Difference between revisions of "Romanian events 2"
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| event_id = DOD_romania.69 | | event_id = DOD_romania.69 | ||
| event_name = Encirclement | | event_name = Encirclement | ||
− | | cond_event_text = | + | | cond_event_text = yes |
− | + | | event_text = A second ultimatum has been delivered. This time, the demands were flanked by a similar note from the ambassador of [GER.GetNameDef], who declared his support for the Romanian scheme, and insisted that our Army would not interfere with the occupation of Slovenia and Croatia by German troops. | |
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| triggered only = * Romanian event “[[Romanian events 2#DOD_romania.67|''Ultimatum to Yugoslavia'']]” | | triggered only = * Romanian event “[[Romanian events 2#DOD_romania.67|''Ultimatum to Yugoslavia'']]” | ||
| options = | | options = |
Latest revision as of 22:33, 29 November 2019
Available only with the Death or Dishonor DLC enabled. |
This is a partial list of Kingdom of Romania's events (from /Hearts of Iron IV/events/DOD_Romania).
Contents
- 1 Romania wants to restore the Alliance
- 2 [From.GetNameDef] agrees to an alliance
- 3 [From.GetNameDef] refuses the alliance
- 4 The Cordon Sanitaire
- 5 [From.GetNameDef] agrees to join the Cordon Sanitaire
- 6 [From.GetNameDef] declines.
- 7 Romania demands guarantee
- 8 [From.GetNameDef] guarantees Romanian borders
- 9 [From.GetNameDef] refuses Guarantee
- 10 Romania offers bases
- 11 [From.GetNameDef] agrees to the offer
- 12 [From.GetNameDef] refuses our offer
- 13 Romanian pressure
- 14 [From.GetNameDef] submits
- 15 [From.GetNameDef] defiant
- 16 Romania demands changes to the government.
- 17 [From.GetNameDef] aligns
- 18 [From.GetNameDef] offers Friendship Treaty
- 19 [From.GetNameDef] defiant
- 20 Romania demands radical reorganization
- 21 [From.GetNameDef] folds
- 22 [From.GetNameDef] defiant
- 23 [From.GetLeader] aims to split Yugoslavia
- 24 [From.GetLeader] aims to split Yugoslavia
- 25 [From.GetNameDef] accepts
- 26 [From.GetNameDef] refuses
- 27 Ultimatum to Yugoslavia
- 28 Diplomatic advances failed
- 29 Encirclement
- 30 Yugoslavia divided
- 31 Yugoslavia defiant
- 32 Hidden dispatch event
- 33 King's Mistress purchases villa
- 34 King bans critical book
- 35 King throws lavish party
- 36 King's Mistress spotted in Paris
- 37 King takes holiday in Nice
- 38 King implicated in embezzlement scandal
- 39 Romania offers to split [CZE.GetNameDef]
- 40 [GER.GetLeader] accepts
- 41 [GER.GetLeader] refuses
- 42 German Ultimatum
- 43 [CZE.GetLeader] defiant
- 44 Invite Foreign Motor Companies
- 45 Notes
Romania wants to restore the Alliance
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This infobox may contain outdated information that is inaccurate for the current version of the game. The last version it was verified as up to date for was 1.4. |
The old alliance with Romania has lapsed in recent years. The threat of Germany and Hungary seemed remote. But in the face of a shifting situation, [ROM.GetLeader] has come to Warsaw to discuss a renewal of the Romanian-Polish Alliance. For the time being, this agreement is only defensive in nature, with both sides promising to support one another in case of war.
Trigger conditions
|
Is triggered only by |
A reasonable request.
We are not interested.
|
[From.GetNameDef] agrees to an alliance
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This infobox may contain outdated information that is inaccurate for the current version of the game. The last version it was verified as up to date for was 1.4. |
Our delegation to Warsaw has returned with a treaty of assistance signed by [POL.GetLeader]. We are now obliged to defend one another should war break out.
Trigger conditions
|
Is triggered only by
|
Good. The (hidden) news event “The Polish-Romanian Alliance” is triggered in 24 hours.
|
[From.GetNameDef] refuses the alliance
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This infobox may contain outdated information that is inaccurate for the current version of the game. The last version it was verified as up to date for was 1.4. |
[From.GetLeader] has refused to meet with our delegation in Warsaw, sending only a terse message that a closer association with Romania 'is not currently in the interest of the [From.GetAdjective] government. Requests for further clarification have not been answered.
Trigger conditions
|
Is triggered only by
|
Unfortunate. |
The Cordon Sanitaire
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This infobox may contain outdated information that is inaccurate for the current version of the game. The last version it was verified as up to date for was 1.4. |
Originally intended to contain the spread of Communism and block the Red Army from marching into Europe, the idea of the Cordon Sanitaire has recently been revived by [ROM.GetLeader] to keep the diplomatic outcasts of [GER.GetNameDef] and [SOV.GetNameDef] apart. The Romanians have sounded us out about joining in a formal alliance with them.
Trigger conditions
|
Is triggered only by |
We stand united.
Neutrality is the best defense.
|
[From.GetNameDef] agrees to join the Cordon Sanitaire
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This infobox may contain outdated information that is inaccurate for the current version of the game. The last version it was verified as up to date for was 1.4. |
the government of [From.GetLeader] has declared its support for the Cordon Sanitaire. A delegation from [From.GetNameDef] has arrived to discuss the specifics of joining our faction and to organize plans of military support in case of war.
Trigger conditions
|
Is triggered only by
|
Good.
|
[From.GetNameDef] declines.
![]() |
This infobox may contain outdated information that is inaccurate for the current version of the game. The last version it was verified as up to date for was 1.4. |
Negotiations with [From.GetNameDef] about joining our faction have broken down. The delegation from [From.GetNameDef] have submitted an extensive list of demands as a prerequisite of joining our faction, including far-reaching commitments of military support. The General Staff has refused these demands on the grounds that they are impossible to meet, and the Foreign Office now believes that this was a delibirate move by [From.GetLeader] to turn down our offer without appearing responsible for it.
Trigger conditions
|
Is triggered only by
|
How rude. |
Romania demands guarantee
![]() |
This infobox may contain outdated information that is inaccurate for the current version of the game. The last version it was verified as up to date for was 1.4. |
For several months now, we have tried to secure an alliance with [ROM.GetNameDef], if only to keep their oil out of enemy hands. Now [ROM.GetLeader] has declared that a formal guarantee of military support in case of a war is a necessary step before his government would even consider joining our faction.
Trigger conditions
|
Is triggered only by |
They shall have their guarantee.
That would only spread us even thinner.
|
[From.GetNameDef] guarantees Romanian borders
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This infobox may contain outdated information that is inaccurate for the current version of the game. The last version it was verified as up to date for was 1.4. |
Speaking before a meeting of the Romanian-[From.GetAdjective] Friendship Association, [From.GetLeader] announced that the current borders of Romania are 'unchangeable and permanent', promising that his government would do everything in its power to defend them should war come.
Trigger conditions
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Is triggered only by
|
Good. |
[From.GetNameDef] refuses Guarantee
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This infobox may contain outdated information that is inaccurate for the current version of the game. The last version it was verified as up to date for was 1.4. |
Our recent diplomatic offensive has been met with cold rejection by [From.GetNameDef]. Speaking before parliament, [From.GetLeader] stated that the question of a formal guarantee to Romania 'will be decided if and when it becomes relevant'.
Trigger conditions
|
Is triggered only by
|
Harsh. |
Romania offers bases
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This infobox may contain outdated information that is inaccurate for the current version of the game. The last version it was verified as up to date for was 1.4. |
With tensions rising in Europe, [ROM.GetLeader] has come to us with a surprising offer: If we commit to defend Romania from any outside threat, we would be allowed to station troops on Romanian soil. As a measure of good will, [ROM.GetLeader] has also relaxed restrictions on the Communist Party.
Trigger conditions
|
Is triggered only by |
They shall have their guarantee.
No deals with the imperialists!
|
[From.GetNameDef] agrees to the offer
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This infobox may contain outdated information that is inaccurate for the current version of the game. The last version it was verified as up to date for was 1.4. |
[SOV.GetLeader] has personally ordered the Red Army to plan for the defense of Romania in the case of war. A small military mission has arrived to prepare bases and air fields for the imminent arrival of garrison troops.
Trigger conditions
|
Is triggered only by
|
Let us hope we don't come to regret this. |
[From.GetNameDef] refuses our offer
![]() |
This infobox may contain outdated information that is inaccurate for the current version of the game. The last version it was verified as up to date for was 1.4. |
Talks about basing Soviet troops in Romania have ended after just a few hours, with the [SOV.GetAdjective]s declaring that they are not interested in guaranteeing our borders. Quite a few of our Generals have seized upon the disturbing implication that this might be because they don't like their current shape and seek to change them.
Trigger conditions
|
Is triggered only by
|
Disturbing indeed. |
Romanian pressure
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This infobox may contain outdated information that is inaccurate for the current version of the game. The last version it was verified as up to date for was 1.4. |
Our ambassador to [ROM.GetNameDef] has hurriedly been summoned to the office of [ROM.GetLeader]. Before he could inquire about recent movements of the Romanian military towards our shared border, he was presented with an ultimatum. [BUL.GetNameDef], [ROM.GetLeader] insisted, could no longer be permitted to conduct itself without his express consent, and should submit every major policy decision for his approval. Refusal would be met with force.
Trigger conditions
|
Is triggered only by |
We must give in to their demands.
Death before Dishonor!
|
[From.GetNameDef] submits
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This infobox may contain outdated information that is inaccurate for the current version of the game. The last version it was verified as up to date for was 1.4. |
[BUL.GetNameDef] has accepted our requests and now consults us before making any political decisions. A Special Representative has arrived in Sofia to coordinate with their government.
Trigger conditions
|
Is triggered only by
|
Good. The (hidden) news event “Bulgaria Submits to Romania” is triggered in 24 hours.
|
[From.GetNameDef] defiant
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This infobox may contain outdated information that is inaccurate for the current version of the game. The last version it was verified as up to date for was 1.4. |
When presented with a list of our demands, [BUL.GetLeader] reportedly laughed and then tore up the paper, claiming that no Romanian army could ever best a Bulgarian one in combat.
Trigger conditions
|
Is triggered only by
|
This is not worth the bloodshed.
Let's find out if he is right. The (hidden) news event “Bulgaria Rejects Romanian Demands”
|
Romania demands changes to the government.
![]() |
This infobox may contain outdated information that is inaccurate for the current version of the game. The last version it was verified as up to date for was 1.4. |
When [ROM.GetLeader] publically demanded that he should be allowed to veto any appointment of the [HUN.GetAdjective] government, simply because it was in the Romanian interest, most people in the diplomatic service considered it simple propaganda meant for a domestic audience. It was with some surprise that we received an official note to the same effect a little while later. The threat of military force if we failed to comply has sent the General Staff into a panic, and the Army High Command has raised grave doubts whether we could hold the Romanians on the border.
Trigger conditions
|
Is triggered only by |
We have no choice.
We can make some concessions.
Better to die free than to live as a slave.
|
[From.GetNameDef] aligns
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This infobox may contain outdated information that is inaccurate for the current version of the game. The last version it was verified as up to date for was 1.4. |
Realizing that military resistance would be both impossible and pointless, the Hungarian government has decided to follow our suggestions and put itself at our disposal, with [HUN.GetLeader] promising to consult with us before any major policy decision.
Trigger conditions
|
Is triggered only by
|
Good.
|
[From.GetNameDef] offers Friendship Treaty
![]() |
This infobox may contain outdated information that is inaccurate for the current version of the game. The last version it was verified as up to date for was 1.4. |
In response to our recent request for some changes in the Hungarian government, [HUN.GetLeader] has offered a Treaty of Friendship and Mutual Assistance, which would compel them to come to our aid in times of war, but also contains a clause in which we would swear not to interfere with Hungarian politics.
Trigger conditions
|
Is triggered only by
|
An acceptable compromise. If If
That was not what we meant. |
[From.GetNameDef] defiant
![]() |
This infobox may contain outdated information that is inaccurate for the current version of the game. The last version it was verified as up to date for was 1.4. |
Despite of the clear inferiority of his armed forces, [HUN.GetLeader] has refused to see reason and ordered his army to take up defensive positions along our border. For reasons unknown, it appears that a significant part of their army has followed these orders. It seems that they want to make a fight out of it.
Trigger conditions
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Is triggered only by
|
This is not worth the time or effort.
Victory is certain. To war! |
Romania demands radical reorganization
![]() |
This infobox may contain outdated information that is inaccurate for the current version of the game. The last version it was verified as up to date for was 1.4. |
With the Romanian army poised at our borders, rumors have been flying around about their purpose. When our ambassador in Bukarest inquired about the issue, he was told bluntly that [ROM.GetLeader] has decided that a united Yugoslavia is no longer in his interest. Instead, our nation is to be split up into a number of client states under direct Romanian control. An official ultimatum is expected within the hour.
Trigger conditions
|
Is triggered only by |
We can't hope to stand against them.
Never!
|
[From.GetNameDef] folds
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This infobox may contain outdated information that is inaccurate for the current version of the game. The last version it was verified as up to date for was 1.4. |
Mere minutes before the ultimatum to Belgrade ran out, an official communique arrived, stating that the Yugoslavian government had dissolved and transfered its powers to a number of local governments, all of which have declared their loyalty to us.
Trigger conditions
|
Is triggered only by
|
Good.
The (hidden) news event “Yugoslavia Submits to Romania” is triggered in 24 hours.
|
[From.GetNameDef] defiant
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This infobox may contain outdated information that is inaccurate for the current version of the game. The last version it was verified as up to date for was 1.4. |
The [YUG.GetAdjective] government has let the ultimatum run out without a reply. Recon flights have revealed troop movements on the Yugoslavian side of the border, prompting the General Staff to review the invasion plans. Top military advisors have refused to guarantee that a victory against Yugoslavia would be won quickly.
Trigger conditions
|
Is triggered only by
|
Option conditions
We will strike them down. The (hidden) news event “Yugoslavia Rejects Romanian Demands” is triggered in 24 hours.
Let's ask for support. If
If
|
[From.GetLeader] aims to split Yugoslavia
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This infobox may contain outdated information that is inaccurate for the current version of the game. The last version it was verified as up to date for was 1.4. |
A crisis has arisen between Romania and Yugoslavia, which may produce an opportunity for us. [YUG.GetLeader] has refused the demands of [ROM.GetLeader] to surrender his country. In return, [ROM.GetLeader] has approached us with a deal to split Yugoslavia. He has offered us Slovenia and the creation of an Independent Croatian State under our control.
Trigger conditions
|
Is triggered only by
|
An intriguing scheme.
Why would we need their help?
|
[From.GetLeader] aims to split Yugoslavia
![]() |
This infobox may contain outdated information that is inaccurate for the current version of the game. The last version it was verified as up to date for was 1.4. |
A crisis has arisen between Romania and Yugoslavia, which may produce an opportunity for us. [YUG.GetLeader] has refused the demands of [ROM.GetLeader] to surrender his country. In return, [ROM.GetLeader] has approached us with a deal to split Yugoslavia. He has offered us Dalmatia and the creation of a puppet state in Montenegro under our control.
Trigger conditions
|
Is triggered only by
|
An intriguing scheme. 'If Dalmatia [103] is not claimed by
ROM_YUG_GER_approves
Why would we need their help?
If Slovenia [102] is claimed by
If Slovenia [102] is not claimed by German Reich,
|
[From.GetNameDef] accepts
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This infobox may contain outdated information that is inaccurate for the current version of the game. The last version it was verified as up to date for was 1.4. |
[From.GetLeader] has signaled his acceptance of the terms. The [From.GetAdjective] Government will support our actions in Yugoslavia.
Trigger conditions
|
Is triggered only by
|
Excellent.
|
[From.GetNameDef] refuses
![]() |
This infobox may contain outdated information that is inaccurate for the current version of the game. The last version it was verified as up to date for was 1.4. |
While not directly warning us away from intervening in Yugoslavia, the government of [From.GetNameDef] have refused to sanction our proposal. Perhaps they expect us to fail and aim to take Yugoslavia for themselves, without us in the picture.
Trigger conditions
|
Is triggered only by
|
We will be sorry to disappoint them.
|
Ultimatum to Yugoslavia
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This infobox may contain outdated information that is inaccurate for the current version of the game. The last version it was verified as up to date for was 1.4. |
Having secured additional diplomatic support, it is time to inform the Yugoslavians that the situation has changed dramatically. Spread thin trying to defend long borders, their military situation is even more hopeless.
Trigger conditions
|
Is triggered only by
|
Victory is at hand.
|
Diplomatic advances failed
![]() |
This infobox may contain outdated information that is inaccurate for the current version of the game. The last version it was verified as up to date for was 1.4. |
Our attempts to reach out to Germany and Italy for support have not been met with success. The breathing space this has provided to the Yugoslavians will no doubt have an impact on the coming campaign, but the General Staff is still cautiously optimistic that we will be able to quickly secure victory.
Trigger conditions
|
Is triggered only by
|
To arms! The (hidden) news event “Yugoslavia Rejects Romanian Demands” is triggered in 24 hours.
|
Encirclement
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This infobox may contain outdated information that is inaccurate for the current version of the game. The last version it was verified as up to date for was 1.4. |
The below description is one of several available for this event.
A second ultimatum has been delivered. This time, the demands were flanked by a similar note from the ambassador of [GER.GetNameDef], who declared his support for the Romanian scheme, and insisted that our Army would not interfere with the occupation of Slovenia and Croatia by German troops.
Trigger conditions
|
Is triggered only by
|
Stand down.
We will fight to the last breath!
If If ROM = { has_country_flag = ROM_YUG_ITA_approves } |
Yugoslavia divided
![]() |
This infobox may contain outdated information that is inaccurate for the current version of the game. The last version it was verified as up to date for was 1.4. |
The Yugoslavian government has accepted defeat. The forces of the allied powers have taken control of the country and occupied their designated zones.
Trigger conditions
|
Is triggered only by
|
Another victory for diplomacy.
If
If
The (hidden) news event “Yugoslavia Partitioned” is triggered in 24 hours.
|
Yugoslavia defiant
![]() |
This infobox may contain outdated information that is inaccurate for the current version of the game. The last version it was verified as up to date for was 1.4. |
The Yugoslavian Army has occupied positions along our border and the Yugoslavian Air Force has occupied its war stations. They appear ready to fight. However, a source in the Yugoslavian War Ministery claims that this is merely an gesture of defiance, as [YUG.GetLeader] firmly believes that we are bluffing and that there will be no war.
Trigger conditions
|
Is triggered only by
|
We weren't bluffing.
The (hidden) news event “Yugoslavia Rejects Romanian Demands” is triggered in 24 hours.
|
Hidden dispatch event
![]() |
This infobox may contain outdated information that is inaccurate for the current version of the game. The last version it was verified as up to date for was 1.4. |
Trigger conditions
|
Is triggered only by
|
Immediate effects
| |
|
King's Mistress purchases villa
![]() |
This infobox may contain outdated information that is inaccurate for the current version of the game. The last version it was verified as up to date for was 1.4. |
Magda Lupescu, mistress of King Carol II, has reportedly purchased a new villa in an expensive suburb of Bucharest. How she could afford it was subject of extensive speculation. New evidence in foreign newspapers strongly suggests that the King himself authorized the purchase with government money. The scandal is spreading, and we must make a public announcement on the matter as soon as possible.
Trigger conditions
|
Is triggered only by |
Immediate effects
| |
The government has purchased the building and allowed Miss Lupescu residence.
The King took the money out of an advance on his allowance. |
King bans critical book
![]() |
This infobox may contain outdated information that is inaccurate for the current version of the game. The last version it was verified as up to date for was 1.4. |
A new book by a renowned social scientist has recently been released, detailing the extensive influence the King's inner circle has on policy decisions. Most of those decisions end up benefiting the members afterwards. Of particular interest are the dealings of the King's Mistress, who has reportedly used her connections to enrich herself. The King has ordered the author arrested. Liberal newspapers and the far right are in an uproar over this, albeit for very different reasons. We need to make a statement on this before things get out of hand.
Trigger conditions
|
Is triggered only by |
Immediate effects
| |
Libel is a criminal offense.
The author will be released at once.
|
King throws lavish party
![]() |
This infobox may contain outdated information that is inaccurate for the current version of the game. The last version it was verified as up to date for was 1.4. |
Despite being vetted by the King himself, the official coverage of the recent feast at the Royal palace has caused great public dissent. Pictures of the King's mistress in an expensive French evening gown and detailed descriptions of the 7 course meal eaten from golden plates have further inflammed the population, who are still suffering from the after-effects of the Great Depression. The King demands that we make a public statement of support at once.
Trigger conditions
|
Is triggered only by |
Immediate effects
| |
The King must be allowed to be representative.
The King's private matters are not a government concern. |
King's Mistress spotted in Paris
![]() |
This infobox may contain outdated information that is inaccurate for the current version of the game. The last version it was verified as up to date for was 1.4. |
French newspapers have been full of the exploits of Magda Lupescu in Paris, where she has reportedly been indulging in an extensive shopping spree. While this is not unusual in itself, reports that she enlisted help from the Romanian embassy to move her purchases and told stores to send the bill to the Romanian government have been picked up by the national press. We have been asked to comment on these reports.
Trigger conditions
|
Is triggered only by |
Immediate effects
| |
Miss Lupuscus acted at the request of the King.
The government does not comment on the actions of private citizens. |
King takes holiday in Nice
![]() |
This infobox may contain outdated information that is inaccurate for the current version of the game. The last version it was verified as up to date for was 1.4. |
Accompanied by his mistress and most of his inner circle, King Carol II has arrived in Nice on a holiday. Taking residence in the Royal Lounge of the Hotel Negresco, the King told local reporters that he intends to spend the next few weeks enjoying the finest food and hospitality, with visits planned to the Nice Opera and short trips to Paris for shopping. The local press has been asking pointed questions about the timing of this visit, as well as where the money to pay for it is supposed to come from.
Trigger conditions
|
Is triggered only by |
Immediate effects
| |
It was an official state visit.
The King goes to Nice on holiday every year. |
King implicated in embezzlement scandal
![]() |
This infobox may contain outdated information that is inaccurate for the current version of the game. The last version it was verified as up to date for was 1.4. |
Following rumors of corruption in the Army's procurement processes, the King has promised an impartial investigation into the matter. A preliminary report has been leaked to the press, confirming not only the rumors but directly implicating the King's closest advisors in the matter. The entire affair has become an embarassement to the government. The King demands action, but has declared his full support for the advisers in question.
Trigger conditions
|
Is triggered only by |
Immediate effects
| |
A signed contract is unimpeachable.
Reform the process. |
Romania offers to split [CZE.GetNameDef]
![]() |
This infobox may contain outdated information that is inaccurate for the current version of the game. The last version it was verified as up to date for was 1.4. |
[ROM.GetLeader] has approached us with an offer to deal with [CZE.GetNameDef]. Noting our common interests in the area, he suggests that the country be split three ways: We would gain the western parts, Romania would control Slovakia and Hungary would be granted a tiny sliver of territory in the southern border.
Trigger conditions
|
Is triggered only by |
We must seize the opportunity.
Why negotiate for what we can take ourselves?
|
[GER.GetLeader] accepts
![]() |
This infobox may contain outdated information that is inaccurate for the current version of the game. The last version it was verified as up to date for was 1.4. |
The German government has approved our draft of the treaty and the proposed demarcation lines. All that remains is to send an ultimatum to Prague.
Trigger conditions
|
Is triggered only by
|
Let's send a note.
|
[GER.GetLeader] refuses
![]() |
This infobox may contain outdated information that is inaccurate for the current version of the game. The last version it was verified as up to date for was 1.4. |
In an angry meeting with [GER.GetLeader], our ambassador was confronted with a stern refusal to discuss or negotiate on anything concerning [CZE.GetNameDef]. The German government considers that country to be entirely in their sphere of influence and has warned that any interference would be considered to go against the express wishes of [GER.GetLeader].
Trigger conditions
|
Is triggered only by
|
Time to rethink our approach.
We will strike alone.
|
German Ultimatum
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This infobox may contain outdated information that is inaccurate for the current version of the game. The last version it was verified as up to date for was 1.4. |
With German troops massing on our borders, the Ambassadors from Germany and Romania have issued a joint ultimatum: Unless we agree to turn over Slovakia to Hungary and Romania and become a 'Protectorate' of Germany, the German Luftwaffe stands ready to 'erradicate' Prague while Hungarian troops are preparing to invade our country from the south.
Trigger conditions
|
Is triggered only by
|
We have no choice.
We will chose Death before Dishonor.
The (hidden) news event “Yugoslavia Rejects Romanian Demands” is triggered in 24 hours.
|
[CZE.GetLeader] defiant
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This infobox may contain outdated information that is inaccurate for the current version of the game. The last version it was verified as up to date for was 1.4. |
The [CZE.GetAdjective] government has ignored our ultimatum and mobilized their army. [CZE.GetLeader] has promised that any invader would find the army more than prepared to defend the country to the last man.
Trigger conditions
|
Is triggered only by
|
We will consider our options.
|
Invite Foreign Motor Companies
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This infobox may contain outdated information that is inaccurate for the current version of the game. The last version it was verified as up to date for was 1.4. |
Several foreign truck companies have expressed interest in opening a factory in Romania, to produce new trucks for the commercial market as well as the military. Chosing one will be considered a flagship deal that could be followed by further production licenses being acquired. Who should we approach?
Trigger conditions
|
Is triggered only by |
Vauxhall, for faster vehicles. Kingdom of Romania gets “Automotive Industry Contacts” when dealing with the
set_country_flag = ENG_mot_chosen Opel, for reliable German engineering. Kingdom of Romania gets “Automotive Industry Contacts” when dealing with the Ford, for mass production. Kingdom of Romania gets “Automotive Industry Contacts” when dealing with the |
Notes[edit]
- ↑ # State transfer to German Reich if they have a legitimate state claim
- ↑ # State transfer to Italy if they have a legitimate state claim
- ↑ France is not at war.
- ↑ France is not at war with Italy.
- ↑ If
Kingdom of Hungary exists, Hungary becomes owner and controller of Southern Slovakia [664]