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Difference between revisions of "User:Evil4Zerggin/Naval combat defines"

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* 50 speed, 50 visibility: All 100%.
 
* 50 speed, 50 visibility: All 100%.
* 50 speed, 25 visibility: LG 100%, HG 100%, Torp ~40%
+
* 50 speed, 25 visibility: LG 100%, HG 100%, Torp ~40%.
 +
* 60 speed, 30 visibility: LG 100%, HG 100%, Torp ~39%.
 +
* 60 speed, 20 visibility: LG 100%, HG ~55%, Torp ~17%.
 
* 60 speed, 15 visibility: LG 100%, HG ~30%, Torp ~10%.
 
* 60 speed, 15 visibility: LG 100%, HG ~30%, Torp ~10%.
 +
* 60 speed, 12 visibility: LG ~53%, HG ~18%, Torp ~6%.

Revision as of 08:29, 4 March 2019

  • COMBAT_BASE_HIT_CHANCE: Maximum chance to hit. 1.0 = 100% hit chance.

Hit chance testing

Series 1

  • COMBAT_BASE_HIT_CHANCE = 1.0
  • Hit profiles: LG 25, HG 45, Torp 80

Results:

  • 50 speed, 50 visibility: All 100%.
  • 50 speed, 25 visibility: LG 100%, HG 100%, Torp ~40%.
  • 60 speed, 30 visibility: LG 100%, HG 100%, Torp ~39%.
  • 60 speed, 20 visibility: LG 100%, HG ~55%, Torp ~17%.
  • 60 speed, 15 visibility: LG 100%, HG ~30%, Torp ~10%.
  • 60 speed, 12 visibility: LG ~53%, HG ~18%, Torp ~6%.