Difference between revisions of "Industry technology"

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(List of industrial technologies)
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|- id="Synthetic Oil Experiments"
 
|- id="Synthetic Oil Experiments"
| rowspan="4" | '''Synthetic Oil'''
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| rowspan="11" | '''Synthetic Oil'''
| Synthetic Oil Experiments || 1936 || Enables building: {{iconify|Synthetic refinery}} (level 1) ||
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| Synthetic Oil Experiments || 1936 || Enables building: {{iconify|Synthetic refinery}}, which gives +2 {{icon|oil}} Oil and +2 {{icon|rubber}} Rubber||
|- id="Oil Plant"
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|- id="Synthetic Oil I"
| Oil Plant || 1936 || Enables building: {{iconify|Synthetic refinery}} (level 2) ||
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| Synthetic Oil I || 1937 || Increases refinery output by +1 {{icon|oil}} Oil ||
|- id="Improved Oil Plant"
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|- id="Synthetic Rubber I"
| Improved Oil Plant || 1939 || Enables building: {{iconify|Synthetic refinery}} (level 3) ||
+
| Synthetic Rubber I || 1937 || Increases refinery output by +1 {{icon|rubber}} Rubber ||
|- id="Advanced Oil Plant"
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|- id="Synthetic Oil II"
| Advanced Oil Plant || 1943 || Enables building: {{iconify|Synthetic refinery}} (level 4) ||
+
| Synthetic Oil II || 1939 || Increases refinery output by +1 {{icon|oil}} Oil ||
 +
|- id="Synthetic Rubber II"
 +
| Synthetic Rubber II || 1939 || Increases refinery output by +1 {{icon|rubber}} Rubber ||
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|- id="Synthetic Oil III"
 +
| Synthetic Oil III || 1941 || Increases refinery output by +1 {{icon|oil}} Oil  ||
 +
|- id="Synthetic Rubber III"
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| Synthetic Rubber III || 1941 || Increases refinery output by +1 {{icon|rubber}} Rubber ||
 +
|- id="Synthetic Oil IV"
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| Synthetic Oil IV|| 1943 || Increases refinery output by +1 {{icon|oil}} Oil  ||
 +
|- id="Synthetic Rubber IV"
 +
| Synthetic Rubber IV|| 1943 || Increases refinery output by +1 {{icon|rubber}} Rubber ||
 
|}
 
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Revision as of 12:35, 14 August 2018

Industrial technology directly reflects the construction process, workshop, industrial level of progress. It offers a range of percentage bonuses and expands the industrial capacity of the region.

List of industrial technologies

Research Area Technology Year Effects Description & notes
Production Basic Machine Tools 1936 +10% Production efficiency cap Is necessary to start the Industry research line.
Improved Machine Tools 1937 +10% Production efficiency cap Is necessary to unlock Improved Equipment Conversion.
Improved Equipment Conversion 1937 +40% Conversion speed bonus Requires Death or Dishonor Death or Dishonor DLC.
Advanced Machine Tools 1939 +10% Production efficiency cap
Advanced Equipment Conversion 1939 +40% Conversion speed bonus Requires Death or Dishonor Death or Dishonor DLC.
Assembly Line Production 1941 +10% Production efficiency cap
Flexible Line 1943
  • +20% Production efficiency retention
  • +10% Production efficiency cap
Is mutually exclusive with Streamlined Line.
Streamlined Line 1943
  • +10% Production efficiency growth
  • +10% Production efficiency cap
Is mutually exclusive with Flexible Line.
Industry Concentrated Industry I to V 1936-1943
  • +15% Factory Output
  • +10% Dockyard Output
  • +20% Max Factories in a State
  • Is mutually exclusive with Dispersed Industry.
  • Effects are cumulative for each Technology level.
Dispersed Industry I 1936
  • +10% Factory Output
  • +10% Dockyard Output
  • +10% Production Efficiency Retention
  • +5% Production Efficiency Base
  • +20% Conversion Speed Bonus
  • −10% Factory Bomb Vulnerability
  • +20% Max Factories in a State
  • Is mutually exclusive with Concentrated Industry.
  • Unlike level II through V, dispersed industry I also gives a +20% conversion speed bonus.
Dispersed Industry II to V 1939-1943
  • +10% Factory Output
  • +10% Dockyard Output
  • +10% Production Efficiency Retention
  • +5% Production Efficiency Base
  • −10% Factory Bomb Vulnerability
  • +20% Max Factories in a State
  • Is mutually exclusive with Concentrated Industry.
  • Effects are cumulative for each Technology level.
Construction Construction I 1936
  • +10% Construction Speed
  • +10% Factory Repair Speed
Is necessary to unlock Excavation I.
Excavation I 1936 +10% Resource Gain Efficiency
Construction II 1937
  • +10% Construction Speed
  • +10% Factory Repair Speed
Is necessary to unlock Excavation II.
Excavation II 1937 +10% Resource Gain Efficiency
Construction III 1939
  • +10% Construction Speed
  • +10% Factory Repair Speed
Is necessary to unlock Excavation III.
Excavation III 1939 +10% Resource Gain Efficiency
Construction IV 1941
  • +10% Construction Speed
  • +10% Factory Repair Speed
Is necessary to unlock Excavation IV.
Excavation IV 1941 +10% Resource Gain Efficiency
Construction V 1943
  • +10% Construction Speed
  • +10% Factory Repair Speed
Is necessary to unlock Excavation V.
Excavation V 1943 +10% Resource Gain Efficiency
Synthetic Oil Synthetic Oil Experiments 1936 Enables building: Synthetic refinerySynthetic refinery, which gives +2 Oil Oil and +2 Rubber Rubber
Synthetic Oil I 1937 Increases refinery output by +1 Oil Oil
Synthetic Rubber I 1937 Increases refinery output by +1 Rubber Rubber
Synthetic Oil II 1939 Increases refinery output by +1 Oil Oil
Synthetic Rubber II 1939 Increases refinery output by +1 Rubber Rubber
Synthetic Oil III 1941 Increases refinery output by +1 Oil Oil
Synthetic Rubber III 1941 Increases refinery output by +1 Rubber Rubber
Synthetic Oil IV 1943 Increases refinery output by +1 Oil Oil
Synthetic Rubber IV 1943 Increases refinery output by +1 Rubber Rubber

Concentrated Industry vs. Dispersed Industry

In 1936, after researching the technology Basic Machine Tools, the player has a choice between two industrial technologies: Concentrated industry and Dispersed industry. These two branches are mutually exclusive, meaning that the player may only go down one of this two branches. Each of these has its positives and its negatives, and it depends on the players play style.

  • Concentrated Industry - Has 5 levels that can be researched which span from 1936 to 1943 Each new level provides the same bonus as previous levels. By choosing Concentrated Industry, the player is increasing his production substantially. This will allow the player to build more factories, and make pre-existing ones more efficient
  • Dispersed Industry - Like Concentrated Industry, Dispersed Industry has 5 levels that can be researched between 1936 and 1943 Each new level provides the same bouses except the first one, which provides different rewards than the rest.

Comparison

Should a player select Dispersed Industry, it will boost not only their output, but also their ability to protect their factories, and switch production with fewer drawbacks.

Both are very beneficial to any player as they buff your production. Though both are good, players may want to select the one complementary to their play style. Dispersed Industry is usually picked by players playing minor nations with small air forces, as it allows them to protect their factories from enemy tactical or strategic bombers without worrying as much about protecting them. It also provides a more substantial buff to many aspects of production. Meanwhile, Concentrated Industry is usually picked by more powerful nations with an already established industry, and a large military and air force, as it will raise their production through the roof. Although all the bonuses Dispersed Industry gives more of an instant production boost compared to Concentrated Industry, Concentrated Industry is stronger in the endgame, when most of the technologies are researched. In the end, it is up to the player to pick whatever suits them.