% [1] but some countries start with different values:

National unity.png Countries (1936) Countries (1939)
90% Canada.png Canada German Reich.png German Reich Greece.png Greece Sweden.png Sweden Canada.png Canada German Reich.png German Reich Greece.png Greece Sweden.png Sweden
85% Switzerland.png Switzerland Switzerland.png Switzerland
80% Mexico.png Mexico Portugal.png Portugal Italy.png Italy Mexico.png Mexico Portugal.png Portugal United Kingdom.png United Kingdom
75% Belgium.png Belgium Netherlands.png Netherlands Belgium.png Belgium Netherlands.png Netherlands
70% Default start value for all other countries.
65% Japan.png Japan Japan.png Japan
60% Italy.png Italy United Kingdom.png United Kingdom United States.png United States Yugoslavia.png Yugoslavia Yugoslavia.png Yugoslavia
55% Turkey.png Turkey Soviet Union.png Soviet Union Turkey.png Turkey Soviet Union.png Soviet Union
50% Austria.png Austria Spain.png Spain Spain.png Spain
40% France.png France France.png France
30% Yugoslavia.png Yugoslavia Yugoslavia.png Yugoslavia

National Unity can be affected by the traits of country leaders or political advisors, national spirits, national focuses, events etc. There also exist weekly National Unity modifiers. Regardless of modifiers, National Unity can't be lower than 10% or higher than 90%.

When a country at war has lost a percentage of its Victory Points greater than its National Unity, it will capitulate (surrender). For example, if France loses more than 40% of its victory points, it will capitulate while Germany must lose over 90% of its victory points before capitulating. Only core province Victory Points are considered.

Bear in mind, that even Non-VP-Provinces give a small amount of Victory Points. Surrender Progress can always be checked in the window of the corresponding war.

If the capitulating country is alone in the war, or if it is the leader to capitulate in the faction and no other major powers remain in the war, then a Peace conference will start.

If a puppet master (a country with puppets tied to it) is forced to capitulate, its puppets will capitulate as well, no matter what their individual capitulation progress is at.

Nation Leaders

Main article: Political Parties and Leaders

Each Nation has a leader, this leader depends on which party is in power and the leader of said party. Most leaders are only flavor and have no effect on the game while some leaders have AI modifiers and/or certain bonuses and/or maluses.

The below table leaders for some of the major nations in the game. For more details check the main link.

France
Leader Ideology Party In power (1936) Popularity Unique portrait? Leader trait
Pierre Laval Democracy/Conservatism Democratic Yes 64% Yes Tenacious Negotiator
Léon Blum Democracy/Socialism Section Française de l'Internationale Ouvrière No, Can come to power via focus Form the Popular Front --- Yes Reluctant Interventionist,

Stout Defender

Paul Reynaud Democracy/Conservatism Alliance Républicaine Démocratique No, can come to power via event (Édouard Daladier Resigns) --- Yes ---
Charles de Gaulle Democracy/Conservatism Democratic No, can come to power via event (French Armistice after German victory) --- Yes ---
Maurice Thorez Communism/Stalinism Parti Communiste Francais (PCF) No, can come to power via focus Force of Issue 30% Yes ---
Philippe Pétain Fascism/Fascism Mouvement Franciste No, can come to power via focus National Regeneration or event (French Armistice after German Victory) 1% Yes ---
François de la Rocque Fascism/Fascism Mouvement Franciste No, Can come to power via focus Latin Entente --- Yes Retired Officer
Jacques Doriot Fascism/Fascism Mouvement Franciste No, Can come to power via focus Towards a New Europe --- Yes Eager Collaborator
Jean III Non-Aligned/Despotism Parti Orléaniste No, Can come to power via focus Orléanist Restoration 15% Yes Duke of Orléans
Henri VI Non-Aligned/Despotism Parti Orléaniste No, Can come to power via focus Orléanist Restoration if the focus is done after August 25th, 1940 --- Yes Count of Paris
Alphonse I Non-Aligned/Despotism Parti Légitimiste No, Can come to power via focus The Legitimate Heir --- Yes ---
Jacques II Non-Aligned/Despotism Parti Légitimiste No, Can come to power via focus The Legitimate Heir if the focus is done after February 21st, 1941 --- Yes ---
Napoléon VI Non-Aligned/Despotism Parti Bonapartiste No, Can come to power via focus Proclaim the Third Empire --- Yes ---
Germany
Leader Ideology Party In power (1936) Popularity Unique portrait? Leader trait
Adolf Hitler Fascism/Nazism Nationalsozialistische Deutsche Arbeiterpartei (NSDAP) Yes 60% Yes Dictator
Heinrich Himmler Fascism/Nazism Nationalsozialistische Deutsche Arbeiterpartei (NSDAP) No, can come to power via Event (Oster Conspiracy event chain/Hitler Found Dead event) --- Yes ---
Hermann Göring Fascism/Nazism Nationalsozialistische Deutsche Arbeiterpartei (NSDAP) No, can come to power via Event (Oster Conspiracy event chain) --- Yes ---
Konrad Adenauer Democracy/Conservatism Zentrum No, can come to power via focus The Monarchy Compromise 20% Yes ---
Wilhelm Pieck Communism/Stalinism Kommunistische Partei Deutschlands (KPD) No 20% Yes ---
August von Mackensen Non-Aligned/Despotism Militärregierung No, can come to power via focus Oppose Hitler 0% Yes Great War Hero
Wilhelm II Non-Aligned/Despotism Deutschenationale Volkspartei (DNVP) No, can come to power via focus Return of the Kaiser --- Yes Anti-Democrat, Imperial Connections
Wilhelm III Non-Aligned/Despotism Deutschenationale Volkspartei (DNVP) No, can come to power via focus Return of the Kaiser --- Yes Popular Figurehead
Victoria Non-Aligned/Despotism Deutschenationale Volkspartei (DNVP) No, can come to power via Event (Hindenburg Aflame in London) --- Yes Victoria III, Kaiserin of the People
Günther von Kluge Non-Aligned/Despotism Militärregierung No, can come to power via Event (The Himmler-Putsch) --- Yes
Great Britain
Italy
Leader Ideology Party In power (1936) Popularity Unique portrait? Leader trait
Benito Mussolini Fascism/Fascism Partito Nazionale Fascista Yes 76% Yes ---
Ferruccio Parri Democracy/Socialism Partito Popolare Italiano No 22% Yes ---
Palmiro Togliatti Communism Partito Comunista Italiano No 2% Yes ---
Raffaele Zupelli Non-Aligned/Monarchist Partito Nazionale Monarchico No 0% No Random
Victor Emmanuel III Non-Aligned/Monarchist Partito Nazionale Monarchico No, can come to power via German focus Assassinate Mussolini 0% Yes ---
Japan
Leader Ideology Party In power (1936) Popularity Unique portrait? Leader trait
Hirohito Fascism/Fascism Taisei Yokusankai Yes 100% Yes Warrior Code,

Emperor Showa, Imperial Sanction

Tetsu Katayama Democracy/Liberalism Rikken Minseito No, can come to power via focus Pre-emptive Coup 0% Yes ---
Kyuichi Tokuda Communism/Marxism Nihon Kyosan-to No, can come to power via focus Cast the Die 0% Yes ---
Hirohito Non-Aligned Kodoha Faction No, can come to power by the focus "Support the Kodoha Faction" 0% Yes Warrior Code,

Emperor Showa

Soviet Union
Leader Ideology Party In power (1936) Popularity Unique portrait? Leader trait
Joseph Stalin Communism/Stalinism All-Union Communist Party Yes 88% Yes ---
Leon Trotsky Communism/Trotskyism All-Union Communist Party No, can come to power by Event (Trotskyist Coup event chain) --- Yes Permanent Revolutionary
Alexander Kerensky Democracy/Socialism Trudoviks No 10% No ---
Konstantin Rodzaevsky Fascism/Fascism Russian Fascist Party No 2% Yes ---
United States
Leader Ideology Party In power (1936) Popularity Unique portrait? Leader trait
Franklin Delano Roosevelt Democracy/Liberalism Democratic Party Yes 98% Yes Dislikes Germany
Harry S. Truman Democracy/Liberalism Democratic Party No, can come to power via event (Death of FDR) --- Yes ---
Alf Landon Democracy/Conservatism Republican Party No, can come to power via event (1936 Election) --- Yes Staunch Constitutionalist
Wendell Wilkie Democracy/Liberalism Republican Party No, can come to power via event (1940 Election) --- Yes ---
Thomas E. Dewey Democracy/Conservatism Republican Party No, can come to power via event (1944 Election event chain) --- Yes ---
Douglas MacArthur Democracy/Conservatism Republican Party No, can come to power via event (1944 Election event chain) --- Yes ---
Douglas MacArthur Non-Aligned/Loyalism Loyalist No, can come to power via event (MacArther Offers Leadership) --- Yes American Caesar
Wallis I Non-Aligned/Despotism Loyalist No, can come to power via British decision (Declare American Monarchy) --- Yes
Earl Browder Communism/Marxism Communist Party USA No, can come to power via focus Democratic Socialism 1% Yes ---
William Dudley Pelley Fascism/Fascism Silver Legion of America No, can come to power via event (William Dudley Pelley challenges Douglas MacArthur) 1% Yes ---
Charles Lindbergh Fascism/Fascism Silver Legion of America No, can come to power via event (William Dudley Pelley challenges Douglas MacArthur) --- Yes Famous Aviator
Adam Hilt Facism/Facism Silver Legion of America No, can come to power via event (William Dudley Pelley challenges Douglas MacArthur)(Requires Waking the Tiger and Man the Guns 1% Yes Great architect

Note: Adam Hilt event can only be triggered when German Reich is defeated in German civil war and Adolf Hitler was assumed to be dead.


Footnotes

  1. 1.0 1.1 1.2 See in /Hearts of Iron IV/common/defines/00_defines.lua