Difference between revisions of "User:Bitmode/Bugs"

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! scope="col" | last verified
! scope="col" | last verified
! scope="col" | Comment
! scope="col" | Comment
| [[forum:1186993|division does not join defensive battle]] || 1.7.0
| [[forum:1181660|tech-sharing does nothing w/o TfV]] || 1.7.0-beta
| [[forum:1181660|tech-sharing does nothing w/o TfV]] || 1.7.0-beta

Revision as of 01:44, 8 June 2019

If you know that a bug has been fixed, or still happens in the current game version, let me know (discussion page or forum message) and I'll update it, thanks.

Bugs that I'm currently tracking
Name/link last verified Comment
division does not join defensive battle 1.7.0
tech-sharing does nothing w/o TfV 1.7.0-beta
AI sometimes abandons front sections 1.6.2
Sometimes not possible to draw offensive lines for volunteers 1.6.2
wrong ai_will_do for US fascist/communist adviser 1.6.2
Israel/Palestine have wrong capital state id 1.6.2
Mutually exclusive tech limits can be circumvented 1.6.2
Iceland leaving war while occupied 1.6.2
Ships do not consume manpower 1.6.2
Province-based intelligence compares encryption of the wrong countries 1.6.2
Localization error in DOD_yugoslavia.20.t 1.6.2
Some hostile task forces stay in captured ports 1.6.2
Italian focus tree wrong fort location on Sardinia 1.6.2
retreating ships have superior targeting 1.6.2
mismatched localization string wtt_soviet_hold_city_o_success 1.6.2
Wrong wording in NAVAL_DISPATCH_* 1.6.2-beta
Base detection from task forces in region saturates far too quickly 1.6.2-beta
taken states don't change color in PC 1.6.2-beta
hidden tank bonus still applies to SPAA 1.6.2-beta
DIVISION_DESIGN_MANPOWER_WEIGHT is always applied as penalty 1.6.2
Destroyed Anti-Air Guns Still Count Towards Air Superiority 1.6.1
"targeting" is spelled incorrectly as "targetting" 1.6.1
Infinite loop when loading empty adjacencies.csv 1.6.1
weaker units fill the front before stronger ones 1.6.1
EXP_DAILY_GAIN is not specific to combat 1.6.1
Inconsistent equipment levels in SCW depending on election 1.6.1
AI chooses Poland First too often 1.6.1
news.323 "King Carol II Abdicates" lacks context 1.6.1
fighting units immune to organization attrition 1.6.1
pockets sometimes have wrong supply until reload 1.6.0 still present according to cnwi depite failing repro steps
misleading icon for superior firepower 1.6.0
(logistics view) equipment balance ignores lend lease 1.6.0
daytime air superiority also affects nighttime 1.6.0
River crossing detection errors 1.6.0
backspace/delete don't work in the wiki 1.6.0
Fleet size not improving naval search chance 1.6.0
AI Poland give up Danzig more frequently when they are in major faction 1.6.0
AI France give up Indochina more when war with weak enemy 1.6.0
wrong state code in greece.2 1.6.0
Military police has no penalty to combat abilities 1.6.0
AI builds naval bombers only if it has a carrier 1.6.0
Editing templates in-place doesn't affect unit XP 1.6.0
Completed NFs shown as having no effect 1.6.0
two Chinese United Fronts 1.6.0
Malaysia CW not working 1.6.0
AI Romania creates template with two engineer companies 1.6.0
Broken requirements for SAF fascist NFs 1.6.0
CHostileAttitude overvalues planes 1.6.0
AI attitude updates not working correctly 1.6.0
corrupted war score in mixed-ideology pc 1.6.0 MAYBE fixed: Fixed a case where nations that click Done with score left in peace conferences sometimes would give much greater amount of points to its faction members
no warscore from strat bombing 1.6.0
Panzer leader trait speed bonus not applied 1.6.0
river not connecting 1.6.0
can't deselect ship with shift-click 1.6.0
Puppet effect causes crash 1.5.4
HUN can annex AUS via NF while latter is at war 1.5.4
Factory Bomb Vulnerability affects all building types 1.5.3 probably fixed in 1.6.2-beta
Passing in peace conferences 1.5.3
Declining "Ask for State" gives province anyway 1.5.3
Smooth-Talking Charmer does nothing 1.5.3
retreated units stuck in combat 1.5.3
Wrong template types for France in 1936 1.5.3
recruited admirals don't gain traits 1.5.3
after ideology cw rebuild decisions of all ideologies appear 1.5.3
"Test the Soviets" is available when JAP doesn't own Korea 1.5.3
DoD- Renew the Rome Protocols does not check whether AUS exists 1.5.3
Lend-lease continues at peace 1.5.3
paratroopers on defense after canceling battle 1.5.3
friendly state AA damages paradrops 1.5.3
Commonwealth Australia cannot hire democratic reformer 1.5.3
British lend lease of convoys to Malaysia ruins import of oil 1.5.3
take_states_cost_factor does nothing 1.5.3
game freeze on broken internet connection 1.5.3
Crash when parsing partial lines in map/definition.csv 1.5.3
map/definition.csv in user dir is used without validation 1.5.3
l10n error in DR_IDEOLOGICAL_ACCEPTANCE:0 1.5.3
Air supply mission icon visible without WtT 1.5.3
PLAN_VALUE_NO_THREAT is unreachable 1.5.3
[UI] list items respond to key-up event without key-down 1.5.1
ai_templates target template weighting is wrong 1.4.2 likely fixed in 1.5.0
Building slot penalty for non-cores proportionately diminishes in late game 1.4.2
Naval Strike mission does not target resource transfer convoys 1.4.2
Misleading description of "Sunset Invasion" achievement 1.4.1
negative party support (e.g. Abandon Westminster) does nothing 1.3.1 very likely fixed
can't draw fallback lines on tiny islands 1.2.1
unassign command not working for fallback lines 1.2.1 very likely fixed
AI's join war industry modifier reversed 1.2.1
Archived bugs (fixed, invalid, or abandoned)
Name/link fixed updated
Several exploits that are still not fixed 1.6.0
USA getting wartime exception election event 1.6.1
awake and angry enclave exception does not work 1.6.2
merging reserve fleets don't consume fuel 1.6.2
AI penalizes marines for naval invasion assignment 1.6.0
wrong suppression garrison 1.6.0
[UI QoL] naval battle result icons eat scroll events 1.6.0
Troops traveling by convoy take highly inappropriate paths since WtT 1.6.0
wrong pathing for naval invasions 1.6.0
desert adjusters mising in UI 1.6.0
[l10n] news.311.t Hungary rejects Hungarian demands 1.6.0
AI misjudges effect of AOT bonus 1.5.3
trade route pathing is buggy 1.6.0
AI unit assignment to garrison order ignores resistance 1.5.0
Uneven front manager unit distribution 1.5.0
Supply pathing ignores edge province control 1.5.0
NF "NKVD Divisions" gives too much reinforce rate 1.5.0
Event generic.5 leaves no choice to AI 1.5.0
AI units in naval invasion re-engaging immediately 1.4.0
AI units in naval invasion re-engaging immediately take 2 1.5.0
occupation penalties don't affect partially occupied states 1.5.0
invisible rivers in romania/hungary unknown
[AI] JAP_or_friend_controls_big_part_of_CHI_or_peace only works on peace 1.4.2
Soviet border skirmish adds manpower instead of removing 1.4.2
AI Germany likes both Japan and China 1.3.3
new armies get duplicate colors 1.3.3
CAS_effort grants research bonus AND removes AOT penalty 1.3.3
path finding is suboptimal and asymmetrical 1.4.1
Tiny country stage coup mouseover wrong 1.2.1