Man the Guns
Release date / Patch
Man the Guns is the 2nd major expansion for Hearts of Iron IV. It was announced on 2018-05-19 and was released on 2019-02-28  . The expansion coincides with patch 1.6 aka "Ironclad".
Major Alternate Paths: Revive the Old Confederacy as the United States and provoke a new civil war, or hasten decolonization of the British Empire.
Ship Design: Research new components and refit older vessels to take advantage of new knowledge. Outfit your submarines with snorkels for improved stealth.
Admiral Traits and Skills: Tailor and level up your Admirals with new traits and skills.
Governments in Exile: Welcome a government in exile to your democracy, boosting their legitimacy in return for more manpower and elite troops fighting to free their homeland.
Other National Focuses: New national focuses for The Netherlands, United Kingdom, Mexico and USA
Naval Mines: Protect your coasts from invasion or assault with anti-ship mines, or sweep a clear path through enemy mines before the fleet makes the big push.
Shipping route controls: plot new routes for your shipping and navies by toggling individual sea regions to limit or ban shipping there entirely.
Naval Treaties: Struggle to keep the peace by following internationally agreed upon rules, or creatively defy the world consensus by exceeding your limits.
Amphibious Landing Vehicles: Add power to your beach landing by researching and producing specialized combat vehicles for your marines.
New Music: Original music composed specifically for the Man the Guns expansion.
Fuel - a new resource that mechanical units consume. Different types of naval terrain, that can modify naval combat in different regions.
A completely redone naval combat system
Gameplay rules - a large amount of options to further customize gameplay experience and make organizing multiplayer sessions easier.
Updated map-modes - new map-modes and a new configurable quick access system (a lot like in EU4).
70 new releasable tags added to the game to enable decolonization as well as a variety of map changes - more states in places like west Africa, and more accurate states like East Bengal/Bangladesh, and more.
Main article: Developer diaries
All developer diaries about the
Man the Guns expansion, patch 1.6 (aka Ironclad), patch 1.7 (aka Hydra) and patch 1.8 (aka Fork).
Patch 1.8 (Fork)
Patch 1.7 (Hydra)
Patch 1.6 post release
Title and Link
1.6.2 and Roadmap 1.6.2 release, future roadmap and announcement of 1.7 "Hydra" and 1.8 "Husky".
1.6.2 Update 1.6.2 Highlights and patchlog
1.6.2 Open Beta Patch 1.6.2 open beta patch content and AI naval screen statistics
1.6.1 Patch and Statistics Full 1.6.1 "Ironclad" patch log, info about the 1.6.2 beta and player statistics.
MTG Post Release Small telemetry information and what's planned for the patch.
Patch 1.6 (Ironclad)
Title and Link
1.6 Patchlog Full 1.6 "Ironclad" patch log and Reddit AMA highlights.
Man the Guns MEGA RECAP Recap of everything that has been announced.
AI Plans More AI strategy plans, and the integration of AI strategy into the Custom Game Rules menu.
Achievements New goals to strive for, with the addition of 21 new achievements related to MTG.
The Imperial Japanese Navy An AAR of Archangel85's experience with the Imperial Japanese Navy in a MP session.
Art and Music New music, 3D models and 2D art to ramp up MTG's awesomeness.
Tech Changes Changes to the tech research system and the addition of new naval techs.
Fuel Review and Motorized Artillery Changes to the fuel implementation and the addition of motorized artillery units
Subs and Convoy Raiding Improvements to submarine convoy raiding
New Naval Combat Rework of naval combat to be more informative and less decisive
Bag of Tricks #3 Dutch & British focus changes, ideology drift tweaks, map changes in Africa and the Balkans region.
Naval Treaties and Ship Refits Naval treaties effects on ship designing and refitting of obsolete ships
Ship Designer Overview on modifications on the ship designer system.
Bag of Tricks 2 Expeditionary Force Requests, Supervised States & On-map decisions.
Mexico focus tree Announcement of and information about the new Mexican focus tree.
Naval changes #1 Overview of the different changes to naval warfare.
Naval Terrain Overview of new terrain types for seas.
Amphibious Vehicles and Research New Amphibious Tractors and Amphibious Tank.
Je Maintiendrai Announcement of and information about the new Dutch focus tree.
Exiled Government Extend possibilities for exiled governments and more information about the British focus tree overhaul.
Naval Rework #1 New mission types and changes to the naval interface
Naval Production, Repair and Damage Extensive changes to the naval theater with reworks of ship production, repair and damage.
Modding and Traits Added trait system for admirals as well as more features for modders.
USA focus tree rework Reworked USA focus tree, allowing for alternate-history paths.
Mines and Minesweeping Naval Mines added to the game along with minesweeping.
Naval Access Improvements to the naval theater of HOI4 including marking dangerous seazones and asking for naval access to ports.
MTG - Bag of Tricks Smaller improvements to the game such as assuming leadership of a faction, manual focus cancellation, and naval and air exercises.
Custom Gameplay Rules New Custom Gameplay Rules allowing the player to steer the game in the direction they want.
A Post-Colonial World:Map Changes and New Tags Sweeping changes to the map along with the addition of more releasable tags.
God Save The King: British Focus Tree Rework Reworked British focus tree, allowing for alternate-history paths.
Fuel Information on fuel and new hotfix.
Man the Guns and PdxCon General goals for the future expansion and patch