Difference between revisions of "Hearts of Iron 4 Wiki:Style/Country"
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|Government = Government Type in game | |Government = Government Type in game | ||
|Faction = Faction if any | |Faction = Faction if any | ||
− | |Sortkey = ! | + | |Sortkey = !<!-- please delete this line - only necessary for the style guide --> |
}} | }} | ||
'''Country name''' is a SIZE country in REGION. A short description of the country's geographic location and surrounding nations. Short (at most two paragraphs) description of situation in 1936. | '''Country name''' is a SIZE country in REGION. A short description of the country's geographic location and surrounding nations. Short (at most two paragraphs) description of situation in 1936. | ||
== Historical background == | == Historical background == | ||
− | An optional | + | An optional short and concise description of the country's historical background in the years leading to and during the war (if it couldn't be fit in the opening). This should be no more than 1000 characters in length. |
== Events == | == Events == | ||
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{{#lst:Generic national focus tree|branches desc}} | {{#lst:Generic national focus tree|branches desc}} | ||
− | ==Technology== | + | == Technology == |
{{SVersion|Timeless}} | {{SVersion|Timeless}} | ||
<!-- Fill out the starting technologies in 1936 in the table below. Only write the latest tech, there is no need to write Destroyer I if the country starts with Destroyer II, its implied. --> | <!-- Fill out the starting technologies in 1936 in the table below. Only write the latest tech, there is no need to write Destroyer I if the country starts with Destroyer II, its implied. --> | ||
Line 73: | Line 73: | ||
|} | |} | ||
− | ==Politics== | + | == Politics == |
{{SVersion|Timeless}} | {{SVersion|Timeless}} | ||
A short paragraph on the government type of the nation 1936, how often elections are held, when was the last ellection and ideology. Any nation modifiers that are not included in national spirits, like leaders special traits can be described here. | A short paragraph on the government type of the nation 1936, how often elections are held, when was the last ellection and ideology. Any nation modifiers that are not included in national spirits, like leaders special traits can be described here. | ||
− | ===National spirits=== | + | === National spirits === |
{{SVersion|Timeless}} | {{SVersion|Timeless}} | ||
<!-- Use template:effectbox to wrap up the national spirits the nation starts with in 1936, no need to spoil/clutter with NS that are earned during the game. --> | <!-- Use template:effectbox to wrap up the national spirits the nation starts with in 1936, no need to spoil/clutter with NS that are earned during the game. --> | ||
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}} | }} | ||
− | ===Diplomacy=== | + | === Diplomacy === |
{{SVersion|Timeless}} | {{SVersion|Timeless}} | ||
A short description of the nations diplomatic position in 1936. Any wars, alliances, puppets/masters, factions, rivials, non-aggression pacts, demilitarized zones, etc. that impose the nation. What is this nations relation to the rest of the world. | A short description of the nations diplomatic position in 1936. Any wars, alliances, puppets/masters, factions, rivials, non-aggression pacts, demilitarized zones, etc. that impose the nation. What is this nations relation to the rest of the world. | ||
− | ===Issues to address=== <!-- Change the title to an appropriate one. --> | + | === Issues to address === <!-- Change the title to an appropriate one. --> |
{{SVersion|Timeless}} | {{SVersion|Timeless}} | ||
Here we can write about any special political endeavors/challenges that need to be addressed by this nation, the great depression, the great purge, etc. For generic countries this subtopic might best be removed. Any specific strategy that deals with how to overcome these challenges belong in the strategy section, this is purely for describing the situation. | Here we can write about any special political endeavors/challenges that need to be addressed by this nation, the great depression, the great purge, etc. For generic countries this subtopic might best be removed. Any specific strategy that deals with how to overcome these challenges belong in the strategy section, this is purely for describing the situation. | ||
− | + | == Staff and designer == | |
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<!-- We use collapsible tables here to avoid clutter, fill out with the appropriate ministers/designers. In the example are the UK ones. --> | <!-- We use collapsible tables here to avoid clutter, fill out with the appropriate ministers/designers. In the example are the UK ones. --> | ||
{{SVersion|Timeless}} | {{SVersion|Timeless}} | ||
{| class="wikitable mw-collapsible mw-collapsed" | {| class="wikitable mw-collapsible mw-collapsed" | ||
− | |+ style="width: 55em; text-align: left;" | {{nowrap|Political | + | |+ style="width: 55em; text-align: left;" | {{nowrap|Political advisors}} |
! Advisor !! Type !! Effect !! Cost | ! Advisor !! Type !! Effect !! Cost | ||
|- | |- | ||
Line 179: | Line 137: | ||
|| 150 pp | || 150 pp | ||
|} | |} | ||
+ | |||
{| class="wikitable mw-collapsible mw-collapsed" | {| class="wikitable mw-collapsible mw-collapsed" | ||
− | |+ style="width: 55em; text-align: left;" | {{nowrap|Tank | + | |+ style="width: 55em; text-align: left;" | {{nowrap|Tank designers}} |
! Designer !! Type !! Effect !! Cost | ! Designer !! Type !! Effect !! Cost | ||
|- | |- | ||
Line 189: | Line 148: | ||
|| 150 pp | || 150 pp | ||
|} | |} | ||
+ | |||
{| class="wikitable mw-collapsible mw-collapsed" | {| class="wikitable mw-collapsible mw-collapsed" | ||
− | |+ style="width: 55em; text-align: left;" | {{nowrap|Ship | + | |+ style="width: 55em; text-align: left;" | {{nowrap|Ship designers}} |
! Designer !! Type !! Effect !! Cost | ! Designer !! Type !! Effect !! Cost | ||
|- | |- | ||
Line 233: | Line 193: | ||
|| 150 pp | || 150 pp | ||
|} | |} | ||
+ | |||
{| class="wikitable mw-collapsible mw-collapsed" | {| class="wikitable mw-collapsible mw-collapsed" | ||
− | |+ style="width: 55em; text-align: left;" | {{nowrap|Aircraft | + | |+ style="width: 55em; text-align: left;" | {{nowrap|Aircraft designers}} |
! Designer !! Type !! Effect !! Cost | ! Designer !! Type !! Effect !! Cost | ||
|- | |- | ||
Line 272: | Line 233: | ||
|| 150 pp | || 150 pp | ||
|} | |} | ||
+ | |||
{| class="wikitable mw-collapsible mw-collapsed" | {| class="wikitable mw-collapsible mw-collapsed" | ||
− | |+ style="width: 55em; text-align: left;" | {{nowrap|Materiel | + | |+ style="width: 55em; text-align: left;" | {{nowrap|Materiel designers}} |
! Designer !! Type !! Effect !! Cost | ! Designer !! Type !! Effect !! Cost | ||
|- | |- | ||
Line 288: | Line 250: | ||
|| 150 pp | || 150 pp | ||
|} | |} | ||
+ | |||
{| class="wikitable mw-collapsible mw-collapsed" | {| class="wikitable mw-collapsible mw-collapsed" | ||
− | |+ style="width: 55em; text-align: left;" | {{nowrap|Industrial | + | |+ style="width: 55em; text-align: left;" | {{nowrap|Industrial concern}} |
! Designer !! Type !! Effect !! Cost | ! Designer !! Type !! Effect !! Cost | ||
|- | |- | ||
Line 300: | Line 263: | ||
|| 150 pp | || 150 pp | ||
|} | |} | ||
+ | |||
{| class="wikitable mw-collapsible mw-collapsed" | {| class="wikitable mw-collapsible mw-collapsed" | ||
|+ style="width: 55em; text-align: left;" | {{nowrap|Theorists}} | |+ style="width: 55em; text-align: left;" | {{nowrap|Theorists}} | ||
Line 342: | Line 306: | ||
|| 150 pp | || 150 pp | ||
|} | |} | ||
+ | |||
+ | == Economy == | ||
+ | A short overview of the national economy at game start. What resources are abundant and scarce. What is the state of the industrial sector, heavy on civilian/military/naval. | ||
+ | |||
+ | === Laws === | ||
+ | <!-- Fill out the template with the correct laws the nation starts with in 1936, refer to {{template|Law}} for how to use the template. --> | ||
+ | {{SVersion|Timeless}} | ||
+ | {{Law}} | ||
+ | |||
+ | === Industry and resources === | ||
+ | {{SVersion|Timeless}} | ||
+ | |||
+ | {| class="wikitable sortable" style="width: 250px; float:left; margin-right: 40px;" | ||
+ | |+ style="color:black;"| Resources | ||
+ | ! width=1% class="unsortable" | !! width=80% | Type !! width=15% | No. | ||
+ | |- | ||
+ | | [[File:Aluminum.png]] || Aluminium || AAA | ||
+ | |- | ||
+ | | [[File:Chromium.png]] || Chromium || AAA | ||
+ | |- | ||
+ | | [[File:Oil.png]] || Oil || AAA | ||
+ | |- | ||
+ | | [[File:Rubber.png]] || Rubber || AAA | ||
+ | |- | ||
+ | | [[File:Steel.png]] || Steel || AAA | ||
+ | |- | ||
+ | | [[File:Tungsten.png]] || Tungsten || AAA | ||
+ | |} | ||
+ | |||
+ | {| class="wikitable sortable" style="width: 250px; float:left; margin-right: 40px;" | ||
+ | |+ style="color:black;"| Industry | ||
+ | ! width=1% class="unsortable" | !! width=80% | Type !! width=15% | No. | ||
+ | |- | ||
+ | | {{icon|Civilian factory}} || Civilian factory || AAA | ||
+ | |- | ||
+ | | {{icon|Military factory}} || Military factory || AAA | ||
+ | |- | ||
+ | | {{icon|Naval dockyard}} || Naval dockyard || AAA | ||
+ | |} | ||
+ | {{clear}} | ||
+ | ; Industry | ||
+ | : short description goes here. | ||
+ | |||
+ | ; Resources | ||
+ | : short description goes here. | ||
== Military == | == Military == | ||
Line 348: | Line 357: | ||
'''Notes:''' | '''Notes:''' | ||
− | # Refrain from using NATO counters as only a subset of all users are familiar with them. | + | # Refrain from using NATO counters as only a subset of all users are familiar with them (unit icons can be found [[:Category:Unit icons|here]]). |
# The unit categories mentioned here are just an example - if they are not present in a specific nation remove/replace them with ones that do. | # The unit categories mentioned here are just an example - if they are not present in a specific nation remove/replace them with ones that do. | ||
# Stick to general unit categories. Variants/upgrades can be mentioned in the accompanying short descriptions. | # Stick to general unit categories. Variants/upgrades can be mentioned in the accompanying short descriptions. | ||
+ | # No need to mention units types that do are not available (i.e. a total of "0" units). | ||
− | {| class="wikitable" style="width: 250px; float:left; margin-right: 40px;" | + | {| class="wikitable sortable" style="width: 250px; float:left; margin-right: 40px;" |
|+ style="color:black;"| Army | |+ style="color:black;"| Army | ||
− | ! width=1% | !! width=80% | Type !! width=15% | | + | ! width=1% class="unsortable" | !! width=80% | Type !! width=15% | No. |
|- | |- | ||
| [[File:Infantry cropped.png|24px]] || Infantry || AAA | | [[File:Infantry cropped.png|24px]] || Infantry || AAA | ||
Line 360: | Line 370: | ||
| [[File:Cavalry cropped.png|24px]] || Cavalry || AAA | | [[File:Cavalry cropped.png|24px]] || Cavalry || AAA | ||
|- | |- | ||
− | | [[File:Motorized cropped.png|24px]] || Motorized || AAA | + | | [[File:Motorized cropped.png|24px]] || Motorized infantry || AAA |
|- | |- | ||
| [[File:Light tank cropped.png|24px]] || Light tank || AAA | | [[File:Light tank cropped.png|24px]] || Light tank || AAA | ||
Line 366: | Line 376: | ||
| [[File:Marine cropped.png|24px]] || Marine || AAA | | [[File:Marine cropped.png|24px]] || Marine || AAA | ||
|- | |- | ||
− | | [[File:Mountain cropped.png|24px]] || | + | | [[File:Mountain cropped.png|24px]] || Mountaineer || AAA |
+ | |- | ||
+ | | [[File:Paratroop cropped.png|24px]] || Paratrooper || AAA | ||
+ | |- | ||
+ | ! [[File:Army experience.png|21px]] !! style="text-align: left;" | Total divisions !! style="text-align: left;" | AAA | ||
|} | |} | ||
− | {| class="wikitable" style="width: 250px; float:left; margin-right: 40px;" | + | {| class="wikitable sortable" style="width: 250px; float:left; margin-right: 40px;" |
|+ style="color:black;"| Navy | |+ style="color:black;"| Navy | ||
− | ! width=1% | !! width=80% | Type !! width=15% | | + | ! width=1% class="unsortable" | !! width=80% | Type !! width=15% | No. |
|- | |- | ||
| [[File:Destroyer.png|24px]] || Destroyer || AAA | | [[File:Destroyer.png|24px]] || Destroyer || AAA | ||
Line 386: | Line 400: | ||
|- | |- | ||
| [[File:Carrier.png|24px]] || Carrier || AAA | | [[File:Carrier.png|24px]] || Carrier || AAA | ||
+ | |- | ||
+ | | [[File:Convoy.png|24px]] || Convoy || AAA | ||
+ | |- | ||
+ | ! [[File:Navy experience.png|21px]] !! style="text-align: left;" | Total ships !! style="text-align: left;" | AAA | ||
|} | |} | ||
− | {| class="wikitable" style="width: 250px; float:left; margin-right: 40px;" | + | {| class="wikitable sortable" style="width: 250px; float:left; margin-right: 40px;" |
|+ style="color:black;"| Air force | |+ style="color:black;"| Air force | ||
− | ! width=1% | !! width=80% | Type !! width=15% | | + | ! width=1% class="unsortable" | !! width=80% | Type !! width=15% | No. |
|- | |- | ||
− | | [[File: | + | | [[File:CAS.png|24px]] || Close air support || AAA |
|- | |- | ||
− | | [[File: | + | | [[File:Fighter c.png|24px]] || Fighter || AAA |
|- | |- | ||
− | | [[File: | + | | [[File:Heavy fighter.png|24px]] || Heavy fighter || AAA |
|- | |- | ||
− | | [[File: | + | | [[File:Naval bomber.png|24px]] || Naval bomber || AAA |
+ | |- | ||
+ | | [[File:Tactical bomber.png|24px]] || Tactical bomber || AAA | ||
+ | |- | ||
+ | | [[File:Strategic bomber.png|24px]] || Strategic bomber || AAA | ||
+ | |- | ||
+ | | [[File:Transport air.png|24px]] || Transport || AAA | ||
+ | |- | ||
+ | ! [[File:Air experience.png|21px]] !! style="text-align: left;" | Total planes !! style="text-align: left;" | AAA | ||
|} | |} | ||
{{clear}} | {{clear}} | ||
Line 410: | Line 436: | ||
: short description goes here. | : short description goes here. | ||
− | ==Strategies and guides== | + | == Strategies and guides == |
{{SVersion|Timeless}} | {{SVersion|Timeless}} | ||
{{Add|Strategy}} | {{Add|Strategy}} | ||
Line 416: | Line 442: | ||
== Achievements == | == Achievements == | ||
List country specific achievements only (no general achievements). For example, for Sweden those would be the following: | List country specific achievements only (no general achievements). For example, for Sweden those would be the following: | ||
− | + | ||
− | + | {{Achievement|En Svensk Tiger|As Sweden, acquire a production license for a Tiger or Tiger II tank from Germany.|extension=png}}<br/> | |
− | + | {{Achievement|Med plutonium...|Nuke Denmark as Sweden.}}<br/> | |
− | |||
{{Country navbox}} | {{Country navbox}} |
Revision as of 20:23, 4 June 2019
- See also: Hearts of Iron 4 Wiki:Style
- Below is a template for country pages. All instances of "timeless" for "Version" and "SVersion" templates should be replaced with the version at the time of writing. Follow any instructions in comments (<!-- They look like this on the editing page -->).

Capital:
Government Type:
Faction:
Country name is a SIZE country in REGION. A short description of the country's geographic location and surrounding nations. Short (at most two paragraphs) description of situation in 1936.
Contents
Historical background
An optional short and concise description of the country's historical background in the years leading to and during the war (if it couldn't be fit in the opening). This should be no more than 1000 characters in length.
Events
- Main article: American events
A short general description of the events available is preferred.
National focus
- Main article: Generic national focus tree
A short excerpt from the main article (use transclusion) of the different branches in the national focus tree - include a small thumbnail to the right. For nations without a unique NF tree use the generic national focus tree as seen in this example.
Sweden, lacking a unique national focus tree, uses the generic national focus tree instead.
The generic focus tree has 5 main branches:
- Army Effort gives army experience and research bonuses to army research.
- Aviation Effort gives air experience, builds air bases, and research bonuses to air research.
- Naval Effort gives navy experience, builds naval dockyards, and research bonuses to navy research.
- Industrial Effort builds civilian and military factories (usually even if building slots are already full)and grants extra research slots.
- Political Effort gives the country choices on which political path they will take.
Technology
Sweden starts with 3 research slots.
Army technology | Naval technology | Air technology | Electronics & Industry |
---|---|---|---|
|
|
|
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Doctrines | |||
|
Politics
A short paragraph on the government type of the nation 1936, how often elections are held, when was the last ellection and ideology. Any nation modifiers that are not included in national spirits, like leaders special traits can be described here.
National spirits
Diplomacy
A short description of the nations diplomatic position in 1936. Any wars, alliances, puppets/masters, factions, rivials, non-aggression pacts, demilitarized zones, etc. that impose the nation. What is this nations relation to the rest of the world.
Issues to address
Here we can write about any special political endeavors/challenges that need to be addressed by this nation, the great depression, the great purge, etc. For generic countries this subtopic might best be removed. Any specific strategy that deals with how to overcome these challenges belong in the strategy section, this is purely for describing the situation.
Staff and designer
Advisor | Type | Effect | Cost |
---|---|---|---|
Harry Pollitt | Communist Revolutionary |
|
150 pp |
John Beckett | Fascist Demagogue |
|
150 pp |
Nevile Henderson | Backroom Backstabber |
|
150 pp |
Leslie Hore-Belisha | Armaments Organizer |
|
150 pp |
Clement Attlee | Democratic Reformer |
|
150 pp |
Philip Kerr | Silent Workhorse |
|
150 pp |
Maxwell Aitken | War Industrialist |
|
150 pp |
Ernest Bevin | Quartermaster General |
|
150 pp |
Designer | Type | Effect | Cost |
---|---|---|---|
Vickers-Armstrong | Tank Designer |
|
150 pp |
Designer | Type | Effect | Cost |
---|---|---|---|
Cammell Laird | Atlantic Fleet designer |
|
150 pp |
Harland & Wolf | Pacific Fleet designer |
|
150 pp |
John Brown & Company | Coastal Defense Fleet designer |
|
150 pp |
Yarrow Shipbuilders | Escort Fleet designer |
|
150 pp |
Designer | Type | Effect | Cost |
---|---|---|---|
Avro | Heavy aircraft |
|
150 pp |
DeHavilland | Medium aircraft |
|
150 pp |
Fairey Aviation | Naval aircraft |
|
150 pp |
Hawker Aircraft | CAS |
|
150 pp |
Supermarine | Light aircraft |
|
150 pp |
Designer | Type | Effect | Cost |
---|---|---|---|
Royal Arsenal | Artillery designer |
|
150 pp |
RSAF Enfield | Infantry Equipment designer |
|
150 pp |
Vauxhall | Motorized Equipment designer |
|
150 pp |
Designer | Type | Effect | Cost |
---|---|---|---|
AIOC | Industrial Concern |
|
150 pp |
English Electric | Electronics Concern |
|
150 pp |
Designer | Type | Effect | Cost |
---|---|---|---|
Bernard Montgomery | Grand Battleplan Expert |
|
250 pp |
Harold Alexander | Military Theorist |
|
150 pp |
James Somerville | Grand Fleet Proponent |
|
250 pp |
Tom Phillips | Naval Theorist |
|
150 pp |
Hugh Dowding | Air Warfare Theorist |
|
150 pp |
Arthur Harris | Victory Through Airpower |
|
250 pp |
James Chadwick | Nuclear Scientist |
|
150 pp |
Frank Whittle | Rocket Scientist |
|
150 pp |
Economy
A short overview of the national economy at game start. What resources are abundant and scarce. What is the state of the industrial sector, heavy on civilian/military/naval.
Laws
![]() |
The following table may contain outdated information that is inaccurate for the current version of the game. The last version it was verified as up to date for was 1.7. |
Conscription Law | Economy Law | Trade Law |
---|---|---|
![]()
|
![]()
|
![]()
|
Industry and resources
Type | No. | |
---|---|---|
![]() |
Aluminium | AAA |
![]() |
Chromium | AAA |
![]() |
Oil | AAA |
![]() |
Rubber | AAA |
![]() |
Steel | AAA |
![]() |
Tungsten | AAA |
Type | No. | |
---|---|---|
![]() |
Civilian factory | AAA |
![]() |
Military factory | AAA |
![]() |
Naval dockyard | AAA |
- Industry
- short description goes here.
- Resources
- short description goes here.
Military
A short description of the status of the nation's armed forces.
Notes:
- Refrain from using NATO counters as only a subset of all users are familiar with them (unit icons can be found here).
- The unit categories mentioned here are just an example - if they are not present in a specific nation remove/replace them with ones that do.
- Stick to general unit categories. Variants/upgrades can be mentioned in the accompanying short descriptions.
- No need to mention units types that do are not available (i.e. a total of "0" units).
Type | No. | |
---|---|---|
![]() |
Infantry | AAA |
![]() |
Cavalry | AAA |
![]() |
Motorized infantry | AAA |
![]() |
Light tank | AAA |
![]() |
Marine | AAA |
![]() |
Mountaineer | AAA |
![]() |
Paratrooper | AAA |
![]() |
Total divisions | AAA |
Type | No. | |
---|---|---|
![]() |
Destroyer | AAA |
![]() |
Light cruiser | AAA |
![]() |
Heavy cruiser | AAA |
![]() |
Battlecruiser | AAA |
![]() |
Battleship | AAA |
![]() |
Submarine | AAA |
![]() |
Carrier | AAA |
![]() |
Convoy | AAA |
![]() |
Total ships | AAA |
Type | No. | |
---|---|---|
![]() |
Close air support | AAA |
![]() |
Fighter | AAA |
![]() |
Heavy fighter | AAA |
![]() |
Naval bomber | AAA |
![]() |
Tactical bomber | AAA |
![]() |
Strategic bomber | AAA |
![]() |
Transport | AAA |
![]() |
Total planes | AAA |
- Army
- short description goes here.
- Navy
- short description goes here.
- Air force
- short description goes here.
Strategies and guides
+ Add it to this article and help other players!
Please note the style guidelines and the example page.
Achievements
List country specific achievements only (no general achievements). For example, for Sweden those would be the following:
Europe |
North America |
South America |
Asia |
Africa |
Oceania |
North America |
|
South America |
|
Asia |
|
Africa |
Oceania |