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Government

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{{version|1.3}}{{rewrite}}{{expand|with=<nowiki />*information about country leaders*information about national spirits*...}}
'''Government''' is the political representation of what is happening in your country. Political Power represents unused capacities of your government.
| {{Country navbox/country|France}}
|}
 
National Unity can be affected by the traits of [[country leaders]] or [[political advisors]], [[national spirits]], [[national focuses]], [[events]] etc. There also exist weekly National Unity modifiers.
== Nation Leaders ==
{{SVersionmain|1.3Political Parties and Leaders}}Each Nation has a leader, this leader depends on which party is in power and the leader of said party.<br />Most leaders are only flavor and have no effect on the game while some leaders have ai AI modifiers and/or certain boneses bonuses and/or negatives maluses. The below table leaders for some of the major nations in the game. For more details check the ''main'' link.
===; France{{#lst:Political Parties and Leaders|france}}; Germany===
{{#lst:Political Parties and Leaders|germany}}
===France==={{#lst:Political Parties and Leaders|france}}===; Great Britain===
{{#lst:Political Parties and Leaders|great_britain}}
===; Italy===
{{#lst:Political Parties and Leaders|italy}}
===; Japan===
{{#lst:Political Parties and Leaders|japan}}
===USA===; Soviet Union{{#lst:Political Parties and Leaders|soviet_union}}; United States
{{#lst:Political Parties and Leaders|usa}}
===Soviet Union=Elections =={{#lst:Political Parties and Leaders|soviet_union}}Elections happen every 4 years in Democracies. You can see when the next election will be under the politics tab. Elections enable you to change power to other ideologies without violence. Prerequisite for that is, that the corresponding party has more than 50% popularity. Elections can also trigger some other [[Election events]].
===Other Nations=National spirits =={{main|Political Parties and LeadersNational spirit}}National spirits are spacial ideas which apply bonuses and/or maluses. These ideas can be gained thorough the nation's [[National focus|focus tree]] or via certain event chains.
== Elections == Elections happen every 4 years While many of these are nation specific there are also some which are more generic in Democracies. You nature and can see when the next election will be under the politics tab. Elections enable you apply to change power to other ideologies without violence. Prerequisite for that is, that the corresponding party has more than 50% popularity. Elections can also trigger some other one nation [[Election events]such as those in the generic focus tree].
==National Spirits==
While special country spirits that only apply to one nation can be checked out by going to the corresponding country pages, below are the ones that can be achieved through the generic focus tree.
{{box wrapper|
{{Effectbox|Collectivist Ethos|
|modifiers=*Democratic Drift: -2%
}}
{{Effectbox|Liberty Ethos|
|modifiers=*Trade Opinion {{green|+2%}}
}}
{{Effectbox|Militarism|
|modifiers=*Recruitable Men: {{green|+5%}}
*Enemy Partisan Effect: {{green|-10%}}
}}
{{Effectbox|Military Youth|
|modifiers=*Recruitable Men: {{green|+2%}}
}}
{{Effectbox|Paramilitarism|
|modifiers=*Training Time: {{green|-10%}}
}}
{{Effectbox|Indoctrination|
|modifiers=*National Unity: {{green|+5%}}
}}
{{Effectbox|Ideological Fanaticism|
|modifiers=*National Unity: {{green|+5%}}
*Army Core Attack:{{green|+10%}}
*Army Core Defence: {{green|+10%}}
*Can create Factions
}}
{{Effectbox|Political Commissars|
|modifiers=*Army morale: {{green|+10%}}
}}
{{Effectbox|Neutrality|Neutrality is sometimes viewed as a craven stance, but this nation trusts that when the dust settles, those who didn't take sides may be better off than those who did.
|modifiers=*Generate Wargoal Tension: 100%
*Join Faction Tension: 100%
*Send Volunteers Tension: 20%
}}
{{Effectbox|Deterrence|
|modifiers=*Construction Speed Fort: {{green|+20%}}
*Construction Speed Coastal Fort: {{green|+20%}}
*Construction Speed Provincial Anti Air: {{green|+20%}}
*Construction Speed Military Factory {{green|+20%}}
}}
{{Effectbox|Volunteer Corps|
|modifiers=*Send Volunteer divisions required: {{green|-25%}}
}}
{{Effectbox|Foreign Expeditions|
|modifiers=*Send Volunteer divisions required: {{green|-50%}}
}}
{{Effectbox|Why we Fight|
|modifiers=*National Unity: {{green|+10%}}
}}
{{Effectbox|Political Correctness|People who think correctly are much harder to influence for foreign powers.
|modifiers=*Foreign Subversive Activities: {{green|-75%}}
}}
}}
== Footnotes ==
<references/>
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