New Zealand

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New Zealand
New Zealand.png

Government Type:
Democratic, Socialist


New Zealand is a British Dominion and minor country located east of Australia and is one of only two countries located in the Oceania region. As a subject of the British Empire, New Zealand begins the game as a member of the Allies.

Geography and infrastructure[edit]

New Zealand in the Pacific Ocean

New Zealand is located in the Pacific Ocean, just east of Australia and south of France's New Caledonia and the United Kingdom's Fiji islands. The country itself is composed of 40 provinces organized into two moderately-sized island states connected by a single strait. New Zealand also owns Samoa, an island chain composed of two provinces, both of which are plains, located northeast of Fiji.

The northern state, called North Island, is composed of 24, mostly forested, provinces. However, there are some hills in the northeast and plains dotting the island, as well as two mountain provinces: one in the center and one in the uppermost northeast near the hills. This state is the location of Wellington, New Zealand's 10 victory point capital, which is also the location of a level two naval base. In the northeast of the state is a level three air base, which is level eight at the start of the 1939 scenario. To the northwest is Auckland, a five victory point city that houses a level three naval base. North Island's infrastructure level is six in the 1936 scenario, eight in the 1939, and it's population is 900.93K in both.

The southern state of South Island is made up of 16 provinces. This state is mostly mountainous, but contains some hills, plains, and a single forest in the south and southeast, as well as one additional forest in the north. Like North Island, it also has an air and naval base, but both are level one and located on the east side of the island and on single victory point provinces — the air base in Dunedin in the south and the naval base in Christchurch in the north. In 1936, South Island has an infrastructure level of five, which is increased to seven when starting in 1939. In both dates, the state's population is 547.86K.


Main article: New Zealand events

National focus[edit]

New Zealand's unique NF tree (part of the Together for Victory expansion).
Main article: New Zealand national focus tree

Flag of New Zealand New Zealand, along with other nations of the British commonwealth, gets a unique national focus tree (part of the Together for Victory expansion). Without the expansion New Zealand utilizes the Generic national focus tree.

New Zealand's unique focus tree has five main branches:

The First Labour Government
Acts as the political tree, providing both a means to deal with internal issues, and mutually exclusive branches on whether to remain within the Commonwealth, or to push for Independence as a Democratic, Fascist or Communist country.
Transfer the New Zealand Division
Focuses on developing a navy through construction of dockyards and bonuses to ship and naval doctrine research.
Expand the NZPAF
Provides bonuses to aircraft and air doctrine research.
National Roads Board
Acts as the industrial tree, buffing industrial capacity, resource extraction and research slots.
Army Reforms
Focuses on bonuses for Infantry, Armour and Artillery, and construction of military industry capacity.


New Zealand starts with only 2 research slots; however, with the Together for Victory Together for Victory expansion, it can gain 4 more research slots from its national focuses, bringing the total slots to 6, which is matched only by the Flag of United States United States and democratic West Germany.png Germany.

In addition, if the Together for Victory Together for Victory expansion has been enabled, then through the Commonwealth Research technology sharing bonus, New Zealand also gets a research time reduction for 31 different technologies across various research trees.

Army Technology Naval Technology Air Technology Electronics & Industry
  • Infantry Eq. I
  • Engineer Company I
  • Recon Company I
  • Great War Tank
  • Towed Artillery
  • Early Destroyer Hull
    • Basic Depth Charges
  • Early Cruiser Hull
  • Basic Torpedo
  • Naval Gunnery
  • Transport Ship
  • Contact Mine
  • Naval Bomber I
  • None
  • None


National spirits[edit]

New Zealand does not start with any national spirits in either the 1936 or 1939 scenario.

Political parties[edit]

Party name Ideology Popularity Leader Ruling
New Zealand Labour Party democracy Democratic 100.00% Michael Joseph Savage, Peter Fraser (1939) Yes
Communist Party of New Zealand communism Communist 0.00% Elsie Farrelly No
New Zealand Legion fascism Fascist 0.00% John Ormond No
New Zealand National Party neutrality Non-Aligned 0.00% Sidney Holland No

Staff and designers[edit]

Political Advisors
Advisor Type Effect Cost (Political Power)
A.E. Davy Ideological Crusader
  • Same ideology monthly opinion: +100.00%
W.A. Veitch-Milne Prince of Terror
  • Non-core Manpower: +2.00%
  • Foreign subversive activities efficiency: -30%
  • Damage to Garrisons: -25.00%
Walter Nash Armaments Organizer
  • Civilian to Military Factory conversion cost: -20.00%
Fred Freeman Communist Revolutionary
  • Daily Communism Support: +0.10

Has completed focus The Lee Affair
Is not Supervised State

Adam Hamilton Democratic Reformer
  • Daily Democracy Support: +0.10

One of the following must be true:

  • Has completed focus Strengthen the Commonwealth
  • Has completed focus Constitution Amendment Act

Is not Supervised State

Arthur Nelson Field Fascist Demagogue
  • Daily Fascism Support: +0.10

Has completed focus In the Darkness
Is not Supervised State

Tank Designers
Designer Type Effect Cost (Political Power)
New Zealand Railways Mobile Tank Designer
  • Armor Research Speed: +15%
  • Armor:
    • Max Speed: +5%
    • Reliability: +10%
Christchurch Workshops Heavy Tank Designer
  • Armor Research Speed: +15%
  • Armor:
    • Armor: +5%
    • Hard attack: +5%
Ship Designers
Designer Type Effect Cost (Political Power)
Saint Mary's Bay Shipbuilding Escort Fleet Designer
  • Naval Research Speed: +15%
  • Screen:
    • Max Range: +30%
    • Sub detection: +10%
    • Max Speed: +10%
    • Production Cost: +10.00%
Port Chalmers Shipbuilding Pacific Fleet Designer
  • Naval Research Speed: +15%
  • Carrier:
    • Deck size: +25%
    • Armor: -15%
    • Max Range: +25%
  • Capital Ship: Max Range: +25%
  • Screen: Max Range: +25%
  • Submarine: Max Range: +25%
Aircraft Designers
Designer Type Effect Cost (Political Power)
Light Air Company Light Aircraft Designer
  • Air Research Speed: +15%
  • Fighter:
    • Agility: +10%
    • Max Speed: +10%
  • Carrier Fighter:
    • Agility: +10%
    • Max Speed: +10%
Medium Air Company Medium Aircraft Designer
  • Air Research Speed: +15%
  • Heavy Fighter: Reliability: +20%
  • Tactical Bomber: Reliability: +20%
Heavy Air Company Heavy Aircraft Designer
  • Air Research Speed: +15%
  • Strategic Bomber: Strategic Bombing: +10%
Naval Air Company Naval Aircraft Designer
  • Air Research Speed: +15%
  • Naval Bomber:
    • Range: +10%
    • Naval Attack: +10%
  • CV Naval Bomber:
    • Range: +10%
    • Naval Attack: +10%
  • Carrier Fighter:
    • Range: +10%
    • Agility: +10%
  • Carrier CAS:
    • Range: +10%
    • Naval Attack: +10%
Materiel Designers
Designer Type Effect Cost (Political Power)
Charlton Motor Workshops Motorized Equipment Designer
  • Motorization Research Speed: +15%
Small Arms Company Infantry Equipment Designer
  • Weapons and Equipment Research Speed: +15%
Artillery Company Artillery Designer
  • Artillery Research Speed: +15%
Industrial Concerns
Concern Type Effect Cost (Political Power)
Wairarapa Ranches Industrial Concern
  • Industrial Research Speed: +15%
Electronics Company Electronics Concern
  • Electronics Research Speed: +15%
Theorist Type Effect Cost (Political Power)
Keith J. Holyoake Military Theorist
  • Army Experience Gain: +0.05 daily
  • Land Doctrine Research Speed: +10%
R.A. Cochrane Air Warfare Theorist
  • Air Experience Gain: +0.05 daily
  • Air Doctrine Research Speed: +10%
Arthur Dawes Naval Theorist
  • Naval Experience Gain: +0.05 daily
  • Naval Doctrine Research Speed: +10%



Conscription Law Economy Law Trade Law
Volunteer Only.png Volunteer Only
  • 1.5% Recruitable population
Civilian Economy.png Civilian Economy
  • 35% Consumer Goods factories
  • –30% Factory construction speed
  • +30% Factory (type) conversion cost
  • -40% Fuel Gain per Oil
  • -25% Fuel Capacity
Export Focus.png Export Focus
  • 50% Resources to market
  • +5% Research speed
  • +10% Factory/Dockyard output
  • +10% Construction speed
  • +20% Civilian intelligence to others
  • +10% Navy intelligence to others

Industry and resources[edit]

Type No.
Aluminum.png Aluminum 0
Chromium.png Chromium 0
Oil.png Oil 0
Rubber.png Rubber 0
Steel.png Steel 0
Tungsten.png Tungsten 6
Type No.
Civilian factory Civilian factory 4
Military factory Military factory 1
Naval dockyard Naval dockyard 0
In 1936, New Zealand has a very low production capacity, with only one military and four civilian factories located in North Island in 1936, and no factories in South Island . It can gain four more civilian and six more military factories through their unique national focus tree available with Together for Victory Together for Victory, as opposed to three military and four civilian factories through the generic national focus tree. In the 1939 scenario, North Island has three military and six civilian factories with the Bureau of Industry and Domestic Army Industry national focuses already unlocked.
New Zealand is also extremely resource poor at game start, only producing 6 units of tungsten in South Island. By completing the New Zealand Steel and Taranaki Oil national focuses, North Island can respectively produce 10 steel and 5 oil. Both of these national focuses are automatically unlocked at the start of the 1939 scenario.


At the start of the game, New Zealand has the smallest military of all of the British Dominions and the smallest DLC country army in the world. In total, New Zealand utilizes 22.18K manpower and has an additional 3.94K available for use.

Type No.
Infantry cropped.png Infantry 3
Army experience.png Total divisions 3
Type No.
Navy experience.png Total ships 0
Air force
Type No.
Naval bomber.png Naval bomber 12
Air experience.png Total planes 12


The entirety of the military consists of only three District Force infantry divisions made up of three infantry and cavalry battalions each.


The country lacks a navy, but has 70 convoys. It can acquire relatively easily a pair of light cruisers using the Transfer the New Zealand Division focus, which has no prerequisites.

Air force[edit]

There is a small air wing of 12 1936 Fairey Swordfish naval bombers stationed in the air base in North Island.

Military staff[edit]

Chief of Army
Name Type Effect Cost (Political Power)
William Sinclair-Burgess Army Defense (Expert)
  • Division Defense: +10.0%
Edward Puttick Army Offense (Expert)
  • Division Attack: +10.0%
J.E. Duigan Army Maneuver (Expert)
  • Divisions speed: +10.00%
N. Weir Army Morale (Expert)
  • Division Recovery Rate: +8.0%
Chief of Navy
Name Type Effect Cost (Political Power)
H.E. Horan Naval Maneuver (Expert)
  • Naval Speed: +10%
W.H.Stratton Naval Aviation (Expert)
  • Naval Air Attacks from Carriers: +6.00%
  • Naval Air Targeting from Carriers: +7.00%
  • Naval Air Agility from Carriers: +8.00%
Eric Prendergast Decisive Battle (Expert)
  • Capital Ship Attack: +10.00%
  • Capital Ship Armor: +10.00%
  • Screen Attack: +10.00%
  • Screen Defense: +10.00%
Chief of Airforce
Name Type Effect Cost (Political Power)
A.J. Stallworthy Naval Aviation (Expert)
  • Naval Air Attacks from Carriers: +6.00%
  • Naval Air Targeting from Carriers: +7.00%
  • Naval Air Agility from Carriers: +8.00%
L.P. Peterson Ground Support (Expert)
  • Air Superiority: +10.00%
Military High Command
Name Type Effect Cost (Political Power)
Norris Stephen Falla Army Regrouping (Expert)
  • Division Recovery Rate: +8.0%
J.C. Nichols Cavalry (Expert)
  • Motorized Attack: +10.0%
  • Motorized Defense: +10.0%
  • Cavalry Attack: +10.0%
  • Cavalry Defense: +10.0%
  • Mechanized Attack: +10.0%
  • Mechanized Defense: +10.0%
H.D. McGregor Airborne Assault (Expert)
  • Paradrop attack: +2.00%
  • Paradrop defense: +5.00%
  • Paradrop agility: +5.00%
Trevor Handley Naval Air Defense (Expert)
  • Naval AA attack: +15.00%

Strategies and guides[edit]

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Rule Britannia icon
Rule Britannia
As any British Subject state, conquer all of Britain.